rifts campaignrifts campaign

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Rifts Campaign To start all the players will know, worked with, and traveled together in the past. The have b come to a meeting hosted Alfred. The meeting is held in a well hidden compound in about 150km city of Tolkeen. Alfred is a middle-aged man of about 50 years. e has salt and pepper hair, blue eyes, stands and looks to weigh about 1"5 pounds. Alfred is a #aster $sychic %#ind #elter& and is 10 th level, see attached character sheet. e is a well spoken and patient person. e will always be polite and the players aren!t. Alfred will refuse to disclose any information about his employers or his goals and ambitions. does work for the 'ity of (weomer reporting directly to the Three. This may have to be change the players are sympathetic to the 'oalition. Alfred will e)plain that he is looking for some seasoned warriors to perform several *obs for group should choose to sign up for the *ob and perform well, they may be asked to continue wor Alfred. All terms and stipulations in the agreement below are legally binding. hould either party violate these terms and action can be taken.

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To start all the players will know, worked with, and traveled together in the past. The have been asked to come to a meeting hosted Alfred. The meeting is held in a well hidden compound in about 150km from the city of Tolkeen.

TRANSCRIPT

Rifts Campaign

Rifts Campaign

To start all the players will know, worked with, and traveled together in the past. The have been asked to come to a meeting hosted Alfred. The meeting is held in a well hidden compound in about 150km from the city of Tolkeen.

Alfred is a middle-aged man of about 50 years. He has salt and pepper hair, blue eyes, stands about 510, and looks to weigh about 175 pounds. Alfred is a Master Psychic (Mind Melter) and is 10th level, see attached character sheet. He is a well spoken and patient person. He will always be polite and civil, even if the players arent.

Alfred will refuse to disclose any information about his employers or his goals and ambitions. He secretly does work for the City of Dweomer reporting directly to the Three. This may have to be changed if any of the players are sympathetic to the Coalition.

Alfred will explain that he is looking for some seasoned warriors to perform several jobs for him. If the group should choose to sign up for the job and perform well, they may be asked to continue working for Alfred.

The 1st Mission

The first is the retrieval of an information package. It is in a CS transport headed from somewhere to Lonestar labs in Texas. It is a high priority mission and should they not be able to retrieve the package then they should destroy it. The transport was damaged when a rebel faction attacked it. The rebels were summarily destroyed but the battle was not without its cost. The Spider skull walker was destroyed as was a large complement of troopers. The transports lower saucer was damaged so the transport cannot fly more than 100 ft off the ground. This will cause them to probably fly lower to the ground under cover so they are less of a target for aerial assaults. We cannot be completely sure as to what kind of complement the transport is carrying but the players should expect 10 to 20 troops, several UAR-1 Enforcers and SAMAS.

Alfred will explain about the special device for masking sensor readings. It will have an effective range of 200 ft. They players sensors will not work either. They will use a special camera device that will relay its transmissions using a different bandwidth than the sensors. This will alert the players to the coming of the transport.

Alfred will not disclose the contents of the package and should the players ask he will only tell them that it contains information that was stolen from him and should not be in the wrong hands. The mission itself will pay 50,000 credits each. All players will be required to sign a contract, see attached contract.

Alfred will then inform the players that they will be provided with equipment and supplies that they think they need. He will take the players to the mess hall where they can eat and rest for awhile. The Convoy must be struck tomorrow and they will be leaving shortly. He is going to arrange their transportation. Someone will come to take them to the equipment rooms soon.

They players will socialize for a few minutes, maybe chat it up with NPCs. An equipment clerk name Alex will come to take the players to the supply area and provide them with the mission documents. The players can choose whatever they want from the lists and any power armor, Robot Armor, and Vehicles will be repaired and stocked with any weapons and ammunition they need.

The players and any vehicles they need will be transported by plane to an area near where the convoy will pass later that day. They will have approximately 6 hours to prepare an ambush.

They transport will contain: 4 SAMAS (2 advance scouts), 2 UAR-1 Enforcers, 10 grunts, and 5 transport

personnel for piloting and defensive weapons.

Terms and Agreements of Service

Section 1 Provision of service and Acceptance of Risk

The undersigned person agrees to provide the service, verbally detailed by the proprietor of this contract, and understands all the risks and dangers associated with it.

Section 2 Payment

The proprietor of this contract and the undersigned has agreed that the undersigned will receive payment for this service in the amount of $______________ credits. Further agreed is that the proprietor of the contract will provide the undersigned with the all equipment and materials that undersigned will require and does not already possess.

Section 3 Property Damage

In the event that the undersigned incurs property damage during the course of the service, the proprietor of this contract agrees to make any repairs to the equipment, for a price of up to and including $500,000 credits, at no cost to the undersigned.

Section 4 Bodily Harm and Disability

In the event that the undersigned should incur bodily damage during the course of the service, the proprietor of this contract agrees to pay for all medical attention required. In the instance that a permanent disability is incurred, the proprietor of this contract agrees to:

a) Seek bionic or cybernetic augmentation to relieve the undersigned of the disability or b) Compensate the undersigned for an additional %80 of the agreed upon amount for the service.

Section 5 Death

In the unfortunate event of the undersigneds death, the proprietor of this contract agrees to compensate the next of kin or other person designated by the undersigned an additional 20% of the agreed upon amount for the service.

By signing below, both the Proprietor of this contract and the undersigned accept the terms and agreements outlined above.

Date:

_________________________

Proprietor Signature:

_________________________

Provider of Service Signature:_________________________

All terms and stipulations in the agreement below are legally binding. Should either party violate these terms and agreements, legal action can be taken.