posthumanism cyborgs and interconnected bodies by jon bailey

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    Posthumanism,

    Cyborgsand

    interConneCted bodies

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    Jon Bailey

    Skeleton of Redempon : Chi Song :

    An arcial injecon programmacally penetrates the remain-

    ing farmland (of Detroit), gaining energy while providing

    the basic nutrients for the growth of new infrastructure and

    revitalized accommodaons.

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    Jon Bailey

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    PosthumanismCyborgs, andInterconnected

    Bodies

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    Jon Bailey

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    Table ofContents

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    4050

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    54

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    46

    Post + Trans:Humanism Theory

    Chapter 1

    Chapter 2

    Chapter 3

    TranshumanistTheory

    ArchitecturalConnection

    Self-ConstructingArchitecture

    ResponsiveLandscapes

    AugmentedAtmospheres

    Psychological Con-nections

    PhysiologicalConnections

    EcophysiologicalLandscapes

    Precedents:VisionaryArchitecture

    InterconnectedBodies:

    EcophysiologicalLandscapes

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    Jon Bailey

    Stelarcs Arm. Prosthec third arm aached to sensors on the muscles of the thigh and stomach for locomoon.

    The human skin is an articial boundary: the world wanders into it, and the self

    wanders out of it, trafc is two-way and constant. - Donna Haraway

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    Post + Trans:Humanism

    Theory

    1

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    013 Jon Bailey

    Stelarc (Stelios Arkadiou) is a perform-

    ance arst whose works focus heavily

    on extending the capabilies of the hu-

    man body. His concepts center around

    the idea that the human body is obso-

    lete, where idiosyncrac performances

    oen involve robocs or other modern

    control the muscles in these areas, he

    was able to control the locomoon of the

    arcial arm. His other performances in-

    volve an ear implanted into the skin of

    his arm as well as a pneumac spider-like

    six-legged walking machine that allowed

    control through arm gestures.

    technologies integrated with his

    body. His most notable performance

    is one in which he constructed a third

    arm, aached physically to one of his

    arms, but electronically hooked up

    to sensors on his stomach and thigh

    muscles. As he gained the ability to

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    THE POSTHUMAN by denition is a speculative being that

    represents or seeks to enact a re-writing of what is generally

    conceived of as human, where human nature becomes a univer-

    sal state from which the human being emerges; human nature is

    autonomous, rational, capable of free will, and unied in itself

    as the apex of existence. The post-human, for critical theorists

    of the subject, has an emergent ontology rather than a stable

    one; in other words, the post-human is not a singular, dened

    individual, but rather who can become or embody different

    identities and understand the world from multiple, heterogene-

    ous perspectives. (Nichols)

    Transhumanism looks at Posthumanism through a slightly more

    technological discourse, where technologies are seen to evolve

    along with the human and cannot be separated from our evolu-

    tion as they have become a part of dening being human; often

    associated with cyborgs, a hybrid of machine and organism, a

    creature of social reality as well as creature of ction. (Hara-

    way) According to transhumanist theologians, a Posthuman is

    a hypothetical future being whose basic capacities so radically

    exceed those of present humans as to be no longer unambigu-

    ously human by our current standards. (Dougal) This deni-

    tion, however, becomes less clear as the bar for what is consid-

    ered human is constantly shifting and we may never therefore

    feel other than ourselves being human, but this does fulll the

    claim to some posthumanist theorists that we are in fact already

    in a state of posthumanity where our current state is different

    from previous generations of human ancestors.

    In describing the Posthuman habitat we must rst look at what

    it means to be Posthuman and the coevolution of humans with

    technology. Im sure that most people when I say Posthuman,

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    015 Jon Bailey

    or cyborg, thinks of Arnold Schwarzenegger as Terminatoror

    perhaps Robin Williams as Bicentennial Man. But what about

    someone using a cell phone? Or a person writing on paper with

    a pencil? Or checking the time? Some psychologists, anthro-

    pologists, and other Posthuman theorists would claim that by

    these examples we are in fact already cyborgs and have been

    since our biological neural processes began to be ofoaded onto

    non-biological props and aids, what Andy Clark [a psycholo-

    gist from Washington University] calls scaffolds (Andy Clark).

    Scaffolding may include assistance with planning, organizing,

    doing matched to the learning needs and interests of the learn-

    er. (Clark)

    As seen with these technologies, however, they need not be

    skin-deep, for what is special about the human brain is its

    ability to enter into deep and complex relationships with non-

    biological constructs, props, and aids (Clark). This ability

    does not depend on physical wire-and-implant-mergers; such

    mergers may be consummated without the intrusion of silicon

    and wire into esh and blood. What matters is not the physical

    merger between esh and machine (our traditional image of the

    cyborg), but the ubiquitous and invisible connection between

    mental processes which are ofoaded onto non-biological scaf-

    folds. Tools and technologies become extensions of our brains

    through ubiquitous feedback between the two. For example,

    the wristwatch; you may often be asked if you know the time, to

    which the typical response is yes, however, you probably do

    not actually know the time, but rather you look at a technologi-

    cal gadget which tells you the timeyet you still claim that you

    in fact know the time. Thus, the wristwatch becomes a scaf-

    folding system where information is retained on a peripheral

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    017 Jon Bailey

    Emov is a headset that

    uses specically placed

    sensors around the

    circumference of the head

    to read neural acvity and

    paerns within the brain.

    Using an algorithm these

    signals are then mapped

    as a 2D paern, where

    each paern is specic to

    certain thought, move-

    ment, or emoon. For

    instance if you imaginea window opening or

    closing, a certain neural

    response is acvated

    which is specic to that

    thought. Therefore, if

    electronics are placed

    on the window that are

    in conversaon with

    the mapping algorithm,

    whenever you imagine

    the window opening or

    closing, the paern will be

    recognized, transmied

    to the electronics of the

    window, and the window

    will open. This technol-

    ogy allows spaces and

    devices to be controlled

    with thoughts, connecng

    physical spaces with the

    human physiological

    processes of the nervous

    system.

