player 1 player 2 · 2011-06-04 · model to calculate the area or perimeter. the solution is your...

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Copyright © Wright Group/McGraw-Hill ® Player 2 Rugs and Fences How to Play 1. Shuffle each deck. Place both decks facedown. 2. Take turns turning over 1 card from each deck. Find the area (A) or the perimeter (P) of the polygon, as shown by the Area and Perimeter Card. If you draw a “Player’s Choice” card, you may choose to find either A or P. If you draw an “Opponent’s Choice” card, your opponent chooses whether you will find A or P. 3. Record the Polygon Card number, circle A or P, and write a number model to calculate the area or perimeter. The solution is your score for the round. 4. The player with the higher total score at the end of 8 rounds wins. Skill Calculating area and perimeter Materials Rugs and Fences Polygon Cards (Deck A, B, or C) Rugs and Fences Area and Perimeter Cards Players 2 Object of the Game To score more points. Rugs and Fences Player 1 Round Card Number Area or Perimeter? Number Model Score Sample 3 A or P 10 + 10 + 2 + 2 = 24 24 1 A or P 2 A or P 3 A or P 4 A or P 5 A or P 6 A or P 7 A or P 8 A or P Total Score 0 Round Card Number Area or Perimeter? Number Model Score Sample 3 A or P 10 + 10 + 2 + 2 = 24 24 1 A or P 2 A or P 3 A or P 4 A or P 5 A or P 6 A or P 7 A or P 8 A or P Total Score 0

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Page 1: Player 1 Player 2 · 2011-06-04 · model to calculate the area or perimeter. The solution is your score for the round. 4. The player with the higher total score at the end of 8 rounds

Copyright © Wright Group/McGraw-Hill®

Player 2

Rugs and Fences

How to Play1. Shuffle each deck. Place both

decks facedown.

2. Take turns turning over 1 card from each deck. Find the area (A) or the perimeter (P) of the polygon, as shown by the Area and Perimeter Card.

• If you draw a “Player’s Choice” card, you may choose to find either A or P.

• If you draw an “Opponent’s Choice” card, your opponent chooses whether you will find A or P.

3. Record the Polygon Card number, circle A or P, and write a number model to calculate the area or perimeter. The solution is your score for the round.

4. The player with the higher total score at the end of 8 rounds wins.

Skill Calculating area and perimeter

Materials□ Rugs and Fences Polygon Cards

(Deck A, B, or C)

□ Rugs and Fences Area and Perimeter Cards

Players 2

Object of the Game To score more points.

Rugs and FencesPlayer 1

RoundCard

NumberArea or

Perimeter?Number Model Score

Sample 3 A or P 10 + 10 + 2 + 2 = 24 24

1 A or P

2 A or P

3 A or P

4 A or P

5 A or P

6 A or P

7 A or P

8 A or P

Total Score

0

RoundCard

NumberArea or

Perimeter?Number Model Score

Sample 3 A or P 10 + 10 + 2 + 2 = 24 24

1 A or P

2 A or P

3 A or P

4 A or P

5 A or P

6 A or P

7 A or P

8 A or P

Total Score

0

EM3_EGB_G4_RF_R.indd 1EM3_EGB_G4_RF_R.indd 1 2/23/09 2:13:53 PM2/23/09 2:13:53 PM