physics enriched dr. vetrone a vector quantity with the direction matching that of the velocity

8
Physics Enriched Dr. Vetrone A vector quantity with the direction matching that of the velocity.

Upload: shannon-moore

Post on 12-Jan-2016

212 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Physics Enriched Dr. Vetrone A vector quantity with the direction matching that of the velocity

Physics Enriched

Dr. Vetrone

A vector quantity with the direction matching that of the velocity.

Page 3: Physics Enriched Dr. Vetrone A vector quantity with the direction matching that of the velocity

How does mo of an object change if you:

a. Double it’s mass? 2mv=2P

b. Double it’s speed? m2v= 2P

c. Double mass and speed? 2m2v=4p

or

Answer: The two apples have more Mo bc they have more mass even thought the speed 4 both is the same.

Page 4: Physics Enriched Dr. Vetrone A vector quantity with the direction matching that of the velocity

When is momentum conserved in a collision?

3. Impact f and contact t are the same for both objects

t1=t2 & F1t1=F2t2

•When there is no outside force that affects the motion of the objects*

Ex: Friction, Air resistance, et+

1. Physical contact not required. (ex: electrons)

2. It is a brief force interaction between 2 masses that’s always the same F1=F2.

When’s Mo conserved in a Collision?

Page 5: Physics Enriched Dr. Vetrone A vector quantity with the direction matching that of the velocity

Total KE energy b-4 = Total KE energy after

(½ m1)(v1)sqrd. + (½ m2)(V2)sqrd. = (½m1)(v1,f)sqrd + (½ m2)(v2,f)sqrd

No heat sound or other energies are transferred. (only KE)

* No change in physical shape

Total energy of objects is not the same b4 & after collision

Some or all KE changed to heat or sound.

Stuck together or deformed.

sticky

Page 6: Physics Enriched Dr. Vetrone A vector quantity with the direction matching that of the velocity

1-D

M1V1 + M2 V2 = M1 V1f + M2V2f

P1 + P2 = P2f P2f+

2-DX Y

M1V1x + M2V2x = M1V1fx + M2V2fx

P1x + P2x = P1fx + P2fx

M1V1y + M2V2y = M1V1fy + M2V2fy

P1y+ P2y = P1fy + P2fy

P2

Acceleration greatest for least mass

(A1=F/m1) (A2= F/m2)

P1

Page 7: Physics Enriched Dr. Vetrone A vector quantity with the direction matching that of the velocity

-Is how to Mo(P)

Two things to Mo:

1. An objects ______ or ________.

2. You need impact _______ and contact __________.Force time

Speed mass

Formula:Impulse: Final Momentum – initial momentum

= impact force x contact time

3 ways to be impulsive (no repulsive)

1. Large force, long time F x t = m V

Biggest in Mo (follow throw in sports)

Page 8: Physics Enriched Dr. Vetrone A vector quantity with the direction matching that of the velocity

2. Large force, short time F x t = m v

* Big force will be needed if very short abrupt collision

2. Long time, small force

Egg doesn’t break because of extra give (time) due to the pillows