    Brainbow (right) is a tech-

    nique which uses brightly

    colored dies to follow

    neural acvity within thebrain and body. Currently

    this technology has only

    been applied to mice

    and other small animals,

    however, by the images

    you can begin to see the

    intricate and complex

    paerns which arise as

    neurons travel through

    bodies. With this technol-

    ogy allowing us to map

    ows of neurons and elec-

    tricity within the body, the

    paerns and informaon

    generated could be read

    by such devices as the

    Emov headset, where

    neural paerns are sensed

    whereby space and maer

    responds to emoon and

    brain acvity.

    device accessible by ubiquitous mental awareness. Similar is the act of writing

    using pen and paper which reveals another instance where our brain is ofoading

    mental tasks through pen and paper which could not otherwise be solves without

    assistance. For most of us, to solve complex mathematical equations, or even long

    division, we write down the steps to store and formulate the answeran answer

    which could probably not have been found otherwise without the use of the scaf-

    folding systems to accompany the mental processes occurring. The brain is not

    necessarily good at performing these sorts of tasks, but our computational tools are,

    so it uses these non-biological scaffolds to break down and ofoad the tasks which

    we are not so good at. It is expert at recognizing patterns, at perception, and at

    controlling physical actions, but it is not so well designed for complex planning

    and long, intricate, derivations of consequences (Clark) In other words we may

    only be as capable at some activities as our ability to ofoad these mental tasks to

    periphery devices, thus showing that we have a greater connection to our technolo-

    gies than previously imagined. Tools which become ubiquitous, where processes

    can uidly exchange from scaffold to neural processes are those which we see fully

    taking over human culture; watches, cell phones, writing, etc.; where this intercon-

    nectedness between technology and mental processes are spreading out into every

    day objects and environments.

    So with our understanding of the cyborg moving away from bodily appendages

    of industrial technologies to a new perception of what a cyborg is, one that sees

    technologies evolution with humanity, where the way we interact with technolo-

    gies isnt only through their depth within the body, but rather the ubiquitous con-

    nections between tools and neural functions, where ofoading processes onto these

    non-biological props becomes essential to our being human. This concept of cy-

    borg sees us not as separate entities, man or machine, but rather the interconnected-

    ness between these entitiesthe relationship between systems becomes important.

    Posthumanity becomes interconnected, as brain and body begin to be viewed as an

    interconnected system (conversely to humanism which sees our body as a shell for

    the mind; i.e. two separate systems, polarities of mind and body); an assemblage

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    019 Jon Bailey

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    021 Jon Bailey

    Our tradional noon of

    the cyborg has already oc-

    curred within our society,

    and we are in fact beyond

    this image currently. De-

    picted in these images are

    xrays taken of a hip and

    knee joint, where metal

    sockets and rods have

    been implanted to replace

    biological components. As

    the metal alloy wears into

    the socket, bone begins to

    regenerate into the rod,

    creang an interconnectedsystem of technological

    and biological compo-

    nents. This example

    shows a physical and lit-

    eral representaon of how

    biology and technology

    connue to merge into an

    interconnected system.

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    Neoplasmac Architecture

    Marcos Cruz

    Neoplasmac Architecture

    invesgates the impact of

    innovave technology on

    current design pracces, in

    parcular what concerns

    the advent of synthec life

    in architecture. It looks

    at advances in new digital

    media and biotechnology

    within a design context

    that is increasingly more

    interdisciplinary, while

    simultaneously focusing

    on a new spaal, program-

    mac and linguisc dimen-

    sion of architecture and

    the city.

    Ulmatley, Neoarch aims

    to discuss a future vision

    of the body in architecture

    by exploring the esh as

    a new concept that allows

    rethinking our common

    and more tradional un-

    derstanding of architec-

    ture. Central is the inves-

    gaon about our HUman

    Flesh (the body) and a new

    emerging Architectural

    Flesh; a broader discussionabout Aesthecs of Flesh;

    along with a vision of a

    new Urban, Digital and

    Neo-Biological Flesh.

    of multiple parts. The human is no longer a unique being (a totality), but rather

    part of the interconnected network of living species and of the geological cycle of

    matter (an assemblage theory).

    So why is this important for architecture? Like our image of the body moving

    away from the body as a shell for the mind and into an interconnected relationship,

    our architecture is becoming less viewed as a shell which encapsulates a body

    toward one that is part of a system interconnected with the body and ecology.

    The topics which are currently being discussed within architecture today and in this

    class on responsive systems, interactive technologies, smart materials, augmented

    atmospheres, articial environments and embedded technologies become part of the

    Posthuman contextwhere these environments become part of the interconnected

    relationship created between the human, ecology and the habitat [architecture]the

    architecture becomes a scaffolding system of organization, planning, and reecting

    on specic tasks. In Posthuman context; biology, ecologies, and atmospheres come

    into play as they become another interconnected system which can be connected

    to the human body and subsequent habitat. Architecture becomes a translator of

    information, a user interface, where mental and physiological processes become

    interconnected with the environment.

    Currently our architecture, like our vision of the cyborg, is seen as a separate entity

    from our bodiesit is the machine, we are the separated body. Similar dualities

    such as these separations and polarities lter through our culture toward our spa-

    tial denitions and relationships within our habitat. Within a Posthuman context

    dualities such are these are not seen, and architecture, technology and ecologies

    become an extension of the mind and body. Responsive feedback systems, arti-

    cial environments, and augmented atmospheres begins to represent the level of

    interconnected systems surrounding Posthuman theory, and may prelude to a time

    when architecture is seen as a scaffolding system, where like the MIT Media house

    the architecture becomes the computer and is able to process and relay informa -

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    023 Jon Bailey

    tion in multiple. These environments may interact with the human through neu-

    ral physiological connections which mentally link humans to their habitat. New

    waves of user-sensitive technologies will bring this age-old process of user-tools

    to a climax when our mind and identities become ever more deeply enmeshed in a

    non-biological matrix of machines, tools, props, codes, and semi-intelligent daily

    objects.

    Already we see technologies which are becoming more ubiquitously connected to

    our mental processes where cell phones contain hundreds or thousands of scaffold-

    ing systems for our brains to ofoad and perform complex tasks. Technologies

    and relationships such as these will continue to evolve and exert inuence over

    the future of our habitat. These technologies are becoming more biological as we

    peer ever deeper at scales of matter, manipulating these systems at the nano and

    atomic scales. This inuence of biology into technology further shows the human

    evolving toward a more interconnected relationship with technology, where now

    technology and biology are becoming interwoventhe beginnings to a time when

    neither may be able to be separated. In a Posthuman existence this is not a mim-

    icking of biological form or even systems, but rather a recreation of the biologi-

    cal systemsan augmentation of the biological nature towards our own visions

    and functions; a fourth nature. It is believed the Posthuman will seek continual

    improvement, improving upon natures mindless design, where individuals seek

    morphological freedom in shaping fundamentally better futures. This goes for the

    body as well as the subsequent habitat.

    Our relationship to technology becomes critical in understanding our future habitat

    and our place within it. With architecture being clearly dened by our technology,

    as it evolves and changes so too will its inuence over our ideologies and habitat.

    As our technology advances it allows us to see biological systems which remained

    unbeknownst to us, and as a consequence has began to seep into both our cultural

    society and technologieswhich will further propel our discoveries in biological

    systems. As our culture becomes more interconnected to both biological systems

    In construcng our new

    view of the posthuman

    and of the cyborg, we

    must rst pull away from

    the noon of the cyborg

    as a machinaon of indus-

    trial technologies inltrat-

    ing esh and blood - the

    biological skin bag. As

    our understanding of the

    human brains relaon-

    ship with technologies

    advances along with our

    technologies themselves,

    the image of the cyborg

    as we tradionally have

    perceived it in science c-

    on and lm connues to

    move further away from

    the image depicted on

    the right. The posthumanwould also not make a

    clear disncon between

    these two systems, seeing

    both as a natural system

    as technology has evolved

    alongside the human, and

    perhaps predates human-

    ity.

