shriek storyboard pt2

40
Shriek Storyboard Part 2…

Upload: rodrigus1553

Post on 14-Jan-2015

343 views

Category:

Entertainment & Humor


0 download

DESCRIPTION

 

TRANSCRIPT

Page 1: Shriek storyboard pt2

Shriek Storyboard

Part 2…

Page 2: Shriek storyboard pt2

40 ACTION: Hides.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

AUDIO 2 - AMBIENT

Shuffling coming from outside.

AUDIO 3 – MUSIC

CAMERA SHOTS

LS

CAMERA ANGLES

HIGH

TRANSITION TO NEXT SHOT

STRAIGHT

CAMERA MOVEMENT STATIC

DIRECTION

/

Page 3: Shriek storyboard pt2

CAMERA SHOTS

LS

CAMERA ANGLES

LOW

41

AUDIO 1 – SPOKEN

ACTION: Woman walksdown the stairs. 0:00LOCATION: interior

CAMERA MOVEMENT

STATIC

DIRECTION

/TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Footsteps of the woman.

AUDIO 3 – MUSIC

Page 4: Shriek storyboard pt2

42 ACTION: Woman leavinghouse. Murderer sneaks up.

AUDIO 1 – SPOKEN

0:00LOCATION: exterior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Wind, movement of leaves. Door opening.

AUDIO 3 – MUSIC

Quiet, slow paced music startsplaying.CAMERA SHOTS

LS

CAMERA ANGLES

NEUTRAL

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 5: Shriek storyboard pt2

43 ACTION: Woman walking away from house;distracted.

AUDIO 1 – SPOKEN

0:00LOCATION: exterior

TRANSITION TO NEXT SHOT

JUMP

AUDIO 2 - AMBIENT

Wind, movement of leaves. Footsteps.

AUDIO 3 – MUSIC

Music gets a little faster.CAMERA SHOTS

LS

CAMERA ANGLES

LOW

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 6: Shriek storyboard pt2

44 ACTION: Murderer dives foropen door.

AUDIO 1 – SPOKEN

0:00LOCATION: exterior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Rushed footsteps.

AUDIO 3 – MUSIC

Music intensifies.CAMERA SHOTS

MLS

CAMERA ANGLES

NEUTRAL

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 7: Shriek storyboard pt2

45 ACTION: Victim holds ankle;in pain.

AUDIO 1 – SPOKEN

Sounds of pain; ‘ow!’

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

JUMP

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

Music is slow paced and quiet again.CAMERA SHOTS

MLS

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

STATIC

DIRECTION /

Page 8: Shriek storyboard pt2

46 ACTION: Murdererapproaches house.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

JUMP

AUDIO 2 - AMBIENT

Light footsteps, door opening.

AUDIO 3 – MUSIC

Music continues.CAMERA SHOTS

MLS

CAMERA ANGLES

NEUTRAL

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 9: Shriek storyboard pt2

47 ACTION: Victim hears the door being opened.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

JUMP

AUDIO 2 - AMBIENT

Creek of door outside, gasp.

AUDIO 3 – MUSIC

Music gets higher in pitch.CAMERA SHOTS

MS

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 10: Shriek storyboard pt2

48 ACTION: Murdered approa- ches door.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Light footsteps.

AUDIO 3 – MUSIC

Continues getting higher in pitch.CAMERA SHOTS

MS

CAMERA ANGLES

LOW

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 11: Shriek storyboard pt2

49 ACTION: Still shot of thedoor.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Knocking on door.

AUDIO 3 – MUSIC

Musical peak reached.CAMERA SHOTS

LS

CAMERA ANGLES

NEUTRAL

CAMERA MOVEMENT

HANDHELD

DIRECTION

/

Page 12: Shriek storyboard pt2

50 ACTION: Victim begins tohide.

AUDIO 1 – SPOKEN

‘Oh my god.’ – whispered.

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

JUMP

AUDIO 2 - AMBIENT

Door beginning to open; crawling.

