radical architecture exhibition booklet printable

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UNIVERSITY OF STRATHCLYDE DEPARTMENT OF ARCHITECTURE https://strathradicalarchitecture.wordpress.com RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03 GLASGOW 2015 r 1x13=15 UNIVERSITY OF STRATHCLYDE DEPARTMENT OF ARCHITECTURE https://strathradicalarchitecture.wordpress.com RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03 GLASGOW 2015 r 1x13=15

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RADICAL ARCHITECTURE exhibition booklet A5 printable Dr Cristian Suau

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Page 1: RADICAL ARCHITECTURE exhibition booklet printable

UNIVERSITY OF STRATHCLYDE DEPARTMENT OF ARCHITECTURE

https://strathradicalarchitecture.wordpress.com

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

GLASGOW 2015

r1x

13=1

5UNIVERSITY OF STRATHCLYDE

DEPARTMENT OF ARCHITECTURE https://strathradicalarchitecture.wordpress.com

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

GLASGOW 2015

r1x

13=1

5

Page 2: RADICAL ARCHITECTURE exhibition booklet printable

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Page 3: RADICAL ARCHITECTURE exhibition booklet printable

EXHIBIT OPENING HOURS The RADICAL ARCHITECTURE exhibition takes place at the Department of Architecture,University of Strathclyde in Merchant City (Glasgow). It is opened to the public from the 2nd of June 2015 onwards. The opening hours are Monday to Friday from 9am to 5pm.

EXHIBIT LOCATION Department of Architecture University of StrathclydeJames Weir Building (Level 3)75 Montrose Street Glasgow G1 1XJ ScotlandUK

T

T

Buchanan StBus Station

BuchananGalleries

ARCHITECTURE EXHIBIT (level 3)

UNIVERSITY CAMPUS

ROTTENROW GARDENS

Queen St

High St

Train

Bike parking

Taxi

Royal In�rmary

GlasgowCathedral

Richmond St

Rottenrow

Cathedral St

North Portland St

George St

Martha St

Cochrane St

Ingram St

George St

Bath St

Killermont St

Ingram St

Hut

ches

on S

t

Brun

swic

k St

Can

dler

iggs

Gla

ssfo

rd S

t

Mill

er S

tCollege St

Albion St

Mon

tros

e St

John

St

Tayl

or S

t

Col

lins

St

Wea

ver S

t

Nor

th F

rede

rick

St

Nor

th H

anov

er S

t

Sout

h Fr

eder

ick

St

Que

en S

tDuke St

Rottenrow East

Macleod St

Stirlin

g Rd

St. James Rd

Hig

h St

Hig

h St

Shut

tle

St

GeorgeSquare

r

UNIVERSITY OF STRATHCLYDE - DEPARTMENT OF ARCHITECTURE - YEAR 5 DESIGN STUDIO 03 RADICAL ARCHITECTUREhttps://strathradicalarchitecture.wordpress.com

EXHIBIT OPENING HOURS The RADICAL ARCHITECTURE exhibition takes place at the Department of Architecture,University of Strathclyde in Merchant City (Glasgow). It is opened to the public from the 2nd of June 2015 onwards. The opening hours are Monday to Friday from 9am to 5pm.

EXHIBIT LOCATION Department of Architecture University of StrathclydeJames Weir Building (Level 3)75 Montrose Street Glasgow G1 1XJ ScotlandUK

T

T

Buchanan StBus Station

BuchananGalleries

ARCHITECTURE EXHIBIT (level 3)

UNIVERSITY CAMPUS

ROTTENROW GARDENS

Queen St

High St

Train

Bike parking

Taxi

Royal In�rmary

GlasgowCathedral

Richmond St

Rottenrow

Cathedral St

North Portland St

George St

Martha St

Cochrane St

Ingram St

George St

Bath St

Killermont St

Ingram St

Hut

ches

on S

t

Brun

swic

k St

Can

dler

iggs

Gla

ssfo

rd S

t

Mill

er S

t

College St

Albion St

Mon

tros

e St

John

St

Tayl

or S

t

Col

lins

St

Wea

ver S

t

Nor

th F

rede

rick

St

Nor

th H

anov

er S

t

Sout

h Fr

eder

ick

St

Que

en S

t

Duke St

Rottenrow East

Macleod St

Stirlin

g Rd

St. James Rd

Hig

h St

Hig

h St

Shut

tle

St

GeorgeSquare

r

UNIVERSITY OF STRATHCLYDE - DEPARTMENT OF ARCHITECTURE - YEAR 5 DESIGN STUDIO 03 RADICAL ARCHITECTUREhttps://strathradicalarchitecture.wordpress.com

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Page 4: RADICAL ARCHITECTURE exhibition booklet printable

1324 APRIL 2015 @ 14.00

UNIVERSITY OF STRATHCLYDE - DEPARTMENT OF ARCHITECTURE - YEAR 5 DESIGN STUDIO 03 RADICAL ARCHITECTUREhttps://strathradicalarchitecture.wordpress.com

UNIT LEADER Dr Cristian Suau - [email protected] of MOBILELAND & Glasgow Project Office

EXTERNAL TUTORS & LECTURERSDr Carmelo Zappula, External Reference & IAAC - BarcelonaMaite Bravo, Barcelona City Council (urban unit) & IAAC - BarcelonaDavid Barcelo, Glasgow City Council (GCC) - GlasgowLee Ivett, Baxendale Design - GlasgowNicolas Markeurkiaga, SAGA Architects - Barcelona

COLLABORATORSInstitute of Advanced Architecture of Barcelona IAAC (Catalonia)University of Ljubljana, Faculty of Architecture (Slovenia)External Reference (Catalonia)ECOFABRICA (UK)Glasgow City Council (UK)Barcelona City Council (Catalonia)

SPONSORSHIP & INSTITUTIONAL SUPPORT Glasgow City Council Stalled Spaces GlasgowMOBILELAND GlasgowVIP & MUSE StrathclydeGlasgow Project Office (GPO)Barras Art & Design (BAaD)

1324 APRIL 2015 @ 14.00

UNIVERSITY OF STRATHCLYDE - DEPARTMENT OF ARCHITECTURE - YEAR 5 DESIGN STUDIO 03 RADICAL ARCHITECTUREhttps://strathradicalarchitecture.wordpress.com

UNIT LEADER Dr Cristian Suau - [email protected] of MOBILELAND & Glasgow Project Office

