running head: social effects of movie-watchingpublications.neurodia.com/noit-tr-2012.04.10.2.pdf ·...
TRANSCRIPT
RUNNING HEAD: Social effects of movie-watching
How Social Context Affects the Emotional Impact of a Film:
A Cognitive Neuroscience Perspective
Crump, C. M.1, Cervantes, L.2, Frank, S.3, & Zaidel, E.1
1University of California, Los Angeles, 2Cal Lutheran University, 3Utah State University
SOCIAL EFFECTS OF MOVIE-WATCHING 2
Abstract
When seeing a movie, should you watch it alone or with a group of friends? Intuition suggests
that the answer depends on the emotional content of the film. We examined the interaction
between the social context of viewing a film and the emotional content of a film using a
cognitive neuroscience approach. The effect of the film was operationalized as the change in
attention in each cerebral hemisphere following a happy or sad film viewed either in a group or
alone. Participants watched two film clips, one happy and one sad, each prior to completing the
computerized task of spatial Orienting of attention. A significant interaction between emotional
content and social context of viewing described the impact of the film. This interaction is
mediated by the right cerebral hemisphere only. This suggests that the right hemisphere is
selectively involved in socio-emotional experience.
SOCIAL EFFECTS OF MOVIE-WATCHING 3
The Effect of Social Context on the Emotional Impact of a Film1
It is a common observation that watching a film alone as opposed to with a group of people leads
to a very different experience of the film (e.g., Gutierrez 2011; Le 2011). On the one hand,
watching a film with others can heighten the film’s emotional impact through the “contagion” of
the emotional reactions of the group. On the other hand, watching a film alone can heighten the
film’s emotional impact through distraction-free viewing and the freedom to experience emotion
without social constraints. This raises two crucial questions both for movie-goers and movie
producers: which viewing condition maximizes the effect of the film, and which neural structures
support this process? We predicted that the right cerebral hemisphere is a critical neural structure
for this process due to its specialization for processing emotional stimuli and social relations. To
the best of our knowledge, this is the first investigation that explicitly manipulated the social
context of movie-watching and measures the neural correlates.
For this experiment, we measured the impact of the film by its subsequent effect on
orienting of attention separately in each hemisphere. In using this measure we presuppose that
attention coordinates and orchestrates cognition in general, and therefore that changes in
attention reflect or regulate changes in cognitive activity. Thus we expect that as the social
context of watching a film changes the emotional impact of the film, it also changes the
cognitive processing of the movie-watcher.
1 This material is based upon work supported by the U. S. Army Research Laboratory and the U. S. Army Research Office under contract/grant number W911NF-07-1-0248. Citation of trade names does not constitute an official government endorsement or approval of the use of such commercial products. The findings of this report are not to be construed as an official Department of the Army position, unless so designated by other authorized documents. Thanks to the enthusiastic students in The Brain, The Mind, and Motion Pictures course in the Psychology Department at UCLA for their comments on the study design and results.
SOCIAL EFFECTS OF MOVIE-WATCHING 4
From personal experience we know that people often want to watch happy movies with
others, but prefer to watch sad movies alone. We presume that these particular conditions are
preferred because they maximize the emotional impact of the film. The emotional impact may be
measured explicitly (how sad or happy you feel after the film) or implicitly by measuring
unconscious psychophysiological or cognitive changes caused by the emotions. It is well-
established that attention is directly affected by experienced emotions (MacLeod et al 1986; Fox
et al 2002; Crump et al forthcoming). Therefore, it is useful to measure the implicit impact of the
films by measuring their effect on attention in different social contexts. Thus, we predict an
interaction between the emotionality of the film (happy, sad) and the social context (with others
or alone) of film-watching on attention.
