rjs product & service design

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    UNIT - 2

    Introduction: Products and services are often the first

    thing that customers see of a company, so they should have

    an impact. And although operations managers may not

    have direct responsibility for product and service design,

    they always have an indirect responsibility to provide the

    information and advice upon which successful product or

    service development depends. But, increasingly, operations

    managers are expected to take a more active part in

    product and service design.

    The design of products and services

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    What is designed in a product or service?

    All products and services can be considered as having

    three aspects:

    a concept, which is the understanding of the nature,

    use and value of the service or product;

    a package of componentproducts and services that

    provide those benefits defined in the concept;

    the process defines the way in which the component

    products and services will be created and delivered.

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    The design activity is itself a process: Producing designs forproducts, services is itself a process which conforms to the

    input transformationoutput model. It therefore has to be

    designed and managed like any other process. Figure

    illustrates the design activity as an input transformation

    output diagram. The transformed resource inputs will consist

    mainly of information in the form of market forecasts, market

    preferences, technical data, and so on.

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    The stages of design: To get to a final design of a product orservice, the design activity must pass through several key stages.

    These form an approximate sequence, although in practice designers

    will often recycle or backtrack through the stages. First, comes the

    concept generation stage that develops the overall concept for the

    product or service. The concepts are then screened to try to ensure

    that, in broad terms, they will be a sensible addition to its

    product/service portfolio and meet the concept as defined. The agreed

    concept has then to be turned into a preliminary design that then goesthrough a stage ofevaluation and improvement to see if the concept

    can be served better, more cheaply or more easily. An agreed design

    may then be subjected to prototyping and final design.

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    Concept generation:

    # Ideas from customers.

    # Listening to customers.

    # Ideas from competitor activity.

    # Ideas from staff.

    # Ideas from research and development.

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    Phases in Product Design and Development

    Idea generation: Product development begins with idea

    generation. Ideas can come from a variety of sources. This topic

    will be discussed in detail following this section.Feasibility analysis: Feasibility analysis entails market analysis

    (demand), economic analysis (development cost and production

    cost, profit potential), and technical analysis (capacity

    requirements and availability, and the skills needed). Also, it isnecessary to answer the question, Does it fit with the mission?

    It requires collaboration among marketing, finance, accounting,

    engineering, and operations.

    Product specifications: This involves detailed descriptions ofwhat is needed to meet (or exceed) customer wants, and

    requires collaboration between legal, marketing, and operations.

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    Process specifications: Once product specifications have been set,

    attention turns to specifications for the process that will be needed to

    produce the product. Alternatives must be weighed in terms of cost,

    availability of resources, profit potential, and quality. This involvescollaboration between accounting and operations.

    Prototype development: With product and process specifications

    complete, one (or a few) units are made to see if there are any problems

    with the product or process specifications.

    Design review: Make any necessary changes, or abandon. Involvescollaboration among marketing, finance, engineering, design, and

    operations.

    Market test: A market test is used to determine the extent of consumer

    acceptance. If unsuccessful, return to the design review phase. This

    phase is handled by marketing.

    Product introduction: Promote the product. This phase is handled by

    marketing.

    Follow-up evaluation: Determine if changes are needed, and refine

    forecasts. This phase is handled by marketing.

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    Concept screening:Three broad categories of designcriteria:

    The feasibility of the design option can we do it?

    Do we have the skills (quality of resources)?Do we have the organizational capacity (quantity of resources)?

    Do we have the financial resources to cope with this option?

    The acceptability of the design option do we want to do it?

    Does the option satisfy the performance criteria which the designis trying to achieve? (These will differ for different designs.)

    Will our customers want it?

    Does the option give a satisfactory financial return?

    Thevulnerability of each design option do we want to take

    the risk? That is,Do we understand the full consequences of adopting the option?

    Being pessimistic, what could go wrong if we adopt the option?

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    Specify the components of the package: The firsttask in this stage of design is to define exactly what will go into the

    product or service: that is, specifying the components of the

    package. This will require the collection of information about such

    things as the constituent component parts which make up the product

    or service package and the component (or product) structure, the

    order in which the component parts of the package have to be put

    together.

