ro81 pre-production unitthe different camera shot / angles can be applied to things such as: filming...
TRANSCRIPT
2
Contents
Design Elements ............................................................................................................. 1
Mood Boards ................................................................................................................ 1
Mind Map / Spider Diagram ......................................................................................... 2
Storyboards and Scripts ............................................................................................... 4
Annotated example: .................................................................................................... 6
2014 – January exam ...................................................................................................... 7
2014 – January exam ...................................................................................................... 8
Visualisation Diagrams................................................................................................. 9
2015 – January exam .................................................................................................... 11
Camera Shots and Angles ............................................................................................. 12
Client Requirements / Target Audience ......................................................................... 15
Client Briefs ................................................................................................................ 15
Target Audiences ....................................................................................................... 16
2015 – January exam ................................................................................................ 17
...................................................................................................................................... 20
Work Plan ...................................................................................................................... 21
Work Plans ................................................................................................................. 21
Gantt Charts ............................................................................................................... 21
Hardware / Software ...................................................................................................... 22
Hardware ................................................................................................................... 22
Software ..................................................................................................................... 22
ICT Legislation ............................................................................................................... 26
Intellectual Property ................................................................................................... 26
Copyright .................................................................................................................... 26
Trademarks ................................................................................................................ 27
Copyright – Open Licenses ........................................................................................ 27
Copy Right Free and Royalty Free ............................................................................. 27
Certification ................................................................................................................ 28
Data Protection Act .................................................................................................... 28
Health and Safety .......................................................................................................... 30
2014 – January exam .................................................................................................... 32
Compression ................................................................................................................. 33
3
File Formats ................................................................................................................... 34
Animation ................................................................................................................... 34
Images ....................................................................................................................... 34
Video .......................................................................................................................... 36
Audio .......................................................................................................................... 36
Versions & Naming ........................................................................................................ 37
Evaluations .................................................................................................................... 38
Client Feedback ............................................................................................................. 38
1
Design Elements
Mood Boards
What is a mood board?
• A collection of ideas, visible in one place as a new project is
beginning. Mood boards tend to include:
• Colour samples & schemes
• Similar examples
• Photos / images / sketches
• Text & font
Why are they used?
• They provide a visual representation of the work.
• Allows the user to compare, identify & develop the mood, genre
& style of the product
When can they be used?
• They can be used within any type of project, such as; audio,
video, games, interior / fashion design etc
2
Mind Map / Spider
Diagram
What is it?
• It’s a visual tool used to show ideas and how they can link
together
• They will have a central topic with headings shooting off them
• They are a mix of images / text and tend to use different colours
Why are they used?
• Designers will use them as they are gathering ideas - they are
a good tool to show how elements can link together
• Spider diagrams use different headings and under these
headings will be the ideas that fit with these
When can they be used?
• Spider diagrams can be used by anyone for anything!
4
Storyboards and Scripts
What is a Storyboard?
A series of panels that contain a sequence of sketches which depict
a story to show what is going on at certain points. They tend to
include:
Sketches of the action
Directions to show the order of the scenes
Dialogue
The different camera shots
Why are they used?
Storyboards are used as they show visually the ideas and
concepts held about the direction of a scene or key moments
from the scene
Storyboards make production easier as it shows how a scene
should be set out and what will happen during the different
shots
5
When are they used?
Storyboards are used in several situations, such as:
Creating a video / movie
Creating a story / comic
Theatre production / play
What is a Script?
A script is a document that shows how characters will interact with
each other through speaking, their body language and detailing what
they will be doing
Scripts follow a strict format. Some examples include:
Must be wrote in font Courier size 12 – this is because in
general one page of Courier font = 1 minute of screen time
The character who is speaking will have their name above the
dialogue they say
Scripts will detail how the scene begins & will include a heading
to detail the scene
When and why are they used?
When?
Scripts tend to be used mainly in movies / TV programmes /
plays / theatre productions
Why?
Scripts are used to explain different scenes, that is happening
and who is speaking at certain points.
They provide key information to help with the flow of a scene
9
Visualisation Diagrams
What is a Visualisation Diagram?
A diagram either hand drawn or digitally created that demonstrates
what something will look like when it is created
A visualisation diagram may show how the design has developed
through several stages
Why are they used?
• They are used to help with different planning and can be a
rough design or a detailed final design.
• Most visualisation diagrams are labelled detailing specific
points of the image
When are they used?
Visualisation diagrams can be used for several reasons:
Web designers – to label the different parts of the website
Graphic designers – to label the visual styles they will use / to
describe the different designs of their image. Where text /
images will go. Fonts / styles / colours used
12
Camera Shots and Angles
What are camera shots / angles?
