sensis digital advertising overview & opportunities - june 2011

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Digital Advertising Opportunities & Overview June 2011

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Digital Advertising Opportunities & Overview

June 2011

Overview

• Digital Media Model– Paid Media– Social Media– Owned Media

• Digital Trends

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Earned media “the result”

Paid media“the catalyst”

Owned media

“the portable brand”

The Digital Media Model – Not “New Media”

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PAID MEDIADigital Media Model

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Generic Online Ad SpendingSearch

Portals

Top Publishers

NetworksSocial Media,

Widgets, Mobile, Virtual Worlds

SpecialtyWebsites

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Pricing

CPM – cost per thousand impressions– 100,000 impressions @ $10 CPM = $1,000

CPC – cost per click– 200 clicks @ $5 CPC = $1,000

CPL – cost per lead– 25 leads @ $40 CPL = $1,000

CPA – cost per acquisition– 10 sales @ $100 CPA = $1,000

Branding

DirectResponse

HighQuality

Low Quality

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Paid Search

• Ads that appear contextually via search queries on the main search engines

• Pay per click (PPC) –historically efficient use of media dollars

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Text Display

• Contextual Facebook / YouTube text ads / LinkedIn

• Contextual mobile app ads

• Best-performing non-”paid search” media

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Display Media

• Static and rich-media banner ads

• Direct Response + Branding

• Banners work best within the context of a display + paid search campaign

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Online Video

• Video Pre-Roll yields a significant CTR– Editing of pre-existing video

content– Animation using display

display assets

• :15 and :30 spots can run in front of YouTube, Hulu and other video heavy sites (i.e. CNN.com, ABC.com, etc.)

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Offline Digital• Digital Out-of-Home

– Display creative (banners) would be leveraged across DOOH platforms

• Digital Billboards• Digital Display

– Coffee shops, supermarket check-outs, gas stations

• In-store Video Advertising– In-Store, Closed-Circuit

Television (Walmart TV, Home Depot)

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Email Drops

• Publisher Email Drops

• Email re-contact for up-selling program benefits (re-targeting)

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Offline/Online Integration

• Incorporate interactive into traditional “offline” media– Integrate “Text for more info” call to action

• Radio– Traffic updates

– Events

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EARNED MEDIADigital Media Model

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Social Media

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Social Media• Social media will

further integrate with multiple types of organizations:– Increased customer

service– Tightly target

audiences based on social media activity

– Help users interact more with the brand and its offerings

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Online Influencer Outreach• Reach out to influential individuals who are more likely to write / talk

about brands

• Online – Influential bloggers / twitters / podcasters

• Offline/Online – Posters sent to offline influencers with online interactive (text for more info)– Free clinics, churches, employment agencies, green organizations, etc.

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Search Engine Optimization• Improving the volume and quality of traffic to a Web

site from search engines via "organic" search results for targeted keywords

• The higher a Web site ranks, the greater the chance that it will be visited by users

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OWNED MEDIADigital Media Model

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Websites

• Principal home of brand messaging– The Website is the principal piece of customer

interaction architecture• As important as physical architecture

– Users will quickly assess their opinions of brands based upon their interaction with the Website

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Social Media (again)• Large number of users &

pageviews• Lots of information about

users• Customizable pages - apps• Privacy concerns• Drive users between social

media pages and multiple online properties

• Further extend the brand’s look and feel

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Mobile• SMS• MMS• Screensavers• Ringbacks• RFID• Location-based services• Geocaching• iPhones, Androids and

Tablets (oh my)

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Interactive Tools

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Metrics – New & Improved

• What matters most?– Interaction or Engagement?– Engagement or Enchantment?– Enchantment or Enjoyment?– Interaction with customers

• Beyond the click– New metrics allow us to ore accurately and

thoroughly how customers are interacting with ads and social media through advanced tools.

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DIGITAL TRENDSDigital Overview

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Futurecast• Technological leaps occur at increasingly smaller

intervals .– Moore’s Law predicts that technology “doubles”

every 18-24 months.

• This exponential doubling will drive emerging technologies forward until at least 2015 (and possibly beyond).

• Customers’ experiences with utilities will carry across multiple channels as users continue to interact among themselves in shaping a utility’s image and reputation.

• Utilities will find themselves blindsided by the technological advances as policy requirements mandate increased monitoring of and interaction with energy use.

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Tablets• Top 10 tablets for 2011:

– #1: iPad remains on top. The factors that keep it on top include it’s usability, battery life, massive catalog of apps, and the price.

– #2—HP TouchPad– #3—The Amazon Tablet– #? – Motorola Xoom

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Cloud Computing• Cloud computing is an increasingly broad

topic that encompasses everything from:– Google Apps to data center services– virtualization to software– infrastructure- and platform-as-a service.

• Nevertheless, cloud adoption remains in the single digits amid security concerns.

• Key players include: – IBM, HP, Google, Microsoft, Amazon Web

Services, Salesforce.com, NetSuite, VMware as well as dozens of others.

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Popular Apps• Popular Apps

– Foursquare and other Location-based services (LBS)

– Dropbox—upload photos & video in bulk, import files from Mail, Word and other apps, and chose folders to save them to.

– Angry Birds/Tiny Wings—game with different levels, objective is to get rid of pigs by shooting different birds at them.

– Fahrenheit—Weather and Temperature on your Home Screen. displays the current temperature as an icon badge.

– Words with Friends

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RFIDs

• RFID technology will allow people to use their mobile phones to quickly pay for small transactions by swiping their phone near a payment base

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New Realities

• Smartphone omnipresence

• End of mass reach vehicles

• Marketing = content

• Death of “digital” – digital is everywhere

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Constant Change = New Opportunities

• User preference for online video

• Data visualization

• Interactive TV

• Tablets changing user behavior

• New ad units

• Constant Facebook changes

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