EXTERNAL TUTORS & LECTURERSDr Carmelo Zappula, External Reference & IAAC - BarcelonaMaite Bravo, Barcelona City Council (urban unit) & IAAC - BarcelonaDavid Barcelo, Glasgow City Council (GCC) - GlasgowLee Ivett, Baxendale Design - GlasgowNicolas Markeurkiaga, SAGA Architects - Barcelona

COLLABORATORSInstitute of Advanced Architecture of Barcelona IAAC (Catalonia)University of Ljubljana, Faculty of Architecture (Slovenia)External Reference (Catalonia)ECOFABRICA (UK)Glasgow City Council (UK)Barcelona City Council (Catalonia)

SPONSORSHIP & INSTITUTIONAL SUPPORT Glasgow City Council Stalled Spaces GlasgowMOBILELAND GlasgowVIP & MUSE StrathclydeGlasgow Project Office (GPO)Barras Art & Design (BAaD)

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Page 5: RADICAL ARCHITECTURE exhibition booklet printable

UNIVERSITY OF STRATHCLYDE - DEPARTMENT OF ARCHITECTURE - YEAR 5 DESIGN STUDIO 03 RADICAL ARCHITECTUREhttps://strathradicalarchitecture.wordpress.com Radical Architecture is a systemic design unit ruled by experimentalism, ludic interventions and ideological pluralism. It explores the spatial potentiality and activation of endangered, vacant, alternative or visionary environments; alternative technologies; and transgressive game plans for the development of adaptable living systems in cities, slums, rural settlements or hinterlands. This unit reflects, conceptualises and designs on radical scenarios for living in Glasgow, overseas and the galaxy.

Systemic thinking, adaptability and playability are key components to stimulate non-prescriptive design schemes; practice-led research; and high-risk and high-gain technical solutions: remaking; temporary architecture; science fiction; climatic design; compactness; lightness; ecological urbanism; urban renewal; borders; and urban farming. Radical Architecture breaks the set by identifying the following conditions:1. Extreme (severe environments)2. Essential (elementary spaces)3. Fantastic (utopian or fictional game plans)4. Transgressive (borderlands; limits and edges)5. Transformative (building systems in motion)6. Informal (subaltern architecture)

During the research phase (term 1) students reflected on embryonic design criteria via creating manifestoes; fieldworks; 1:1 live projects; mock-ups; and model making. During the current design phase (term 2), students develop an in-depth, independent and coherent oeuvre through various concepts, experiments and visual media including 1:1 manufacturing workshop; lab tests; and live interventions. The methodology is 100% research-by-design, focused on trans-disciplinary and multi-scalar knowledge through dialogues, interfaces and interconnectivity between art, humanities and science by offering a holistic worldview where ‘everything is connected to everything else’. My studio is a learning-by-playing network model supported by international external tutors, lectures, blog dissemination with the support of two main Knowledge Exchange and pedagogic initiatives:- MOBILELAND©: http://mobilelandglasgow.wordpress.com/ - GLASGOW PROJECT OFFICE (GPO): http://www.strath.ac.uk/architecture/knowledgeexchange/theglasgowprojectoffice/

Enjoy this great exhibit! Dr. Cristian Suau Design Unit leader

UNIVERSITY OF STRATHCLYDE - DEPARTMENT OF ARCHITECTURE - YEAR 5 DESIGN STUDIO 03 RADICAL ARCHITECTUREhttps://strathradicalarchitecture.wordpress.com Radical Architecture is a systemic design unit ruled by experimentalism, ludic interventions and ideological pluralism. It explores the spatial potentiality and activation of endangered, vacant, alternative or visionary environments; alternative technologies; and transgressive game plans for the development of adaptable living systems in cities, slums, rural settlements or hinterlands. This unit reflects, conceptualises and designs on radical scenarios for living in Glasgow, overseas and the galaxy.

Systemic thinking, adaptability and playability are key components to stimulate non-prescriptive design schemes; practice-led research; and high-risk and high-gain technical solutions: remaking; temporary architecture; science fiction; climatic design; compactness; lightness; ecological urbanism; urban renewal; borders; and urban farming. Radical Architecture breaks the set by identifying the following conditions:1. Extreme (severe environments)2. Essential (elementary spaces)3. Fantastic (utopian or fictional game plans)4. Transgressive (borderlands; limits and edges)5. Transformative (building systems in motion)6. Informal (subaltern architecture)

During the research phase (term 1) students reflected on embryonic design criteria via creating manifestoes; fieldworks; 1:1 live projects; mock-ups; and model making. During the current design phase (term 2), students develop an in-depth, independent and coherent oeuvre through various concepts, experiments and visual media including 1:1 manufacturing workshop; lab tests; and live interventions. The methodology is 100% research-by-design, focused on trans-disciplinary and multi-scalar knowledge through dialogues, interfaces and interconnectivity between art, humanities and science by offering a holistic worldview where ‘everything is connected to everything else’. My studio is a learning-by-playing network model supported by international external tutors, lectures, blog dissemination with the support of two main Knowledge Exchange and pedagogic initiatives:- MOBILELAND©: http://mobilelandglasgow.wordpress.com/ - GLASGOW PROJECT OFFICE (GPO): http://www.strath.ac.uk/architecture/knowledgeexchange/theglasgowprojectoffice/

Enjoy this great exhibit! Dr. Cristian Suau Design Unit leader

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Laura MacLeanMichal SupronEdita MencinskaiteKirsty Je�reyThibaud StelmaszykGordon GibsonSpyridon Pagkalis

Lynne MyersMark DuncansonQiuying HuangSamuel Leenhouts & Blair ScottEoin KavanaghLaura Petruskeviciute & Paulina Naruseviciute Games & Experiments

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Laura MacLeanMichal SupronEdita MencinskaiteKirsty Je�reyThibaud StelmaszykGordon GibsonSpyridon Pagkalis

Lynne MyersMark DuncansonQiuying HuangSamuel Leenhouts & Blair ScottEoin KavanaghLaura Petruskeviciute & Paulina Naruseviciute Games & Experiments

UNIVERSITY OF STRATHCLYDE - DEPARTMENT OF ARCHITECTURE - YEAR 5 DESIGN STUDIO 03 RADICAL ARCHITECTUREhttps://strathradicalarchitecture.wordpress.com

EXHIBIT LAYOUT

1 3 4 5 6 72

12 11 10 9 813

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Laura MacLeanMichal SupronEdita MencinskaiteKirsty Je�reyThibaud StelmaszykGordon GibsonSpyridon Pagkalis

Lynne MyersMark DuncansonQiuying HuangSamuel Leenhouts & Blair ScottEoin KavanaghLaura Petruskeviciute & Paulina Naruseviciute Games & Experiments