These are the specialist terms which are used to describe the view
of a character and their background a viewer may have.
When are they used?
The different camera shot / angles can be applied to things such as:
Filming a video / movie / TV programme
Storyboard designs
Picture stories / comic strips
There are several different types of camera shots which are used at
different times for different effects.
Examples
Key examples
13
• Wide shot – puts characters in context to show their location
and how it relates
• Medium close up – concentrates on a single character
• Extreme wide angle – establishing shot. Shows where the
action will take place and will set the scene. Often pans or
zooms in slowly as the scene is set
• Extreme close up – focuses on a single aspect of a person for
effect, such as the eyes / nose / mouth etc
• High angle – used to create the feeling the character is being
watched as the viewer is looking from above the character.
Used regularly in thriller movies
14
• Close Up – focuses in on one person as they are saying
something or to show their facial reaction
• Two-shot – used for conversations between two characters
when what they both have to say is important
• Low / long angle – creates the impression the viewer is small &
the character is powerful
• Wide angle – shows the whole character against the
background
• Over the shoulder – used when another character’s speech is
more important than another's
15
Client Requirements / Target Audience
Client Briefs
Client requirements are based upon what does the client want from
you.
In your exam / coursework you will be given a brief which details the
required end product expected, who it is aimed at and some of the
required specifications
What is interpreting client requirements?
• This is looking at what you have been asked and detailing the
key aspects of what you are required to do, adding further
detail as to why you have to do this.
Why establish the client’s requirements?
• It is important to identify and know what it is that we have been
asked to do and who the end product is for.
• It helps provide an aim for the product
Examples of client requirements:
• Who has asked you to make the product (client)
• The target audience
• The product you have to make
• The technical aspects required for the product
• File formats – mp3 (audio), mp4 (video) etc
16
Target Audiences
What is a target audience?
A target audience is a group of people who all share a common
interest
This can be the specific gender, age range or a combination of the
two that your product is aimed at.
Depending upon who your target audience is, your design choices
should be tailored to their needs
You will need to think about:
What things will they be interested in to relate the product to
them?
What colours would you usually associate with them?
What design ideas would be most suitable?
Where is the target audience located?
Is there a specific ethnicity / religion associated with the target
audience?
Depending upon what you have been asked to make, you may have a
specific target audience or more of a generalised audience
18
Primary & Secondary Sources
What is a Primary Source?
A primary source, is information which you have collated yourself
Examples of Primary Sources
Interviews
Questionnaires
Photographs
Sound recordings
Video recordings
What is a Secondary Source?
A secondary source is information which someone else has already
collected which you are using to help with your study / research /
project
Examples of Secondary Sources
Newspapers / directories / books / maps
DVDs
Websites
TV & Radio
The examples under primary research could also count as long as
someone else has done them
Secondary sources of information should be referenced in a
bibliography
Biased Information
As someone else has conducted the research, secondary
information can be biased. This is because it could contain the
person’s opinion / views.
To avoid biased information, you need to check:
Who produced the information?
What is the purpose of the info?
19
Is the information trying to persuade people?
Does the information give just one point of view?
Qualitative vs Quantitative Data
When conducting primary / secondary research, the information you
find can either be classed as qualitative or quantitative.
Qualitative
This information is usually a result of the information people supply
from open ended questions during interviews or from open questions
in a questionnaire.
These results cannot be measured and changed into statistics;
however the resulting information can be approximated.
Quantitative
This information can be measured statistically as it is usually a result
from closed questions. For example in a questionnaire if 10 out of 20
choose yes to a question, it can be analysed to show 50% of people
said yes.
21
Work Plan
Work Plans
This is a breakdown of each individual task during the process of
working towards the final product
They can either be displayed tabular or through the use of a Gantt
chart
What do they include?
Tasks & activities – what are you doing & what is involved
Workflow – order of the activities identified
Timescales – start and end dates, expected time to complete
task
Resources – what will you need
Milestones - specific points during the activities
Contingencies – extra time you may have available to assign if a
task goes over its original allocated time
Gantt Charts
• Visual representation of the tasks involved in making a product
• Tasks can overlap one another (e.g. Design log, creation of
product and some testing)
• Each individual task is usually colour coded
22
Hardware / Software
Hardware
What is hardware?
Hardware is the physical elements of a computer that you can touch
and see
Examples of hardware
Monitor
Mouse
Keyboard
Web camera
Software
What is software?
Software is a collection of instructions that tells the computer what
to do. They make the computer “run”
Software is not a physical thing; it is a lot of code. However it is
saved to hardware.
Examples of software
Windows 8
Mac OS
Microsoft Word
Peripherals
23
These are hardware devices which are connected to the computer
and are controlled by the CPU.