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    025 Jon Bailey

    and non-biological tools, so too will the human habitat as well as the culture sur-

    rounding it.

    In the Posthuman era, the human habitat becomes both a physical and mental inte-

    gration between that which is biological and that which is technological. Architec-

    ture becomes not a creation of a utopia or dystopia, but of perpetual progress-an

    extropia-a never ending movement toward the ever-distant goal of extropia. Ar-

    chitecture becomes an extension of human cognition as our mental processes are

    ofoaded onto semi-intelligent non-biological props toward the manipulation of

    the environment around us-a physical interface through which we view and interact

    with our ecology. These technological progressions carry signicant consequences

    for the creation of space and matter, as objects become semi-intelligent and we

    are able to interact with materials and objects through mental and physiological

    feedback loops.

    The image (above) depicts

    a landscape that is both bi-

    ological and technological.

    The landscape is grown

    but genecally altered

    at the scale of the DNAsequence. A mesh of sen-

    sors and projects allows

    the landscape to light up in

    response to emoons and

    moods of the occupants as

    they wander through the

    eld. Bioluminescence and

    augmented atmospheres

    color the landscape as it

    is altered and projected.

    In a connuous feedback

    loop, the emoons of the

    occupants eect the status

    of the eld, whereby theeld responds by aug-

    mented the color within

    the atmosphere and thus

    aecng the emoonal

    state of the occupant.

    The result is a connuous

    interconnected feedback

    loop between occupant

    and ecology.

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    Imminent Collapse : Michael Young :

    The facility acts as an arcial reef for plants, containing a temporary laboratory for genec plant engineering;

    invesgang architecture as a temporary structure as opposed to an eternal element within the world.

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    Precedents:VisionaryArchitecture

    2

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    TRACING the lineage of visionary architecture there has been

    an increased movement toward the integration of biological ter-

    minology and processes into the creation of space. In addition to

    this biological inltration into architectural design is the move-

    ment toward spaces which connect to human body through cy-

    bernetic systems, adding the body into a feedback loop between

    space and body. The use of biological terminology has been our

    gateway into understand such feedback mechanisms and how

    architecture might begin to respond to both environmental and

    contextual stimuli. Architecture is not alone in this venture to

    incorporate biology and in fact is among one of the last techni-

    cal disciplines to integrate these terminologies as they have been

    seeping into nearly every facet of human invention. Propelled

    through the Industrial Revolution and exacerbated after World

    War II the study of biological systems has escalated with the

    research following the Atom bomb. During the Industrial Rev-

    olution and following technological inventions scientists were

    able to peer ever deeper at smaller scales of matter, opening up

    the world of microbiology and nuclear physics. Architecture

    entered into this conversation during the 1970s during trips to

    the Delos, where leading scientists, psychologists, biologists,

    and architects gathered to discuss cybernetics and networks as

    they related to human settlement. Since this time visionary ar-

    chitects have been transxed on an architecture which creates

    a true second-order cybernetic system. Architectural drawings

    from Konstantinos Dioxiadis Delos trips began to reect bio-

    logical systems, as human settlements were mapped out in terms

    of complex networks and series of relationships. Buckminster

    Fuller, who attended every Delos meeting, emerged as the most

    prominent gure from this arena, whose structural systems were

    kin to biological microstructure and envisioned the world as a

    closed-loop interconnected network of nodes and relationships.

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    Since the time of the Delos meetings our society has become

    increasingly dependent on technological systems and fascinated

    by the world of microbiology and macro systems. This infatua-

    tion and increased knowledge of biology is not only shaping our

    technological advances but also our societies ideologies and how

    we view our relationship with the rest of the world. As we have

    began to see the interconnected relationships within networks

    of species and the power of bottom-up molecular processes, as

    opposed to top-down hierarchies and totalities, we have began

    to view our own place in the world as part of a larger network,

    an interconnected assemblage where causes always lead to ef-

    fects. I would argue that this is the beginning of the post-human

    culture, where we have begun to see our interconnected place

    in relation to other living and non-living species. Technology is

    increasingly becoming more potent as we begin to incorporate

    these biological systems, manipulating matter at the atomic and

    molecular scales, while creating technologies that operating at

    the nanometer. These movements begin to speak to the tran-

    shumanist vision of future humans, where technologies begin to

    manipulate human biological systems as well as the biological

    world in which we are a part of. This change in thinking has led

    architects to look at constructs which not only mimic biological

    systems but begin to create their our nature. Responsive en-

    vironments, augmented atmospheres, embedded technologies,

    smart materials, and articial environments have become our

    nomenclature for describing systems which operate on levels

    that do more than act as a shell for the body. As political and

    economic values dominate the current landscape of human set-

    tlement and subsequent architecture, visionary architectural

    projects and art installations offers a look into a more intercon-

    nected relationship between the human habitat (i.e. architecture)

    and the human body (and mind).

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    Epidermal Hyperplasia is a project en-

    visioned in Marc Fornes and Francois

    Roches 2010 Columbia Studio that

    looks at architecture through a boom-

    up approach, beginning with culture of

    cells. In this case, a scaolding system

    is created out of collagen bers, allow-

    and medical processes inltrang into

    architectural design. The epidermal

    layer, like human skin, ages over me

    and eventually withers and dies - further

    looking at architecture through growth

    and decay analagous to the human body

    and biological systems.

    ing injected skin cells to adhere and

    culvate. Overme the cells aggre-

    gate around the scaolding system

    creang a new epidermal layer. The

    project looks at architectural design

    through a boom up approach, as

    well as the integraon of biological

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    Looking at innovaons

    in rapid prototyping and

    stereolithographic prinng

    , Francois Roche envisions

    an architecture that is

    autonomously printed

    by robots, excreted the

    material to construct a

    sort of scaolding system

    as is grows and decaysthroughout the city.

    Contrary to tradional city

    building, no one planner

    or group of planners

    controls the outcome of

    the city, but rather the

    inhabitants of the city

    themselves eect the

    growth of the structure.

    The images shown

    represent the growth as it

    is printed and clumped to-

    gether to form this spaal

    scaolding system.

