physics 1d03 - lecture 41 kinematics in two dimensions position, velocity, acceleration vectors...
TRANSCRIPT
Physics 1D03 - Lecture 4 1
Kinematics in Two DimensionsKinematics in Two Dimensions
• Position, velocity, acceleration vectors
• Constant acceleration in 2-D
• Free fall in 2-D
Serway and Jewett : 4.1 to 4.3
Physics 1D03 - Lecture 4 2
The Position vector points from the origin to the particle.
r
The components of are the coordinates (x,y) of the particle:
For a moving particle, , x(t), y(t) are functions of time.
ji yxr
)(tr
r
x
y
r
(x,y)
path
xi
yj
Physics 1D03 - Lecture 4 3
if rrr
Displacement :
Instantaneous Velocity :
is tangent to the
path of the particle
dtrdv /
Average Velocity :
(a vector parallel to )r
tavg /rv
x
y
ir
final
initialfr
r
vavg
x
y
r
v
Physics 1D03 - Lecture 4 4
Acceleration is the rate of change of velocity :
)(tv
)( ttv
t time
tt time
path of particle
)(tv
)( ttv
v
tv
a
tv
t
lim
0
dtvd
a
Physics 1D03 - Lecture 4 5
a is the rate of change of v (Recall: a derivative gives the “rate of change” of function wrt a variable, like time).
Velocity changes ifi) speed changesii) direction changes (even at constant speed)iii) both speed and direction change
In general, acceleration is not parallel to the velocity.
Physics 1D03 - Lecture 4 6
Concept Quiz
A pendulum is released at (1) and swings across to (5).
143
52
a) at 3 only
b) at 1 and 5 only
c) at 1, 3, and 5
d) none of the above
0a
At which positions is ?(consider tangential a only!)
Physics 1D03 - Lecture 4 7
kji zyxr
(i, j, k, are unit vectors)
kji
kji
zyx vvv
dtdz
dtdy
dtdxdtrd
v
the unit vectors are constants
We get velocity components by differentiation:
Components: Each vector relation implies 3 separate relations for the 3 Cartesian components.
Physics 1D03 - Lecture 4 8
2
2
2
2
2
2
,
,
,
dtzd
dtdv
adtdz
v
dtyd
dt
dva
dtdy
v
dtxd
dt
dva
dtdx
v
zzz
yyy
xxx
kji
dtdv
dt
dv
dt
dv
dtvd
a zyx
Each component of the velocity vector looks like the 1-D “velocity” we saw earlier. Similarly for acceleration:
Physics 1D03 - Lecture 4 9
Common Notation – for time derivatives only, a dot is often used:
rvdt
vda
rdt
rdv
Physics 1D03 - Lecture 4 10
Constant Acceleration + Projectile Motion
a
If is constant (magnitude and direction), then:
22
1 t )(
)(
tavrtr
tavtv
oo
o
Where are the initial values at t = 0.oo vr
,
In 2-D, each vector equation is equivalent to a pair of component equations:
22
1
22
1
t)(
t)(
tavyty
tavxtx
yoyo
xoxo
Example: [down] m/s 8.9 :fall Free 2ga
Physics 1D03 - Lecture 4 11
Shooting the Gorilla
Tarzan has a new AK-47. George the gorilla hangs from a tree branch, and bets that Tarzan can’t hit him. Tarzan aims at George, and as soon as he shoots his gun George lets go of the branch and begins to fall.
Where should Tarzan be aiming his gun as he fires it?
A) above the gorillaB) at the gorillaC) below the gorilla
Physics 1D03 - Lecture 4 12
v0
r(t) =r0+v0t +(1/2)gt2
v0t
(1/2)gt2
a=g
r0
Physics 1D03 - Lecture 4 13
Concept quiz
Your summer job at an historical site includes firing a cannon to amuse tourists. Unfortunately, the cannon isn’t properly attached, and as the cannonball shoots forward (horizontally) the cannon slides backwards off the wall.
If the cannon hits the ground 2 seconds later, the cannonball will hit the ground:
a) 2 seconds after firing
b) 100 seconds after firing
c) seconds after firing
d) Other (explain)
1002
2 m/s 100 m/s
Physics 1D03 - Lecture 4 14
Example Problem
A stone is thrown upwards from the top of a 45.0 m high building with a 30º angle above the horizontal. If the initial velocity of the stone is 20.0 m/s, how long is the stone in the air, and how far from the base of the building does it land ?
Physics 1D03 - Lecture 4 15
Example Problem: Cannon on a slope.
How long is the cannonball in the air, and how far from the cannon does it hit?Try to do it two different ways: once using horizontal and vertical axes, once using axes tilted at 20o.
20° d
30°
100 m/s
Physics 1D03 - Lecture 4 16
Show that for:
2
2
cos
)sin(cos2
g
vd o
θΦ
d
vo
Physics 1D03 - Lecture 4 17
Summary• position vector points from origin to a particle
• velocity vector
• acceleration vector
• for constant acceleration, we can apply 1-D formulae to each component separately
• for free fall in uniform , horizontal and vertical motions are independent
r
dtrd
v
zero] to go , as , [ vttv
dtvd
a
g