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Running head: THIRD ACTIVITY 1 Using Technology to Teach the American Revolution: Third Activity Maureen Deming EDU 625 Dr. Kathy Milhauser

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For EDU 625.

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Running head:THIRD ACTIVITY 1Using Technology to Teach the American Revolution: Third ActivityMaureen DemingDU !"#Dr$ %athy MilhauserTHIRD ACTIVITY "Using Technology to Teach the American Revolution: Third ActivitySub-Topic and TechnologyThis activity is meant to &e a summative assessment$It addresses all the su&to'ic outlined in the (ro)ect (lan: ngland*s role+ the ,oston Tea (arty+ (aul Revere and the shot heardaround the -orld+ and Im'ortant .igures o/ the Revolution$0tudents -ill create an interactive 1ui23style game that can &e used in /i/th grade classrooms as revie- tools during the social studies unit on the American Revolution$0ince these 'roducts -ill &e used in an authentic conte4t+ students have a meaning/ul 'ur'ose /or creating the games+ as -ell as /or 'laying them 5%iang+ "6178$,y /ocusing on im'ortant ideas /rom the readings+ this activity also hel's students thin9 a&out main idea+ summari2ing+ and synthesi2ing+ s9ills intervention students struggle -ith$:ames -ere selected /or this to'ic /or several reasons$ The to'ic is directly aligned -ith classroom material+ -hich aids students in ma9ing connections in their learning 50an/ord et al$+ "66!8$:ames are multimodal+ allo-ing the creators to sho- their understanding through images+ audio+ color+ /ont+ and sha'es 50orenson et al$+ "6118$Multimodality also &ene/its 'layers+ since meaning is communicated in a variety o/ -ays$This activity also ta's into the innate social characteristics o/ games and gaming$0tudents /orm their o-n Communities o/ (ractice &y tal9ing to each other to share 'ro&lems+ /ind ans-ers+ and discover -hat the other students are doing that might ma9e them more success/ul 50orenson et al$+ "6118Objectives1$ :iven readings+ discussions+ notes+ and a 'artner+ /i/th grade students in Tier II literacy intervention -ill identi/y /ive im'ortant events+ 'eo'le+ or ideas a&out the Causes o/ the American Revolution$"$ :iven readings+ discussions+ notes+ In9le-riter+ and a 'artner+ /i/th grade students in THIRD ACTIVITY ;Tier II literacy intervention -ill create an interactive game that incor'orates /ive im'ortant events+ 'eo'le+ or ideas a&out the Causes o/ the American Revolution$;$ :iven readings+ discussions+ notes+ In9le-riter+ and a 'artner+ /i/th grade students in Tier II literacy intervention -ill create an interactive game that incor'orates /ive su''orting images+ one /or each im'ortant event+ 'erson+ or idea$7$ :iven readings+ discussions+ notes+ In9le-riter+ and a 'artner+ /i/th grade students in Tier II literacy intervention -ill create an interactive game that as9s one 1uestion a&out each im'ortant event+ 'erson+ or idea+ -ith t-o 'ossi&le ans-ers$#$ :iven In9le-riter and a 'artner+ /i/th grade students in Tier II literacy intervention -ill create an interactive game that 'rovides /eed&ac9 /or each 'ossi&le ans-er /or each 1uestion$!$ :iven In9le-riter and :oogle Drive+ /i/th grade students in Tier II literacy intervention -ill share the lin9 to their game -ith the teacher in a :oogle Doc$Instructions for Students1$ >---$eduto'ia$org>&log>using3gaming3'rinci'les3engage3students3douglas39iang0an/ord+ R$+ Ulicsa9+ M$+ .acer$ %$+ ? Rudd+ T$ 5"66!8$ Teaching -ith games: Using commercial o//3the3shel/ com'uter games in /ormal education$ Retrieved /rom htt's:>>'ost$&lac9&oard$com>&&cs-e&dav>'id3"#@#"!13dt3content3rid3";66@671A1>courses>DU!"#$@6161;6B6@;">Documents>UnitC"6#C"6Resources>TeachingA