    The movement away from architecture as a shell and toward one of an intercon -

    nected system can be seen in multiple instances from varying degrees of visionary

    architectural projects and interactive installations where feedback loops between

    human physiology and their ecological environment become interconnected at

    some level. In addition to the aspiration of a responsive architecture is the goal of

    transience and growth, where architecture like its inhabitants is not a static entity,

    but is seen as processes of morphological growth and adaptation over time. In

    his project entitled Ive Heard About, Francois Roche of R&sie(n) represents

    an architecture through a mutation of contextual parameters. Scenarios of hy-

    bridization, grafting, cloning, morphing give rise to perpetual transformation of

    architecture which strives to break down the antinomies of object/subject of ob-

    ject/territory. The architectural construct is designed from the bottom-up through

    molecular processes, looking at the design of the individual cell as the creation for

    the materiality. Through a system of stereolithographic printing, robots secreting a

    printable material creating the structure for the architecture:

    Rumours

    Ive heard about something that builds up only through multiple, heterogeneous

    and contradictory scenarios, something that rejects even the idea of a possible pre-

    diction about its form of growth or future typology.

    Something shapeless grafted onto existing tissue, something that needs no vanish-

    ing point to justify itself but instead welcomes a quivering existence immersed in a

    real-time vibratory state, here and now.

    Tangled, intertwined, it seems to be a city, or rather a fragment of a city.

    Its inhabitants are immunized because they are both vectors and protectors of this

    complexity.

    The multiplicity of its interwoven experiences and forms is matched by the appar-

    ent simplicity of its mechanisms.

    The urban form no longer depends on the arbitrary decisions or control over its

    emergence exercised by a few, but rather the ensemble of its individual contin-

    gencies. It simultaneously subsumes premises, consequences and the ensemble of

    induced perturbations, in a ceaseless interaction. Its laws are consubstantial with

    the place itself, with no work of memory.

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    Many different stimuli have contributed to the emergence of Ive heard about,

    and they are continually reloaded. Its existence is inextricably linked to the end of

    the grand narratives, the objective recognition of climatic changes, a suspicion of

    all morality (even ecological), to the vibration of social phenomena and the urgent

    need to renew the democratic mechanisms. Fiction is its reality principle: What

    you have before your eyes conforms to the truth of the urban condition of Ive

    heard about.

    What moral law or social contract could extract us from this reality, prevent us

    from living there or protect us from it? No, the residence protocol of Ive heard

    about cannot cancel the risk of being in this world. The inhabitants draw sus-

    tenance from the present, with no time lag. The form of the territorial structure

    draws its sustenance directly from the present time..

    Ive heard about also arises from anguishes and anxieties. Its not a shelter against

    threats or an insulated, isolated place, but remains open to all transactions. It is a

    zone of emancipation, produced so that we can keep the origins of its founding act

    eternally alive, so that we can always live with and re-experience that beginning.

    Made of invaginations and knotted geometries, life forms are embedded within it.

    Its growth is articial and synthetic, owing nothing to chaos and the formlessness

    of nature. It is based on very real processes that generate the raw materials and

    operating modes of its evolution.

    The public sphere is everywhere, like a pulsating organism driven by postulates

    that are mutually contradictory and nonetheless true. The rumours and scenarios

    that carry the seeds of its future mutations negotiate with the vibratory time of new

    territories.

    It is impossible to name all the elements Ive heard about comprises or to per-

    ceive it in its totality, because it belongs to the many, the multitude. Only fragments

    can be extracted from it.

    The world is terrifying when its intelligible, when it clings to some semblance of

    predictability, when it seeks to preserve a false coherence. In Ive heard about,

    it is what is not there that denes it, that guarantees its readability, its social and

    territorial fragility and its indetermination.

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    Jon Bailey

    For the 12th Internaonal Archi-

    tecture Exhibion Hylozoic Groundtransforms the Canada Pavilion with

    an immersive, interacve environ-

    ment made of tens of thousands

    of lightweight digitally-fabricated

    components ed with meshed

    microprocessors and sensors. The

    glass-like fragility of this arcial

    forest is built of an intricate lace of

    small transparent acrylic meshwork

    links, covered with a network of

    interacve mechanical fronds, ltersand whiskers. The environment is

    similar to a coral reef, following cycles

    of opening, clamping, ltering and

    digesng. Arrays of touch sensors

    create waves of diuse breathing

    moon, luring visitors into the shim-

    mering depths of a forest of light. The

    project is designed by Philip Beesley,

    Associate Professor of Architecture

    at the University of Waterloo, with

    engineering director Rob Gorbet, ex-

    perimental chemist Rachel Armstrong,

    and many collaborators.

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    5o5

    The projects tle refers to

    hylozoism, the ancient belief thatall maer has life. Hylozoic Ground

    oers a vision for a new generaon

    of responsive architecture. The

    Hylozoic Ground environment can be

    described as a suspended geotexle

    that gradually accumulates hybrid

    soil from ingredients drawn from its

    surroundings. Akin to the func-

    ons of a living system, embedded

    machine intelligence allows human

    interacon to trigger breathing,caressing, and swallowing moons

    and hybrid metabolic exchanges.

    These empathic moons ripple out

    from hives of kinec valves and pores

    in peristalc waves, creang a diuse

    pumping that pulls air, moisture and

    stray organic maer through the

    ltering Hylozoic membranes. Living

    chemical exchanges are conceived

    as the rst stages of self-renewing

    funcons that might take root withinthis architecture.

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    039 Jon Bailey

    The work of Phillip Beesley begins to work at the smaller scale of a geotextile,

    where responsive systems begin to interact to both environmental and physiologi-

    cal stimuli. With the Hylozoic Ground project, Phillip Beesley is demonstrating

    how buildings in the future might move, and even feel and think. This project

    begins to speak to an Posthuman existence where the architecture becomes empa-

    thetic, responding to not just physiology, but emotions, as it too begins to care and

    respond toward inhabitants. For the construction of the project, tens of thousands

    of lightweight digitally-fabricated components are tted with microprocessors and

    proximity sensors that react to human presence. This responsive environment

    functions like a giant lung that breathes in and out around its occupants. Arrays

    of touch sensors and shape-memory alloy actuators create waves of empathetic

    motion, luring visitors into the eerie shimmering depths of a mythical landscape, a

    fragile forest of light. The terminology surrounding this project exudes biological

    processes, where we are now discussing architecture not as an industrial machine,

    but as a biological system as it becomes interconnected with the human biological

    system and ecological context. Beesleys visionary architecture affects people

    on an emotional and poetic level, linking the animate and the inanimate. The so-

    phisticated technologies used in the work are also being directly translated into

    architecture envelopes that include manufactured ltering and shading systems.

    As architecture begins to integrate more biological terminologies we may begin to

    see architecture more like Phillip Beesleys work where textiles and surfaces re-

    spond to our presence and physiological vitals. And like Ive Heard About, archi-

    tecture may begin to react to environmental stimuli and human aggregations across

    the city, as opposed to top-down processes where a group of designers dictates

    urban form. This becomes an architecture created from the bottom-up, but also

    one that is interconnected with our individual physiology and also our assemblages

    of human aggregations at the scale of a city. These precedents lay the groundwork

    for what I refer to as an Ecophysiological Landscape, where ecology and physiol-

    ogy become interconnected, interacting in a continuous cybernetic feedback loop,

    where stimuli transmitted from one in turn signals responses in the other.

