remote sharing application

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 A Report on REMOTE SHARING Submitted By:- Submitted To:- SWAPNA SABU (RCEW, VII SEM) Mr. Tulsi Gurjar HITESH KHANDELWAL (IIMET, VII SEM) (Pratham Solutions) RAVIKA JAIN ()

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A

Report on

REMOTE SHARING

Submitted By:- Submitted To:-

SWAPNA SABU (RCEW, VII SEM) Mr. Tulsi Gurjar

HITESH KHANDELWAL (IIMET, VII SEM) (Pratham Solutions)

RAVIKA JAIN ()

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ACKNOWLEDGEMENT

It’s a great pleasure to present this Report of summer training in PRATHAMSOLUTIONS PVT. LTD., JAIPUR.

At the outset, I would like to express my immense gratitude to my training guide

guiding me right from the inception till the successful completion of training.

I am falling short of words for expressing my feeling of gratitude towards him for

extending their valuable guidance about web designing and for literature, Critical

review of project and the report and above all the moral support he had provided me

with all stages of the training.

I would also like to thank my teacher, friends and all my group members for their help

and co-operation throughout the training.

Swapna Sabu

Hitesh Khandelwal

Ravika Jain

(B-Tech, VII Sem)

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Business Requirement Document

2.1 Executive Summary

This is a remote sharing application (100 % built on java) which allows an individual

to communicate and have access to another computer when physical access to the

computer is not possible or convenient.

Figure 1: Initiating connection

The following tasks can be performed using this application:

Chat  –  The user and its partner is able to chat with each other. This help user to get

any information or solution of their problem and also to share his knowledge with

others.

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File Transfer - The file transfer service is a method of transferring files. There is no

apparent limit on the size of files transferred with this method. This service is

available during one-on- one sessions only. Through the file transfer service, users can

transfer files from almost anywhere on their system or from the remote system.

Remote Control - Remote control is the ability to control a system from a secondary

location other than that of the primary location of the system being accessed. Using

this, the user can view the system in which their partner is working on.

2.1.1 Strategic Business Objectives

Objectives are prioritized by an organization through a thorough analysis of business

 practices such as a SWOT analysis. SWOT stands for strengths, weaknesses,

opportunities and threats.

The strategic objective are:

  Achieve user satisfaction at the rate of 98%.

  Increase competitiveness versus other application. 

  Manage any disruption in application.

  Increasing new interesting and attractive features in the application.

2.1.2 System Objectives

Remote Sharing Application includes the following objectives:

  Send Message Text

  Receive Message Text

  Send any Documents or File

  Receive any Documents or File

  View Remote Desktop.

  Mouse Movement Control.

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  Keyboard Control.

  Mouse Button control.

2.1.3 Project Scope

The scope of this project is to provide user an application,

  Which will help them to communicate with their partner. 

  And can have control over there partner’s  computer without using

internet.

  Out of Scope

 This application is capable of working only on LAN.

  Without LAN, this application will not allow user to connect with their

remote partner.

2.1.4 Key Success Factors

   Number of new users per year.

   Number of lost users per year OR the number of users retained.

  Low cost structure.

  Successful new feature introduction. 

2.1.5 Benefits

This project will help user to

 Communicate with their partner privately even if they both do not haveinternet.

  Share files with their partner using FTA.

  View their partner’s desktop. 

  Use this application without the need of internet connection. The only thing

which requires is server IP address and you will be able to connect to other

members through LAN.

  Use this application with minimum cost.

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2.2 Baseline & Functional Goals

2.2.1 Needs

  LAN cable.

  Two PC’s. 

2.2.2 Features

This project contains following essential features:

S.No. Feature Description

1. Works only on

LAN.

Local Area Network is a computer network that interconnects

computers within a limited area

2. User friendly

GUI.

This project is user friendly and does not create any problem to

users.

3. Supported by

Windows.

This project can run on Windows OS.

4. Simple chat

application.

Used to communicate with the remote partner.

5. File Transfer Used to share file between user and their remote partner.

6. Optimized

screen transfer.This feature helps user to view desktop of their remote partner.

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Software Requirement Specification

3.1 Introduction

The purpose of this SRS is to cover all the different areas for the project requirements.

