psytrance part 1 kick and bass

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    Psytrance Kick and Bass - Part 1This is the first part of my sounds used in Psytrance tutorials. This covers how to use a sampled saw tooth

    wave to create a good bass sound in Kontakt. I also show you how to import a kick and tune them both

    together. Then we look at the basic Psytrance bassline pattern using velocity to make it groove.

    Step 1

    Import saw tooth sample to G in Kontakt and

    place over 1 octave. To do this simply use

    Kontakts browser to find the ARP 2600 saw

    tooth sample supplied (1). When you have found

    it, double click it to import it into a Kontakt

    Instrument.

    Go to the instrument, click on the spanner (2) at

    the top left of the instrument to open theinternal options.

    Click on the tab that says "Mapping Editor" (3) to

    see the mapping of the imported sample. You

    will see that Kontakt has mapped out the sample

    across most of the keyboard.

    Select the yellow keyboard note and move it to

    G2 as this is where the original sample was

    sampled. (4)

    Now move the yellow section to be in-line with

    the G2 sample position. To do this, at the edgeof the large yellow section, grab the edge and move it to the G2 section of the keyboard until its only

    covering G2.

    Move the left hand side of the yellow section by dragging it to C2 and the right to C3. This gives you a 1

    octave range for the sample to be triggered.

    Step 2

    The next thing to do is adjust the release of the

    volume envelope (also known as amp

    envelope) (1). The reason we are doing this is

    so that we can get the sample to end abruptlyso that its nice and punchy and short. Adjust

    this to your own personal taste.

    http://www.music-production-videos.com/http://www.music-production-videos.com/http://music-production-videos.com/tutorials/psytrance-part1-kick-and-bass/images/image1.jpghttp://music-production-videos.com/tutorials/psytrance-part1-kick-and-bass/images/image2.jpg
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    Step 3

    We need to add a filter to control the sound

    of the saw tooth waveform.

    Insert the LP 4 (low pass) filter in the Group

    Insert FX`s section (1). If you dont see the LP4

    controls appear underneath the Group Insert

    FX section click on the edit button (2) to show

    the controls for the filter.

    Next you need to add an envelope for the cut

    off. This is done by clicking on the add

    modulator drop down menu (3). Select

    Envelopes then select AHDSR. This will add a

    modulation envelope called cut off (4) to the

    bottom on Kontakt.

    Step 4

    Next you need to add a kick drum sample (Ihave included the one I used) to Kontakt. To

    do this, repeat part 1 above. However, this

    time you want to make sure the kick drum is

    on C1 (1) (the common placing for a kick

    drum).

    http://www.music-production-videos.com/
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    Step 5

    When you have added the kick drum to Kontakt you need to go to the VST rack (1)(Cubase) to add an

    additional Kontakt output channel to the mixer for the kick drum.

    Step 6

    Open Kontakts mixer

    (1)(output), click on the

    button at the bottom of

    the 2nd channel to open

    that channels outputs.(2)

    When the output channel

    section opens select theappropriate output

    channels (3) (next in the

    sequence - depends on

    your soundcard - mines

    where - kt1 (1) & kt2 (2)).

    This will give each

    instrument in Kontakt its

    own, separate outputs.

    Make sure you select the

    correct output and midichannel in the

    instrument.(4)

    http://www.music-production-videos.com/http://music-production-videos.com/tutorials/psytrance-part1-kick-and-bass/images/image6.jpghttp://music-production-videos.com/tutorials/psytrance-part1-kick-and-bass/images/image5.jpghttp://music-production-videos.com/tutorials/psytrance-part1-kick-and-bass/images/image6.jpghttp://music-production-videos.com/tutorials/psytrance-part1-kick-and-bass/images/image5.jpg
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    Step 9

    Finally I have used the velocity automation in Cubase to add a different groove to the 16th pattern (1).

    Experiment with this and you will find that you can create many different grooves just with this one

    parameter.

    http://www.music-production-videos.com/http://music-production-videos.com/tutorials/psytrance-part1-kick-and-bass/images/image9.jpg