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    Meteorological

    Architecture : Phillip Rahm

    Architecture as gastrono-

    my. We then propose to

    add two culinary prepara-

    ons to the two plates that

    directly smulate the sen-

    sory receptors of hot and

    cold at the cerebral level

    and that can be eaten or

    applied to the body. The

    rst preparaon, on the

    upper cold plate, contains

    mint, which has moleculesof crystalline origin known

    as menthol that cause the

    same sensaon in the

    brain as the coolness per-

    cepble at a temperature

    of 15*C. The menthol ac-

    vates the TRPM8 molecu-

    lar sensory receptors on

    the skin and in the mouth

    that smulate the group

    of peripheral sensorial

    neurons known as cold-

    sensive units. The sec-

    ond composion, on thelower hot plate, contains

    chilli, in which one of the

    molecules, capsaicin, ac-

    vates the neuro-receptor

    TRPV1, which is sensive

    to temperatures of 44*C.

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    041 Jon Bailey

    The work of Phillip Beesley and Francois Roche begin to imitate biological sys-

    tems as they grow and breathe life into the construct at distinctly different scales.

    The work of Phillip Rahm in his project, Digestible Gulf Stream, begins to discuss

    how architecture works at two other scales, affecting two different systems; human

    physiology and atmospheric conditions. The architecture of the Posthuman be-

    comes integrated into both the human body and ecology, seeing all of these systems

    as an interconnected relationship at some level. Rahm argues that architecture

    should no longer build spaces, but rather create temperatures and atmospheres.

    The Digestible Gulf Stream is the prototype for architecture that works between the

    neurologic and the atmospheric, developing like a landscape that is simultaneously

    gastronomic and thermal (Rahm, 2008). Two metal plates are constructed at dif-

    ferent heights, the lower plate heated to 82.4* F and the upper at 52.6* F, where

    their position creates a movement of air using natural phenomenon of convection

    as rising hot air cools on contact with the upper cool sheet. The result creates a

    constant thermal ow likened to an invisible landscape. Architecture in this

    instance, becomes not a building, but the design of the atmospheric conditions,

    the envelope between ecology and human skin. Plants and herbs, which can be

    Vatnsmyri Urban PlanningSean Laller, Weathers

    In much the same way that

    the exisng thermal pools

    on the site mix ocean wa-

    ter with recycled heated

    water from geo-thermal

    resources to create a

    unique condion for swim-

    ming all year round, the

    project looks to use these

    same thermal resources

    to aect the local climaccondions on land, in-

    cluding air temperature

    and soil temperature for

    vegetave growth. Each

    of the programmed land-

    forms proposed around

    the site is ed to the oth-

    ers by a climac wash

    that extends the seasonal

    acvies, controls winds,

    and permits an extended

    period of usable me out-

    doors during the course

    of the year. The washpermeates the public

    parks yet extends beyond

    to surround and engage

    the new building masses

    so as to produce arcial

    microclimates - extending

    seasonal opportunies

    and outdoor acvity.

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    0425o5

    e eaten or topically applied, are heated on the hot plate, activating the aroma of the

    plants which interact with human gastric system. Architecture becomes a ther-

    modynamic mediation between the body and space, between the visible and the

    invisible, between meteorological and physical function (Rahm, 2008).

    As architects and designers continue to envision an interconnected existence be-

    tween body and ecology, atmospheres open up within the realm of possibility to

    be design and augmented, what Sean Lally refers to as thick atmospheres. In

    his project highlighted in Softspace, he envisions a Reykjavik Botanical Garden

    taps into the citys geothermal energy to create a microclimate for varied plant

    growth. Zones of heat radiate out from the pipes, creating a new climate layer

    with variable conditions based on their number and proximity to each other. These

    exterior plantings are mostly native to Iceland, but the amplied environment al-

    lows a wider range of growth than would normally be possible, informng the role

    and opportunity of this particular botanical garden. Visitors experience growth

    never before possible in Iceland, and travel through new climates throughout the

    site (AD, Energies).

    Weathers is a design ocethat approaches design by

    embacing the potenal

    overlap between the dis-

    ciplines of architecture,

    landscape architecture

    and urban design. Its

    important that as we

    pursue new opportunies

    associated with materials

    tradionally relegated to

    either condioning our

    interiors or believed to be

    beyond our reach of con-trol on the exterior, that

    we dont default to pre-

    conceived noons of their

    roles, responsibilies and

    limitaons. Instead, this is

    the me for extreme spec-

    ulaon! Today begins an

    opportunity to build new

    environments, climates

    and contexts peppered

    with potenals for social

    interacon, acvies, and

    spaal organizaons. This

    should be the creaon ofcontexts and sites previ-

    ously unseen and tested.

    The intenon is to fore-

    shadow and draw out the

    spaal and organizaonal

    implicaons that stem

    from these endeavors.

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    043 Jon Bailey

    Ecophysiology, or environmental physiology, by denition is the study of adap-

    tation of an organisms physiology to environmental conditions, mainly in plant

    physiology. Ecophysiologists address ecological questions about the controls over

    the growth, reproduction, survival, abundance, and geographical distribution of

    plants, as these processes are affected by interactions between plants with their

    physical, chemical, and biotic environment. These changes in plants can occur

    through environmental stimuli such as temperature, wind, water and carbon diox-

    ide concentration. In addition to plant life, this eld of study may also be applied to

    animals, as environmental conditions lead to conditions of animal life. Ted Ngai,

    of atelier nGai, works to create architecture under the same principals of ecophysi-

    ology, where architecture, often conceptualized as the third skin, can learn much

    from such physiological approaches, particularly in the face of global climate

    change and energy crisis. Unlike conventional architectural practice, organisms

    do not deal with heliotropism separately from thermoregulation, nor would they

    handle water economy separately from energy conservation and metabolism. To

    maintain a stable internal environment, organisms must rely on everything at their

    disposal as part of their survival strategy. Therefore, ecophysiological architecture

    posits the same fundamental basis and asks a simple question: what if buildings

    have to develop heating, cooling, lighting, daylight, and ventilation strategies as

    part of its morphology (Ngai, 2010)?

    Within these ve precedents in visionary architectural projects, the inuence of

    biological systems into architecture is palpable. Architecture, the body, and bio-

    logical ecology are beginning to become interwoven, both in their terminologies

    and in their practice of design processes. As our technologies evolve to integrate

    more biological systems so too is the human habitat and the culture which inhabits

    it. I would argue that this is the forefront of the Posthuman architecture, where

    mental and physical processes of human physiology are integrated into the archi-

    tectural construct and where atmospheric and geological conditions are modied

    and augmented to satisfy the human condition. The result becomes an intercon-

    nected mesh of systems, where neither biological or technological nature may be

    separated from other either, either physically or ideologically.