AUDIO 3 – MUSIC

CAMERA SHOTS

MLS

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

TRACK

DIRECTION FOLLOWS VICTIM

Page 13: Shriek storyboard pt2

51 ACTION: Murderer entershouse.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

JUMP

AUDIO 2 - AMBIENT

Door opening, footsteps.

AUDIO 3 – MUSIC

CAMERA SHOTS

MLS

CAMERA ANGLES

NEUTRAL

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 14: Shriek storyboard pt2

52 ACTION: Murdered takeskeys.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Keys.

AUDIO 3 – MUSIC

Music picks up again quietly.CAMERA SHOTS

MS

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 15: Shriek storyboard pt2

53 ACTION: Door is locked.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Key turning in lock.

AUDIO 3 – MUSIC

Continued quietly.CAMERA SHOTS

MCU

CAMERA ANGLES

NEUTRAL

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 16: Shriek storyboard pt2

54 ACTION: Victim tries to hide.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

JUMP

AUDIO 2 - AMBIENT

Shuffling of feet.

AUDIO 3 – MUSIC

Gets a little higher.CAMERA SHOTS

LS

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 17: Shriek storyboard pt2

55 ACTION: Murderer looksaround house.

AUDIO 1 – SPOKEN

“Where are you?” –

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

Follows the murderer.

AUDIO 2 - AMBIENT

Walking around.

AUDIO 3 – MUSIC

Continues as previously.CAMERA SHOTS

LS

CAMERA ANGLES

LOW

CAMERA MOVEMENT

STATIC DIRECTION /

Page 18: Shriek storyboard pt2

56 ACTION: Continues as previously.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Continues as previously.

AUDIO 3 – MUSIC

Continues as previously.CAMERA SHOTS

LS

CAMERA ANGLES

LOW

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 19: Shriek storyboard pt2

57 ACTION: Continues as previously.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Continues as previously.

AUDIO 3 – MUSIC

Continues as previously.CAMERA SHOTS

LS

CAMERA ANGLES

LOW

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 20: Shriek storyboard pt2

58 ACTION: Continues as previously.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Continues as previously.

AUDIO 3 – MUSIC

Continues as previously.CAMERA SHOTS

LS

CAMERA ANGLES

LOW

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 21: Shriek storyboard pt2

59 ACTION: Continues as previously.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 – AMBIENT

Continues as previously.

AUDIO 3 – MUSIC

Continues as previously.CAMERA SHOTS

LS

CAMERA ANGLES

LOW

CAMERA MOVEMENT STATIC

DIRECTION

/

Page 22: Shriek storyboard pt2

60 ACTION: Continues as previously.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 – AMBIENT

Continues as previously.

AUDIO 3 – MUSIC

Continues as previously.CAMERA SHOTS

LS

CAMERA ANGLES

LOW

CAMERA MOVEMENT STATIC

DIRECTION /

Page 23: Shriek storyboard pt2

61 ACTION: Victim hides.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

JUMP

AUDIO 2 - AMBIENT

Footsteps in distance.

AUDIO 3 – MUSIC

Gets higher.CAMERA SHOTS

MLS

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 24: Shriek storyboard pt2

62 ACTION: Murderer starts approaching victim. 0:00LOCATION

AUDIO 1 – SPOKEN

“Don’t hide.” - growled

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

Continues as previously.CAMERA SHOTS

LS

CAMERA ANGLES

LOW

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 25: Shriek storyboard pt2

63 ACTION: Continues as previously.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

DISSOLVE

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

Music gets higher in pitch and louder.CAMERA SHOTS

LS

CAMERA ANGLES

LOW

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 26: Shriek storyboard pt2

64 ACTION: Victim andmurderer meet.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

JUMP

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

Musical peak reached again.CAMERA SHOTS

MLS

CAMERA ANGLES

OVER THE SHOULDER

CAMERA MOVEMENT

STATIC

DIRECTION

← ↑ ↓ →

Page 27: Shriek storyboard pt2

65 ACTION: Knife raised.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

JUMP

AUDIO 2 - AMBIENT

Shuffling.

