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Page 1: San José State University Animation/Illustration ... 117B_Sec02_Fall2014...San José State University Animation/Illustration, Department of Design ANI117B, Visual Development, Section

ANI 117B, Section 2, Fall 2014 Page 1 of 9

San José State University Animation/Illustration, Department of Design

ANI117B, Visual Development, Section 2, Fall 2014

Instructor: Thomas Esmeralda

Office Location: Art 206

Telephone: (408) 924-4661

Email: [email protected]

Office Hours: Tuesdays and Thursdays 11:00am – 11:30am

Class Days/Time: Tuesdays and Thursdays 8:00am – 10:50am

Classroom: Art 206

Prerequisites: Successful completion of ANI 117A

Faculty Web Page and MYSJSU Messaging Copies of the course materials such as the syllabus, major assignment handouts, etc. may be found on my faculty web page at http://www.sjsu.edu/people/thomas.esmeralda/, and through Canvas at https://sjsu.instructure.com/courses/1116200. You are responsible for regularly checking with the messaging system through MySJSU (or other communication system as indicated by the instructor).

Course Description (catalog) Advanced visual development projects with emphasis on attaining professional standards.

Course Goals and Student Learning Objectives The purpose of this course is to help students take what they have learned about representational illustration, and develop new graphic styles through the abstraction, simplification, and deliberate manipulation of realism. This is essentially the design process commonly referred to in the animation industry as Visual Development. Student Learning Objectives

During the semester, students can expect:

• Assignments that will challenge them to critically analyze the fundamental graphic elements that define a representational illustration, abstract those elements, and reimagine them in the form of new representations or a visual style

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• Projects where they will explore various visual designs created for feature films, television, or video games, internalize their visual language, and generate new designs utilizing that discovered visual vernacular

• To produce collections of artwork that define the visual language of new, narrative, design challenges through the presentation of preliminary sketches, ideations, plan views, 3D renderings, value & lighting studies, color studies, and any other visuals created for the purpose of establishing that look.

• Exposure to terminology, methodologies, and practices commonly used by production artists working in most studio environments within the screen arts by working through the iterative process simulated through the course schedule

Course Content Learning Outcomes

Upon successful completion of this course, students will be able to:

• “See” the intentional design created to support the visual narrative of a film, television, and video game productions within the screen arts

• Critically analyze key graphic elements, and the overarching style that is a synthesis of those elements, in order to explain the distinctive look a designer (or design team) created for a film, animation, or video game

• Internalize the design language of a film, animation, or game and translate its visual vernacular in designing new elements that support the visual narrative

• Draw from various design inspirations to synthesize a new or unique design language for developing visuals in support of pitching new narrative treatments for future screen arts projects

• Develop one’s own personal, illustration style initiated by the studying and analysis of other styles begun in this course

Required Texts/Readings Suggested Readings

Dream Worlds, Hans Bacher Production Design and Art Direction, Peter Ettedgui Books featuring the art of Syd Mead Books featuring the art of H.R. Giger Books featuring the art of Moebius Books featuring the art of Ralph McQuarrie Other equipment / material requirements

Laptop (must meet minimum system requirements in order to run Photoshop) Photoshop CS6 (free license available to SJSU students) or Photoshop Elements A digital camera Access to a quality printer

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Library Liaison The Library Liaison for Animation is Rebecca Kohn. She can be reached via e-mail at [email protected] or by telephone at (408) 808-2007. Her office is located on the 4th floor of King Library, and she encourages students to contact her with research questions. Library Resources specific to animation are available online at http://libguides.sjsu.edu/animation All of the University Library Resources can be accessed at http://libguides.sjsu.edu/a-z

Classroom Protocol

1. Be on time. Late arrivals disrupt the class. 2. Classes are crowded. Please be attentive to your personal hygiene.

3. Fill the front seats first. 4. No laptops open during class.

5. No audio headphone or cell phone usage during class. 6. No spray mount or fixative spraying in the class.

7. Use the trashcans in the rooms, hallways, and restrooms. 8. Do not dump toxic wastes in restroom sinks. Use the recycling drums upstairs.