    Photoperiodic Envelope

    Lauren Thomsen

    Plants are able to sustain

    themselves using only

    sunlight and water. Im-

    agine if all buildings wereself sustaining as well. The

    amount of energy a build-

    ing consumes is largely

    conngent on its envelope

    condion. The building

    facade provides an oppor-

    tunity to migate the exte-

    rior climate and reduce the

    energy necessary to condi-

    on the interior to a com-

    fortable, habitable space.

    The Alpine Buercup uses

    phototropism to trace the

    sun to create more en-

    ergy and to moderate the

    temperature within the

    ower bowl. Similarly to

    the alpine buercup, the

    proposed building facade

    converts, distributes and

    employs the energy of the

    sun. Rather than mimic

    the mechanism to create

    movement in a literal, me-

    chanical way, this facade

    uses modular variaons

    to control levels of lightintercepons and to mod-

    erate thermal variance.

    Apertures not only provide

    light, but control air tem-

    perature and therefore air

    movement to create pas-

    sive venlaon through

    modules in the facade.

    Module density varies ac-

    cording to solar aspect to

    control interior heat gain

    and loss, and vary in opac-

    ity to control interior light

    levels.

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    Jon Bailey

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    InterconnectedBodies :

    EcophysiologicalLandscapes

    3

    Inocculate Weep; Francois

    Roche + Marc Fornes 2010

    Columbia School of Architec-

    ture Studio.

    Why should our bodies end at the skin, or include at best other beings

    incapsulated by skin? - Donna Haraway

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    047 Jon Bailey

    Biological processes have increasingly inltrated architectural praxis, fueled by

    modernitys interest in scientic research following World War II and exacerbated

    through humans innate biophilia. The Industrial Revolution, in addition, fueled

    our appetite for technological apparatuses, where a sort of technophilia has set into

    our culture. As our technology evolves biological processes increasingly become

    integrated, where biology is now manipulated at the molecular scale. This has led

    to visionary architects to look at architecture through bottom-up processes, even

    going so far as to look at architecture through the creation of actual biological

    matter.

    This thesis, Biophilia : Technophilia, refers to the deep connections humans share

    with the rest of biology and our increasing infatuations with technology. As our

    knowledge of the biological realm increases, the inherent properties become in-

    terwoven into our technologies, eventually ltering into the human habitat. The

    ecophysiological landscape implies a human habitat that is grown, designed and

    manipulated at the level of the genomic sequence and molecular structure, infused

    with a meshwork of technological apparatus, connecting human physiological sys-

    tems to ecological environments the architecture becomes a palpable interface

    through which human physiological processes are connected to the ecology. The

    constructed landscape becomes the arena where mental and physical feedback

    loops and responses are exchanged between humans and their ecology. Atmos-

    pheres come into play as they are augmented, manipulated and controlled, where

    visual projections are overlaid on top of reality and the spatial void is now de -

    signed. A dense mesh of genetically engineered plant species and technological

    mesh of sensors and projectors creates a diverse landscape which empathizes with

    the inhabitants, responds to emotions, physiological changes, and presence.

    Through the enthusiastic optimism of modernism in technology (the coevolution of

    science and technology since the decline of the Industrial Revolution) has created

    a technology more biological, where operations within the architecture are able to

    sense and regulate themselves. The ability gained through the use of computational

    processing power allows for complex relationships found within an ecosystem to

    be algorithmically modeled whereby interconnected relationships are found link-

    The me line depicts the

    evoluon of biological

    discoveries and techno-

    logical innovaon as they

    have occurred since the

    1600s. Connecons are

    drawn between biological

    discoveries and techno-

    logical innovaon as theya discovery in one led to

    the advancement in the

    other. Posioned within

    this meline are notable

    visionary projects as they

    envisioned a machinaon

    between biology and tech-

    nology in architectural de-

    sign. As me progress to

    our current condion, the

    interconnecons between

    biology and technology

    increase. Projecng be-

    yond our present meusing the BT Technologies

    Projecons, technolo-

    gies are ancipated that

    further blend the disnc-

    on between biology and

    technology, where biology

    (including human biology)

    is augmented and interwo-

    ven with biology. In fact,

    technology at this point

    cannot be clearly disn-

    guished from biological

    nature, as biological aug-mentaon and materiality

    becomes the technology.

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    0485o5

    laser surgery(1987)

    050

    dna model(1953)ecology(1953)

    cloned frog(1967)human-mouse cell(1967)

    gene synthesis(1971)rapid dna sequencing(1977)

    gene cloning patent(1980)plant cell transform(1982)biotech plant(1983)

    biodiversity(1986)

    human genome draft(2001

    stem cells(2005)

    animal gene sequenced(1998)

    cloned sheep(1996)

    industrial robot(1956)solar cell(1953)

    integrated circuit(1958)

    mini-computer(1965)moores law(1965)interactive computing(1968)

    microprocessor(1970)ethernet(1973)supercomputer(1976)

    cellphone(1979)personal computer(1983)lithium ion battery(1983)

    sterolithography(1986)

    emotionally responsive

    toys(2005)

    allomorphic morphs, novak

    smart skin(2007)holographic images(2007)

    tv jewelry(2005)super-human computer(2005)totally automated factories(2006)

    electronic prescription(2008)shape changing fabric(2008)

    active skin(2008)

    computer enhanced dreaming(2010)smart paint(2010)

    responsive environments(2010)dual architecture(2010)

    personal black boxes(2010)3d air display(2010)

    medical nanobots(2011)

    plastic bones(2011)augmented reality(2011)

    industrial andoird robots(2012)synthetic viruses(2012)

    continuous holographic display(2012)computer controlled suppresents(2012)robotic guidance(2012)

    dual appearance(2012)

    robotic insects(2013)3d tv(2013)nanotechnology toys(2013)

    printable skin/organs(2013)chips:10bil transistors(2013)bacterial supercomputer(2013)emotion control devices(2014)self-aware machine intelligence(2015)self-repairing robots(2015)smart bacteria(2015)shape shifting materials(2015)

    human muscle actuators(2016)nanotech organism colonies(2016)electronic life form given basic rights(2016)

    computational thought input(2016)

    smart skin(2020)

    android gladiators(2025)

    human-simulation(2030)

    smart make-up(2016)1-petabyte chip(2018)chips:100bil transistors(2018)

    dna listing(2018)computer organ link(2018)

    molecular machines(2020)bionic olympics(2020)nanotech plants(2020)suspended human animation(2020)electronic memory enhancement(2020)

    computer to human virus(2024)bacteria circuitry(2025)full direct brain link(2025)

    brain add-ons(2030)

    fully sensory internet(2040)

    brain downloads(2048)nuclear fusion(2050)human embedded digital cash(2050)cosmetic brain surgery(2050)spray-on surgical gloves(2050)dna repair(2050)

