sfusd, #yeswecode, and computer science/blended learning ... · more programmers and other tech...
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San Francisco City is booming, and key challenges must be addressed for all residents to thrive
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• Median household income of $78,000
• Expected five year personal income growth:
24.1%
Sources: Data Quick; California DOT; Boston Consulting Group; , Forbes
…leading to rising
incomes…
…and more housing wealth
More jobs, many in high
paying sectors..
• 4.0% job growth in 2012
• Expected five-year job growth: 11.9%
• More than 50,000 engineers in SF
• Fastest growing jobs sector: Information
• $937,000 median home prices
• 14.6% increase in median home price
Positive economic trends Challenges
Rising income inequality
Rising poverty rate
Unaffordable housing
Too few college- and career-ready HS graduates
Lack of diversity in the workforce
1,000,000 Unfilled Jobs by 2020
-
200,000
400,000
600,000
800,000
1,000,000
1,200,000
1,400,000
1,600,000
2011 2012 2013 2014 2015 2016 2017 2018 2019 2020
Sources: BLS, NSF, Bay Area Council Economic Institute
400,000 computer science graduates
1,000,000 unfilled programming jobs
$500 billion opportunity
The Job/Student Gap
STUDENTS
2%
98%
Computer Science Students
All other math and science students
JOBS40%
60%
Computing Jobs
All other math and
science jobs
Sources: College Board, Bureau of Labor Statistics, National Science Foundation
source: Level Playing Field Institute
Why Expand CS Education?
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creative
problem
solving
innovative
thinking
cooperative
learning
CS teaches important, transferable skills.
Expand computer science
education to all students at all
schools, beginning in pre-
kindergarten and extending
through 12th grade.
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SFUSD’s Plan:
PK-5
● Zero schools offer ongoing CS instruction.
● Impact: 0%of all PK-5 students
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9-12
● Ten schools
offer dedicated
CS electives.
● Impact: 5%of all 9-12 students
Current State of CS in SFUSD
6-8
● Two schools
offer dedicated
CS electives.
● Impact: 0.5% of all 6-8 students
fragmented and voluntary →
lack of equity and uneven quality
PK-5● Provide instruction to all
students.
● Generate excitement about computing.
● Develop problem solving and critical thinking skills.
● Foster creativity and collaboration.
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• 9-12● Offer introductory and
AP courses to all students
at all schools.
● Double AP participation.
● Broaden participation,
to represent student
population as a whole.
Goals by Level
6-8● Provide instruction to
all students.
● Make instruction
engaging, relevant,
creative, and
collaborative.
● Develop strong
foundational knowledge
and skills.
● Explore issues raised by
societal impacts of
computing.
The Opportunity
Demand for trained tech
workers
Tech workforce diversity
challenge
#YesWeCodeOpportunity
Pipeline taps into hidden genius of
black/brown communities
• America needs trained tech
workers: The Bureau of Labor
Statistics projects that there will be
more than 1.4 million jobs created by
2020 that require computer science
and programming skills, but only
400,000 computer science
graduates to fill those jobs.
Furthermore, tech workers have
been estimated to earn 74 percent
more than non-tech workers.
• While growth of undergraduate
programs is critical, it is inadequate
to meet the growing demand for
more programmers and other tech
jobs. Also, undergraduate programs
are of little help to those already in
the workforce.
There is a lack of diversity
in the tech sector: Earlier
this year, Google reported that
70% of its employees are
male and 61% are white. This
is especially true for the
“technical talent” areas of the
sector compared to the “non-
tech” roles in companies, like
Facebook, Google and Twitter.
Tech companies recognize
that they are not where they
want to be in terms of
workforce diversity and
inclusion.
Opportunity Pipeline Strategy
• Focus on digitally-disenfranchised youth,
ages 18-25, who are job ready and
trainable for careers in tech
• Focus on bootcamps to accelerate
technical skills-building
• Focus on apprenticeships to support
bootcamp graduates to thrive in a tech
workforce
#YES Opportunity Pipeline Strategy
First
Mile
First Exposure to Computer Science
• Next-gen youth hackathons
• Broad-based media campaigns M
idd
le M
ile
Tech Job Development & Training
• #YES Diversity Fellowship to access accelerated learning programs (bootcamps)
• #YES Apprenticeships to connect training graduates to potential employers
Last M
ile
Securing a Job in Tech
• #YES Employers' Council investing in fellowships and apprenticeships
• #YES Corporate Advisory Board of C-suite leaders committed to #YesWeCode's vision to empower the next-generation of tech leaders, innovators and entrepreneurs
Why Blended Learningin Juvenile Facilities?
❏ Increase Student Engagement
❏ Improve Instruction
❏ Individualize, differentiate, offer real-time
assessment
❏ Expand Content/Course Offerings--HS and Post
Secondary
❏ Connect to job pathways/coding bootcamps
❏ Develop Digital Citizens
❏ Re-invigorate Teachers
❏ Improve Overall Institution and School Climate
Implementation Options: Classroom Device Models
Thinking Ahead How do you want to facilitate blended/online learning in residential units?
Google Apps for Education Chromebooks
Desktops 1:2+ Laptop Carts
iPads/Tablets
Potential Next Steps
Assess Infrastructure
➔ Internet access➔ bandwidth➔ devices
Engage Teachers
➔ survey
➔ toolkit
➔ interest
EmpowerLeadership
➔ develop a vision
➔ budget
➔ timeline
➔ training
Contact Information:
Matt Haney, [email protected]
⥉ Nonprofit devoted to transforming teaching and learning in juvenile justice facilities
⥉ Support blended learning integration
⥉ Work with juvenile justice agencies across the country
⥉ Started by David Domenici, founding principal of the Maya Angelou Academy in Washington, DC