The effects of social context, experienced emotion, and selective (spatial) attention are all
known to be mediated selectively by the right cerebral hemisphere. It is well established that the
right hemisphere is sensitive to the social context of language (pragmatics; see Lindell 2006 for a
review). Recent studies have shown that the right hemisphere’s role in pragmatics makes it
important in normal social attributions and interactions as well (e.g., Champagne-Lavau and
Joanette 2009; Weed et al. 2010; Fournier et al. 2008). Consequently, we predict that the
interaction between the emotionality of the film and the social context of film-watching will be
related to the degree of right hemisphere engagement in the task. The degree of right hemisphere
engagement may be measured by orienting of spatial attention to stimuli presented in the left
visual field.
The precise role that the right hemisphere plays with regard to emotions is somewhat
controversial (see Demaree et al. 2005 for a review). The Right Hemisphere Hypothesis states
that the right hemisphere is responsible for perceiving and demonstrating both positive and
SOCIAL EFFECTS OF MOVIE-WATCHING 5
negative emotions. This is supported by two lines of experimental evidence: first, the left side of
the face (motorically controlled by the right hemisphere) is more expressive than the right side of
the face (Borod et al. 1988). Secondly, the right hemisphere seems to have preferential control
over sympathetic nervous system activation, which is positively related to feelings of anxiety and
other negative emotions (Spence et al. 1996; Hugdahl 1996). By contrast, the Valence
Hypothesis states that the right hemisphere is responsible for processing and demonstrating
negative emotions only, whereas the left hemisphere is responsible for processing and
demonstrating positive emotions. This hypothesis originated with the observation that patients
with left hemisphere damage (and consequently primarily right hemisphere function) exhibited
severely depressed emotions, whereas patients with right hemisphere damage (and consequently
primarily left hemisphere function) exhibited indifferent or even euphoric emotions (Gainotti
1972). It has been subsequently supported by a variety of studies examining electrophysiology
and behavior (see Davidson 1996 for a review).
Lastly, while it is generally true that the left hemisphere attends to the right half of space
and the right hemisphere attends to the left half of space, some experimental evidence exists to
show that the right hemisphere exerts preferential control over both sides of visual space
(Heilman & Van Den Abell 1980). The right hemisphere is also known to selectively control
orienting of spatial attention regardless of spatial location (Fan et al. 2002; Posner et al. 1984).
To examine the effect of social context on the emotional impact of a film in each
hemisphere, 41 participants viewed brief clips of a happy film and of a sad film. Each viewing
was followed by an assessment of emotional state and a lateralized spatial orienting task.
Critically, half the participants watched the films “together” on one screen at the front of the
room, and half the participants watched the film “alone” on their individual computer screens in
SOCIAL EFFECTS OF MOVIE-WATCHING 6
the same room. We predicted that the emotional impact of the film would change right
hemisphere attention selectively depending on whether participants watched the films alone or
together.
Methods
Participants
Forty-one undergraduates (11 males; 4 left-handed) at the University of California, Los Angeles
participated in this study for psychology course credit. All reported normal or corrected-to-
normal vision. Four reported a history of neurological illness or insult, and were later excluded
from analysis. Participants were randomly assigned to watch the film clips together or alone.
Left-handers and individuals reporting a history of neurological problems were split between the
two groups to keep the number of remaining participants in each group approximately equal.
There were 21 participants watching the film alone and 20 participants watching the film
together.
Materials
The happy film clip was the 5-minute Disney/Pixar short film “Partly Cloudy.” The sad film clip
was the 5-minute “Married Life” scene from Disney/Pixar’s feature film, “Up.” Film clips were
chosen based on the following criteria: they must be predominantly nonverbal, self-contained
(e.g., not requiring information outside the clip to fully understand the content of the clip), and
similar to each other in filming style and content. It is important that the clips be nonverbal so
that we do not bias the priming paradigm against one hemisphere (namely, the nonverbal right
hemisphere). The clips are similar in that they are both filmed from a third-person omniscient
perspective, and both are fully computer animated. The clips are similar in content in that each
conveys the story of a relationship between two entities with a beginning, middle, and end. To
SOCIAL EFFECTS OF MOVIE-WATCHING 7
operationalize the “happiness” and “sadness” of the clips, we selected clips that ended happily
(e.g. characters hugging, smiling) or sadly (e.g. characters crying, looking at the ground). The
clips also conveyed “happiness” and “sadness” by comparison; for example, the clip that ended
happily included sad events prior to the ending, and the clip that ended sadly included happy
events prior to the ending.
