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Proton Bullette OWNER AND FLIGHT MANUAL BY LIONHEART CREATIONS LTD.

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Proton Bullette

OWNER AND FLIGHT MANUAL

BY LIONHEART CREATIONS LTD.

Proton Bullette

OWNERS AND

FLIGHT MANUAL

BY LIONHEART CREATIONS LTD.

Glossary

History

Features

Specifications

Exterior

Interior

Autopilot

Flight

About Lionheart Creations

Spiritual Message

HistoryThe Bullette B37 by Proton Werke was first produced in 1937 in the Proton Werks Bavaria facility. A need grew for fighter pilots for a sleek, fast, trainer aircraft. One that featured a strong landing gear for grass and dirt field runways, one that was open cockpit, one that could do aerobatics and fighter maneuvers with ease. A prototype wasbuilt in 1936 that featured these requirements and an order was submitted. The Bullette went into production in 1937.

The Bullette B37 is a rare bird in that it has a very small wingspan of only 4.8 Meters / 16 feet and is just over 5.2 Meters / 17 feet long. The aircraft is fitted with the Argus As-10, a powerful, inverted V-8 aero engine that is fully air-cooled. The aircraft had a single radio and basic instrumentation. A very simple aircraft to fly with only the basics onboard. It also had a roomy little cargo compartment behind the pilots seat. Getting into the Bullette was quite easy. You raised up the canopy structure which also deployed a foot step and a stepping pylon that lowered out of the fuselage via linkages tied into the canopy hinge system. The fuel tank was located behind the engine and had a hefty 136.2 Liter / 36 Gallon capacity.

The Bullette B40 by Proton Werke was first produced in 1940 in the Proton Werks Bavaria facility. A need grew where fighter pilots required training in ‘retractable gear’ aircraft, so a variant was designed from the B37 Bullette with retractable landing gear. This new version required a smaller fuel tank due to the landing gear compartment now locating in the forward center of the fuselage cavity. The new ‘RG’ model had a higher airspeed zone, but higher weight, gaining 100 LBS / 45.3 KG in weight. Another option available for the PB40 was a full canopy assembly with an advanced design that spanned from the front to the rear with a single bubble of plexiglass, not requiring breaks in the glass structure. Only about 30% of production were fitted with the full canopy assembly.

The Bullette RG model featured retractable landing gear that were spread out wide on the wings due to its height requirement. The gear legs pointed inwards slightly, similar to the Focke Wolfe Fw-190. The PB40 also featured the powerful Argus As-10 inverted V-8 aero engine, fully air cooled and sporting a hefty 245 HP for such a small plane. Having the small 16 feet wingspan and retractable landing gear that enabled a cleaner aerodynamic shape, the small Bullette was truly a bullet. The craft was more like a small race plane rather than a trainer.

Fixed Gear Retractable Gear

Military Trainer Variant

● Two Model Ranges: B-37 Fixed Gear and B-40 Retractable Gear models. B-37 has both Cantilever and Strut versions. The Cantilever design came about in 1940.

● Two Canopy Variants: The B-40 has two canopy versions; open cockpit and a full canopy. Full Canopy came much later and only 30% of production planes were fitted with full canopy assemblies.

● 15 Paint Scheme Theme Packages Per Plane: These include variations of panel and interior paint themes including spun metal● Male - Female Pilot Option: Clicking the bottom rear circuit breaker switches from male to female pilot● Retracting Steps: The sleek Bullette features retracting foot pad and step pylon that are linked into the raising canopy assembly● Split Flaps: The flap assemblies were made of spruce wood with lattice ribbing for thin construction. Very lite weight as well.

These open below the wing, with the top being solid and non-hinged. Thus the flaps act also like speed brakes. Full flaps will slow the Bullette down moderately, even in a steep dive.

● Custom Nav Light Assemblies: These are unique, aerodynamic, dome shaped color discs mounted under the upward curved wingtips. They appear to be large, colored circles. Glass on the original planes.

● Argus As-10 Engine: This features a very smooth engine soundpack that replicates a V-8 engine that has a very low growl through the tuned dual belly mounted wide exhaust pipes. The Argus is an inverted V-8, totally air-cooled. These were also fitted in the Fieseler Storch aircraft.