    space solar power(2050)

    genetically enhaned pets(2035)

    genetically engineered teddy bear(2038)

    augmented reality contacts(2035)

    video wallpaper(2020)

    synthetic biology(2015)

    home 3d printers(2020)

    retina displays(2011)

    tooth regeneration(2010)

    video tattoos(2009)

    wireless internet common(2010)pc-voice interaction(2010)

    dna storage device(2009)

    holographic television(2020)

    medicine delivered via fruit(2008)

    smelly television(2008)

    genetic engineering(1985)

    dna computing(1994)nanoimprint lithography(1995)

    nanotech fabrics(2001)gps(1995)

    smog eating cement(2010)

    virtual reality(1968)

    biofeedback(1961)

    soft contact lens(1971)cochlear implant(1954)

    full face transplant(2008)

    bionioc lense(2010)

    eye transplant(2008)

    biotech pet(2003)

    bionic arm(2006)robotic surgery(2006)

    bionic hand on market(2007)

    lung transplant(1963)heart transplant(1964)

    information age

    bionic age

    postermodern style

    blobitecture

    sustainable architecture

    bionic architecture

    8.9bil

    6bil

    vietnamwar

    gulfwarmiddle-eastinvasion

    koreanwar

    interactive architecture

    biomimetic architecturedigital fabrication

    scattered seeds, puttick

    universal constructor, pask

    stereoscopic, chard

    plug-in city, cook

    new babylon, constantfun palace, price

    suitaloon, webb

    continuous, superstudio

    moving arrows, eisenman

    peanut house, future systemssan fransisco bay, woods

    vision machine, noxvirtual gallery, asymptote

    des stools, spiller

    nbots, yeadonmaterialecology, oxmon

    implant matrix, beesleyhyposurface, aegis

    ive heard about, roche

    biophliia + technophilia, bailey

    embyological house, lynnnew city, lynn

    fullerene(1985)

    mouse genome sequenced(200horse genome sequenced(2009)

    nanotechnology(1959)

    nanotube(2006)

    nueral pattern recognition(2011)

    prosthetic hand(1960)

    smart pill(1992)

    viagra(1998)

    pacemaker(1959)

    chips: 2.3bil transistors(2010)

    network telepathy(2025)

    ubiquitous intelligence(2020)

    emotion control devices(2025)nanotech plants(2025)

    autonomous military aircraft(2047)

    biorector(1985)

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    049 Jon Bailey

    invention discovery prediction major occurance

    spectrum of innovation

    interchangeable parts(1797)

    microorganisms

    discovered(1675)

    plant physiology(1682)brain anatomy(1689)

    inverted retinal image(160

    plant oxygen release

    observed(1772)

    animal electricity(1786)

    capillaries

    overserved(1661)

    sheep-to-man

    blood transfusion(1661)

    evolution(1809)

    thermodynamics(1843)

    atomic theory(1808)

    antiseptic(1846)

    molecular biology(1953)

    darwin evolution(1858)

    cellular fussion(1858)

    cell theory(1858)

    spontaneaous generation

    (1864)

    mitosis(1875)

    meiosis(1885)

    antibiotics(1887)antitoxin(1890)mitochondia(1897)electron(1897)

    primitive cell theory(1805)

    genetics(1905)atom(1911)

    photosynthesis(1946)

    four blood types(1902)

    dialysis machine(1943)genetic recombination(1946)

    electric motor(1821)

    wet cell battery(1800)

    electro magnet(1823)portland cement(1824)

    reinforced concrete(1849)

    wrench(1835)

    automatic calculator(1623)steam turbine(1629)

    spinning wheel(1600)

    eyeglasses(1621)

    adding machine(1643)

    universal joint(1676)

    electric capacitor(1745)

    steam car(1672)

    steam piston engine(1712)

    watt steam engine(1776)

    lightning rod(1752)electroconvulsive therapy(1755)

    internal combustion engine(1850)steam turbine(1854)

    industrial revolution

    heat pump(1855)

    petrol machine(1885)

    television(1925)

    electron microscope(1931)

    photovoltaic cell(1883)

    electrostatic memory(1946)transistor(1947)random access memory(1948) cybernetics(1948)

    heart-lung machine(1953)

    assembly line production(1901)

    air conditioning(1902)

    false teeth(1845)

    respirator(1927)

    bifocal lense(1780)

    anaesthesia(1842)

    hearing aid(1880)

    iron lung(1928)

    contact lens(1948)

    penecillin(1928)

    insulin(1922)

    heart valve(1951)

    early modern

    international stylefutirist style

    2

    bil

    wwii

    k

    american

    revolution

    warof

    1812

    civilwar

    wwi

    1bil

    0.8bil

    .0.6bil

    population

    technophilia biophiliayear

    organic architecture

    victorian architecture

    architectural event evolution arch. project

    deodesic dome, fuller

    sagrada familia, gaudi

    towers, santelia

    psfs building, lescaze

    nuclear energy(1945)

    cast iron perfectedl(1500)

    iron structure(1735)crucible steel(1740)

    thermoplastic(1869)

    thermoset polymers(1889)

    vulcanization(1839)

    aluminum(1855)steel structure(1860)

    vacuum diode(1904)sonar device(1906)

    stainless steel(1912)polethylene(1920)

    ecstasy(1913)

    lsd(1938)

    gas mask(1912)

    lie detector(1921)

    oxygen furnace(1952)bar code(1953)

    atomic bomb(1945)

    portable timepeice (1504) prosthetic limb (1536)

    prosthetic foot (1843)

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    0505o5

    ing them to a particular context. This information can be utilized in dening the

    relationship between the architectural construct and the site in which it is located

    within the geosphere and biosphere (and possible the noosphere). Most recently

    sensors, and not only thermostats (which are the quintessential negative feedback

    mechanism), have been added to a multiplicity of advanced building components,

    creating negative feedback loops where components within the building have the

    ability to sense alterations in light, temperature, and occupancy which then inform

    the building systems of their operability, and likewise the operability informs the

    sensors in a continuous feedback loop. Thus, the system is self-optimizing. In the

    context of this project, as the organism is able to sense acuities within the environ-

    ment, it is able to respond by adaptation of morphological variation to the chang-

    ing conditions as it interprets data being injected into the site. Adding to these

    sensory mechanisms, what I shall call sensory organs, designers and architects now

    have the capabilities of analyzing conceptual structures before their construction

    and in addition the ability to optimize their internal and external conditions after

    construction. In the time of Posthuman design, the process whereby an analysis

    or optimization of anything will be a complete computation or mechanic process,

    where the building itself is given the technology and ability to control, adapt, regu-

    late, and respond to uctuating conditions within the environment. These sensorial

    technologies, coupled with responsive building systems within the architectural

    design allow for an organism (the building) to develop within its embryonic stages

    (the virtual) whereby it is genetically manipulated through cues in the environ-

    ment (the physical), and through the coarse of its life, continually seeking levels of

    optimization through uctuating tness criteria within an ever-changing dynamic

    environment, where the optimal goal is to reach a level of internal homeostasis for

    its internal organs (the inhabitants) and the larger context of the world wide urban

    hive. Environmental, political, and sociological trends may all be quantied and

    therefore analyzed and responded to quantitatively through both virtual and real-

    time environments. In an analogous relationship, our cities are like ecosystems,

    and as no system or network within our ecosystem is static, no organism may be

    fully developed within its embryonic stages and therefore must continuously search

    for its homeostatic state outside of the womb by involuntarily sensing the environ-

    ment and responding to its continuous changes through out the course of its life,

    As the meline progresses

    toward 2050, the stage be-

    comes set for the Biophilia

    : Technophilia thesis

    project, where technologi-

    cal and biological innova-

    ons and discoveries are at

    their most interconnected

    - what I would refer to asthe point at which we are

    considered posthuman.