9. Clean the sinks if you use them for your project clean ups. Do not discard paper towels on the floor.

10. Do not use the tabletops as a cutting surface. 11. Do not leave valuable items unattended.

12. Do not leave the classroom without cleaning your area.

Course Requirements and Assignments SJSU classes are designed such that in order to be successful, it is expected that students will spend a minimum of forty-five hours for each unit of credit (normally three hours per unit per week), including preparing for class, participating in course activities, completing assignments, and so on. More details about student workload can be found in University Policy S12-3 at http://www.sjsu.edu/senate/docs/S12-3.pdf. Generally speaking, students with more overall drawing and painting experience will be able to produce good results with a minimum of 9 hours of work per week. However most students at this level of experience still have much to improve in their studio skills. Time applied to their craft equates to higher proficiency, so students will need to adjust the level of expectation of their outcomes commensurate to the amount of time they will

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spend drawing and painting. Students should plan on spending more hours painting if they expect to produce portfolio-ready quality from their final rendered illustrations. There are three major projects from which all assignments are derived. Each weekly assignment represents a stage in the visual developmental process, building from initial sketches, progressing to refined ideations and layouts, color & lighting studies, and culminating in final presentation packets that include finished renders. Class meetings are comprised of rigorous, individual critiques to provide feedback and insight for all students in attendance. At the end of each project students will orally present their package of artwork that will include the final rendered illustrations. Each student will also critique an assigned classmate in the form of a written evaluation; these evaluations count towards a student’s participation grade. Participation is largely graded based on A) Student’s written evaluation of an assigned classmate’s project work, B) Engagement during instructor critique, and C) Student’s involvement in classroom discussions or collaborative projects. Attendance is also an evaluative metric for participation.

Grading Policy

There are 200 possible points that factor into the overall course grade. The final presentation packet for the character and environment design projects are worth 20 points each. The final presentation packet for the short story moment piece illustrations project is worth 30 points. All of the weekly deliverables are equally weighed at 10 points each. If any of the 10-point deliverables are turned in late, there will be a 50% reduction of that deliverable’s grade; students are required to make arrangements in advance for turning in late work. Lastly, student participation comprises the remaining 20 points. These points are largely determined by A) Student’s written evaluation of an assigned classmate’s work on the two major visual development projects, B) Engagement during instructor critique, and C) Student’s involvement in classroom discussion. Attendance is also an evaluative metric for participation. Arrangements must be made in advance with the instructor for deadline extensions or none shall be granted. Students with an unforeseen emergency must be prepared to furnish the appropriate documentation to be excused. Grades will be assigned according to University policy from A through F as outlined in the SJSU catalog. All work must be finished and turned in according to ascribed deadlines. In keeping with established professional standards any work missing the deadline will receive a failing grade (0 points). Students wishing to receive an A grade must turn in all assignments on time and graded to be excellent work. Students wishing to receive a B grade must turn in all assignments on time and submit above average work. Students wishing to receive a C grade must turn in all assignments on time and submit average work. It is possible to pass the course with a D grade; this would require a minimum of at least 8 of the weekly assignments turned in on time, and minimum of a D- grade in each of the final presentations of the multi-week projects. There are no planned extra credit assignments. Students will also be able to track their grading progress through Canvas.

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Classroom Protocol 1. Be on time. Late arrivals disrupt the class.

2. Classes are crowded. Please be attentive to your personal hygiene. 3. Fill the front seats first.

4. Laptops open only for note taking during class critiques. 5. No audio headphone or cell phone usage during class, unless for the purpose of

reviewing video lecture material while painting in class. 6. No spray mount or fixative spraying in the class.

7. Use the trashcans in the rooms, hallways, and restrooms. 8. Do not dump toxic wastes in restroom sinks. Use the recycling drums upstairs.