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    Reducing design complexity: Simplicity is usually seen

    as a virtue amongst designers of products and services.

    The most elegant design solutions are often the simplest.

    However, when an operation produces a variety of

    products or services (as most do) the range of products

    and services considered as a whole can become complex,

    which, in turn, increases costs. Designers adopt a number

    of approaches to reducing the inherent complexity in the

    design of their product or service range.

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    Commonality: Using common elements

    within a product or service can also simplifydesign complexity. Using the same

    components across a range of automobiles is a

    common practice.

    Standardization: Operations sometimes

    attempt to overcome the cost penalties of high

    variety by standardizing their products,services or processes. This allows them to

    restrict variety to that which has real value for

    the end-customer. Often it is the operationsoutputs which are standardized.

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    Modularization: The use of modular design principles

    involves designing standardized sub-components of a

    product or service which can be put together in different

    ways. It is possible to create wide choice through the fully

    interchangeable assembly of various combinations of a

    smaller number of standard sub-assemblies.

    Define the process to create the package: The

    product/service structure and bill-of-materials specifies

    what goes into a product. It is around this stage in the

    design process where it is necessary to examine how aprocess could put together the various components to

    create the final product or service.

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    Design evaluation and improvement: Thepurpose of this stage in the design activity is to

    take the preliminary design and see if it can beimproved before the product or service is

    tested in the market. There are a number of

    techniques that can be employed at this stage

    to evaluate and improve the preliminary

    design. Here we treat three which have proved

    particularly useful:

    Quality function deployment (QFD) Value engineering (VE) Taguchi methods.

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    Quality function deployment: Thekey purpose of quality function deployment

    (QFD) is to try to ensure that the eventualdesign of a product or service actually meets

    the needs of its customers. Customers may

    not have been considered explicitly since theconcept generation stage, and therefore it is

    appropriate to check that what is being

    proposed for the design of the product or

    service will meet their needs.

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    Better Designs in Half the Time!

    QFD Is a Productivity Enhancer

    CUSTOMERCONCEPT

    Plan Design Redesign Manufacture

    Plan Design Redesign Manufacture Benefits

    Traditional Timeline

    What Does QFD Do?

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    Four Phase of QFD (G. Kannan, 2008)

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    QFD is a tool which integrates three distinct voices, namely, Voice of

    Business (VoB), Voice of Customer (VoC) and Voice of Engineer (VoE).

    VoB deals with organizational requirements and resource limitations. It issatisfied by generating profits through new and improved products.

    VoC deals with customersneeds and requirements within budget constraints.

    VoE deals with technical requirements and constraints. It is satisfied bydesigning a product that is compatible with manufacturing facilitiesand endures operating conditions.

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    IDENTIFYING & CLASSIFYING CUSTOMER REQUIREMENT

    IDENTIFYING IMPORTANCE OF CUSTOMER REQUIREMENT

    IDENTIFYING DESIGN DEPENDENT PARAMETER

    CORRELATE REQUIREMENTS & PARAMETEETR

    CHECK CORRELATION GRID

    BENCHMARK CUSTOMER PERCEPTIONS

    BENCHMARK DESIGN DEPENDENT PARAMETER

    ANALIZE CORRELATION GRID FOR INCONSISTENCIES

    DELINEATE DESIGN DEPENDENT PARAMETER TARGET VALUE AND

    RELATIVE PRIORITIES

    NEED

    The Quality Function Deployment (QFD) process

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    The QFD matrix is a formal articulation of how the company sees

    the relationship between the requirements of the customer (the

    whats) and the design characteristics of the new product (the hows).

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    The matrix contains various sections, as explained below:

    The whats, or customer requirements, is the list of competitive

    factors which customers find significant. Their relative importance is

    scored, in this case on a 10-point scale, with accurate scoring thehighest.

    The competitive scores indicate the relative performance of the

    product, in this case on a 1 to 5 scale. Also indicated are the

    performances of two competitor products.

    The hows, ordesigncharacteristicsof the product, are the variousdimensions of the design which will operationalize customer

    requirements within the product or service.