Film clips viewed “together” were displayed on a 4’ x 6’ white projection screen at the
front of the experimenting room by a Hitachi LCD projector. Film clips viewed alone were
displayed on 17” LCD personal computer monitors situated 57cm from each participant’s face.
The experimenting room consisted of 26 HP personal computers, 18 on the left side of the room
and 8 on the right side of the room when viewing the projection screen. Computers were
arranged on long tables on each side of the room with three computer stations on each table.
Each computer station had a chinrest fixed to the table such that each participant’s eyes would be
aligned 57cm from the center of the computer monitor.
Following each film, participants completed the Positive and Negative Affect Scales
(PANAS; Watson et al. 1988). The PANAS consists of 20 adjectives and participants rate how
well each adjective describes the participant’s feelings at this moment on a 4-point Likert scale.
Items are then scored on two subscales to obtain separate measures of positive affect and of
negative affect. Higher scores on each subscale indicate a greater degree of positive or negative
affect. Each participant also completed a modified version of the Edinburgh Handedness
Inventory (Oldfield 1971) prior to arrival at the testing session. The Handedness Inventory was
administered for later assessment of handedness and neurological health.
All experimental stimuli were presented using Eprime version 1.1 (Schneider et al. 2002)
on a 17” LCD monitor with a resolution of 640x480 pixels and a refresh rate of 59.94 Hz. Each
SOCIAL EFFECTS OF MOVIE-WATCHING 8
trial in the experimental paradigm began with either a 400ms or 600ms prefixation period
(equally often 400ms or 600ms). This was followed by the presentation of a schematic face cue
for 150ms. Cues consisted of a schematic face (cf. Öhman et al. 2001). Faces were happy,
neutral, or sad in expression. Cues could appear in the left visual field (2 degrees to the left of
fixation), the right visual field (2 degrees to the right of fixation), or the center (replacing the
central fixation). The target, an asterisk in 14-point Courier New font, was presented 100ms later
for another 100ms. The target appeared either in the same visual field as the cue (valid trials) or
the opposite visual field from the cues (invalid trials). For one-third of trials, no target appeared
at all (catch trials). Participants were given 1500ms to respond if they detected the target.
Responses were made by pressing the spacebar with the index finger. Response hand was
counterbalanced between participants and alternated with each block of trials. There were a total
of four experimental blocks with 54 trials in each, preceded by one block of 13 practice trials.
Participants were given a break between each block of trials to avoid possible effects of fatigue.
The length of each break was determined by each participant. The duration of breaks for each
participant did not vary between participants in a single testing session.
Procedure
One week prior to the testing session, all participants completed the Edinburgh Handedness
Inventory (Oldfield 1971). Participants were contacted the next day to advise them of their
random assignment to the first or second testing session. For each testing session, participants
were asked to wait outside the experimenting room until all participants were present.
Participants in the first testing session viewed the film alone and participants in the second
testing session viewed the film together. Upon entering the testing room, participants were
randomly assigned to computer stations. All participants viewed the happy film clip first to avoid
SOCIAL EFFECTS OF MOVIE-WATCHING 9
potentially stronger emotional carryover effects from the sad film. This was immediately
followed by administration of the Positive and Negative Affect Scales (PANAS). When the first
PANAS was collected for each participant, participants completed the computerized task.
Participants then viewed the sad film clip, completed the PANAS for the second time, and
completed the computerized task for the second time. Each complete testing session took
approximately one hour.