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    whether through formal or molecular morphological adaptations. Therefore, the

    site, specic to its geodetic address and cultural signicance in society, becomes an

    attractor for ows of human matter-energy, data, and information where the edge

    condition within which this site exists, confronts its neighboring entity, becoming a

    matrix in which more specialized structures are embedded and as it passes through

    its bounds transferring external data into usable information directly inuencing

    the organisms within. What historically was a mineralized exoskeletal system

    bounding and controlling the eshy matter that resided within, now becomes a con-

    nective gelatinous soft-body, as organism, site and context amalgamate, extending

    outwards into the distributed network of disparate entities creating a heterogeneous

    urban fabric as it responds to highly specic contextual information.

    As physical labor is further traded off for mental capacities to perform tasks, au-

    tonomous robots secreting a calcium-carbonate substrate print the scaffolding for

    which genetically modied biological growth will adhere. Like biological cogni-

    tive processes and engineered/synthetic organs, scaffolds are constructed allowing

    the biological matter to adhere and cultivate. Site is perceived as a datascape as

    ows of information, such as environmental and human stimuli are processed with-

    in the existing context of proposed growth. Agent-based simulations, projected

    and simulated in real-time into the atmosphere, react to these ows of information

    as they determine spatial organization and structural trajectories. Following ows

    of information the robots ock around these paths, pulling minerals from the water

    to biomineralize the structure, encapsulating space for the programmatic organs

    to ensue. Using synthetically designed cell cultures injected into the scaffolding,

    a biological growth adheres to the scaffolding, as thick root-like networks begin

    to grow out of the printed scaffolding as the organism searches for contact with

    disparate scaffolding systems, creating a network of web-like-growth. Bacterial

    computers become an integral part of the mature growth, processing data within

    the context to both simulate the datascape and perform the necessary functions

    allowing the scaffolding system to respond to environmental stimuli through elec-

    trical impulses sent through the microstructure of the scaffolding. Together the

    ber-optic-like rooting network, bacterial computers, and bionic mesh act as a lit-

    eral network computing information. Just as in animal species, the skeletal system

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    remains homogeneous through-out, while environmental stimuli and geographic

    isolation lead to a diverse heterogeneous epidermis. As the biological growth

    responds to environmental pressures a heterogeneous fabric is created exhibiting

    geographic speciation, environmental variation, and morphological mutations.

    The dense layers of roots and matured growth interwoven within the scaffolding

    system yields a stable surface as it grows into the lake, creating a landscape suit-

    able for programmatic functions.

    The project unfolds within a Posthuman context, creating the epicenter for a

    company that augments and breeds bodies, while simultaneously growing its own

    epidermis as it stretches throughout the city. Through the combination of bacte-

    rial computers and technological matrices the organism creates a literal network

    for processing information as it augments atmospheres and responds to stimuli

    within the context. Programmatically the architecture begins to grow vertically

    as its interior columns ll with bacterial computers hovering above atrium-like

    spaces where peoples receive mindware upgrades, prosthetic limbs and organs, and

    genetic modications. The company both generates and augments bodies while

    simultaneously creating the ecological infrastructure that responds and interacts

    with the augmented body. Thus, the architecture/organism coalesces as a computer

    processing network, urban infrastructure, post-human factory, and ecophysiologi-

    cal interface.

    Biophilia : Technophilia begins to challenge the ways in which we view our rela-

    tionship to the body, growth of architecture, infrastructure within a city, and our re-

    lationship to technology. Set within this posthuman context, building/body, body/

    ecology, and city/building collapse as they become an interconnected cybernetic

    network. Architecture becomes a scaffolding system both literally and metaphori-

    cally as architecture becomes an interface through which we view the world; con-

    necting human bodies through physical and mental processes to ecology as we

    further create an increasingly interconnected existence.

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    Neil Spiller

    Francois Roche

    Phillip Beesley

    Phillip Rahm

    Kevin Kelly

    Ted Ngai

    Sean Lally

    David Gissen

    Steve Nichols

    Andy Clark

    Neil Spiller

    Dougal Dixon

    Donna Haraway

    Cary Wole

    Stelarc

    Marcos Cruz

    Peoples Literature Film Projects

    The Technium

    Out of Control

    Evolutaonary Arch

    Cyborg Manifesto

    Posthuman Manifesto

    Natural Born Cyborgs

    Theory of Architecture

    Biophilia : Technophilia

    Sospace

    Subnatures

    What Technology Wants

    BLDG BLOG BOOK

    AD: Energies

    AD: Territories

    AD: Neoplasmac

    AD: 4d Space

    iRobot

    Terminator

    A.I.

    Bicentennial Man

    Tron

    Avatar

    Gamer

    Minority Report

    Vanilla Sky

    Digesble Gulf Stream

    Ive Heard About

    Hylozoic Soil

    Weathers

    Ecophysiological Arch

    Epidermal Hyperplasia

    Neoplasmac Arch

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    References

    1. Bailey, Jon. Biophilia + Technophilia: Project Manual. Digital Mania Thesis Seminar.

    2010.

    2. Clark, Andy. Natural-Born Cyborgs. 2001

    3. Haraway, Donna. A Cyborg Manifesto: Science, Technology and Socialist-Feminism in

    the Late Tweneth Century. 1976

    4. Wolfe, Cary. What is Posthumanism? Lost The Building. 2010.

    5. Kelly, Kevin. Out of Control.

    6. Kelly, Kevin. What Technology Wants. 2010

    7. Nichols, Steve. The Posthuman Manifesto. 1988.

    8. Dixon, Dougal. Man Aer Man: An Anthropology of the Future. 1990.

    9. AD, Neoplasmac. 2009

    10. AD, Energies

    11. Ted Ngai. Atelier nGai.

    12. Lally, Sean. Sospace.

    12. Gissen, David. Subnature: Architectures Other Environments.

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