signaling in mobile, social computing: analysis and design jonathan gips spring 2005 techo-identity...
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Signaling in Mobile, Social Computing: Analysis and
Design
Jonathan GipsSpring 2005
Techo-Identity Seminar
Mobile, Social Computing
• Social computing at the intersection of online communication and physical interactions
• Acronym issues…– MoSo? SoMo?
Questions for Analysis
• What type of signaling does the system support?
• What are the pre-requisites for participation?
• How does one interact with the system?• What organizational structures are
made possible?• How does the organization change over
time?
Three Systems Analyzed
• TXTMob– Tad Hirsch, Institute for Applied Autonomy
• Familiar Stranger– Eric Paulos and Elizabeth Goodman, Intel
Research
• Serendipity– Nathan Eagle, Reality Mining Project
TXTMob
• Web site allows users to join text messaging groups
• Public, Private, and Secret Groups
• Used to protest RNC 2004 in NYC
TXTMob
Signals (and underlying Quality)
Messages with group-relevant information (Value to the group as an information source)
Unchecked Deceptive Signaling
High, by texting false information with large assessment cost
Hardware Required Cell phone
Interface Style Interruption Based
Foci-based networks Yes
Network Structures Supported
3 Types of Groups (Public, Private, Secret)
Edge Creation Web-based / potentially using SMS, administer support may be required
Familiar Stranger
• Milgram’s “Familiar Strangers”
• Device quantifies relationship to proximate others.
• User can categorize strangers.
Familiar Stranger
Signals (and underlying Quality)
Co-presence that results in blinking lights (Shared experiences)
Unchecked Deceptive Signaling
Very low, enforced by hardware
Hardware Required Jabberwocky (small electronic device)
Interface Style Ambient to Intentional
Foci-based networks No
Network Structures Supported
Ego-specific groups with 2 user-defined and 1 general
Edge Creation Built up by proximate encounters and resulting device input
Serendipity
• Users fill out online profiles with interests and friends
• Proximate Bluetooth encounters are sent to server
• Successfully matched profiles result in introduction over MMS
Serendipity
Signals (and underlying Quality)
Introduction made when in proximity to matched users (Common interests and openness to communicate)
Unchecked Deceptive Signaling
Medium, with false profile entries
Hardware Required Bluetooth Smart Phone
Interface Style Interruption Based
Foci-based networks Yes
Network Structures Supported
Dyadic links
Edge Creation Web-based specification of profile and known friends
Proposed System
• Mobile system with wearable display that affords physical and virtual membership signaling
• Costs associated with signaling are imposed by creating directed edges between users
Proposed SystemReceiver is not a member
Receiver is a low ranking member
Receiver is a high ranking member
Emitter is not a member
Draw: both added as members with bi-directional edge between them
Receiver Wins: Emitter added as member with subordinate link to Receiver
Receiver Wins: Emitter added as member with subordinate link to Receiver
Emitter is a low ranking member
Emitter Wins: Receiver added as member with subordinate link to Emitter
Draw: bi-directional edge created between Emitter and Receiver
Receiver Wins: Subordinate edge created from Emitter to Receiver
Emitter is a higher ranking member
Emitter Wins: Receiver added as member with subordinate link to Emitter
Emitter Wins: Subordinate edge created from Receiver to Emitter
Draw: bi-directional edge created between Emitter and Receiver
Proposal
Signals (and underlying Quality)
Visual display of membership in the same networks
(Shared sense of identity)
Unchecked Deceptive Signaling
Low, false membership claims result in low status
Hardware Required Bluetooth Smart Phone / Wearable Display
Interface Style Ambient to Intentional
Foci-based networks Yes
Network Structures Supported
Directed, acyclic graphs
Edge Creation Challenges between users
TXTMob Familiar Stranger Serendipity Proposal
Signals (and underlying Quality)
Messages with group-relevant information (Value to the group as an information source)
Co-presence that results in blinking lights (Shared experiences)
Introduction made when in proximity to matched users (Common interests and openness to communicate)
Visual display of membership in the same networks
(Shared sense of identity)
Unchecked Deceptive Signaling
High, by texting false information with large assessment cost
Very low, enforced by hardware
Medium, with false profile entries
Low, false membership claims result in low status
Hardware Required Cell phone Jabberwocky (small electronic device)
Bluetooth Smart Phone
Bluetooth Smart Phone / Wearable Display
Interface Style Interruption Based Ambient to Intentional
Interruption Based Ambient to Intentional
Foci-based networks Yes No Yes Yes
Network Structures Supported
3 Types of Groups (Public, Private, Secret)
Ego-specific groups with 2 user-defined and 1 general
Dyadic links Directed, acyclic graphs
Edge Creation Web-based / potentially using SMS, administer support may be required
Built up by proximate encounters and resulting device input
Web-based specification of profile and known friends
Challenges between users