1 3 4 5 6 72

12 11 10 9 813

1

3

4

5

6

7

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12

11

10

9

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Laura MacLeanMichal SupronEdita MencinskaiteKirsty Je�reyThibaud StelmaszykGordon GibsonSpyridon Pagkalis

Lynne MyersMark DuncansonQiuying HuangSamuel Leenhouts & Blair ScottEoin KavanaghLaura Petruskeviciute & Paulina Naruseviciute Games & Experiments

UNIVERSITY OF STRATHCLYDE - DEPARTMENT OF ARCHITECTURE - YEAR 5 DESIGN STUDIO 03 RADICAL ARCHITECTUREhttps://strathradicalarchitecture.wordpress.com

EXHIBIT LAYOUT

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Page 7: RADICAL ARCHITECTURE exhibition booklet printable

ACROSS PLINTH + HANGERS7 projects ONLY + narrow plinth w/ hangers: L+P, S+B, Mark, Edita, Jade, Gordon & Michael

U-SHAPE METAL CHANNEL + TIMBER STUDOBLIGAROTYALL 13 projects

LONGITUDINAL PLINTHOBLIGATORYALL 13 projects

WEED FABRIC ROLLOBLIGATORYALL 13 projects

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FINAL EXHIBITION - KEY MODULES

SUAU

UNIVERSITY OF STRATHCLYDE - DEPARTMENT OF ARCHITECTURE - YEAR 5 DESIGN STUDIO 03 RADICAL ARCHITECTUREhttps://strathradicalarchitecture.wordpress.com

EXHIBIT ACROSS SECTION & MODULAR DETAIL

ACROSS SECTION

MODULAR DETAIL

ACROSS PLINTH + HANGERS7 projects ONLY + narrow plinth w/ hangers: L+P, S+B, Mark, Edita, Jade, Gordon & Michael

U-SHAPE METAL CHANNEL + TIMBER STUDOBLIGAROTYALL 13 projects

LONGITUDINAL PLINTHOBLIGATORYALL 13 projects

WEED FABRIC ROLLOBLIGATORYALL 13 projects

1

2

3

4

1

2

3

4

FINAL EXHIBITION - KEY MODULES

SUAU

UNIVERSITY OF STRATHCLYDE - DEPARTMENT OF ARCHITECTURE - YEAR 5 DESIGN STUDIO 03 RADICAL ARCHITECTUREhttps://strathradicalarchitecture.wordpress.com

EXHIBIT ACROSS SECTION & MODULAR DETAIL

ACROSS SECTION

MODULAR DETAIL

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1x13=15projects

1x13=15projects

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Page 10: RADICAL ARCHITECTURE exhibition booklet printable

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

LAURA MACLEAN

CHISITU VILLAGEMALAWI

1 In Malawi, up to 91% of rural people do not have access to clean, reliable and affordable energy. This is a fundamental prerequisite to sustainable health development and poverty reduction. By manufacturing wind turbines locally, with the assistance of local people, we can start to build an in-country value chain that creates local jobs, which helps to develop struggling economies. The electricity provided can be used for many things, from domestic lights to powering small businesses.

This project aims to look at the design and installation of small-scale wind turbines in rural Malawian villages, incorporating the design of a new Turbine Fabrication Factory and community building. Through leading workshops here in Scotland, this thesis aims to develop new educational techniques to bring to Malawi to help the running of the turbine construction. This thesis intends to look at a how the factory and electricity would affect the development of one of the poorest countries in the World.

DESIGN METHODS_Digital fabrication & model making_ Mixed media_2D/3D illustrations_Mapping_Site visits and analysis by leading workshops; applying for funding_1:1 low-tech wind turbine

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/laura/

THE WIND OF CHANGE EMPOWERMENT SOCIAL CHANGE THROUGH BUILDING, TECHNOLOGY AND DESIGN

project

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

LAURA MACLEAN

CHISITU VILLAGEMALAWI

1 In Malawi, up to 91% of rural people do not have access to clean, reliable and affordable energy. This is a fundamental prerequisite to sustainable health development and poverty reduction. By manufacturing wind turbines locally, with the assistance of local people, we can start to build an in-country value chain that creates local jobs, which helps to develop struggling economies. The electricity provided can be used for many things, from domestic lights to powering small businesses.

This project aims to look at the design and installation of small-scale wind turbines in rural Malawian villages, incorporating the design of a new Turbine Fabrication Factory and community building. Through leading workshops here in Scotland, this thesis aims to develop new educational techniques to bring to Malawi to help the running of the turbine construction. This thesis intends to look at a how the factory and electricity would affect the development of one of the poorest countries in the World.

DESIGN METHODS_Digital fabrication & model making_ Mixed media_2D/3D illustrations_Mapping_Site visits and analysis by leading workshops; applying for funding_1:1 low-tech wind turbine

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/laura/

THE WIND OF CHANGE EMPOWERMENT SOCIAL CHANGE THROUGH BUILDING, TECHNOLOGY AND DESIGN

project

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Page 11: RADICAL ARCHITECTURE exhibition booklet printable

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Page 12: RADICAL ARCHITECTURE exhibition booklet printable

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

MICHAL SUPRON

NORTHWEST & ILLINOISUSA

2 Homelessness is a pressing issue in the US. It is a very complex problem, influenced by many factors including: social, economical as well as psychological ones. While the current housing developments for the homeless are designed and executed as normal housing projects, this approach does not even begin to address the issues that these people are struggling with.

This project focuses on the re-integrating homeless people within the society, before they move into permanent housing. The project aim is to provide shelter; teach employable skills; and reconnect uninterrupted community support while bridging the gap between homeless and homeowner.

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Programmatic games_Mapping_Socio-urban analysis and statistics research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/michal/

INCOHERENCESTUDY OF HOMELESSNESS IN THE US

project

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

MICHAL SUPRON

NORTHWEST & ILLINOISUSA

2 Homelessness is a pressing issue in the US. It is a very complex problem, influenced by many factors including: social, economical as well as psychological ones. While the current housing developments for the homeless are designed and executed as normal housing projects, this approach does not even begin to address the issues that these people are struggling with.

This project focuses on the re-integrating homeless people within the society, before they move into permanent housing. The project aim is to provide shelter; teach employable skills; and reconnect uninterrupted community support while bridging the gap between homeless and homeowner.