● Auto Pilot: For those sim pilots that appreciate auto-pilot, we have that fitted to our Bullettes. See the Autopilot section in this manual for more information. Readouts of the AP modes are indicated on the HSI instrument.

Features

● Dual Metric ‘or’ SAE Readouts for Vertical Speed (VSI) Indicator and Altimeter Instruments. The Airspeed Indicator registers both KPH and Knots. Clicking on the top area of the VSI and Altimeter switches from Metric to Nautical readout faces.

NOTE: This aircraft package does ‘not’ have a 2D panel. It has popups of gauges, but no 2D panel.

Features Continued

Proton B-37 Bullette; Cantilever Wing Edition

Specifications

Wingspan……....4.87 M….............16’-0”Length………...5.18 M…....…....17’-0”Empty Weight…..408 Kg………...900 lbsMax Weight……635 Kg………...1400 lbsEngine………....Argus As-10…..245 BHP…. V8 InvertedStall…………...110 KPH……...60 KnotsCruise…………300 KPH……...160 KnotsMax Velocity…….370 KPH……....200 KnotsFuel…………....136 Liters…….36 GalRange………….963 KM…….....520 NM…....75% Power / 2250 RPM

B-37 Fixed Gear

Specifications

Wingspan……....4.87 M….............16’-0”Length………...5.18 M…....…....17’-0”Empty Weight…..453 Kg………...1000 lbsMax Weight……635 Kg………...1500 lbsEngine………....Argus As-10…..245 BHP…. V8 InvertedStall…………...110 KPH……...60 KnotsCruise…………320 KPH……...170 KnotsMax Velocity…….390 KPH……....210 KnotsFuel…………....102 Liters…….27 GalRange………….815 KM…….....440 NM…….75% Power / 2250 RPM

B-40 Retractable Gear

Exterior Fuel CapFish Gille Cooling Slat

Hinged Cockpit Cover

Fuel Tank

Retracting Step Pad and Step Pylon

Cargo Boot

Fairing covered tail wheel

Split Flaps

Exterior

Fifteen Different Paint Schemes for two types of Variants. Total = 30 Planes.

Cockpit

Interior

Cockpit Layout

Brass Button Switches

Throttle

Mixture

Parking BrakeLever

Retractable Gear Lever

Engine Instruments

Warning Lights

Metric / SAEAltimeter

Trim Lever

Flaps Lever

Circuit Breakersw/ Switches

Radio: COM1 / NAV1

Interior

Throttle Knob

Mixture Knob

Engine Temp and Electrical Charge Instruments

Retractable Landing Gear Up / Down Lever.

Left Console

Interior

Elevator Trim Knob

Flaps Control; Forward = Up

Circuit Breakers; Top = AutopilotBottom = Female Pilot Select

Radio: COM1 and NAV1 Only

Headphone Jacks; Speakers and Mic; Non-functional Objects.

Right Console

Interior

RIGHT: Stock Metric Altimeter and Vertical Speed Indicator. Click the top half of those two instruments to change them.

Metric / SAE Readout Switching

LEFT: Now the two instruments show Nautical readout. Click the top upper half again to flip back to Metric readout. Great way to ‘adapt’ to a new version of flight ‘measurement’.

Interior

The Bullette B-37 and the B-40 ‘RG’ variants have different air speed indicators. The later version B-40 had retractable landing gear that when retracted up, the plane was much faster. Thus the air speeds have been adjusted accordingly per each plane. The B-37 with fixed gear cruises at 160 Knots or 300 KPH, while the sleeker B-40 cruises at 170 Knots or 315 KPH.

Note also the higher end speeds. The B-40 was built for a higher end VNe, almost to 400 KPH.

Air Speed IndicatorB-40 Retractable Gear

Air Speed Indicator.

B-37 Fixed Gear Air Speed Indicator.

AutopilotThe Bullette for Flight Simulator is fitted with a very basic, non adjustable autopilot system. This means you lock/unlock the settings for Altitude and Heading. This is done either with keyboard commands, tapping the sections on the HSI instrument, or clicking on the top back Circuit Breaker buttons.