Examples
Monitor
Keyboard
External hard drive
Speakers
Choosing the correct hardware / software
When you are beginning a project, it is important that you choose
correct hardware and software to use.
Every piece of hardware and software has been created to complete
a specific job and they will have specific features that help make it
easier to use them.
For example, if you were asked to make a video, which piece of
software would you use?
Photoshop – image creation / editing software
Serif MoviePlus – video creation / editing software
Microsoft Excel – spreadsheet / calculation & formula software
You would use Serif MoviePlus. Although it may be possible to use
other software, this program will have all of the necessary tools
How to choose?
When choosing your hardware / software, there are some questions
you can ask yourself:
What am I trying to create?
What do I need the hardware / software to do?
Will I be able to learn how to / be able to use it?
24
PDF (Portable Document File)
PDFs are a file format developed by Adobe. They are an example of
formatted documents that are saved in an electronic version which
can be sent to a recipient and can be viewed electronically. PDFs
tend to be read-only documents. They display the information as
intended – their format will not change.
26
ICT Legislation
Intellectual Property What is it?
This is the term used to describe something which has been created
by a person. For example:
Books
Films
Movies
Games
Apps
Words / phrases
Copyright What is copyright?
Copyright is a law / legislation that protect someone’s work which
they have created. Copyright begins as soon as someone has
completed the work.
Using Copyrighted Work
If you wish to use something someone has copyrighted, you must:
Contact the owner
Ask for permission to use it
Potentially pay a fee
However in some circumstances copyright can be avoided:
If the work is used for educational purposes
If the work has been referenced
If copyright protection has ended
27
Trademarks What is a trademark?
A trademark can be a name, word, slogan, design, symbol or other unique device that
identifies a product or organisation.
Registered trademarks may be identified by the abbreviation ‘TM’, or the ‘®’ symbol.
Copyright – Open Licenses This protects people whom are happy for others to use their products / work, but still
want some element of protection
Examples:
Creative Commons – a license agreement where the creator
allows their resource to be used. There are different types:
o CC BY – resource can be used however you want as long
as the source is referenced
o CC BY NC – can only be used if you do not charge others
for its use. You also need to reference the source
GFDL – copyright license for free documentation. The readers
are given the right to do whatever they like with it. E.g.
Wikipedia
Public Domain – not copyrighted. Can be used however the
person wishes
Copy Right Free and Royalty Free
What is the difference between the two?
Copyright free – the work is not protected by copyright. A fee may
have to be paid in order to obtain the work, but your use will not be
restricted.
Royalty free – a onetime fee is paid in order use a piece of work
which has been copyrighted. The work is not copyright free
however.
28
Certification
Different countries have laws on what is allowed to be seen and shown.
Censorship is when artists/filmmakers are not allowed to show their complete work
Certification is the process of informing the audience broadly on the suitability of content.
Certification is a major aspect when thinking about your target audience.
Data Protection Act
What is it?
The Data Protection Act is a law which protects people’s
information. It is a set of rules for people who store information to
follow and it gives the people who provide the information rights.
People who use the data are called data users
People who provide the information are called data providers
Main Points of the DPA
If you collect data about people for one reason, you must not use it for a different reason;
You must not give people's data to other people or organizations unless they agree;
People have the right to look at data that any organizations store about them;
You must not keep the data for longer than you need to and it must be kept up to date;
You must not send the data to places outside of the European Economic Area unless adequate levels of protection exist;
Organizations that store data about people must register with the Information Commissioner’s Office;
If you store data about people you must make sure that it is secure and well protected;
29
If an organization has data about you that is wrong, then you have a right to ask them to change it.
30
Health and Safety
There are many risks associated with the use of ICT and it is
important to try and avoid any dangers.
Risk Assessment
There are several steps to follow when completing a risk
assessment:
• Identify the hazards / dangers
• Decide who might be harmed and how
• Evaluate the risks and decide on precautions
• Record your findings and implement them
• Review your assessment and update if necessary
Potential Risks
Eye strain – this can happen when someone has spent too long
looking at a screen. Especially in bad light / glare / if the screen
flickers
Back pain – due to poor posture / awkward sitting position. To
avoid, use fully adjustable chairs. Footrests. Adjustable
monitors.
RSI – Repetitive Strain Injury is damage to the fingers, wrists
and other parts of the body, due to repeated movements over a
long period of time
Deep Vein Thrombosis – the veins in your legs become
compressed due to sitting for prolonged periods of time
Stress – many people struggle to use a computer correctly and
don’t want to admit they don’t know how to use them. People
are afraid they’ll replace them in their jobs. Difficult to keep up
to date
Wires – loose wires can cause people to trip up
Food and Drink – if a drink spills, it could cause a computer to
blow up
31
Electrical Sockets – these could be overloaded with too many
computers, which again can lead to computers blowing up
Space / Workspace - can be difficult to work without any room.
