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Page 1: Sample fileGhostbusters GURPS High Colonies Manhunter Palladium Rolemaster Runequest Shadowrun Star Wars Talislanta Warhammer Fantasy . , .... and more. When it comes to covering the

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Page 2: Sample fileGhostbusters GURPS High Colonies Manhunter Palladium Rolemaster Runequest Shadowrun Star Wars Talislanta Warhammer Fantasy . , .... and more. When it comes to covering the

Printed in the U.S.A. Publisher: White Wolf Publishing Editor-in-Chief: Stewart Wieck Assistant Editor: Stephan Wieck Art Director: Richard Thomas Cartographer: Ken Cliffe Cover Artist: P.D. Breeding-Black Typesetting: Stewart Wieck Thanks to Bard Games, Lion Ramapnt and Mayfair Games for providing material for this issue.

Advertiser Index

Abalone ......................... .inside back cover Adventure Simulations ...................... . .. .47 Bard Games ..... .... ... ........................ 9 Blue Panther Enterprises ......... .. ... ........... 5) Creative Keys .............. . ............ . .... , 57 Cyborg Games ................................. 15 Discount Games Warehouse . ..................... 35 Earnshaw Enterprises ........................ .. . 50 Empire Wargames ............................. .48 DS Computing ............ ~ ................... .43 Game Designers' Workshop ...................... I3 Graaf Simulations .......................... ... . 16 FASA ................................. back cover Game Systems, Inc .............................. 34 Hastur Hobbies .................. ... .. . ... ... ... 2 Koplow Games ................................ 53 KRS Fantasy Worlds ..... ..... . . . ... . ...... ..... 25 Lance and Laser ......... . . .. .................... 8 Lion Rampant ................................. 26 Other World Games, Jnc. . . . . ..... . ............... 33 Paper Tigers . ............................. .. .. .45 Pegasus Productions ........................... .49 Quest Games .................................. 59 Ral Partha ............ .. . . . .. ............... 28-31 Reality Simulations, Inc. . ................... ..... 55 Sage Lote ................... .. ... ........ ..... 19 Sage Products ..................... .. ........... 20 Silver Griffm .................................. 58 Starlance Publications ... . .. ..... ................ 54 Steve Jackson Games ........................... . 41 Sword and Starship Enterprises .. ..... .. . .. ........ 52 Vigard Simulations ....... . .......... . .......... 39 Waterford Publishing House ... . .............. .... 14 Whit Productions .............. . ... . inside front cover White Wolf Publishing ......... .. ................ 3

RUNES ......................•................ 2 by Stewart Wieck; There will soon be no more fiction in WHlTE WOLF Magazine, but there are other markets to sell to. The Art of Talislanta ..................•......... 4 by Steve Sechi and P.D. Breeding-Black; The look of Talis­lanta is more important than the game mechanics. And the art looks good. Underworld ................................... 6 by Anthony Pryor; An adventure set in Talislanta. The Un­derground Highway is far from safe. The Minotaurs of Northplains ................... 14 by Terry Randall; A look at the minotaurs of Mayfair's City­State of the Invincible Overlord. CharlDS of Kulthea .............•.............. 18 by Thomas Kane; An assortment of unique magical items which may be found in ICE's Shadow World. Wizard Archetypes ............................ 20 by Mark Rein-Hagen and Jonathan Tweet; With a wide­open system like Ars Magica it can be hard to get a handle on your character. Here's help. Tabletop News ................................ 27 by Ken Cliffe; Our miniature column really takes off this issue with reviews of several figures . The Silicon Dungeon ........................... 32 by Jim Trunzo; Reviews of Hero's Quest and The Third Courier. Into the Heart of Darkness ..............•.....•. 36 by Ken Cliffe; An ill-advised trip into the mountains has spelled disaster for a young noble. The father is worried. Ready to go biking? On Your Mark ................................ 44 by Stephan Wieck; Presenting the winners of the riddle con­test. Don't peek at the answers! The Fantasy Realms of PBM .................... 46 Role-playing games offer plenty of worlds for adventure, but play-by-mail games aren't far behind. PBM Reviews ................................. 50 by Stephan Wieck and Stewart Wieck; Reviews of one game of the distant past and another of battles on distant worlds. Capsule Reviews .............................. 52 by Stewart Wieck; A look at a variety of fantasy RPG products. Many are worth a look. Demon Killer ................................. 56 by Steve Tymon; The penultimate installment of the eight part serialization. The stage sets for the fmal battle.