On the Circuit Breaker buttons, you have On button and Off button. On button locks wings level and Altitude.

HSI controls for Autopilot are;● Top Left = Autopilot on / off● Top Right = Heading on / off● Right Upper Side = Altitude Lock on / off

To reset Altitude, click the ALT setting two times; off and back on, and altitude will reset to your present altitude.

Keyboard controls;● Control-Z key = Lock Altitude● Control-H key = Lock Heading● Z key = Autopilot on / off

AP On HDG On ALT On

Speed Card

This is the popup Speed Card. It shows Metric and SAE conversions for both Speed and Altitude.

Altitude = Kilometers to Feet

Speed = Kilometers per Hour to Knots per Hour.

Proton B-37 Bullette

FlightThe Bullette is very basic. Almost like a Piper Cub in simplicity. Think basic. She also has a LOT of power, 245 HP in the form of a V-8, upside down, hidden under that wild cowling. Next, you have small wings. Very small. Smaller than the Mew Gull. Possibly as big as, or smaller, then the Gee Bee wings. I mean small. 16 feet wingspan. So you will need at the very least, 60 knots and flaps to stay aloft. Under 60 and you will fall unless you have thick air that day. Lastly, you have a small set of tail surfaces, so you will not have tons of control from those departments unless you are at cruise speed. So be warned now, the Bullette does ‘not’ fly slow well. She needs speed. 80 Knots is your friend for a minimum airspeed. 60 is stall. One to Two notches of flaps is highly recommended for slow speeds, like 70 knots. The Bullette can land fine without flaps, and I suggest doing some high speed approaches and doing some nice touch downs at speed with no flaps. I should note here, that on the B-37 with those big, fixed

Landing gear which can appear to be like large rudders hanging down under the wings, act like lift gates when you get down low to the runway, so you will have to slow until she pulls down off the cushion of air she is riding on. As for the B-40 with retractables, you will not have that cushion of air. She will fall down nicely, or shall I say, roughly. Treat the B-40 retractable gear gently. They are thin, not heavy duty like a Focke-Wolfe. (You’ll note that the legs on the B-40 RG model have that slight inward lock angle like the Focke-Wolfe has).For those of you that love to have a plane that is nearly impossible to take-off, you will be disappointed. I have tuned out a lot of the troublesome issues that such planes have so that ‘normal sim pilots’ can actually fly this thing and have some fun. A real plane and a sim plane are two different kinds of birds. I have heard fighter pilots say that sim planes can be harder to fly then the real ones, so here, I made my plane to fly ‘nice’ and fun. That's what I wanted and I worked

Page One: Basics

FlightHard to get her to behave. She takes off without spinning out, she lands without spinning out, she has minimal gyro effects (though some) to have to deal with, so it will be possible for a ‘normal’ person to fly and enjoy. I might come out with a tough ‘configuration’ for the Bullettes in the future for those that love ‘impossible to fly’ airplanes. But until then, this is what the Bullette is like. Fun. Not crazy.

Preflight….Walk around your sleek little Bullette. Check over all your control surfaces. No bird nests in the cowling, the control surfaces all working correctly. Check the fabric on the ribbed wings, and look for wood surface cracks on the Cantilever wings. They are similar to the Bellanca aircraft wings, you’ll see a crack if there is one. Check your oil, check your tires, etc. Don't kick your tires. That's only for spoked wheels. Also, the Bullette doesn't like it and might find that offensive and you’ll have to deal with her in flight...

Flight…Get into your Bullette by popping up the canopy structure. A big U-shaped door that covers the top of the cockpit. The cockpit is like a bath tub, small and tight. When you raise the canopy structure up, your foot pad and a foot step pylon retract out of the body. This is done with a couple of steel cables and pulleys and some springs. The door pulls the steps out, and springs pull them back into the body of the fuselage. Climb in, squeeze into the seat, pull the canopy structure down.Mixture to full, throttle full back to zero, parking brake on, push on the battery switch (push on, push off). Then push the Starter button until the Argus starts up. You will usually have had to prop the Argus over a few times in preflight with the switch off to get any oil out of the inverted cylinders. (The engine is upside down, the heads facing the ground). When she catches, she fires up with a great, smooth howl That's the firing order of a V-8 engine. Smooooth….