9. Clean the sinks if you use them for your project clean ups. Do not discard paper towels on the floor.

10. Do not use the tabletops as a cutting surface. 11. Do not leave valuable items unattended.

12. Do not leave the classroom without cleaning your area.

University Policies

Dropping and Adding

Students are responsible for understanding the policies and procedures about add/drop, grade forgiveness, etc. Refer to the current semester’s Catalog Policies section at http://info.sjsu.edu/static/catalog/policies.html. Add/drop deadlines can be found on the current academic year calendars document on the Academic Calendars webpage at http://www.sjsu.edu/provost/services/academic_calendars/. The Late Drop Policy is available at http://www.sjsu.edu/aars/policies/latedrops/policy/. Students should be aware of the current deadlines and penalties for dropping classes. Information about the latest changes and news is available at the Advising Hub at http://www.sjsu.edu/advising/.

Consent for Recording of Class and Public Sharing of Instructor Material

University Policy S12-7, http://www.sjsu.edu/senate/docs/S12-7.pdf, requires students to obtain instructor’s permission to record the course and the following items to be included in the syllabus:

• “Common courtesy and professional behavior dictate that you notify someone when you are recording him/her. You must obtain the instructor’s permission to make audio or video recordings in this class. Such permission allows the recordings to be used for your private, study purposes only. The recordings are the intellectual property of the instructor; you have not been given any rights to reproduce or distribute the material.”

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o It is suggested that the greensheet include the instructor’s process for granting permission, whether in writing or orally and whether for the whole semester or on a class by class basis.

o In classes where active participation of students or guests may be on the recording, permission of those students or guests should be obtained as well.

• “Course material developed by the instructor is the intellectual property of the instructor and cannot be shared publicly without his/her approval. You may not publicly share or upload instructor generated material for this course such as exam questions, lecture notes, or homework solutions without instructor consent.”

Academic integrity

Your commitment as a student to learning is evidenced by your enrollment at San Jose State University. The University’s Academic Integrity policy S07-2, located at http://www.sjsu.edu/senate/S07-2.htm, requires you to be honest in all your academic course work. Faculty members are required to report all infractions to the office of Student Conduct and Ethical Development. The Student Conduct and Ethical Development website is available at http://www.sjsu.edu/studentconduct/.

Instances of academic dishonesty will not be tolerated. Cheating on exams or plagiarism (presenting the work of another as your own, or the use of another person’s ideas without giving proper credit) will result in a failing grade and sanctions by the University. For this class, all assignments are to be completed by the individual student unless otherwise specified. If you would like to include your assignment or any material you have submitted, or plan to submit for another class, please note that SJSU’s Academic Integrity Policy S07-2 requires approval of instructors. Campus Policy in Compliance with the American Disabilities Act

If you need course adaptations or accommodations because of a disability, or if you need to make special arrangements in case the building must be evacuated, please make an appointment with me as soon as possible, or see me during office hours. Presidential Directive 97-03 at http://www.sjsu.edu/president/docs/directives/PD_1997-03.pdf requires that students with disabilities requesting accommodations must register with the Disability Resource Center (DRC) at http://www.drc.sjsu.edu/ to establish a record of their disability.

Accommodation to Students' Religious Holidays

San José State University shall provide accommodation on any graded class work or activities for students wishing to observe religious holidays when such observances require students to be absent from class. It is the responsibility of the student to inform the instructor, in writing, about such holidays before the add deadline at the start of each semester. If such holidays occur before the add deadline, the student must notify the instructor, in writing, at least three days before the date that he/she will be absent. It is the responsibility of the instructor to make every reasonable effort to honor the student request without penalty, and of the student to make up the work missed. See University Policy S14-7 at http://www.sjsu.edu/senate/docs/S14-7.pdf.

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Student Technology Resources Computer labs for student use are available in the Academic Success Center at http://www.sjsu.edu/at/asc/ located on the 1st floor of Clark Hall and in the Associated Students Lab on the 2nd floor of the Student Union. Additional computer labs may be available in your department/college. Computers are also available in the Martin Luther King Library. A wide variety of audio-visual equipment is available for student checkout from Media

Services located in IRC 112. These items include DV and HD digital camcorders; digital still cameras; video, slide and overhead projectors; DVD, CD, and audiotape players; sound systems, wireless microphones, projection screens and monitors.

