powerpoint of 10 pic/screenshots and brief text to tell us what lesson the pic shows pick a video...

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PowerPoint of 10 pic/screenshots and brief text to tell us what lesson the pic shows Pick a video game or a animated film Explain if they work or don’t work as to whether they help tell the story or enhance the game play. Make a distinction between using visual imagery to tell the story versus simply pretty, high-quality graphics. Use the concepts of CONTRAST&AFFINITY, SPACE, LINE, SHAPE, MOVEMENT from in-class lectures to inform your observations. The deliverable is a PPT of 10 pic/screenshots and brief text to tell us what lesson the pic shows.

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PowerPoint of 10 pic/screenshots and brief text to tell us what lesson the pic shows Pick a video game or a animated film

Explain if they work or don’t work as to whether they help tell the story or enhance the game play. Make a distinction between using visual imagery to tell the story versus simply pretty, high-quality graphics. Use the concepts of CONTRAST&AFFINITY, SPACE, LINE, SHAPE, MOVEMENT from in-class lectures to inform your observations. The deliverable is a PPT of 10 pic/screenshots and brief text to tell us what lesson the pic shows.

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space1. Deep2. Flat 3. Limited4. Ambiguous

Contrast & Affinity

Color, tone, movement, …

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Assassins Creed 41. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Cloudy With a Chance of Meatballs 21. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Starcraft 21. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Ratatouille1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Saints Row 41. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Outcast1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Daylight1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Transistor1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

The Witness1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

The Unfinished Swan1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

No Mans Sky1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Boxtrolls1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Brave1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Limbo1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Rain1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Rango1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Shadow of Mordor1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Smurfs1. Deep2. Flat 3. Limited4. Ambiguous

Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame

Space

Contrast & Affinity

Color, tone, movement, …

Toy Story 21. Deep2. Flat 3. Limited4. Ambiguous

PowerPoint of 10 pic/screenshots and brief text to tell us what lesson the pic shows Pick a video game or a animated film

Explain if they work or don’t work as to whether they help tell the story or enhance the game play. Make a distinction between using visual imagery to tell the story versus simply pretty, high-quality graphics. Use the concepts of CONTRAST&AFFINITY, SPACE, LINE, SHAPE, MOVEMENT from in-class lectures to inform your observations. The deliverable is a PPT of 10 pic/screenshots and brief text to tell us what lesson the pic shows.