AUDIO 3 – MUSIC

Continues at high pitch & gets faster.CAMERA SHOTS

MLS

CAMERA ANGLES

P-O-V

CAMERA MOVEMENT

HANDHELD

DIRECTION

← ↑ ↓ →

Page 28: Shriek storyboard pt2

66 ACTION: Murderer hit byiron.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

CONTINUED SHOT

AUDIO 2 - AMBIENT

Hitting sound.

AUDIO 3 – MUSIC

Continues as previously.CAMERA SHOTS

MLS

CAMERA ANGLESOVER THE SHOULDER

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 29: Shriek storyboard pt2

67 ACTION: Murderer fallsback.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

CONTINUED SHOT

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

Continues as previously.CAMERA SHOTS

MLS

CAMERA ANGLESOVER THE SHOULDER

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 30: Shriek storyboard pt2

68 ACTION: Victim tires toopen the door.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

JUMP

AUDIO 2 - AMBIENT

Truing to open the door.

AUDIO 3 – MUSIC

Gets higher in pitch and speed again.CAMERA SHOTS

MS

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 31: Shriek storyboard pt2

69 ACTION: Murdererapproaches.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Footsteps.

AUDIO 3 – MUSIC

Continued rising & quickening.CAMERA SHOTS

MS

CAMERA ANGLES

NEUTRAL

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 32: Shriek storyboard pt2

70 ACTION: Approachesvictim.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

AUDIO 3 – MUSIC

Continues at same level.CAMERA SHOTS

MLS

CAMERA ANGLESOVER THE SHOULDER

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 33: Shriek storyboard pt2

71 ACTION: Kills victim.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Knife hitting body

AUDIO 3 – MUSIC

Music silencesCAMERA SHOTS

MS

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 34: Shriek storyboard pt2

72 ACTION: Murderer takesring.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Hand dropping back on the floor

AUDIO 3 – MUSIC

CAMERA SHOTS

MCU

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 35: Shriek storyboard pt2

73ACTION: Murderer puts ring away.

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Ruffling of clothes

AUDIO 3 – MUSIC

CAMERA SHOTS

MCU

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

STATIC DIRECTION

/

Page 36: Shriek storyboard pt2

74 ACTION: Drags body awayfrom door

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Body dragged

AUDIO 3 – MUSIC

Quiet, peaceful musicCAMERA SHOTS

MLS

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 37: Shriek storyboard pt2

75 ACTION: Murderer walks out

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Walking away

AUDIO 3 – MUSIC

Continues the sameCAMERA SHOTS

MLS

CAMERA ANGLES

HIGH

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 38: Shriek storyboard pt2

76 ACTION: Opens door

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 – AMBIENT

Opening door.

AUDIO 3 – MUSIC

Continues the sameCAMERA SHOTS

MS

CAMERA ANGLES

NEUTRAL

CAMERA MOVEMENT

STATIC

DIRECTION

/

Page 39: Shriek storyboard pt2

77 ACTION: opens door andwalks out

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

STRAIGHT

AUDIO 2 - AMBIENT

Door opening

AUDIO 3 – MUSIC

Continues the sameCAMERA SHOTS

LS

CAMERA ANGLES

NEUTRAL

CAMERA MOVEMENTSTATIC

DIRECTION

/

Page 40: Shriek storyboard pt2

78 ACTION: murderer leaves

AUDIO 1 – SPOKEN

0:00LOCATION: interior

TRANSITION TO NEXT SHOT

FADE

AUDIO 2 - AMBIENT

footsteps

AUDIO 3 – MUSIC

Music comes to a stop – silence.CAMERA SHOTS

MLS

CAMERA ANGLES

HIGH

CAMERA MOVEMENTSTATIC

DIRECTION

/