    The central matrix (sometimes called the relationship matrix)

    represents a view of the interrelationship between the whats and thehows. This is often based on value judgments' made by the design

    team. The symbols indicate the strength of the relationship.

    Th b tt b f h i i h i l

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    The bottom box of the matrix is a technical

    assessment of the product. This contains the absolute

    importance of each design characteristic. [For

    example, the design characteristic interfaces has arelative importance of (9 5) + (1 9) = 54.] This is

    also translated into a ranked relative importance. In

    addition, the degree of technical difficulty to achievehigh levels of performance in each design

    characteristic is indicated on a 1 to 5 scale.

    The triangular roofof the house captures anyinformation the team has about the correlations

    (positive or negative) between the various design

    characteristics.

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    QFD can be used to

    Reduce product development time by 50%

    Cut start-up & engineering costs by 30%

    Reduce time to market

    Reduce of design changes

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    Value engineering: The purpose of value engineering is to try toreduce costs, and prevent any unnecessary costs, before producing

    the product or service. Simply put, it tries to eliminate any costs that

    do not contribute to the value and performance of the product orservice. (Valueanalysis is the name given to the same process when

    it is concerned with cost reduction after the product or service has

    been introduced.)

    Taguchi methods: The main purpose of Taguchi methods, asadvocated by Genichi Taguchi, is to test the robustness of a design.

    The basis of the idea is that the product or service should still

    perform in extreme conditions.

    Example: A telephone should still work even when it has been

    knocked onto the floor. Although one does not expect customers toknock a telephone to the floor, this does happen, and so the need to

    build strength into the casing should be

    considered in its design.

    The benefits of interactive design: A number of factors have been

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    The benefits of interactive design: A number of factors have been

    suggested which can significantly reduce time to market for a product

    or service, including the following:

    simultaneous development of the various stages in the overall

    process; an early resolution of design conflict and uncertainty;

    an organizational structure which reflects the development project.

    If the development process takes longer than expected (or

    even worse, longer than competitors) two effects are likely to show.The first is that the costs of development will increase. Having to use

    development resources, such as designers, technicians,

    subcontractors, and so on, for a longer development period usually

    increases the costs of development. Perhaps more seriously, the lateintroduction of the product or service will delay the revenue from

    its sale (and possibly reduce the total revenue substantially if

    competitors have already got to the market with their own products or

    services). This is illustrated in Figure 5.9.

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    Simultaneous development: When each stage is separate,

    with a clearly defined set of tasks, any difficulties

    encountered during the design at one stage might

    necessitate the design being halted while responsibility

    moves back to the previous stage. The main problem of the

    sequential approach is that it is both time consuming and

    costly. This sequential approach is shown in Figure 5.10(a).This principle can be taken right through all the

    stages, one stage commencing before the previous one has

    finished, so there is simultaneous or concurrent work on

    the stages (see Fig. 5.10(b)). (Note that simultaneousdevelopment is often calledsimultaneous (or concurrent)

    engineering in manufacturing operations.)

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    Early conflict resolution: Characterizing the design activity as a whole

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    Early conflict resolution: Characterizing the design activity as a wholeseries of decisions is a useful way of thinking about design. However, a

    decision, once made, need not totally and utterly commit the organization.If the

    design team manages to resolve conflict early in the design activity, this will

    reduce the degree of uncertainty within the project and reduce the extra cost and,most significantly, time associated with either managing this uncertainty or

    changing decisions already made. Figure 5.11 illustrates two patterns of design

    changes through the life of the total design, which imply different time-to-

    market performances.

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    Why is good product and service design important?

    Good design makes good business sense because it

    translates customer needs into the shape and form of the

    product or service and so enhances profitability. Design includes formalizing three particularly important

    issues: the concept, package and process implied by the

    design.

    Design is a process that itself must be designed according

    to the process design principles described in the previous

    chapter.

    What are the stages in product and service design?Concept generation transforms an idea for a product or

    service into a concept which captures the nature of the

    product or service and provides an overall specification for

    its design.

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