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Programmatic games_Mapping_Socio-urban analysis and statistics research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/michal/

INCOHERENCESTUDY OF HOMELESSNESS IN THE US

project

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Page 13: RADICAL ARCHITECTURE exhibition booklet printable

group:radical architecture

design:michal supron

year Vexperimental media

Build �exible structures, which suit numerous functions - depending on the sites and community needs. Give individuals simple tools to create the solutions to their own problems and help the

community �nd a human response to a complex issue.

human.�exible.simple.

group:radical architecture

design:michal supron

year Vexperimental media

Build �exible structures, which suit numerous functions - depending on the sites and community needs. Give individuals simple tools to create the solutions to their own problems and help the

community �nd a human response to a complex issue.

human.�exible.simple.

explore.play.create.

group:radical architecture

design:michal supron

year Vexperimental media

Explore the challenges and the potential of the design system and the site. Play with the form within the existing space. Create an aesthetic response to the urban landscape with the imaginative use of

design modules.

explore.play.create.

group:radical architecture

design:michal supron

year Vexperimental media

Explore the challenges and the potential of the design system and the site. Play with the form within the existing space. Create an aesthetic response to the urban landscape with the imaginative use of

design modules.

reclaim.change.reactivate.

group:radical architecture

design:michal supron

year Vexperimental media

Reclaim the neglected physical space within the community in a way that will signi�cantly raise awareness and change the way homeless people are perceived. Providing temporary shelter and work

for the homeless while implementing cooperative steps for the homeless and the community to reactivate the area.

reclaim.change.reactivate.

group:radical architecture

design:michal supron

year Vexperimental media

Reclaim the neglected physical space within the community in a way that will signi�cantly raise awareness and change the way homeless people are perceived. Providing temporary shelter and work

for the homeless while implementing cooperative steps for the homeless and the community to reactivate the area.

group:radical architecture

design:michal supron

year Vexperimental media

Build �exible structures, which suit numerous functions - depending on the sites and community needs. Give individuals simple tools to create the solutions to their own problems and help the

community �nd a human response to a complex issue.

human.�exible.simple.

group:radical architecture

design:michal supron

year Vexperimental media

Build �exible structures, which suit numerous functions - depending on the sites and community needs. Give individuals simple tools to create the solutions to their own problems and help the

community �nd a human response to a complex issue.

human.�exible.simple.

explore.play.create.

group:radical architecture

design:michal supron

year Vexperimental media

Explore the challenges and the potential of the design system and the site. Play with the form within the existing space. Create an aesthetic response to the urban landscape with the imaginative use of

design modules.

explore.play.create.

group:radical architecture

design:michal supron

year Vexperimental media

Explore the challenges and the potential of the design system and the site. Play with the form within the existing space. Create an aesthetic response to the urban landscape with the imaginative use of

design modules.

reclaim.change.reactivate.

group:radical architecture

design:michal supron

year Vexperimental media

Reclaim the neglected physical space within the community in a way that will signi�cantly raise awareness and change the way homeless people are perceived. Providing temporary shelter and work

for the homeless while implementing cooperative steps for the homeless and the community to reactivate the area.

reclaim.change.reactivate.

group:radical architecture

design:michal supron

year Vexperimental media

Reclaim the neglected physical space within the community in a way that will signi�cantly raise awareness and change the way homeless people are perceived. Providing temporary shelter and work

for the homeless while implementing cooperative steps for the homeless and the community to reactivate the area.

cut

Page 14: RADICAL ARCHITECTURE exhibition booklet printable

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

EDITA MENCINSKAITE

CARACASVENEZUELA

3 It is estimated that there are around 10,000 children in the streets in Caracas. This project is looking at integrating them in society and family environment by providing a home for some of the children within a modernist high rise estate. This environment of mixed type of people and activities would encourage communication and fostering attachments with others thus encouraging the development of children’s self-worth and confidence.

The goal is to adapt and change an existing high-rise developmentto accommodate various different purpose facilities that would foster community engagement and interaction between the children of the streets and people living in the neighborhood. At the same the idea is to provide facilities that would help improve people’s skills and help them develop new ones.

DESIGN METHODS_Digital fabrication & model making_2D/3D design_Mixed media & sketches_Programmatic retrofitting_Mapping_Socio-urban analysis and statistics research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/edita/

FIGHT FOR SURVIVALTHE STREET CHILDREN OF CARACAS

project

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

EDITA MENCINSKAITE

CARACASVENEZUELA

3 It is estimated that there are around 10,000 children in the streets in Caracas. This project is looking at integrating them in society and family environment by providing a home for some of the children within a modernist high rise estate. This environment of mixed type of people and activities would encourage communication and fostering attachments with others thus encouraging the development of children’s self-worth and confidence.

The goal is to adapt and change an existing high-rise developmentto accommodate various different purpose facilities that would foster community engagement and interaction between the children of the streets and people living in the neighborhood. At the same the idea is to provide facilities that would help improve people’s skills and help them develop new ones.

DESIGN METHODS_Digital fabrication & model making_2D/3D design_Mixed media & sketches_Programmatic retrofitting_Mapping_Socio-urban analysis and statistics research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/edita/

FIGHT FOR SURVIVALTHE STREET CHILDREN OF CARACAS

project

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Page 15: RADICAL ARCHITECTURE exhibition booklet printable

FIGHT FOR SURVIVAL: The Street Children of Caracas

Edita Mencinskaite

Fifth Floor plan

Fourth Floor plan

North Elevation

A plan of Caracas with 23 de Enero highlighted in red.

Fight for survival: the street children of Caracas

ABOUT

Student: Edita MencinskaiteStudent no.:201471179Studio: Radical ArchitectureSupervisor: Dr. Cristian Suau

The goal is to adapt and change an existing high-rise development to accommodate various different purpose facilities that would foster community engagement and interaction between the children of the streets and people living in the neighborhood. At the same the idea is to provide facilities that would help improve people’s skills and help them develop new ones.

It is estimated that there are around 10,000 children in the streets in Caracas. This project is looking at integrating them in society and family environment by providing a home for some of the children within a modernist high rise estate. This environment of mixed type of people and activities would encourage communication and fostering attach-ments with others thus encouraging the development of children’s self-worth and confi dence.

FIGHT FOR SURVIVAL: The Street Children of Caracas

Edita Mencinskaite

Fifth Floor plan

Fourth Floor plan

North Elevation

A plan of Caracas with 23 de Enero highlighted in red.

Fight for survival: the street children of Caracas

ABOUT

Student: Edita MencinskaiteStudent no.:201471179Studio: Radical ArchitectureSupervisor: Dr. Cristian Suau

The goal is to adapt and change an existing high-rise development to accommodate various different purpose facilities that would foster community engagement and interaction between the children of the streets and people living in the neighborhood. At the same the idea is to provide facilities that would help improve people’s skills and help them develop new ones.

