sound. why does sound matter? sound design is extremely important to the success of a show and for...
TRANSCRIPT
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Sound
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Why does sound matter?
Sound Design is extremely important to the success of a show and for the audience to have a “total” experience.
Think of your senses.
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Interpreting SoundListen to the following sound clips and write down the following for each:
TimeMoodStyleCharactersCostumesLighting effects
Clip #1
Clip #2
Clip #3
Clip #4
Clip #5
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Functions of Sound in Theatre
MusicPre and Post show as well as intermission
Pre-show example:
Post-show example:
Underplaying actionUnderscore example: (From Josh’s one-act):
Scene ChangesAlmost, Maine transition piece:
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Functions (continued)
EffectsRecorded
From A.M.:
Live or PracticalGun from AMS
ReinforcementMics (more later)
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How Sound Works
Sound is a compression wave. When something compresses air (a speaker woofer, guitar string, drum, etc) the resulting wave travels until it hits a receptor, which interprets the wave as a certain sound.
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How Sound WorksFrequency: The rate that sound travels - creates the pitch
Pitch is the tone of a vibrating bodyThe higher the frequency, the higher the pitchExample: My vocal range as seen in wave-form
Intensity: The volume of the sound - measured in Decibels
20 Quiet Whisper70 Normal Conversation100 Thunder110 Rock Band at 5 ft130 Jet Plane at 100 ft = pain
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How Sound Works (continued)
Timbre: The quality of soundDifferent sounds of the guitar
Acoustics: The absorption and reflection of sound
We don’t want reverberation (bouncing waves)Example: Drums through different reverbs
We limit this with absorbers - curves, carpet, curtains, anything soft
Example: Zombie Prom
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Sound Equipment
Hand Held Mics - used when amplification is not trying to be hid. Public Speakers and Lead Singers mostly. Used in situations where there are not a lot of speakers (less than 5 usually). Can cost between $75 (corded) to $400 (wireless). Can be omnidirectional.
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Sound Equipment
Lavolier or Headset Wireless - used when amplification is trying to be hid and/or there is a lot of movement on the performer’s part. Can cost between $150-$400 per.
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Sound Equipment
Shotgun Mic - used when amplification is for a large group of people or over a large area (evenly). Can cost between $150-$300 per. Can be omnidirectional.
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Sound Equipment
PZMs or ‘Mice’ - used when we want a natural sound to the amplification and we can’t or don’t want to body mic the performers. Can cost between $100-$300 per.
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Sound Equipment
CD Player/Tape Deck/Midi Player - used to play back sound (music and/or effects) at a required time. The more money you put in, the more things you can do.
Example: Laptop and Logic
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SoundboardAlso known as a mixer.
Take a look at ours
Similar to the lighting board: different channels control different things.
You “mix” the different sounds together to create a balance.
You can also control the quality of sound with EQ.Low (or bass)MidHigh (or Treble)
You can also route signals to external devices (typically f0r effects)Known as auxiliary routingEffects are sometimes included in the board itself
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Cues
Similar to lighting cues
Example: Almost, Maine script (see pdf)