performance manglement! how to ruin an employee

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Performance Manglement! How to Destroy a Perfectly Good Employee Without Really Trying © 2014 Malcolm Ryder / archestra research

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** "It's not you, it's Me. No, wait... it IS you." ** Like climate change, the environment that an organization is for an employee can stealthily wear a good employee down, quite a long way towards being Out or Off. It's not that hard to figure out how it happens, so why let it?

TRANSCRIPT

Page 1: Performance Manglement! How to Ruin an Employee

Performance Manglement!How to Destroy a Perfectly Good Employee

Without Really Trying

© 2014 Malcolm Ryder / archestra research

Page 2: Performance Manglement! How to Ruin an Employee

Five Easy Pieces

Performance is a measure of an actual achievement compared to an expected achievement.

Aside from hostility, the strongest force working against an employee’s performance is contradiction between the employee’s mindset and the employee’s actual experience.

The more contradiction is experienced, the less likely the employee will "perform well”.

Contradiction can surface in five general issues by which the employee assesses their place in the company.

GoalsMissionsPublicity

PrizesAdviceWages

RolesTeamsProjects

EvaluationsSupervision

WorkloadPermissionsTasks

Support

Opportunity

Attention

Purpose

Worth

© 2014 Malcolm Ryder / archestra research

Page 3: Performance Manglement! How to Ruin an Employee

The Double-edged Standard

You would think that with 14 different ways to reinforce the things employees need, companies could get pretty confident that they can get the “resourcefulness” they need from an employee.

But the same 14 things are chances for the organization to screw up, and that’s a lot of chances.

Doing a bad job on any of them has an after-effect that will widen the gap between the employee’s actual versus desired expectations, mobility and credibility in the sustained environment given to them for work.

1. Goals2. Missions3. Publicity

4. Prizes5. Advice6. Wages

7. Roles8. Teams9. Projects

10. Evaluations11. Supervision

12. Workload13. Permissions14. Tasks

Page 4: Performance Manglement! How to Ruin an Employee

Employee Self-Help

Starting with the initial hire of the employee, organizational expectations, organizational mobility and organizational credibility are in a predictable relationship over time.

Mobility helps to resolve insecure or diminishing expectations by giving the employee, if necessary, a chance to “farm” the environment…

Credibility makes the employee’s targets attractive and viable, which provides incentive for exercising mobility.

If employees can help themselves succeed against organizational challenges, they need this linkage of relationships to allow them to avoid, resolve or prevent contradictions.

But when organizations make mistakes that undermine the expectations, mobility or credibility, they can trigger or exacerbate other mistakes that breed further contradiction and push an employee towards a rogue or indifferent mentality.

Page 5: Performance Manglement! How to Ruin an Employee

EXPECTATIONS especially regarding the company’s demonstration of endorsement for the employee’s self-identity

CREDIBILITY especially regarding whether the employee feels the company functions beyond lip-service

MOBILITY especially regarding the chance for the employee to reposition, rearrange, or reinvent chances to produce work with self-satisfaction

GoalsMissionsPublicity

PrizesAdviceWages

RolesTeamsProjects

EvaluationsSupervision

WorkloadPermissionsTasks

Support

Opportunity

Attention

Purpose

Worth

Things That Can Backfire

What the Backfires Undermine

What the Employee Needs the Company To Demonstrate

© 2014 Malcolm Ryder / archestra research

Page 6: Performance Manglement! How to Ruin an Employee

How the Worst Case Scenario gets “Worst”

Damages like these can result from any blend of immediate or cumulative (remembered) observations (perceptions) by the employee. Negative development is non-linear and organic, possibly with low detectable presence.

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Page 7: Performance Manglement! How to Ruin an Employee

What can go wrong1. Goals2. Missions3. Publicity

4. Prizes5. Advice6. Wages

7. Roles8. Teams9. Projects

10. Evaluations11. Supervision

12. Workload13. Permissions14. Tasks

irrelevantspeculativeinsincere

unfairuninformedcapped

under-scopedunfamiliarweak

pro formadisproportionate

excessiveinadequatemismatched

Employee encouragement

Examples of mistakes

Negative development is non-linear and organic, probably cumulative and possibly with low detectable total presence. Contradictions of actuals vs. expected are destructive.

© 2014 Malcolm Ryder / archestra research

Page 8: Performance Manglement! How to Ruin an Employee

© 2014 Malcolm Ryder / archestra research

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