It is estimated that there are around 10,000 children in the streets in Caracas. This project is looking at integrating them in society and family environment by providing a home for some of the children within a modernist high rise estate. This environment of mixed type of people and activities would encourage communication and fostering attach-ments with others thus encouraging the development of children’s self-worth and confi dence.

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Page 16: RADICAL ARCHITECTURE exhibition booklet printable

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

KIRSTY JEFFREY

DUBAIUEA

4 It could be argued that Dubai’s transformation is unprecedented in the history of urban development. Its mega-projects have become a source of debate, argument and most importantly, an influence throughout the Gulf region and the world. However there is a much darker side to the desert metropolis: As Dubai undergoes one of the largest construction booms in the world, at least half a million immigrant construction workers are residing in labour camps in inhumane conditions. Behind Dubai’s glitter and luxury, the experiences of these migrant workers present a much less attractive picture of abuse of human rights, wage exploitation and working conditions that are hazardous to the point of being deadly. Hundreds of thousands of South-East Asian labourers are trapped in a cycle of poverty and debt, which amounts to little more than indentured servitude.The area of Al-Quoz is dense with labour camps and is home to hundreds of thousands of labourers. They have no space for recreational or cultural activities, no shelter from the heat and no indoor areas for congregation. By implementing a design strategy which can be applied to areas for potential development, social improvements can be made in the step to a better life for these hardworking manpower.

DESIGN METHODS_Mapping & model making_Mixed media & sketches_Socio-urban analysis and site visits

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/kirsty/

THE DARK SIDE OF DUBAIGIVING HOPE AND LIGHT TO THE LABOURERS BY IMPROVING THEIR LIVING AND SOCIAL CONDITIONS IN THE AREA OF AL-QUOZ

project

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

KIRSTY JEFFREY

DUBAIUEA

4 It could be argued that Dubai’s transformation is unprecedented in the history of urban development. Its mega-projects have become a source of debate, argument and most importantly, an influence throughout the Gulf region and the world. However there is a much darker side to the desert metropolis: As Dubai undergoes one of the largest construction booms in the world, at least half a million immigrant construction workers are residing in labour camps in inhumane conditions. Behind Dubai’s glitter and luxury, the experiences of these migrant workers present a much less attractive picture of abuse of human rights, wage exploitation and working conditions that are hazardous to the point of being deadly. Hundreds of thousands of South-East Asian labourers are trapped in a cycle of poverty and debt, which amounts to little more than indentured servitude.The area of Al-Quoz is dense with labour camps and is home to hundreds of thousands of labourers. They have no space for recreational or cultural activities, no shelter from the heat and no indoor areas for congregation. By implementing a design strategy which can be applied to areas for potential development, social improvements can be made in the step to a better life for these hardworking manpower.

DESIGN METHODS_Mapping & model making_Mixed media & sketches_Socio-urban analysis and site visits

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/kirsty/

THE DARK SIDE OF DUBAIGIVING HOPE AND LIGHT TO THE LABOURERS BY IMPROVING THEIR LIVING AND SOCIAL CONDITIONS IN THE AREA OF AL-QUOZ

project

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RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

THIBAUD STELMASZYK

CALAISFRANCE

5 This project is an attempt to offer a radical solution to Calais’ refugee crisis.The creation of a massive refugee camp at the border between France and the UK seems an absurd idea considering the wealth and power of both nations.

The aim here si not to create another ghetto that will progressively fall into ruins and despair but to challenge the perception and stigma we Europeans have of ‘illegal’ immigration whilst protecting and empowering Calais’ refugee moral, physical and economically. At the same time, refugees whom desire to cross the Channel should be able to do so after having truly understood what await them the other shoreline.

DESIGN METHODS_Mapping & model making_Mixed media_2D/3D design_Sketches_Socio-urban analysis and statistics research_Site visits

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/thibaud/

A FEW MORE MILESproject

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

THIBAUD STELMASZYK

CALAISFRANCE

5 This project is an attempt to offer a radical solution to Calais’ refugee crisis.The creation of a massive refugee camp at the border between France and the UK seems an absurd idea considering the wealth and power of both nations.

The aim here si not to create another ghetto that will progressively fall into ruins and despair but to challenge the perception and stigma we Europeans have of ‘illegal’ immigration whilst protecting and empowering Calais’ refugee moral, physical and economically. At the same time, refugees whom desire to cross the Channel should be able to do so after having truly understood what await them the other shoreline.

DESIGN METHODS_Mapping & model making_Mixed media_2D/3D design_Sketches_Socio-urban analysis and statistics research_Site visits

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/thibaud/

A FEW MORE MILESproject

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RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

GORDON GIBSON

NOVA SCOTIACANADA

6 Nova Scotia has long been known for its rich coalfields and high rate of coal production. Communities formed around collieries where they developed a strong bond to the industry and made Nova Scotia prosper throughout the20th Century, in particular, the Sydney coal fields formed a series of coal mining towns throughout the region. Coal production has now ceased across the province with communities suffering as a result. Environmental damage is extensive which has not been formally addressed.What is the future of this post-industrial landscape of the Nova Scotia? This thesis project aims to reuse the former coal mining site of Point Aconi to provide a model framework for environmental and economic recovery. The first act of reclamation will involve Phytoremediation. The process aims to transform DROSSCAPE to ECOSCAPE. This is a process in which the pollutants can be removed from the ground, allowing for trees and plants to be reinstated in the landscape. This scheme offers a route through site to activate certain ‘nodes’ for tourism, leisure and research. Access to the mines will be reopened through vertical lift shafts. This aims to gift the public an experience of becoming a miner, if only for a short time.

DESIGN METHODS_Mapping & model making_Mixed media & sketches_2D/3D design_Landscape analysis and research and site visit

LINKhttps://strathradicalarchitecture.wordpress.com/2015/03/17/gordon//

DROSSCAPERE-IMAGINING THE POST INDUSTRIAL LANDSCAPE

project

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

GORDON GIBSON

NOVA SCOTIACANADA

6 Nova Scotia has long been known for its rich coalfields and high rate of coal production. Communities formed around collieries where they developed a strong bond to the industry and made Nova Scotia prosper throughout the20th Century, in particular, the Sydney coal fields formed a series of coal mining towns throughout the region. Coal production has now ceased across the province with communities suffering as a result. Environmental damage is extensive which has not been formally addressed.What is the future of this post-industrial landscape of the Nova Scotia? This thesis project aims to reuse the former coal mining site of Point Aconi to provide a model framework for environmental and economic recovery. The first act of reclamation will involve Phytoremediation. The process aims to transform DROSSCAPE to ECOSCAPE. This is a process in which the pollutants can be removed from the ground, allowing for trees and plants to be reinstated in the landscape. This scheme offers a route through site to activate certain ‘nodes’ for tourism, leisure and research. Access to the mines will be reopened through vertical lift shafts. This aims to gift the public an experience of becoming a miner, if only for a short time.