The documents will also include all the input / outputs / assumption / actions /

dependencies for the project.

3.1.1 Overview

Remote sharing application allows an individual to communicate and have access to acomputer when physical access to the computer is not possible or convenient. With

remote viewing software, a user can access his or her computer through LAN. No

internet connection is needed. The only thing which requires is server IP address and

you will be able to connect to others members through LAN.

As it is based on LAN. LAN is a network which connect client to main server. So we

have used the same concept here we are connecting client and server with each other

and by providing the IP address we can communicate with each other.

Figure 2: Connection using LAN

Basically, there are three components which plays an important role so that Remote

Sharing application could work. They are:

  Remote Server 

The part which awaits the client to connect in the port opened for connection is

termed as Remote Server.

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This part usually interact with Client and exchange files with each other and

receives the screenshot of the client and loads the image thus received in a

frame. The frame then starts listening mouse and key events. The key and

mouse events thus received are sent to the client computer through network.

  Remote ClientThis part usually connect with server and interacts with it, exchange files but

the core function of this part is to send the screenshots of the computer to the

server part in certain interval and to implement the mouse and key events sent

from the server part.

  Network  

 Network can be defined as the way of communication in this context. It is the

medium through which the server and client can interact with each other.

However, the network used to setup for remote sharing app is through LAN.

In this particular project we are going to establish the connection between the

server and client through LAN. The connection between the server and client

must be authorized. For this purpose we have implemented simple way in

which the client only, is able to connect to the server, feeding the IP address of

the server in the client module. However, the server should be ready to receive

the connection from the client beforehand.

3.1.2 Feasibility Study

The main objective of this study is to determine (Remote Desktop) RD is feasible or

not. Mainly there are three types of feasibility study to which the developed system is

subjected as described below. The key considerations are involved in the feasibility:

1. Technical feasibility

2. Economic feasibility

3. Operational feasibility

The developed system must be evaluated from a technical viewpoint first, and theirimpact on the organization must be accessed. If compatible, behavioural system can

 be devised. Then they must be tested for the feasibility. The above three keys are

explained below:

  Technical Feasibility 

Remote Desktop Application satisfies technical feasibility because this Service

can be implemented as a stand-alone application. It is Microsoft Windows OS

compatible.

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  Economic feasibility

Our project entitled Remote Desktop (RD) is economically feasible because it

is developed using very less amount of economic resources. It is Free. 

  Operational feasibility

Operational feasibility should be accounted after the software is developed so

that it can cope up with the defined objectives.

  The application is user friendly with its GUI and handy to use.

  The application is be affordable because the requirement is just normal

computers with working LAN port.

  Since this application is developed in Java it runs both on Windows and

Linux system.

3.1.2 Acronyms

S. No. Acronym Explanation

1. LAN

Local Area Network is a computer network that interconnects

computers within a limited area such as a home, school, computer

laboratory, or office building, using network media. 

2. FTA

File Transfer Protocol is a standard network protocol used

to transfer computer files from one host to another host.

3. IP

Internet Protocol is a numerical label assigned to each device (e.g.,

computer, printer) participating in a computer network that uses

the Internet Protocol for communication. 

4. 

GUI

A graphical user interface (GUI) is a human-computer interface (i.e.,

a way for humans to interact with computers) that

uses windows, icons and menus and which can be manipulated by amouse (and often to a limited extent by a keyboard as well).

5.OS

Operating System is the low-level software that supports a computer's

 basic functions, such as scheduling tasks and controlling peripherals. 

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3.1.3 References

Sources of information is referenced in this SRS.

3.1.5 Intended Audience

  Project Owner (Client)

  PSI Project Team

  PSI Quality Manager

  PSI Marketing Manager

3.2 Existing Business Processes

3.2.1 Introduction

To perform the workflow analysis, it is paramount to understand the existing business

 processes completely. This section describes all current business processes and their

interaction with external entities and systems using graphical data flow models.

3.2.2 Use Case Diagram

3.2.2.2 Use Case Description

A use case diagram at its simplest is a representation of a user's interaction with the

system and depicting the specifications of a use case. A use case diagram can portray

the different types of users of a system and the various ways that they interact with the

system.