Analyses
Only strongly right-handed participants who reported no history of neurological illness or insult
were included in the analysis. The data from the remaining 33 participants was analyzed.
Following exclusions, there were 17 participants in the group that watched the film alone and 16
participants in the group that watched the film together. Reaction times (RTs) from trials with an
accurate response were submitted for analysis. This automatically excluded catch trials. RTs
faster than 100ms were assumed to be errors of anticipation and were excluded. All paired
comparisons and correlations were Bonferroni corrected for multiple comparisons to maintain p
< 0.05.
Orienting Benefit (OB) was calculated for each participant by taking the median reaction
time to targets preceded by a valid cue and subtracting that from the median reaction time to
targets preceded by a central cue. Orienting Cost (OC) was calculated by taking the median
reaction time to targets preceded by a central cue and subtracting that from the median reaction
time to targets preceded by an invalid cue. Both OB and OC were then normalized for the
analysis.
The following ANOVAs were carried out: 1) a 2 (Film: Happy, Sad) x 2 (Context:
Together, Alone) mixed ANOVA with Context as a between-subjects variable on self-reported
SOCIAL EFFECTS OF MOVIE-WATCHING 10
positive affect and self-reported negative affect separately, 2) a 2 (Film: Happy, Sad) x 3 (Cue
Valence: Happy, Neutral, Sad) x 3 (Cue Validity: Valid, Center Invalid) x 2 (Target Visual Field:
Left, Right) x 2 (Context: Together, Alone) mixed ANOVA with a between-subjects variable of
Context on the median reaction times for each participant, and 3) a 2 (Film: Happy, Sad) x 3
(Cue Valence: Happy, Neutral, Sad) x 2 (Target Visual Field: Left, Right) x 2 (Context:
Together, Alone) mixed ANOVA with a between-subjects variable of Context on the normalized
OB data and the normalized OC data separately.
Results
Manipulation Check: PANAS
As a manipulation check, we ran a 2 (Film: Happy, Sad) x 2 (Mood: Positive, Negative) x 2
(Social Context: Together, Alone) mixed ANOVA with Context as a between-subjects variable
using self-reported positive mood and self-reported negative mood as separate dependent
variables. For both positive affect and negative mood, we found main effects of Film, (positive
mood: F(1, 30) = 45.43, MSE = 18.88, p = .000; negative mood: F(1,30) = 21.95, MSE = 12.23,
p = .000). These main effects showed that self-reported positive mood significantly decreased
following the sad film (happy film: M = 28.92, SD = 6.30; sad film: M = 21.58, SD = 6.55), and
that self-reported negative mood significantly increased following the sad film (happy film: M =
12.23, SD = 2.22; sad film: M = 16.34, SD = 5.03; see Figure 2). These results confirm that
following the happy film, participants felt significantly more positive than they did after the sad
film, and after the sad film, participants felt significantly more negative than they did after the
happy film.
Reaction Times
SOCIAL EFFECTS OF MOVIE-WATCHING 11
We performed a 2 (Film: Happy, Sad) x 3 (Cue Valence: Happy, Neutral, Sad) x 3 (Cue Validity:
Valid, Center Invalid) x 2 (Target Visual Field: Left, Right) x 2 (Social Context: Together,
Alone) mixed ANOVA with a between-subjects variable as Social Context and with median
reaction time as the dependent variable. We found a main effect of Film, due to significantly
faster RTs following the sad film (M = 208.36ms, SD = .096ms) than following the happy film
(M = 223.84ms, SD = 1.08ms), F(1, 31) = 24.37, MSE = 2783.39, p = .000. There was also a
main effect of Cue Validity, F(2, 62) = 32.02, MSE = 954.63, p = .000. Valid cues elicited
significantly slower RTs (M = 225.78ms, SD = 1.04ms) than either central (M = 213.08ms, SD =
.91ms) or invalid cues (M = 208.91ms, SD = 1.08ms). Lastly, we found an interaction between
Film, Cue Validity, Target Visual Field, and Social Context, F(2, 62) = 3.51, MSE = 262.24, p =
.036 (see Figure 3). To further investigate this interaction, we examined Orienting Benefit (OB)
and Orienting Cost (OC) separately.