DESIGN METHODS_Mapping & model making_Mixed media & sketches_2D/3D design_Landscape analysis and research and site visit

LINKhttps://strathradicalarchitecture.wordpress.com/2015/03/17/gordon//

DROSSCAPERE-IMAGINING THE POST INDUSTRIAL LANDSCAPE

project

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RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

SPYRIDON PAGKALIS

SPACESHIPUNIVERSE

7 We are programmed to question the obvious and look beyond the horizon. We find solutions, overcome difficulties and progress into the future. Boundaries do not exist. There is not line in the horizon for us. There is not final frontier. We will go further, we will adapt, evolve, explore, discover and invent. With science in one hand and will in the other we expand.

We are the invaders. We are the virus.

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Programmatic and structural games_Mapping routes_Sci-Fi analysis and research_Animation

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/spyros/

3001A SPACE INVASION

project

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

SPYRIDON PAGKALIS

SPACESHIPUNIVERSE

7 We are programmed to question the obvious and look beyond the horizon. We find solutions, overcome difficulties and progress into the future. Boundaries do not exist. There is not line in the horizon for us. There is not final frontier. We will go further, we will adapt, evolve, explore, discover and invent. With science in one hand and will in the other we expand.

We are the invaders. We are the virus.

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Programmatic and structural games_Mapping routes_Sci-Fi analysis and research_Animation

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/spyros/

3001A SPACE INVASION

project

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RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

LYNNE MYERS

URBAN PARKS GLASGOW SCOTLAND

8 When was the last time you spent so much as an hour by yourself, with no distraction from the outside world?

The modern world seeks to connect everyone, from your computer at home to the mobile device in your pocket. But how healthy is it to have the whole world at your fingertips 24/7? And how can we escape this and find solitude in a bustling city?

The Butterfly Project aims to provide an antidote to our modern culture of connectivity. This project seeks to reconcile man with himself by designing spaces which invoke a moment of solitude within the city.

DESIGN METHODS_Model making_Mixed media & sketches_Poetic & evocative imagery _Mapping_Sensorial and phenomenological analysis and research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/lynne/

THE BUTTERFLY PROJECT THE HERMIT IN THE CITY

project

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

LYNNE MYERS

URBAN PARKS GLASGOW SCOTLAND

8 When was the last time you spent so much as an hour by yourself, with no distraction from the outside world?

The modern world seeks to connect everyone, from your computer at home to the mobile device in your pocket. But how healthy is it to have the whole world at your fingertips 24/7? And how can we escape this and find solitude in a bustling city?

The Butterfly Project aims to provide an antidote to our modern culture of connectivity. This project seeks to reconcile man with himself by designing spaces which invoke a moment of solitude within the city.

DESIGN METHODS_Model making_Mixed media & sketches_Poetic & evocative imagery _Mapping_Sensorial and phenomenological analysis and research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/lynne/

THE BUTTERFLY PROJECT THE HERMIT IN THE CITY

project

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RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

MARK DUNCANSON

GLASGOW CENTREGLASGOWSCOTLAND

9 The Alleyway is one of the oldest spaces created within the urban grain of acity. In Glasgow, majority are dedicated to waste collection and servicesand are synonymous with criminal activity and unkept conditions.

My interest is, through application of systemic thinking and analysis of dataand research, to create a framework that provides a community-driven solution to transform the lanes within Glasgow into public spaces that people can enjoy and no longer fear to use day or night.

The approach will improve the quality of life within the city whilst provideunique spaces that form better cohesion and relates to the human scale

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Detailing_Programmatic games_Urban mapping_Socio-urban analysis and statistics research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/mark/

RESERVING OF SERVANT ALLEYWAYSproject

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

MARK DUNCANSON

GLASGOW CENTREGLASGOWSCOTLAND

9 The Alleyway is one of the oldest spaces created within the urban grain of acity. In Glasgow, majority are dedicated to waste collection and servicesand are synonymous with criminal activity and unkept conditions.

My interest is, through application of systemic thinking and analysis of dataand research, to create a framework that provides a community-driven solution to transform the lanes within Glasgow into public spaces that people can enjoy and no longer fear to use day or night.

The approach will improve the quality of life within the city whilst provideunique spaces that form better cohesion and relates to the human scale

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Detailing_Programmatic games_Urban mapping_Socio-urban analysis and statistics research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/mark/

RESERVING OF SERVANT ALLEYWAYSproject

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Food & Drink Intervention

SharedRefuse Space

Food & DrinkIntervention

Intervention Refuse Space

SAUCHIEHALL LANE PROPOSED

Partial Elevation

Model Scale 1:100

Opportunity 1 Opportunity 2

Opportunity 3

Opportunity 4

SAUCHIEHALL LANE EXISTING

Partial Elevation

Model Scale 1:100

SharedRefuse Space

Retail Intervention

Night Kiosk

Analysis of existingconditions of the immediate and local vicinity provide issues that will be tackled through an intensive framework.

Unique External Paving

Understanding of the contextof the site revealed theappropriates action to be taken where a mixed use of Retail and Food & Drink witha night kiosk to act as anoverseer of the alleyway.

REDEVELOPMENT OF THE PHYSICAL LANDSCAPE WITHIN THE SPACE

OR

GA

NIS

ATIO

N O

F TI

ME

MA

NA

GE

ME

NT

WIT

HIN

TH

E S

PAC

E

Food & Drink Intervention

SharedRefuse Space

Food & DrinkIntervention

Intervention Refuse Space

SAUCHIEHALL LANE PROPOSED

Partial Elevation

Model Scale 1:100

Opportunity 1 Opportunity 2

Opportunity 3

Opportunity 4

SAUCHIEHALL LANE EXISTING

Partial Elevation

Model Scale 1:100

SharedRefuse Space

Retail Intervention

Night Kiosk

Analysis of existingconditions of the immediate and local vicinity provide issues that will be tackled through an intensive framework.

Unique External Paving

Understanding of the contextof the site revealed theappropriates action to be taken where a mixed use of Retail and Food & Drink witha night kiosk to act as anoverseer of the alleyway.