SJSU Peer Connections Peer Connections, a campus-wide resource for mentoring and tutoring, strives to inspire students to develop their potential as independent learners while they learn to successfully navigate through their university experience. You are encouraged to take advantage of their services which include course-content based tutoring, enhanced study and time management skills, more effective critical thinking strategies, decision making and problem-solving abilities, and campus resource referrals. In addition to offering small group, individual, and drop-in tutoring for a number of undergraduate courses, consultation with mentors is available on a drop-in or by appointment basis. Workshops are offered on a wide variety of topics including preparing for the Writing Skills Test (WST), improving your learning and memory, alleviating procrastination, surviving your first semester at SJSU, and other related topics. A computer lab and study space is also available for student use in Room 600 of Student Services Center (SSC). Peer Connections is located in three locations: SSC, Room 600 (10th Street Garage on the corner of 10th and San Fernando Street), at the 1st floor entrance of Clark Hall, and in the Living Learning Center (LLC) in Campus Village Housing Building B. Visit Peer Connections website at http://peerconnections.sjsu.edu for more information.

SJSU Writing Center

The SJSU Writing Center is located in Clark Hall, Suite 126. All Writing Specialists have gone through a rigorous hiring process, and they are well trained to assist all students at all levels within all disciplines to become better writers. In addition to one-on-one tutoring services, the Writing Center also offers workshops every semester on a variety of writing topics. To make an appointment or to refer to the numerous online resources offered through the Writing Center, visit the Writing Center website at http://www.sjsu.edu/writingcenter. For additional resources and updated information, follow the Writing Center on Twitter and become a fan of the SJSU Writing Center on

Facebook. (Note: You need to have a QR Reader to scan this code.)

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ANI 117B Vis Dev Fall 2014 Course Schedule

The schedule is subject to change with fair notice provided in class, and through Canvas.

Course Schedule

Week Date Topics, Readings, Assignments, Deadlines

1

8/26 8/28

First class: Introductions, course and syllabus overview Review initial notes; discuss research

2

9/2 9/4

No class meeting (Labor Day) Review exploratory sketches, early ideations; assign Sketchup lesson

3

9/9 9/11

Review exploratory sketches, early ideations (using Sketchup) Open class work session

4

9/16 9/18

Review refined sketches and designs Review refined sketches and designs (cont’d)

5

9/23 9/25

Review layout, schematic, value & lighting TN’s and comps Review layout, schematic, value & lighting TN’s and comps (cont’d)

6

9/30 10/2

Review texture callouts and color comps Review texture callouts and color comps (cont’d)

7

10/7 10/9

Final presentations of environment designs Final presentations of environment designs (cont’d); assign character design

8

10/14 10/16

Review initial character sketches Guest lecture

9

10/21 10/23

Review character ideations Review character ideations (cont’d)

10

10/28 10/30

Final presentations of character designs (turnarounds & composites); assign final project Final presentations of character designs (cont’d)

11

11/4 11/6

Review exploratory sketches, early ideations Review exploratory sketches, early ideations (cont’d)

12

11/11 11/13

Review sketches, ideations, design exploration Review sketches, ideations, design exploration (cont’d)

13

11/18 11/20

Review refined sketches and designs Review refined sketches and designs (cont’d)

14 14

11/25 11/27

Review refined sketches and design revisions Review refined sketches and design revisions (cont’d)

15 12/2 Review layouts, schematics, value & lighting TN’s and comps

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Week Date Topics, Readings, Assignments, Deadlines

12/4 Review layouts, schematics, value & lighting TN’s and comps (cont’d)

16

12/9 12/11

Review color comps Review color comps (cont’d)

Final Exam

12/15 Art 206 Monday, Dec 15, 0715-0930