skins 1.0-otsi updates

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SKINS 1.0 | Otsi updates Copyright Mohannad Al-Khatib [email protected] http://www.skins.abtec.org/skins1.0/?p=693 Otsi updates The team is now working on finishing Otsi! The map is now fully migrated to UDK . We've also started using Maya instead of Blender. Since it is more intuitive and a move valuable experience in the industry. Kahentawaks Sketched two Tree People page 1 / 4

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Page 1: SKINS 1.0-Otsi Updates

SKINS 1.0 | Otsi updatesCopyright Mohannad Al-Khatib [email protected]://www.skins.abtec.org/skins1.0/?p=693

Otsi updates

The team is now working on finishing Otsi!

The map is now fully migrated to UDK.

We've also started using Maya instead of Blender. Since it is more intuitive and a move valuable experience in the industry.

Kahentawaks Sketched two Tree People

page 1 / 4

Page 2: SKINS 1.0-Otsi Updates

SKINS 1.0 | Otsi updatesCopyright Mohannad Al-Khatib [email protected]://www.skins.abtec.org/skins1.0/?p=693

page 2 / 4

Page 3: SKINS 1.0-Otsi Updates

SKINS 1.0 | Otsi updatesCopyright Mohannad Al-Khatib [email protected]://www.skins.abtec.org/skins1.0/?p=693

Modeling of those Characters has been started.

page 3 / 4

Page 4: SKINS 1.0-Otsi Updates

SKINS 1.0 | Otsi updatesCopyright Mohannad Al-Khatib [email protected]://www.skins.abtec.org/skins1.0/?p=693

We're also working on the smoke effect for the guiding ghost. Screenshots of that and more are coming soon!

page 4 / 4