REDEVELOPMENT OF THE PHYSICAL LANDSCAPE WITHIN THE SPACE

OR

GA

NIS

ATIO

N O

F TI

ME

MA

NA

GEM

ENT

WIT

HIN

TH

E SP

AC

E

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RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

QIUYING HUANG

EAST ENDGLASGOWSCOTLAND

10 The Scottish Homeless Statistics indicates that Glasgow has the greatest number of homeless applications in Scotland (although falling). Many of the homeless people approach housing services with complex needs. Frequent moving between emergency shelter and temporary shelter intensify their isolated and transient feelings. Moreover, continual relocating will make the poverty problems getting worse. Creating a sense of stability and appropriation against transition will be an adequate solution for the homeless. The concept of the project is building a place with more stable neighbourhoods, better access to public service, self-dependent working opportunities, and settled accommodation called home.

DESIGN METHODS_Model making_2D/3D digital design_Detailing flexible housing types_Programmatic games_Urban mapping_Socio-urban analysis and housing research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/qiuying/

HOME FOR THE HOMELESSproject

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

QIUYING HUANG

EAST ENDGLASGOWSCOTLAND

10 The Scottish Homeless Statistics indicates that Glasgow has the greatest number of homeless applications in Scotland (although falling). Many of the homeless people approach housing services with complex needs. Frequent moving between emergency shelter and temporary shelter intensify their isolated and transient feelings. Moreover, continual relocating will make the poverty problems getting worse. Creating a sense of stability and appropriation against transition will be an adequate solution for the homeless. The concept of the project is building a place with more stable neighbourhoods, better access to public service, self-dependent working opportunities, and settled accommodation called home.

DESIGN METHODS_Model making_2D/3D digital design_Detailing flexible housing types_Programmatic games_Urban mapping_Socio-urban analysis and housing research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/qiuying/

HOME FOR THE HOMELESSproject

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RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

SAMUEL LEENHOUTSBLAIR SCOTT

PUBLIC SPACESGLASGOWSCOTLAND

11 This project is about the creation of communities centred around food set out in three stages, the first of which focuses on interaction, where the tools are provided to enable the tacit sharing of knowledge with regard to food. The second stage will focus on providing the tools for craft, maintaining the idea of tacit knowledge sharing.

These stages come together to act as catalysts for the third stage which will allow people to use the knowledge that they have gained in the fist two stages to create allotments and food centres located on vacant land throughout the city

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Detailing modular types_Programmatic games_Urban mapping_Socio-urban analysis and statistics research_Landscape analysis_Animation

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/samblair/

MADE IN GLASGOWTHE CITY IS OUR CLASSROOM

project

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

SAMUEL LEENHOUTSBLAIR SCOTT

PUBLIC SPACESGLASGOWSCOTLAND

11 This project is about the creation of communities centred around food set out in three stages, the first of which focuses on interaction, where the tools are provided to enable the tacit sharing of knowledge with regard to food. The second stage will focus on providing the tools for craft, maintaining the idea of tacit knowledge sharing.

These stages come together to act as catalysts for the third stage which will allow people to use the knowledge that they have gained in the fist two stages to create allotments and food centres located on vacant land throughout the city

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Detailing modular types_Programmatic games_Urban mapping_Socio-urban analysis and statistics research_Landscape analysis_Animation

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/samblair/

MADE IN GLASGOWTHE CITY IS OUR CLASSROOM

project

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RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

EOIN KAVANAGH

GLASGOW HARBOURGLASGOWSCOTLAND

12 Following on from the investigation undertaken during the first semester in which he looked at the wider context of the city in term of an archipelago of separate parts. A site was selected in the end stages of the research phase to tackle within the period of design. The project left off concluding that the site and its surroundings lacked a clear identity as perceived within other city areas as clear architectural rules had not been established.

The location is challenging with may obstacles and elements. Different design approaches to the project have been conceived and examined. A constant theme through the process has been the development of a flexible housing typology and urban pattern, which can be applied to the landscape to rationalise it. The intended goal of the project is to programme the area through the application of typology. This is done to serve the means of linking site in its current form convincingly with the city and creating an identity for the area within the broader public imagination.

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Detailing flexible housing types_Urban mapping_Urban and housing analysis and statistics research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/eoin/

ARCHIPELAGO CITYTHE CITY OF THE DIVIDED WHOLE

project

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

EOIN KAVANAGH

GLASGOW HARBOURGLASGOWSCOTLAND

12 Following on from the investigation undertaken during the first semester in which he looked at the wider context of the city in term of an archipelago of separate parts. A site was selected in the end stages of the research phase to tackle within the period of design. The project left off concluding that the site and its surroundings lacked a clear identity as perceived within other city areas as clear architectural rules had not been established.

The location is challenging with may obstacles and elements. Different design approaches to the project have been conceived and examined. A constant theme through the process has been the development of a flexible housing typology and urban pattern, which can be applied to the landscape to rationalise it. The intended goal of the project is to programme the area through the application of typology. This is done to serve the means of linking site in its current form convincingly with the city and creating an identity for the area within the broader public imagination.

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Detailing flexible housing types_Urban mapping_Urban and housing analysis and statistics research

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/eoin/

ARCHIPELAGO CITYTHE CITY OF THE DIVIDED WHOLE

project

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A r c h i p e l a g o C i t yE o i n K a v a n a g h

R a d i c a l A r c h i t e c t u r e5 b U n i t 3

A b o u t G o a l

D r . C r i s t i a n S u a u

Following on from the investigation under-taken during the first semester in which I looked at the wider context of the city in term of an archipelago of separate parts. A site was selected in the end stages of the research phase which I chose to tackle within the period of desig. The project left off concluding that the site lacked a clear identity as perceived within other city areas as clear architectural rules had not been established.

M e t h o d o l o g y

The practice I have engaged in has led me to interogate closely the site and its relation to its surroundings. The location is challange-ing with may obsticales and elements. Different aproaches to the project have been concieved and examined. A constant theme through the process has been the development of a typology which can be applied to the landscape to rationalise it.

The intended goal of the project is to programme the area through the applica-tion of typology. This is done to serve the means of linking site in its current form convincingly with the city and creating an identity for the area within the broader public imagination.

A r c h i p e l a g o C i t yE o i n K a v a n a g h

R a d i c a l A r c h i t e c t u r e5 b U n i t 3

A b o u t G o a l

D r . C r i s t i a n S u a u

Following on from the investigation under-taken during the first semester in which I looked at the wider context of the city in term of an archipelago of separate parts. A site was selected in the end stages of the research phase which I chose to tackle within the period of desig. The project left off concluding that the site lacked a clear identity as perceived within other city areas as clear architectural rules had not been established.

