project implementation

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Project Implementation By Brienna Hick

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Page 1: Project implementation

Project Implementation

By Brienna Hick

Page 2: Project implementation

The Project Manager, also known as the

Producer, is responsible for ensuring the successful delivery of a game, on time and within budget. They control the financial and other resources needed for a project and co-ordinate the work of the production team, making sure that the quality and vision of the game is maintained, whatever problems may arise. They understand everybody’s contribution to a game and keep an overview of the entire process from start to finish.

Project Manger/Producer

Page 3: Project implementation

Paulina Bozek is the CEO of INENSU, a start-up studio

developing social and mobile apps and platforms for the connected generation. Prior to founding INENSU, she was the Development Director of the Atari London Studio where she was responsible for overseeing the creative direction and team management for the development of social games and applications. Paulina spent six years at Sony as the Executive Producer of the SingStar franchise for PlayStation. SingStar has been instrumental in establishing games as popular entertainment and has achieved over $500million in revenue.

Paulina Bozek

Page 4: Project implementation

The Assistant (or Junior) Producer works with a

game's production staff to ensure the timely delivery of the highest quality product possible. Typically, they will focus on specific areas of the development process. This could involve handling the communications between the publisher and developer, or co-ordinating work on some of the project's key processes such as managing the outsourcing of art assets.

Assistant Producer

Page 5: Project implementation

An External Producers job responsibilities may focus

mainly on overseeing several projects being worked on by a number of developers. While keeping updated on the progress of the games being developed externally, they inform the upper management of the publisher of the status of the pending projects and any problems they may be experiencing. If a publisher's producer is overseeing a game being developed internally, their role is more akin to that of an internal producer and will generally only work on one game or a few small games.

External Producer

Page 6: Project implementation

The Creative Director is the key person during

the game development process, overseeing any high-level decisions that affect how the game plays, looks or sounds. They are responsible for the overall look and feel of a computer game.

Creative Director

Page 7: Project implementation

Yoshiaki Koizumi is a Nintendo veteran who

has worked on some of Nintendo's best selling and critically acclaimed video games, from his beginning on The Legend of Zelda: A Link to the Past to his role as director in games like Super Mario Sunshine and Super Mario Galaxy. He has yet to work on a game that is critically panned; all of his video games are beloved by both critics and fans alike.

Yoshiaki Koizumi