personas tool for empathy

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Steve Baty Personas A Tool for Empathy Meld Studios Email: [email protected] Twitter: @docbaty

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A 20 minute presentation delivered at this year's Intranets conference, held in Sydney.

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Page 1: Personas   tool for empathy

Steve Baty PersonasA Tool for Empathy

Meld StudiosEmail: [email protected]: @docbaty

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steve baty

1 Designing for people

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2Introducing personas“The persona is a powerful, multipurpose design tool that helps overcome several problems that currently plague the development of digital products. Personas help designers:

1 Determine what a product should do and how it should behave.

2 Communicate with stakeholders, developers, and other designers.

3 Build consensus and commitment to the design.4 Measure the design’s e!ectiveness.5 Contribute to other product-related e!orts such as

marketing and sales plans.”

Alan Cooper, About Face.

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2Introducing personasYes, but really they’re about empathy.

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‣ Conduct first-hand research

‣ Include the broader team

‣ Develop an intimate knowledge of each persona

‣ Be relevant to the immediate design objectives

‣ Provide rich scenarios for each persona

Jared Spool, http://www.uie.com/articles/successful_persona_projects

25 factors for successful personas

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2Introducing personas

In other words, work hard at developing empathy.

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Why empathy?“At its heart, design seeks to purposefully improve the lot of some segment of humanity through the enablement or improvement of some human endeavour. To understand the gap or the current shortcomings of that human endeavour design undertakes direct, primary research with our 'target' segment—along with whatever secondary to tertiary research is appropriate. More importantly, and philosophically, design seeks such understanding from the perspective of the people engaged in the end result—our target a.k.a. the people we are attempting to help.

Our tool here, and the vehicle for such understanding, is empathy.“

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3Empathy in disruptive innovation“Being truly insightful involves immersing yourself into the world of your customers to try to see how things look from their viewpoint.”

Luke Williams, Disrupt

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4Empathy in Blue Ocean Strategy“Instead of concentrating on customers, they need to look to non-customers. Instead of focusing on di!erences, they need to build on power commonalities.”

W. Kim Chan & Renee Mauborgne: Blue Ocean Strategy.

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Thank you Steve Baty Principal Email: [email protected]: @docbaty

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References ‣http://johnnyholland.org/2009/03/why-shouldnt-i-kill-personas/‣http://www.uie.com/articles/successful_persona_projects‣http://www.uxmatters.com/mt/archives/2009/04/user-research-for-personas-and-other-audience-models.php‣http://www.core77.com/blog/articles/the_character_of_design_by_steve_baty_21975.asp‣http://www.informationdesign.org/archives/personas/‣Disrupt: Think the unthinkable to spark transformation, Williams, L.‣Blue Ocean Strategy: How to create uncontested market space and make the competition irrelevant. W. Kim Chan & Renee Mauborgne