WHITE WOLF Magazine (ISSN 0897-9391) is published bi-monthly by White Wolf Pub1ishing. The mailing address for all items is: White Wolf Publish­

ing, 1298 Winter Place, Anniston, AL 3620 I. The phone number is (404)-832-9994. WHITE WOLF is distributed through subscription and distribution ser­

vices throughout the United States, Canada, France, England and Germany. Overseas subscriptions are available. All subscriptions are priced as follows: any

U.S. address= $22, any Canadian address= $32, overseas via surface mail = $45, overseas via ainnail= $80. All rates are for twelve issues. Checks or money­

orders should be made payable to White Wolf Publishing. Subscribers are given constant n()(ification of the last issue of their cunent subscription by the num­

ber following their name on the address label.

WHITE WOLF Magazine and White Wolf Publishing are both copyright White Wolf Publishing. All material printed in these pages is the exclusive proper­

ty of White Wolf Publishing unless prior anangments have been made with the author/artist. None of the material may be reproduced in whole or in part

without prior written permission from the publisher.

Fourth Class postage is paid at Gadsen, AL. Postmaster: Please send address changes to White Wolf Publishing, 1298 Winter Place, Anniston, AI 3620 I.

The mention of or reference to any companies or products in these pages is not a challenge to the ttademarks or copyrights concerned.

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by Stewart Wieck

~en WHITE WOLF Magazine #8 was published, we decided on a formula to observe for each issue. The formula outlined what kind and how much of each kind of material we would print in the magazine. We decided to have at least one fantasy adventure which could be adapted to any fan­tasy system, articles relating to the special focus of the issue (:"-Iternate Fantasy Worlds in this issue), the Author Spot­light, and one piece of fiction.

Well, things have changed since then. We still have the f~tasy adventure and a pile of articles relating to the spe­cial focus, but the Author Spotlight column ended with issue # 12 and fiction is soon to disappear as well. This issue includes the penultimate installment of "Demon Killer" and after the conclusion next issue we will no longer print fic­tion on a regular basis.

This situation is not irrevocable, of course. If enough readers appeal this decision, then we will reconsider, but for n~w we ~ve stopped for a number of reasons. Primarily, it Will save tune. Almost 40% of the submissions we receive are fiction pi~es. ~n proportion to the amount of space ~evoted to fiction ill the magazine, it is simply a drain on tune to read all of the submissions. Other, more nebulou<; reasons exist as well. '

I have a dual purpose in announcing this now because I ha~~ inforn:mtion about a market for your work if you enjoy wn~ng fiction. If you prowl the science fiction and fantasy sections of bookstores as I do, then you have surely dis­covered the Writers of the Future books. In the memory of L. Ron Hubbard, a panel of writers assembles four times a year to judge the short story entries in the contest which determines which stories are published in the next volume of the series. Sci~n~e fiction aTId fantasy stories are accepted, so instead

of qUittill.g ~ork on the piece you may have been preparing for sub~lI.sslOn to WHITE WOLF Magazine, polish it lip and maillt to: L. Ron Hubbard's Writer of the Future Con­test, PO Box 1630, Los Angeles, CA 90078. Before taking that step, however, I recommend that you send SASE for the contest rules.

Author Bylines

Ken Cliffe: Ken pulled double duty in this issue of WHITE WOLF Magazine. Not only did he prepare the second installment of "Tabletop News," but he also has a faTItas~ adv~nture appearing in this issue. A film major at the Uruverslty of Toronto, Ken is WHITE WOLF Magazine's cartographer. His favorite part of 1989 was un­doubtably his Feminist Film Studies course.

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Mark Rein-H agen: Mark is the co-designer of "Ars Magica" and also President of Lion RampaTIt. He has recent­ly undertaken some freelance duties as well and gamers should be on the lookout for an excellent STAR WARS sup­plement from West End Games later this year which Mark co-authored.

Thomas Kane: An established freelaTIcer, Thomas has done work for TSR, Inc., Iron Crown Enterprises, and Bard Games and probably has other credits with which I am un­familiar. He is a member of the Jovialis design group. Thomas has promised us some material for FASA's Sbadowrun game which we hope to print some issue hence.

Jerry O'Malley: Jerry's art came to us through Mayfair Games along with the article about minotautS. His illustra­tion is on page 17.

Anthony Pryor: Since I am primarily familiar with Anthony's work for Bard Games' Talislanta, it took little ef­fort to accept his Talislanta adventure "Underworld" for publication. Anthony is a member of the Jovialis design group.

Terry Randall: Terry's article about the minotaurs of the City-State of the Invincible Overlord was provided by Mayfair Games. Terry is the author of many of the City­State supplements.

Jim Trunzo: A teacher in Pennsylvania, Jim writes our computer review column, "The Silicon Dungeon./I We think a lot of his reviews and since he also uses an IBM system we appreciate his efforts even more.

Steve Tymon: Author of "Demon Killer," Steve lives in L.A. where he works on establishing a writing career. I don't have any recent news, but at one time Steve had a couple scripts hanging around in Hollywood.

jonathan Tweet: Returning from a journey to France, jonathan may soon fmd himself in the gaming field once again. His contributions to the gaming field, including bril­liant work co-designing" Ars Magica," almost met an end.

Stephan Wieck: A student at Georgia Tech in Atlanta, Steve manages to find time to write a few bits for this magazine in addition to his editing chores. Now a brown belt in Kung-Fu, Steve may be the toughest, though hardly the smartest, person on the WHITE WOLF Magazine staff.

Stewart Wieck: Per usual r 11 point out tlJat I am writing these bylines. I am also a member of the Jovialis design group.

I-la§tu.- I-l()bbie§ "New and Rare Games and Miniatures"

Come to us to fmd that game that has

Either eluded you or has just come out

Ask for "He who is not to be named"

Hastur Hobbies 825 North 300 West Ste 250 Salt Lake City. Utah 84110

(801)359-3802

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Subscribe to WHITE WOLF!

12 issues

for only:

That's almost a 40% savings over the single issue price!

And you get this wonderful mde­pendent gaming magazine deli vered to your door.

You no longer have to restrict yourself to reading material for only a couple RPGs. WHITE WOLF Magazine presents material for all the best RPGs:

2nd Edition AD&D Ars Magica Call of Cthulhu Cyberpunk DC Heroes Ghostbusters GURPS High Colonies Manhunter Palladium Rolemaster Runequest Shadowrun Star Wars Talislanta Warhammer Fantasy . , .... and more.

When it comes to covering the varied and interesting field of RPGs, trust WHITE WOLF to deliver the highest quality material and most important in­formation.

Send $22 to: White Wolf Pu blishing

1298 Winter Place

Anniston, AL 36201

(checks or money orders only)

Features in Future Issues

#20 (April/May)= Superhero is~;ue. Features material for DC Heroes & Champions. Plus a fan­tasy adventure and the fmal intsall­ment of "Demon Killer."

#21 (JunefJuly)= PBM issue with several reviews and game descrip­tions. Also scienec fiction material and a fantasy adventure .

LEADER OF THE PACK!

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The Art of Talislanta

'SI I

\ ~

Compare Steve Sechi's original design sketches with

the beautiful rmal forms which P.D. Breeding-Black created.

"From the start, the visual aspects of Talislanta were of prime importance, moreso even than the mechanics ... " --Steve Sechi, Talislanta designer

The Black Savants

of Nefartus.

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" ... we had one thing that we always fell back 00-- the burning desire we share to bring into this world the fantastic from another. " --P.o. Breeding-Black, Talislanta artist

The BeastDlen

of Golarin.

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