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Melly 2 - Futanari Dreamland Readme Content: 1. Game Modes 2. Controls 3. Troubleshooting 4. Credits 1.-------------Game Modes--------------In the main menu, you will find three options: Story (normal), Story (cheat) and Dream-Mode. You can change between these by pressing up or down. In the normal story-mode you'll be able to experience Melly's adventure as intended. You have 3 "lives" per stage and infinite tries for each stage. "Story (Cheat)" has the same content as the normal story-mode, with two changes: instead of 3 "lives" per stage you get infinite. So no matter how bad you play, you can't lose. The second change is the addition of a level-skip. By pausing the game (default: esc.-button) followed by pressing down, you can skip the current level and go to the next. If you're in the middle of an animation you'll have to see it till the end first. In both story-modes, you'll need 50 kills to clear a normal stage and 20 hits on a boss in a boss-stage. Whether you hit a boss is indicated by a red flash and an animation. Dream-Mode puts you against unlimited numbers of enemies in a random order in a random stage. After killing 50 enemies you'll encounter a random boss; after 20 hits on that boss you'll encounter normal enemies again. This pattern repeats endlessly. Animations in Dream-Mode can be replayed instantly. To leave Dream-Mode, use the aforementioned method for level-skip. 2.-------------Controls----------------Melly 2 uses three keys: a, b and c. a shoots low, b shoots straight and c shoots high. These names don't refer to the actual keys on your keyboard but rather the buttons defined by the Fighter Maker. I highly recommend changing the controls from the default to a pattern more suited for you. This can be done by accessing "Option" in the Fighter Maker-window. Melly 2 was done with a vertical pattern of keys (for example y/a/q or z/a/q) in mind and the difficulty was balanced as such.

3.-------------Troubleshooting----------Q. "The game closes instantly after opening it! Why?" A. There's a problem with your folder-name. Or rather, it's a folder name Fighter Maker can't handle. There are two things to keep in mind when making a folder for Melly 2: First: make the path short. Good: "C:Hentai\Games\Melly2\" Bad: "C:\Documents and Settings\User\Private\Desktop\...\Melly2\" The other thing to keep in mind is that your path shouldn't include a dot. So, for example no "Melly v.2" as the folder name. Q. "English isn't my first language and the text is too fast for me. Can you make it slower?" A. I made the text appear and disappear with an average reader in mind. Unfortunately, Fighter Maker isn't made for story-sequences. Pressing a button in a sequence is "skip all or nothing", so I can't include a variable text-box. Or I would have to make an extra sequence for each and every sentence spoken, each with its own graphics. But there is a solution for your problem! You can freeze the game (and screen) by entering the menu of the Fighter Maker-window, for example by pressing alt. Pressing alt again should continue the game. That way you can read at your own pace. 4.----------------Credits---------------Toffi toffisama.wordpress.com [email protected] Opening theme by Cannibal Currator cannibalcurator.newgrounds.com/audio/