If the computers are too heavy, they could break the bench
they’re on
Heating & Ventilation – computers become hot whilst they’re
on. They could overheat and catch fire.
33
Compression
Before a digital file has been saved in a specific file type, it is
known as RAW.
By saving the file, you are providing it with a label that software
can recognise, making sure the correct program is used to
open the file in future.
Some file types try to avoid any type of loss of data – these are
generally BIGGER and HIGHER QUALITY. (Lossless)
o Quality can be important especially with big images
o If editing and changing a file its best to begin with higher
quality
Some file types are produced using compression algorithms to
make them SMALLER. (Lossy)
o Smaller means they take up less hardware space, saving
memory, cost and access speed.
o Smaller is faster to upload, download and share online.
Compression algorithms are so advanced that most people
cannot tell the difference unless files are HEAVILY
compressed.
34
File Formats
Animation
The two main file types used for animations are:
SWF – can contain a variety of content such as; video,
animations, games and small apps. Uses a lossless
compression, resulting in larger file sizes.
FLV – this is a “container”. It can only contain video. This file
format is used for only a single purpose. Allows for a video to
start even if it has not completely downloaded. Uses lossy
compression to provide smaller file sizes.
Images
There are several different file types suitable for images. Both
printed and online:
JPG – this is an ideal file format for digital photos which use
more than 256 colours. JPG images tend to lose quality as the
images are compressed to make the file smaller. The lower the
quality %, the higher the compression of the image. Web
images
PNG – developed to be similar to GIFs in terms of images that
provide transparency, but still maintain a quality image. PNGs
have varying levels of transparency. They can be compressed
into smaller file sizes. Web images
TIF – a TIF can be compressed and maintains a lot of detail.
Images saved in this file type can retain 100% of the original
image, not losing any colours. Print images
GIF – ideal for images that use large blocks of single colours, it
can support a maximum of 256 colours. It is possible to make
the background on GIFs transparent. The fewer colours used,
the smaller the file size. Web images
36
Video
There are several file formats which are used for videos. The most
common are:
MP4 - It is a type of video format which is usually used to make
and store digital videos and digital audio files. It is referred to
the MPEG-part 14.
MPG - It is also a type of format which is used to store videos
and uses same lossy type compression for the purpose
resulting in ordinary result video.
MOV - It is also an audio video saving format which is developed
by the Apple Inc. it contains the digital encoded video stream
and is compatible with windows.
MP4 is the high quality video format which is used to play and store
video files. MOV is designed by the Apple Inc. Mpeg is used to play
videos in cheap quality. MPG is a video format which is used mostly
in mobiles.
These file types are all compressed (lossy). They use smaller file
sizes, resulting in faster loading speeds.
Audio
There are several file formats which are common for audio files.
MP3 – these provide smaller file sizes as they are compressed.
MP3s are commonly used on devices as they do not use a lot of
memory and are of high quality.
AIFF – these are an uncompressed file format. They provide
high quality audio. AIFF files are compatible only with Macs.
WAV – these file formats are again high quality, but are
uncompressed resulting in large file sizes. WAV files are
compatible only with Windows.
37
Versions & Naming
Versions
• When you are creating a product, it is vital that you save
different versions as you progress through.
• You save these versions with different names. For example:
• My-website-v1
• My-website-v2
• My-website-v3.
• If the latest version gets deleted or corrupts, saving versions
mean you don’t have to start the work from the beginning. You
have a version that is reasonably up to date that you can go
back to.
• Versions can be used to show how you have developed a
product and the changes you have made.
Naming
• There are recommended guidelines when naming a file. These
include:
• The file name should be 8 or fewer characters. These are
easier to read.
• Use a 3 character file extension. For example “.tif” not
“.tiff”
• Only use alpha-numeric characters, except for dashes
and underscores. File names should never contain
spaces.
• All letters should be lowercase.
38
Evaluations
When evaluating your finished work, there are several things you can
do in order to provide a clear, detailed evaluation:
Compared to the brief…
Review and compare your work to the original brief – have you done
what was asked? How?
Think about the following:
• format
• style,
• clarity
• suitability of content for the client and target audience
Review positive and negative aspects / areas for improvement.
Think about the following:
• format
• style,
• clarity
• suitability of content for the client and target audience
• colour scheme
• content
• additional scenes
Client Feedback
When you have created a product, it is likely you would receive client
feedback. This is important because:
• Pre-production – provides the opportunity to show ideas
before development
• You will know if you have met the client’s needs
• Any improvements you could make to the work
• Is it suitable for the target audience?