pixar retail space
DESCRIPTION
A design for the retail space for the Pixar company. The concept for the space was PlasticTRANSCRIPT
A Retail Space by Angela Williams
Elements taken from the concept plastic: Office Design
o Smooth Textureo Shiny and Matte Materialso Moldable and Malleable qualities o Bright colors
Elements taken from the office space: Retail Design
o Smooth Textureo Shiny Materialso Moldable and Malleable qualities o Bright colors
Elements taken from the concept plastic and the Pixar company: Retail Design
o Containment: Plastic is a common material in all kinds of containers.
o The sketching process: Parts of the store are void of color and form to denote the beginning of the drawing process. This moves into more finished, colorful forms in the back of the store.
Deconstruction:
Process sketches:
Process work: Beginning Pixar sketches:
Process work:
Process work:
Process work:
Floor Plan
Retail Floor Plan
Rendered Floor Plan and Ceiling Plan:
KarastanCarpet
Kravet Fabric:
Turnabout
QuartzCountertops
Wood Furniture Sample
Polished Concrete
Flooring Tiles
Liquid Lava Floor Tiles
“Ball Up”: Axolight
Nimbo Lights:Pallucco
Entrance Perspective:
Entrance Elevation:
Digital Poster Display Perspective:
Beginning Character Sketches Pixom Digital Poster “Ball Up” lights: Axolight
Tee-Shirt Display Elevation:
Tee-Shirt Display Perspective:
Tee-Shirt Display Perspective:
Main Walkway Perspective:
Merchandise Display Perspective:
Merchandise Display Elevation:
Large Graphics: can be changed with the display
Signage changes with each display
Poster pick up behind the register
New items can be displayed on the center shelves for added emphasis.
Cash Desk Perspective:
Sale Item Display Perspective:
Cash Desk Elevation:
Cash Desk Sketch:
Sale Items:
DVD display
TV’s for playing
Pixar movies
Liquid Lava Tiles
Poster storage behind register
Cash Desk Perspective: