rwjf_games_webinar_slides_020413
TRANSCRIPT
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RWJF: Games to Generate Data
Webinar Presentation
Date: February 4th, 2013
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On today’s call:
Michael Painter
Senior Program Officer
RWJF
JL Neptune
Senior Vice President
Health 2.0
Jenn Stone
Challenge Manager
Health 2.0
Ben Sawyer
President
Digitalmill
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Agenda for Today’s Webinar
RWJF and Aligning Forces for Quality Overview
Background
Challenge Goals Challenge Phases
Evaluation Criteria Timeline
Resources
Q & A
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Robert Wood Johnson Foundation
RWJF Aligning Forces for Quality
16 Communities 10 year initiative Improving Community Health Care What about Community Health?
Aligning Forces Developer Challenges Why an Aligning Forces game?
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Challenge Background
Robert Wood Johnson Foundation Aligning Forces for Quality (AF4Q) Initiative Challenges: #1: RWJF Aligning Forces Challenge
#2: RWJF Games to Generate Data Challenge Gamification in health
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Challenge Goals
Create apps that use gaming and gamification concepts to generate health data that can be incorporated into the Aligning Forces data set
Target AF4Q geographies, scalable for others
Generate new health data
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Challenge Details
Game app focus: Increasing health outcomes and healthcare quality Reducing overall spending on community health Improving overall community health
Target audience: Players = citizens seeking to improve personal health and
optimize community health
Data: Generate useful health care quality data Use Aligning Forces performance data and other public data
sources (County Health Ranking and Roadmaps data, healthdata.gov)
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The Challenge
Phase I – Ideation Submission requirements: written document (< 8 pgs)
describing software, data generation and community deployment approach
Awards: 5 Finalists awarded $5,000 each and eligibility for Phase II
Phase II – Development Eligibility: Phase I Finalist Submission requirements: working game application, slide deck
(8 slides), and demo video (5 min) Awards: First Place $100,000 and demo opportunity, Second
Place $50,000, Third Place $25,000
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Evaluation Criteria
Potential for data generated to improve health and health care (weighted most heavily)
Creativity and innovation
Game/gamification design characteristics that drive engagement and experience
Design, usability and intuitiveness
Effective integration of Aligning Forces and County Health Rankings data, etc.
Potential and realistic plans for adoption in the community that minimally generates a quality data set, and engages as many people in doing it
Extra credit: apps that help community leaders improve Aligning Forces community healthcare
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Timeline
Phase I launch: December 5, 2012
Phase I end: February 22, 2013
Finalists announced: March 8, 2013 Phase II start: March 11, 2013
Phase II end: July 29, 2013 Winners announced: September 2, 2013
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Resources -- Data Sets
For Aligning Forces performance data, email Jenn Stone ([email protected])
Additional data from the County Health Rankings Challenge Available for download -- see Health 2.0’s Games to Generate
Data Challenge website
healthdata.gov