Page Two: Preflight and Startup

FlightTaxiing the Bullette is at first not easy. Your cowling (nose) is up in the air, blocking your view ahead, just like it would be in a P40 Warhawk or P51 Mustang. What they do is look at the sides of the runway, the edges, and go by that. You can hang your head out the window, and I made a neat little view for that in the sim. Click the A keyboard key and your head hangs out (slightly at an angle) to see around the cowling. Click the A key again, and you're looking out the right side now. Click a few more times to see the various inside views, then back to panel view.The Bullette corners very nicely, but don't over do it, especially with a full fuel tank, as you’ll tap that wingtip on the ground and do damage to your bird, and you don't want that. Very costly.Pull up to your runway lines, line her up, and start your take-off run. Push the throttle in smoothly and slightly slowly. This helps to keep gyro effects from messing you up, such as lifting a tire off the ground, etc.

Your acceleration will be quite fast because again, you are in a very very small plane with a large V-8 engine. It is a rocket! Push the cool looking joystick forward a bit, pushing the nose down, getting the tail up in the air. Now you can see over the cowling and the runway is visible. As you go into the green on your air speed indicator, you can gently pull back on the stick to take flight. You could hope she takes off on her own, but you would need a lot of elevator trim and speed for that, and your tires cannot handle too much high speed. Flaps are nice and they help a little bit, but remember, they are more for slowing down. One notch will help a bit if you need it. If you are on a short runway, definitely use them, 2 notches. Perhaps engage second notch of flaps as you get the tail off the ground on your take-off run. Airborn….! Keep your speed up, preferably in the green or the high white zone of the ASI instrument. I should have mentioned this earlier. Your VSI (Vertical Speed Instrument)

Page Three: Taxi and Take Off

FlightAnd your Altimeter are Metric (German) readouts. If you prefer Nautical readouts in Feet, then simply tap (click) the top half of the instruments to flip them to ‘feet’ readouts. I find it fun to use both. It's good to get an idea of both forms of measurement in case you might find yourself in such a plane in the real world and you will be adept at it already.You can also check ‘conversions’ between Nautical and Metric with the popup Speed Card that came with your Bullette. Shift - 5 to bring that up. For B-40 RG pilots, after you clear the runway, in flight, flip up the landing gear lever to bring up Bullettes long legs. Leave the gear lever up, it locks up. That is your ‘gear sign’ to let you know if the gear is up or down. There are not green and red lights to show you the gear location and transition. This is like a Formula One Piper Cub. Basic. You only have that single little lever to tell you if the gear is down or up. Remember that.

So, we are climbing out! As you have left the ground, you may wish to pull back the throttle a tad to keep your engine out of the redline. You’ll see that your Tachometer has a nice little hour’s gauge built into it. You can track your hours in your new Bullette there. Looking at the Tach, you will see that redline occurs at 2700 turns. Try not to tax your engine too hard. 75% throttle should land you at about 2250 to 2300 turns at sea level. You can mouse over the throttle handle to see also your throttle setting. (Simmers do that).So for fast cruise, I would probably use 75% power. That should put you into the end of your green zone. You can go well into the yellow zone if you need to as the Bullette is built for good speed with those nice raked wings. She is like a little air racer. Basically, she is a air racer. A radical combination of small, slippery, lite-weight plane and a V-8 engine. That is a race plane. So you level out at your desired altitude, adjust Mixture appropriately, adjust your trim, and now you can relax and enjoy the flight.

Page Four: Flying

FlightYou will have a range around 500 NM in the B-37, and about 440 NM in the sleek B-40. That is at 75% power, 2300 turns ‘RPM’. The higher you go, that will change.