Orienting Benefit (OB)
We performed a 2 (Film: Happy, Sad) x 3 (Cue Valence: Happy, Neutral, Sad) x 2 (Target
Visual Field: Left, Right) x 2 (Social Context: Together, Alone) mixed ANOVA with a between-
subjects variable as Social Context and with the normalized OB data as the dependent variable.
This revealed two significant interactions: Film x Social Context, F(1, 31) = 5.67, MSE =
822.20, p = .024, and Film x Target Visual Field x Social Context, F(1, 31) = 5.88, MSE =
580.43, p = .021. Post hoc comparisons showed no significant differences between performance
following each Film as a function of Social Context (see Figure 4). However, post-hoc
comparisons of the three-way interaction showed a significant difference in task performance for
left visual field targets following the happy film between watching the film together (M = -.047,
SD = .002) or alone (M = -.003, SD = .002), t(31) = 3.82, p = .008; see Figure 5.
SOCIAL EFFECTS OF MOVIE-WATCHING 12
Orienting Cost (OC)
We performed a 2 (Film: Happy, Sad) x 3 (Cue Valence: Happy, Neutral, Sad) x 2 (Target
Visual Field: Left, Right) x 2 (Social Context: Together, Alone) mixed ANOVA with a between-
subjects variable of Social Context on the normalized OC data. This revealed no significant main
effects or interactions.
Discussion
To investigate the effect of social context on the emotional impact of viewing a movie,
participants watched both a happy film clip and a sad film clip either alone or with other
participants. The effects of social context and emotional impact were assessed by self-reported
affect after each film and by an implicit test of covert orienting of spatial attention in each
cerebral hemisphere. We predicted that the emotional impact of the film would reflect/affect the
orienting of attention in each cerebral hemisphere depending on whether participants watched the
films alone or together. We confirmed this prediction by showing the interaction between Film
and social Context of viewing on orienting of attention. In particular, we found that this
interaction occurs only in the right hemisphere. Thus, the right hemisphere is selectively
sensitive to the interaction between social context of viewing and emotional content of the film.
This is supported by the literature on the right hemisphere’s role in social situations, including
social aspects of language and Theory of Mind (Lindell 2006; Champagne-Lavau et al. 2009;
Weed et al. 2010; Fournier et al. 2008).
Additionally, our results support the Right Hemisphere Hypothesis of hemispheric
emotions because the right hemisphere was sensitive to both the sad film and the happy film. The
Right Hemisphere Hypothesis proposes that the right hemisphere selectively processes and
demonstrates all emotions (see Demaree et al. 2005). Our results show that the left hemisphere is
SOCIAL EFFECTS OF MOVIE-WATCHING 13
not at all sensitive to the emotional content of the film. Therefore, our results do not support a
dominant role for the left hemisphere in processing emotions.
How to measure the emotional impact of the film
For this experiment we assumed that orienting of attention reflects changes in cognitive activity,
we would see the effect of emotion experienced during the film on measures of orienting of
attention. As expected, we found the critical main effect of the emotionality of the film on
performance in the orienting task. This main effect could be due to practice rather than to the
emotional contrast. Overall performance did increase following the sad film (viewed second),
compared to the happy film. However, the critical effects of this study involve the interaction of
this effect with social context. Although both participants who watched the films together and
watched the films alone viewed the films in the same order, their performance differed in a
systematic way.
Is it better to watch a film together or alone?