This type of diagram is typically used in conjunction with the textual  use case and will

often be accompanied by other types of diagrams as well.

A use case is an external view of the system that represents some action the user

might perform in order to complete a task. A use case is a set of scenarios that

describing an interaction between a user and a system. A use case diagram displays

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the relationship among actors and use cases. The two main components of a use

case diagram are use cases and actors.

Actors:  An actor portrays any entity (or entities) that perform certain roles in a

given system. The different roles the actor represents are the actual business roles of

users in a given system. An actor in a use case diagram interacts with a use case.

Use case: A use case in a use case diagram is a visual representation of a distinct

 business functionality in a system. The key term here is "distinct business

functionality." To choose a business process as a likely candidate for modelling as a

use case, you need to ensure that the business process is discrete in nature.

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3.2.2.4 Use Case Diagram

Figure 3: Use Case diagram of Remote Sharing Application 

4.3 

System Architecture

A system architecture is the conceptual model that defines the structure, behavior, and more views of a system. An architecture description is a formal descriptionand representation of a system, organized in a way that supports reasoning about

the structures and behaviors of the system.

System

Server

Client

Port No.

IP Address

Chat

File Transfer

Remote Control

Send MessageReceive Message

<<extend>>

<<extend>>

Send FileReceive File

<<extend>>

<<extend>>

Client's Screen

<<extend>>

Exit

<<extend>>

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A system architecture can comprise system components,  the externally visible

 properties of those components, the relationships (e.g. the behavior) between them.

It can provide a plan from which products can be procured, and systems developed,that will work together to implement the overall system.

Figure 4: System Architecture of Remote Sharing Application

The above is the architecture diagram of our project. The server module contains

four prime classes namely: GUI Frame, FServer, ChatServer and DesktopServer. The

client module also contains three prime classes namely:  GUI Frame, FClient,

ChatClient and DesktopClient.

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Following are the classes used in this application:

  RLogin.class:  It creates the basic GUI on both server & client side and

 provides an option to tune the computer either as server or client. It also the

necessary inputs for the connection.

  DesktopServer.class:  It starts the server, binds the port and waits for theconnection. It loads the screenshot received from the client module. It also

captures the keyboard and mouse events and sends over the network to the

client module.

  FServer.class: It starts the server, binds the port and waits for the connection.

It generates the basic frame which sends any documents or file to client and

receive any documents or file from the client. 

  ChatServer.class: It starts the server, binds the port and waits for the

connection. It generates the basic frame which displays the message from the

client and sends the text message to the client. 

  DesktopClient.class: It starts the client and connects the client to the

specified computer with the provided IP address. It captures and sends the

screenshot and implements the mouse & keyboard events received from the

server. 

  FClient.class It starts the client and connects the client to the specified

computer with the provided IP address. It generates the basic frame which

sends any documents or file to server and receive any documents or file from

the server. 

  ChatClient.class: It starts the client and connects the client to the specified

computer with provided IP address. It generates the basic frame which

displays the message from the server and sends the text message to the server.

Other classes used to implement this project are as follows:

Mouse.class: It contains the attributes of mouse event. This class is registered on both

server and client side in order to send the instance of this class over the network.

Key.class: It contains the attributes of keyboard event. This class is registered on both

server and client side in order to send the instance of this class over the network.

ScreenSender.class: It contains attributes of screenshot captured from the client in the

form of byte array. This class is registered on both server and client side in order to

send the instance of this class over the network. he network. 

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3.4 Potential Areas Of Improvements

3.4.1 Limitations

Though we managed to resolve most of the problems we faced, still there are some

challenges we could not get through. Those challenges led to create some of the

limitations of the application. Some of the limitations of the applications are listed

 below:

  The keyboard event is limited to single key operation. Combo keys such as Alt

+ Tab, Win + R, Ctrl + Alt + Del etc. are not implemented.

  The cursor type of the server side does not change with the change in cursor

type of client side (e.g. On client side the cursor changes to hand form while

 pointing to hyperlinks while in server side the cursor remains as it is i.e.

 pointed form).

  The screenshot image sent from the client takes time to load in server side.