Autopilot….. You can now setup for Autopilot mode. I use Keyboard keys for this. You might wish to use the virtual cockpit click zones. That is fine. Simmers also do that. There are three ways to engage AP: Keyboard, Circuit Breakers, and the HSI compass. Keyboard: AP on/off, Z key. HDG on/off, Control H. ALT Hold is Control Z.HSI: Top left in the circle zone of the instrument is AP on/off. Click there. Top right is the Heading On. Turn to your desired heading via the triangle knob on the HSI. Keyboard will automatically lock you forward for you. HSI ALT Lock or hold is at the far right, upper half of the HSI side. If ALT Hold doesnt take the first time, click it two times to reset it.

Sometimes Autopilot will mess up (in Flight Simulator) in this command, so two clicks on ALT will reset for the Altitude Hold. (For some reason, keyboard Control-Z never does this with Altitude Hold).

Aerobatics…..The Bullette is very aerobatic. The aileron control is phenomenal. Flying close over mountain tops can really be fun. Doing ‘whip’ maneuvers with the ailerons really work well with this plane. You’ll find yourself starting to do this ofen, even in lining up the plane for approach. Fun… I recommend some nice low hills to fly over, ground hugging the terrain to really feel the ability of the Bullette. Snaking through canyons can be a little intoxicating. The mountains around Sedona Arizona in the USA, and also the hills and mountains around Nelson and Woodburne in New Zealand are great area’s for this.

Page Five: Autopilot and Fast Flight

FlightAnd now you need to land. You have to return to Earth for whatever reason, such as fuel, or it's just time to quit, you have had too much fun, you are out of adrenaline, you need a nappie.As you approach your airfield, slow down your Bullette to traffic speed, such as 100 to 120 knots. Remember, you have tiny wings. You need speed. DO NOT FLY TOO SLOW. When you turn onto final, try using 80 knots as your approach speed. Extend flaps as needed. You can go without flaps as the plane will slow down without them. When you cross the fence, you can begin to throttle off. If you have full flaps down, you will be using some power to keep speed, possibly near 50% throttle. These are also air-brakes, so you will need power to overcome their drag. When you land the Bullette, try to settle her down on all three landing gear. You do not have to, but making smooth landings where you stall her down will make for smoother landings and your landing gear assemblies will last longer.

Some notes on landings. On the B-37, your plane will tend to float until she stalls, going over the runway. This is because she has giant rudder like fins on her landing gear, under the wings, causing wind under the wings to make lift cells (like a hover craft). Just ride it out, cut the power, cause her to drop off the cushion of air. It only lasts for a short time, but its there.With the B-40, on landing, she is quite the opposite. She is slippery like you cannot believe and will not hold ground effect long at all, unless your flaps are down. No-flap landings are fine in the B-40, but you will need your speed up.And there you have it. Flying the B-37 and B-40 Bullettes! Great planes. I hope you find them as fun to fly as I have. Taking a flight through a canyon in one is quite nice. Doing shotgun pattern touch-and-goes in them is also good fun. This is how flying should be when flying for fun…

Page Six: Approach and Landing

Proton B-37 Bullette

DesignWhen I set out to create the Proton Bullette, I wanted to have a German 1930’s era monoplane that would have been made by Bucker or Junkers or Fieseler or even Messerschmidt. Perhaps even Fokker. The idea was to have a plane around the parameters of the Bucker Jungmann / Jungmesiter, but a single seater and a mono-plane. I also wanted the plane to be fast, like a small class vintage air racer. I wanted swept back Junkers wings, I wanted the Argus V-8 engine, I wanted a sharp looking fuselage that was tight, thin, and bowed like a Bucker fuselage, giving you a bit of visibility over the top of the cowling when at cruise speeds. I wanted old style Split Flaps and lastly, I wanted massive fairings over the wheels and landing gear assembly for a 1930’s ‘Golden Age of Aviation’ look. This is what I ended up with.

