powerpoint of 10 pic/screenshots and brief text to tell us what lesson the pic shows pick a video...
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PowerPoint of 10 pic/screenshots and brief text to tell us what lesson the pic shows Pick a video game or a animated film
Explain if they work or don’t work as to whether they help tell the story or enhance the game play. Make a distinction between using visual imagery to tell the story versus simply pretty, high-quality graphics. Use the concepts of CONTRAST&AFFINITY, SPACE, LINE, SHAPE, MOVEMENT from in-class lectures to inform your observations. The deliverable is a PPT of 10 pic/screenshots and brief text to tell us what lesson the pic shows.
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space1. Deep2. Flat 3. Limited4. Ambiguous
Contrast & Affinity
Color, tone, movement, …
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Assassins Creed 41. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Cloudy With a Chance of Meatballs 21. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Starcraft 21. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Ratatouille1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Saints Row 41. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Outcast1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Daylight1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Transistor1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
The Witness1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
The Unfinished Swan1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
No Mans Sky1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Boxtrolls1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Brave1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Limbo1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Rain1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Rango1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Shadow of Mordor1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Smurfs1. Deep2. Flat 3. Limited4. Ambiguous
Composition1. Rule of thirds2. Lines3. Patterns4. Shapes5. Filling the frame6. Frame within Frame
Space
Contrast & Affinity
Color, tone, movement, …
Toy Story 21. Deep2. Flat 3. Limited4. Ambiguous
PowerPoint of 10 pic/screenshots and brief text to tell us what lesson the pic shows Pick a video game or a animated film
Explain if they work or don’t work as to whether they help tell the story or enhance the game play. Make a distinction between using visual imagery to tell the story versus simply pretty, high-quality graphics. Use the concepts of CONTRAST&AFFINITY, SPACE, LINE, SHAPE, MOVEMENT from in-class lectures to inform your observations. The deliverable is a PPT of 10 pic/screenshots and brief text to tell us what lesson the pic shows.