M e t h o d o l o g y

The practice I have engaged in has led me to interogate closely the site and its relation to its surroundings. The location is challange-ing with may obsticales and elements. Different aproaches to the project have been concieved and examined. A constant theme through the process has been the development of a typology which can be applied to the landscape to rationalise it.

The intended goal of the project is to programme the area through the applica-tion of typology. This is done to serve the means of linking site in its current form convincingly with the city and creating an identity for the area within the broader public imagination.

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RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

LAURA PETRUSKEVICIUTEPAULINA NARUSEVICIUTE

CANAL NORTH GLASGOWGLASGOWSCOTLAND

13 WOW (Workshop On Water) is an instrument to reactivate vacant and derelict land, the school which plants a seed for temporary architecture culture in Glasgow. The starting point of the WOW is Forth & Clyde canal (Glasgow Branch), which previously was highly industrial and now there are vacant plots. Water allows the school move freely from one place to another in order to activate new areas. WOW units sit on the canal based on intensive functions defined by land use zones of influence, topographical conditions and accessibility that define stop points along the canal. The four units -Art Incubator, PlayPod, Control Station and Culture Kitchen- are floating and move through waterways in other cities or even countries.. They can be easily constructed and rent or lease at anytime. Their structural frames are based on modular prefab pieces allowing WOW to be shipped into other hubs. The facade can be picked from the catalogue library Harvest Map. All materials are recyclables from upcycled industrial waste products. WOW is a self-organised organism of the DIY culture. The management control is digitalised. Then it allows to book units for events as well as regular collaborative networks. WOW After 5 years these temporary unit become part of the permanent planning.

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Detailing modular types_Programmatic games and urban mapping_Socio-urban and landscape analyses and statistics research_Webs, videos & animation

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/top-down-game-bridging-the-gaps/

BRIDGING THE GAPS: [WOW] WORKSHOP ON WATERproject

RADICAL ARCHITECTURE YEAR 5 DESIGN STUDIO 03

LAURA PETRUSKEVICIUTEPAULINA NARUSEVICIUTE

CANAL NORTH GLASGOWGLASGOWSCOTLAND

13 WOW (Workshop On Water) is an instrument to reactivate vacant and derelict land, the school which plants a seed for temporary architecture culture in Glasgow. The starting point of the WOW is Forth & Clyde canal (Glasgow Branch), which previously was highly industrial and now there are vacant plots. Water allows the school move freely from one place to another in order to activate new areas. WOW units sit on the canal based on intensive functions defined by land use zones of influence, topographical conditions and accessibility that define stop points along the canal. The four units -Art Incubator, PlayPod, Control Station and Culture Kitchen- are floating and move through waterways in other cities or even countries.. They can be easily constructed and rent or lease at anytime. Their structural frames are based on modular prefab pieces allowing WOW to be shipped into other hubs. The facade can be picked from the catalogue library Harvest Map. All materials are recyclables from upcycled industrial waste products. WOW is a self-organised organism of the DIY culture. The management control is digitalised. Then it allows to book units for events as well as regular collaborative networks. WOW After 5 years these temporary unit become part of the permanent planning.

DESIGN METHODS_Digital fabrication & model making_2D/3D digital design_Detailing modular types_Programmatic games and urban mapping_Socio-urban and landscape analyses and statistics research_Webs, videos & animation

LINKhttps://strathradicalarchitecture.wordpress.com/2015/01/27/top-down-game-bridging-the-gaps/

BRIDGING THE GAPS: [WOW] WORKSHOP ON WATERproject

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INDEX MAP

INDEX MAP

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FRAME + APPLIANCES

4 CONFIGURATIONS 1 GLASWEGIAN = 20M2 OF VACANT LAND

FRAME + APPLIANCES

4 CONFIGURATIONS 1 GLASWEGIAN = 20M2 OF VACANT LAND

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TEN RULES FOR STUDENTS AND TEACHERSWritten by John Cage

RULE ONE Find a place you trust, and then try trusting it for awhile.

RULE TWOGeneral duties of a student - pull everything out of your teacher; pull everything out of your fellow students.

RULE THREEGeneral duties of a teacher - pull everything out of your students.

RULE FOURConsider everything an experiment.

RULE FIVEBe self-disciplined. This means finding someone wise or smart and choosing to follow them. To be disciplined is to follow in a good way. To be self-disciplined is to follow in a better way.

RULE SIXNothing is a mistake. There’s no win and no fail, there’s only make.

RULE SEVENThe only rule is work. If you work it will lead to something. It’s the people who do all of the work all of the time who eventually catch on to things.

RULE EIGHTDo not try to create and analyse at the same time. They’re different processes.

RULE NINEBe happy whenever you can manage it. Enjoy yourself. It’s lighter than you think.

RULE TEN“We’re breaking all the rules. Even our own rules. And how do we do that? By leaving plenty of room for X quantities.” (John Cage)

HINTSAlways be around. Come or go to everything. Always go to classes. Read anything you can get your hands on. Look at movies carefully, often. Save

TEN RULES FOR STUDENTS AND TEACHERSWritten by John Cage

RULE ONE Find a place you trust, and then try trusting it for awhile.

RULE TWOGeneral duties of a student - pull everything out of your teacher; pull everything out of your fellow students.

RULE THREEGeneral duties of a teacher - pull everything out of your students.

RULE FOURConsider everything an experiment.

RULE FIVEBe self-disciplined. This means finding someone wise or smart and choosing to follow them. To be disciplined is to follow in a good way. To be self-disciplined is to follow in a better way.

RULE SIXNothing is a mistake. There’s no win and no fail, there’s only make.

RULE SEVENThe only rule is work. If you work it will lead to something. It’s the people who do all of the work all of the time who eventually catch on to things.

RULE EIGHTDo not try to create and analyse at the same time. They’re different processes.

RULE NINEBe happy whenever you can manage it. Enjoy yourself. It’s lighter than you think.

RULE TEN“We’re breaking all the rules. Even our own rules. And how do we do that? By leaving plenty of room for X quantities.” (John Cage)

HINTSAlways be around. Come or go to everything. Always go to classes. Read anything you can get your hands on. Look at movies carefully, often. Save

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View of the FOGHIVE -3D water fog collector- facing the sunset in the coast of the Atacama Desert, Coquimbo region. Source: Suau (2014)

View of the FOGHIVE -3D water fog collector- facing the sunset in the coast of the Atacama Desert, Coquimbo region. Source: Suau (2014)

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r1x13=15

r1x13=15