While testing the B-37, (the name signifies its first year of production), I imagined what it might have looked like with a cantilever wing design. I then created that, with minimal

Wing ribbing that would depict a wood covered wing instead of fabric, with moderate wing spar construction within. So you will see two versions of wings; Cantilever and Classic with the Classic having large, air foil strut/cables. While still testing these two new designs in Flight Simulator (Prepar3D), I then wondered what the Bullette would look like with retractable landing gear, and so I tried it, taking off the gear and behold, the RG variant was born. I fell in love with it. It looked a bit like an odd Me-109 or Me-108, but with a open cockpit and Bucker rudder. So I set about cutting my wings for the landing gear. I took design cues from the Focke-Wolfe for the landing gear assembly. I made the inner gear doors similar to the P-51. I wanted the Howard Hughes H-1 style ‘folding’ doors on the main gear, but I couldn't get it to work, so I opted for bay mounted mini doors for the landing gear.

Design Page One

DesignFor the Interior, I wanted a very tight little plane with only the bare essentials. I found myself with hardly any room. I had to scrap some instruments, move some instruments to the arm rest consoles including a single COM/NAV 1 radio. The cabin was to be molded with curved transitions. I wanted something like a carved balsa appearance like the Pfalz fuselages had, with that in the cabin. I originally had wood textures in the cabin to depict this, but went with a cool spattered, textured surface instead after deliberating over it. The spattered texture looked cleaner and rugged and more finished.With the RG version plane, some problems crept in. Foot pedals had to be brought back to make room for the landing gear. The fuel tank which went from the top of the fuselage area down to the bottom had to be cut where the tires would rest when up. So the tank was reduced to 27 Gallons from 36 gallons, so the new B-40 RG model had a shorter range with 100 pounds more weight for the mechanism that raises and

Lowers the landing gear. The gear mechanism is a ‘retractor’ motor, fully electric, which pulls the landing gear up via a wire linkage. Arms pull the inner doors up and down as the wheels move up into the bays. When the doors are dropped, the pivots are spring loaded with coils. That and gravity ensure the gear drops down and locks. The unwinding of the gear mechanism acts like a governor to slow the gear down so they do not slam hard into lock positions.I wanted the little Bullettes to have Autopilot so I set them up with that. Back then, such a feat would be difficult aside from simple control locks, so I have a fictional ‘flight simulator’ standard Autopilot system, all FS magic, that handles ‘Heading’ and ‘Altitude Hold’ management. You click on the upper back circuit breakers for AP On / Off.Another thing I wanted, as many of my customers are ladies, is a female pilot. I know they hate using a man pilot in their planes, so I chose a very nice looking lady figure, gave her a nice full coat to keep her warm up there, and made the pilots

Design Page Two

DesignTo where they could be selected without changing planes. So you select your plane and ‘then’ you would select your pilot from in the virtual cockpit. The button for this is the lower rear circuit breaker. You click the breaker and the male pilot switches to the female pilot.Mind you, they have glasses instead of goggles, which is crazy at 300 knots. You’ll find their hair to hold its shape quite well, and again, that is magic hair spray. Normally one would have goggles and a flight cap, but in Flight Simulator, I opted for this look.While testing the plane, Roy and myself found a real issue with realism and landings in the Bullette. We could not keep the wings the exact scale ‘and’ land. Landings became an increasing bounce until you crash. I had witnessed this in a GeeBee on Flight Simulator. While we tested hard and tried to cure the issue, I found that if you made the wings a little wider (measurements in the config data sheet), the plane suddenly landed fine! I decided to go this route. The ‘model’

Itself does not have narrower wings, only the data on the config. It seems the simulator ‘engine’ has a bug in which a plane with small wings suddenly becomes a basket ball when contacting the runway or even a soft grass strip. Issue (bug) eluded with the cheat. I had envisioned the Bullette with its fixed gear to have a very smooth, spongy landing gear, made for rough, dirt fields with gopher holes. I wanted to be able to sit that bird down hard and not have it bounce 20 feet up in the air. That was accomplished.I also wanted flaps that were Split style, similar to dive brakes, used often in the 1920’s and 1930’s. They provide some lift, but mostly deceleration, which is good in rapid descents. Rarely will you use ‘full flaps’, but they are there if you need them. The linkages to the flaps are via the single handle in the cockpit. Manual lever system. Pull towards you to lower the flaps, push forward to bring them up. 3 positions plus full up. Pattern/Take-off, Medium, and dive brakes mode.