Our results show that viewing a happy film alone is associated with changes in orienting of
spatial attention, whereas viewing a sad film with others is associated with similar changes in
orienting of spatial attention. These changes presented as negative benefit in orienting and that
seems counterintuitive: happy films seem to encourage others to share their happiness, whereas
sad films seem to encourage self-directed reflection. However, these results may be better
interpreted by considering the reaction times as reflecting a refractory period following right
hemisphere depletion of specialized resources during the movie; i.e. the more engaged the right
hemisphere was during the movie, the more depleted it was following the movie. In this view,
watching a happy film with others (and watching a sad film alone) enhances the emotional
impact and overall experience of the movie. Thus, watching an emotional film engages so many
SOCIAL EFFECTS OF MOVIE-WATCHING 14
processing resources that the resources are depleted on subsequent tasks and the brain requires a
brief recovery (refractory) period.
Summary
We conducted a novel experiment to show that the social context of movie-watching is critically
important to the emotional impact of a film, and these processes depend selectively on the right
hemisphere. Watching a happy movie with others accentuates the emotional impact of the film,
and watching a sad film alone accentuates the emotional impact of the film. The emotional
impact of the film can be detected by the reaction time measured following the movie rather than
during it. In this case, the spatial orienting effect reflects the degree of right hemisphere
involvement in the film rather than involvement during the task itself. This provides a powerful
method for estimating the allocation of attention in natural situations by measuring it
subsequently.
SOCIAL EFFECTS OF MOVIE-WATCHING 15
References
Borod, Joan C., Justine Kent, Elissa Koff, Candice Martin, and Murray Alpert. 1988. “Facial Asymmetry While Posing Positive and Negative Emotions: Support for the Right Hemisphere Hypothesis.” Neuropsychologia 6(5): 759-764.
Champagne-Lavau, Maud, and Yves Joanette. 2009. “Pragmatics, Theory of Mind, and Executive Functions after a Right-Hemisphere Lesion: Different Patterns of Deficits.” Journal of Neurolinguistics 22:413-426. DOI: 10.1016/j.jneuroling.2009.02.002
Crump, Caroline, S. Aakash Kishore, and Eran Zaidel. “Focus on the Positive: Anxiety Modulates the Effects of Emotional Stimuli on Hemispheric Attention.” Unpublished.
Davidson, Richard J. 1996. “Cerebral Asymmetry, Emotion, and Affective Style.” Pp. 361-387
in Brain Asymmetry, eds. Richard J. Davidson and Kennegth Hugdahl. Cambridge, MA: MIT Press.
Demaree, H. A., D. E. Everhart, E. A. Youngstrom, and D. W. Harrison. 2005. “Brain
Lateralization of Emotional Processing: Historical Roots and a Future Incorporating “Dominance.”” Behavioral and Cognitive Neuroscience Review 4(1):3-20.
Fan, J., B. D. McCandliss, T. Sommer, A. Raz, and M. I. Posner. 2002. Testing the efficiency
and independence of attentional networks. Journal of Cognitive Neuroscience, 14(3), 340-347.
Fournier, N. M., K. L. Calverly, J. P. Wagner, J. L. Poock, and M. Crossley. 2008. “Impaired
Social Cognition 30 Years after Hemispherectomy for Intractable Epilepsy: The Importance of the Right Hemisphere in Complex Social Functioning.” Epilepsy & Behavior 12:460-471. DOI: 10.1016/j.yebeh.2007.12.009
Fox, Elaine, Ricardo Russo, Robert Bowles, and Kevin Dutton. 2002. “Do Threatening Stimuli Draw or Hold Visual Attention in Subclinical Anxiety?” Journal of Experimental Psychology: General 130(4). DOI: 10.1037/0096-3445.130.4.681
Gainotti, Guido. 1972. “Emotional Behavior and Hemispheric Side of the Lesion.” Cortex 8(1):41-55.
Gutierrez, Peter. 2011. “Movies and the Joy of Being Alone Together.” TribecaFilm.com.
http://www.tribecafilm.com/tribecaonline/future-of-film/Movies-and-the-Joy-of-Being-Alone-Together.html (accessed 27 January 2012).
