software architecture
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Software Architecture WorkshopSummary
A. BarlettaASLSony Corporate Laboratories Europe
SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.02
Summary
l Architecture (what you do)l Architecting (how you do – the process)l Architects (who they are)l Conclusions
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Architecture
SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.04
What is an Architecture ? (I)
Gigantic
New
Visionary
Immortal
Multi tier
Expensive
Technology
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SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.05
What is an Architecture ? (II)
l Definitions:
“There are 3 reasons why Software Architecture is important …a) communication among stakeholders, b) early design decisions, and c) transferable abstraction of the system”
“Architecture is the structure of the system, comprised of a) components or building blocks, b) externally visible properties of those components and the
relationships among them”
l Definitions:
“There are 3 reasons why Software Architecture is important …a) communication among stakeholders, b) early design decisions, and c) transferable abstraction of the system”
“Architecture is the structure of the system, comprised of a) components or building blocks, b) externally visible properties of those components and the
relationships among them”
SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.06
When do we need an Architecture ? (I)
l Large/Complex System– Number of people (communication)– Time Frame– Size of the artifacts
l Multiple Interactive Applications– Different technical/engineering areas
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SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.07
When do we need an Architecture ? (II)
l Product Family– Ex: Sony Home Devices -> Symphony !
l Technology Architecture– Java 2EE, .Net, CORBA,etc
l Domain Standard/Reference Models– Harmonization of a large domain– UML, ISO-OSI, etc
SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.08
Software Architecture Domain
l Technology– Engineering: Java, C++, digital signal processing– Is it good ?
l Environment or Context– team, company structure, resources, etc– Is it right ?
l Political– Finance, Engagement– Is it successful ?
Tensions & Conflict
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SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.09
Big Stones First !!
lPut in the Jar the BIG stones firstlArchitectural PrincipleslArchitectural Stylesl Important Properties
SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.010
Divide et Impera
lReduce complexitylConstraint infinite choicesl Focus on priorities
Ø Intellectually manageableØSocially manageable
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Architecting
SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.012
Architecting
l It is the step-by-step process to build a proper Architecture starting
l from the contextual forces l problems to solvel environmentl skills
l to the final solutionl Architectural principles, styles, attributes, etcl Architect document (components, interfaces, protocols, etc)
Ø The process is a framework to be used properly.
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SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.013
Software Architecture Model (I)
l Meta-Architecturel Architecture
– Conceptual Architecture“identification of components and allocation of responsibilities”
– Logical Architecture“design of component interactions, connection mechanisms, protocols”
– Execution Architecture“physical allocation of resources and process”
l Architecture Guidelines and Policies
SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.014
Software Architecture Model (II)
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SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.015
Software Architecting
Init/Commit
Deployment
Architectural Requirements System
Structuring
ArchitectureValidation
Architects
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SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.017
Architect(s) Role
l Domains of competencyl What you know ?l What you do ?l What you are ?
l How many do you need ?
SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.018
Domains of Competency Framework
Technology
Business Strategy
Organizational Politics
ConsultingLeadership
What you ARE
What you DO
What you KNOW
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SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.019
Domains of Competency
l Leadership– Technical, Intellectual
l Consulting– Willing to provide support
l Organizational Politics– Who is in control of What
l Business Strategy– Visionary but with the feet on the ground
l Technology
SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.020
What you know ?
l Understanding what technical issues are the key to success
l Modeling techniques & development methodsl Organization’s business strategy and rationalel Understand where are the Key players in the
organization
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SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.021
What you do ?
l Communicate, Communicate and …Communicate
l Modeling, tradeoff analysis, prototype, experiment, system viewpoint
l Prepare architectural documents and presentations
l Translate business strategy into technical vision and strategy
l Motivate and make decisions
SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.022
What you are ?
l Investigative, Creative and Practicall Visionaryl Ambitious and driven, patient and notl Good mentor, teacherl Committed, dedicate, passionate
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SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.023
Conclusions
l Architecture– Structure of the solution: good, right and successful– “Divide et Impera”, reduce complexity
l Architecting– Architecture Model and Process
l Architects– What you DO, you KNOW, you ARE– Communication
SCLE Colloquium - March 2003 - Software Architect Workshop Summary V 1.024
References
l http://www.bredemeyer.com/papers.htm
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Thank you very much for your patience J
Any Question ?