Design Page Three

Design Design Page Four

Design Design Page Five

Design Design Page Six

Design Design Page Seven

Lionheart Creations build high detail addon flight simulation aircraft addon packages for Microsoft ‘Flight Simulator X’ and for Lockheed Martins ‘Prepar3D’ series simulators, (all three of them). We like to take details to the next level whenever possible. Special sound effects, neat functions of systems, high resolution paint schemes and material textures, and even creation of prototype aircraft. Lionheart Creations recently released these two planes that are ‘studies’ in electric propulsion, how an aircraft of the future might appear in as much realism as possible that the simulator platform will allow. If you are into classics from the 1940’s, or the new, sleek general aviation and new executive aviation aircraft, you might look us up to see what we have. We have a nice selection of aircraft. Some of them we worked with the factories so that our planes turned out as close as possible to the real thing.

The main thing is fun. Flying and having fun doing it.

Lionheart Creations the Company

Lionheart Creations the Company www.lionheartcreations.com

The Lionheart Creations Fleet of Addons for FSX and P3D

Bullette TeamBill Ortis ………………………… Concept, Design, Mesh model construction, Textures and Graphics, Story Creation

Roy Holmes………………………..Flight Tuning, Diagnostics and Consultant

Aaron Swindle……………………..BF-109 SoundPack…………………………..

Frank Safranek……………………Testing, Feedback, and Consultant…………………………………..

Dave Ronaldson…………………....Testing and Feedback…………...

Francois Dumas…………………...Consulting...

Bill Ortis………………………………………………………………………………………..

Spiritual Message 1Promises….

A lot of people in this world have some heavy problems. Great problems. From health to financial burdens to home problems. The list goes on.

The Lord says that we should bring our problems to Him and bring also ‘His’ promises and we would talk. That means that when You go to God for something, be it healing, help, etc, to bring a ‘Promise’ from the Scripture also. Find a promise in the Bible that relates exactly to what you need. For instance, lets say that you need a healing. In Isaiah 53:5, it says ‘and by His stripes, we ‘are’ healed’. Also; ‘He Himself took our infirmities and bore our sicknesses’ (Matthew 8:17). So now, when you go to pray, bring those promises with you and present them. Now, after, you pray, ‘believe you have received them’ with all your heart. Keep praying, keep thanking God for your miracle you are asking for. Mark 11:24 says that Jesus instructs us; ‘What ever things you pray for, ‘believe you have received them and you shall be given them.’ That means to ‘believe’ it's already been done for you. Every day, say to yourself ‘Thank you God for blessing me with this’. If you are praying for a healing, thank Him all day long, every day for what you are praying for. When you pray, you can thank Him, you can ask Him again, but never quit asking. Never quit believing. Keep on asking. It might take a day. It might take a month. It might take a year. It might take a long time. But do NOT give up. Keep on asking. Keep on believing.

Spiritual Message 2Promises…. Continued

Joel 3:10 says; ‘‘Let the weak say ‘I am strong!’ and let the sick say ‘I am healed!’’ This means, even when you are sick and feel horrible, you defy that sickness and say to yourself in full belief ‘I am healed! I am strong!’ and again; ‘By His stripes, I am healed!’ Say that all the time.

If you are praying for a needed thing, like a home, a loan, keep bringing that promise to the Lord with you in Prayer and keep believing. Imagine you are living in that new home. Imagine that you got what you needed. Keep being faithful. The faithful are rewarded.

There is something I have been praying for for many years. I am still asking God to take it away and I look forward to the day when it is gone. I urge you to do the same. Remain in faith! Keep that hope up. Do not let the devil win. DO NOT GIVE UP!

Prayer;Thank You Jesus for teaching us and enabling us to share what we learn from You with each other. Thank You also Lord for your miracles and healings. Thank You for meeting our needs, for your many blessings. We are so grateful. In Jesus precious and mighty name we pray, Amen….

Thank You

Thank you for purchasing our work. It goes a long way. It finances future projects. It puts food on the table. It pays for this website. It keeps Lionheart Creations in business so we can build more and more planes.

Please support us. Please do not file share.

Thank you and God bless,

Bill OrtisLionheart Creations

LionheartCreations.Com