Heilman, Kenneth M. and Thomas Van Den Abell. 1980. “Right Hemisphere Dominance for
Attention: The Mechanism Underlying Hemispheric Asymmetries of Inattention (Neglect). Neurology 30(3).
SOCIAL EFFECTS OF MOVIE-WATCHING 16
Hugdahl, Kenneth. 1996. “Classical Conditioning and Implicit Learning: The Right Hemisphere Hypothesis.” Pp. 235-267 in Brain Asymmetry, eds. Richard J. Davidson and Kennegth Hugdahl. Cambridge, MA: MIT Press.
Le, Chris. 2011. “In Defense of Seeing Movies Alone.” The Atlantic.
http://www.theatlantic.com/entertainment/archive/2011/06/in-defense-of-seeing-movies-alone/239814/ (accessed 27 January 2012).
Lindell, Annuka K. 2006. “In Your Right Mind: Right Hemisphere Contributions to Language
Processing and Production.” Neuropsychological Review 16:131-148. DOI: 10.1007/s11065-006-9011-9
MacLeod, Colin, Andrew Mathews, and Philip Tata. 1986. “Attentional Bias in Emotional Disorders.” Journal of Abnormal Psychology, 95(1): 15-20.
Oldfield, R. C. 1971. “The Assessment and Analysis of Handedness: The Edinburgh Inventory.” Neuropsychologia 9(1):97-113.
Öhman, Arne, Anders Flykt, and Francisco Esteves. 2001. “Emotion Drives Attention: Detecting the Snake in the Grass.” Journal of Experimental Psychology: General 130(3):466-478.
Posner, Michael I., John A. Walker, Frances J. Friedrich, and Robert D. Rafal. 1984. “Effects of
Parietal Injury on Covert Orienting of Attention.” The Journal of Neuroscience 4(7):1863-1874.
Schneider, W., A. Eschman, and A. Zuccolotto. 2002. E-Prime Version 1.0 [Computer software]. Pittsburgh: Psychology Software Tools Inc.
Spence, Sarah, David Shapiro, and Eran Zaidel. 1996. “The Role of the Right Hemisphere in the
Physiological and Cognitive Components of Emotional Processing.” Psychophysiology 33:112-122.
Watson, David, Lee A. Clark, and Auke Tellegen. 1988. “Development and Validation of Brief
Measures of Positive and Negative Affect: The PANAS Scales.” Journal of Personality and Social Psychology 54(6): 1063-1070. DOI: 10.1037/0022-3514.54.6.1063
Weed, Ethan, William McGregor, Jorgen Felbaek Nielson, Andreas Roepstorff, and Uta Frith.
2010. “Theory of Mind in Adults with Right Hemisphere Damage.” Brain and Language 113: 65-72. DOI: 10.1016/j.bandl.2010.01.009
SOCIAL EFFECTS OF MOVIE-WATCHING 17
Filmography
Docter, Pete. 2009. Up. USA.
Sohn, Peter. 2009. Partly Cloudy. USA.
SOCIAL EFFECTS OF MOVIE-WATCHING 18
Figure 1. Sample valid trial.
SOCIAL EFFECTS OF MOVIE-WATCHING 19
Figure 2. Self-reported positive and negative affect following the happy film and the sad film.
SOCIAL EFFECTS OF MOVIE-WATCHING 20
Figure 3. Interaction between Film, Cue Validity, Target Visual Field, and Context. Overall
interaction is significant.
SOCIAL EFFECTS OF MOVIE-WATCHING 21
Figure 4. Significant interaction between Film and Social Context on Orienting Benefit data.
SOCIAL EFFECTS OF MOVIE-WATCHING 22
Figure 5. Significant interaction between Film, Social Context, and Target Visual Field.
Significant effect of Film and Context are seen only in the left visual field (right hemisphere).