remixing play into a gameplan workshop, trinidad
TRANSCRIPT
![Page 1: Remixing play into a gameplan workshop, Trinidad](https://reader036.vdocuments.us/reader036/viewer/2022062823/586f74551a28ab10258b5b19/html5/thumbnails/1.jpg)
Remixing Play into a GamePlanReuse the mechanics of play for creative and strategic thinking
Needs analysis
Pick common
games
Strategy-mechanics mapping
Design a gameplan
Pitch/implement
your gameplan
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• STEP 1Needs analysis
• STEP 2Pick common games
• STEP 3Strategy-
mechanics mapping
• STEP 4Design a gameplan
• STEP 5Pitch/
implement your
gameplan
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• Goals (objectives, aspirations, winning conditions)
• People (beneficiaries, users, etc.
• Context (domain, industry, etc.)
Needs analysis
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• Pick 1-3 games you know
• Unpick the mechanics/rules
• Game strategies
Pick common games
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• Reuse the mechanics to inform strategy
• Test each strategy-mechanics mapping
• Iterate the process
Strategy-mechanics mapping
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• Describe your gameplan
• Test the gameplan
Design a gameplan
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Pitch/Implement your gameplan
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Our GamePlan for today•On your table – work in your team
•Go through the Remix Plan process• Needs analysis (10 minutes)• Pick and unpick common games (10 minutes)• Strategy-Mechanics mapping (20 minutes)• Design your GamePlan (20 minutes)• Tweet/register your gameplan with the organiser
•After each step- please share your ideas to your table
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• Goals (objectives, aspirations, winning conditions)
• People (beneficiaries, users, etc.
• Context (domain, industry, etc.)
Needs analysis (10 minutes)
![Page 12: Remixing play into a gameplan workshop, Trinidad](https://reader036.vdocuments.us/reader036/viewer/2022062823/586f74551a28ab10258b5b19/html5/thumbnails/12.jpg)
• Pick 1-3 games you know
• Unpick the mechanics/rules
• Game strategies
Pick common games (10 minutes)
![Page 13: Remixing play into a gameplan workshop, Trinidad](https://reader036.vdocuments.us/reader036/viewer/2022062823/586f74551a28ab10258b5b19/html5/thumbnails/13.jpg)
• Reuse the mechanics to inform strategy
• Test each strategy-mechanics mapping
• Iterate the process
Strategy-mechanics mapping (20
minutes)
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• Describe your gameplan
• Test the gameplan
Design a gameplan (20
minutes)
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Register your gameplan