  This application doesn’t work in the Internet. It is limited to LAN.

  This application can only make TCP connections.

  There are no security measures implemented against possible hacking and loss

of data.

  There is no facility for multiple clients to connect on single server

simultaneously.  Client cannot block specific portion of desktop or program for remote access.

3.4.2 Future Enhancements 

We have plans to modify this application for more practical and commercial use.

Hence, we have listed some of the points as future enhancements as below:

  Modifying System services.

  Voice and Video Chat.  Secured Connection

  Password Security.

  Using the application via the Internet.

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3.5 Specific Requirements 

There are some specific requirements to use this application, they are:

3.5.1 Interface Requirement

  Hardware Required:

1.  Any PC

2.  LAN cable for connecting two PC’s. 

  Software Required:

1.  J2SE:-JDK 1.6 or Higher.

2.  Any Operating system with JRE6 or higher install.

 General Constraints:

1.  User must have some knowledge about networking.

2.  LAN connection.

3.  IP address must be known. 

3.5.2 User Interfaces

The screenshot of the project is given below: 

Figure 5: Remote Sharing start-up GUI

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The start-up GUI of this Remote Sharing application is Remote Login in which

Server can enter only Port number to bind and Client can enter the Server’s

address and the same Port number for further connection.

Figure 6: Home window at Server side.

Figure 7: Home window at Client side.

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The Home window has three buttons to perform the required task(Chat, File Transfer

& Remote Control).

Figure 8: Chat window at Server side.

Two connected users or Client and Server can interact with each other through this

chat window. Server or Client can start the conversation by writing into the text field

and then just press send.

The below screenshot is the chat window at the Client side.

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Figure 9: Chat window at Client side.

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Figure 10: File Transfer at Server side.

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Figure 11: File Transfer at Client side.

Server or Client can upload any File from their respective PC’s  and from any

location which can be further transferred or received by Server or Client.

3.6 System Testing

3.6.1 

System Test Criteria

The criteria to check if the system is working properly is:

  By the input of the detail asked, the IP address and the Port no. should be

correct.

  It should run or execute in Windows OS.

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3.6.2 System Test Result

Since this project involves client and server module, we tested this application on

three different computers. Two of them were running on Windows XP, Windows 7 &

Window 8.1 OS.

3.6.3 Functionality TestTest ID Module Features

1. Login After giving IP address and

Port no., Client will be

connected to Server.

2. Send Message On click on Send, the

 particular message will besent to the desired Person (to

Client or Server).

3. Receive Message Message sent by sender will

 be received by the respective

receiver (Client or Server).

4. Send File On click on Send, the

 particular File uploaded

(from any location) from PC

will be sent to the desired

Person (to Client or Server).5. Receive File File sent by sender will be

received by the respective

receiver (Client or Server)

and saved in any location in

receiver’s PC. 

6. View Desktop Server will be able to view

Client’s Desktop 

7. Exit Session Client will be able to controlwhether Server can view

Desktop (Client) or not.

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CONCLUSION

Hence, the networking software, Remote Sharing Application is developed to meet the

minimum objective of this project. By practicing or by creating this project we gained

the general concept of Java programming language.

By the end of the project we are able to present an application that will help the user

to:

  View the remote computer.

  This application also helps to interact with the user of remote computer.

  Even allow the user and user of remote computer to share any documents or

file.

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REFERENCE 

  The Complete Reference JAVA, 7th

 Edition- by Herbert Schildt  http://en.wikipedia.org/wiki/file 

  http://www.stackoverflow.com/questions/11940629/diagram-for-client-server-

communication 

  http://stackoverflow.com/questions/11940629/diagram-for-client-server-

communication 

  http://www.stackoverflow.com/questions/9872157/file-sharing-code-works-on-

localhost-fails-on-network  

  http://www.docs.oracle.com/javase/tutorial/uiswing/events/mouselistener.html 

  http://www.php.scripts.psu.edu/djh300/cmpsc221/notes-event-handling2.php 

  http://www.docs.oracle.com/javase/7/docs/api/java/awt/Button.html 

  http://docs.oracle.com/javase/7/docs/api/java/net/Socket.html