project-based learning and multimedia

11
ROJECT-BASED LEARNING AND MULTIMEDIA: WHAT IS IT ?

Upload: mariel-macaraig

Post on 04-Oct-2015

7 views

Category:

Documents


0 download

DESCRIPTION

Its all about how to integrate ICT in education

TRANSCRIPT

PowerPoint Presentation

PROJECT-BASED LEARNING AND MULTIMEDIA:WHAT IS IT ?

Project-based learning redefines the boundaries of the classroom. No longer are the students confined to learning within four walls

Let us know more about project-based multimedia learning :* Project-based multimedia learning is most of all anchored on the core curriculum. This means that project-based multimedia learning addresses the basic knowledge and skills all students are expected to acquire as laid down in the minimum competencies of the K-12 basic education curriculum.

* It is a teaching method in which students acquire knowledge and skills in the course of designing, planning, and producing multimedia product. (Simkins, et al, 2002.)

* The name project-based multimedia learning implies the use of multimedia and the learning activity includes a project.

4

DIMENSIONS OF PROJECT-BASED MULTIMEDIA LEARNING: The seven dimensions are : 1. CORE CURRICULUM. A clear setoff learning goal drawn from whatever curriculum or set of standards to use. 2. REAL-WORLD CONNECTION. The project seeks to connect the students work in school with the wider world in which students live. The content chosen, the types of activities and the types of products must be real in life.

3. EXTENDED TIME FRAME. A good project is not a one-shot lesson. It extends over a significant period of time. 4. STUDENT DECISION MAKING.In project-based multimedia learning, students have a say. They aregiven considerable leeway in determining what substantive content would be included in their projects as well as the process for producing them.

5. COLLABORATION. Project-based multimedia learning demands collaboration. It is working together jointly to accomplish a common intellectual purpose in a manner superior to what might have been accomplished working alone.

6. ASSESSMENT.Three assessment concerns are: 1). Activities for developing expectations2). Activities for improving the media products3). Activities for compiling and disseminating evidence of learning.

7. MULTIMEDIA. Students do not learn simply by using multimedia produced by others, they learn by creating it themselves. The development of such programs as HyperStudio, Kid Pix, and Netscape Composer made it possible for students of all ages to become the authors of multimedia content.

because it is a value added to your teaching. It is a powerful motivator and actively engages students in learning a task. Students are likewise engaged in the production of multimedia presentations.WHY USE PROJECT-BASED MULTIMEDIA LEARNING?WHAT CAN BE SOME LIMITATIONS OF THE USE OF PROJECT-BASED MULTIMEDIA LEARNING STRATEGY?

The need for extended period of time.The strategy requires technical skills on your part and on the part of the students.The tendency to lose track of the goals and objectives of the lesson because the technology aspect has got the limelight. Summing up Project-based multimedia learning does not only involve use of multimedia for learning. The students end up with a multimedia product to show what they learned. So they are not only learners of academic content, they are at the same time authors of multimedia product at the end of the learning process. The goals laid down in the curricular standards and are made crystal clear to students at the beginning of the project. The students work collaboratively over an extended period of time frame. As they work, they employ life skills including decision making. Their learning task ends up with a multimedia presentation through their multimedia product.---end---