part ii the new computer cultures: the mechanization of the mind 5. personal computer with personal...
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Part IIThe New Computer Cultures: The Mechanization of the Mind
5. Personal Computer with Personal Meanings
6. Hackers: Loving the Machine for Itself
7. The New Philosophers of Artificial Intelligence: A Culture with Global Aspirations
Computer - Children
development of fundamental conceptual categories
• world construction
• identity construction
development of their personalities
development of ways of looking at the world
Computer - Adults
• world construction
basis for thinking about large/puzzling philosophical issues
opens up long-closed questions
stimulate to reconsider ideas about themselves
provocations to reflection
• identity construction
Computer – "Something New" • aesthetic values• cultural forms
the basis for new • rituals• philosophy
conceptions of themselves
conceptions of their jobs
conceptions of their relationships with other people
conceptions of their ways of thinking about social processes
• emphasize on these developments by focusing on the role of computer as a catalyst of cultural formation
• show how this issue of transparent understanding remains an important theme for a new generation's relationship with their machines
Chapter 5:
The Birth of Personal Computer Culture
1975 IBM card
"Do not fold, spindle, or bend".
"The computer did it".
"The computer is down" to get "hooked" and become addicted to a machine
MITS
Personal computer magazines
• how computers could teach French• how could they help with financial planning
and taxes• monitoring a home heating system• keeping records fo small business• establishing an inventory
Late '70
"understanding a system at many levels of complexity" ="cognitive play" + "puzzle solving"
noninstrumentalHOW IT MADE THEM FEEL
instrumentalWHAT IT MIGHT DO
Computer changing one's self-conception
working with the computer has made him reconsider himself/he has come to see himself as a learner
Sense of power that came from having full knowledgae of the system – feeling control/good
"technichal person" but "scared out of real science"(inability to do mathematics)
lose respect for himself as a student
gets a computer = numbers stopped being theoretical, but practical, playful/the computer put mathematics into a form he could relate to
Personal Computer and Personal Politics
Computer came on the scene at a time of dashed hopes for making politics open and participatory – use to bring people together
• to work out of their homes• to have more personal autonomy• to have more time for familiy/the out-of-doors• to feel they have more control over my time
Excitement about new kinds of relationships
1970PC
allow people
Ecology
people attending electronic meetings
do more work out of their homes
save transportation/energy costs
schools would become obsolete as computers brought individualized curriculum into the home
Education
The actual experience of using the machine offered a way to think about •WHO ONE IS AND WHO ONE WOULD LIKE TO BE•ISSUES BEYOUND THE SELF: POLITICS, SOCIETY, EDUCATIONand became a depository of LONGINGS FOR A BETTER, SIMPLER, AND MORE COHERENT LIFE
• symbol of hope for ny populism
• practical help in creating new political networks and decentralized information resources
• compensation for dissatisfactions in the world of politics and the world of work
Looking for a direct relationship with the CPU (Central Processing Unit), the "body" of the machine.
If the mind of the computer is that part of computation which involves thinking in terms of high-level programs, then relating to the body of the computer means not only working on hardware, but also working with programs in a way that is a close as possible to the machine code, the language the "body" understands
REFLECTS INDIVIDUAL PERSONALITY
Risk and Reassurance
Differences among computer culture: 2 persons may work with the same computer but they approach it with different aesthetics and are looking for different satisfactions
2 posibilities to the programmerlocal simplicity
FEEL IN CONTROL each step in a program is easy to understand
global complexity CONTROL SLIPS AWAY unpredictable
feeling of having direct contact with what is really going on inside the computer
having control from the botton level of the program and up makes me feel confortable, safe, sort of at home (sense of safety)
feel in close contact with the machine logicreassuring step-by-step mastery
the culture of the first generation hobbyist and the hacker
subculture of programming virtuosos devoted to programming as an art in itselfsubculture of programming virtuosos devoted to programming as an art in itself
When something goes wrong , it is between oneself and the bare machine.
The Next Generation midt-1980s
early personal computer culture
• a way of asserting status - this is someone who has not been left behind
• entering a new world of inf. to be gathered + assimilated + discussed
A computer game is what comes to feel most real.
You live out an existence. There is nothing you don't have control over.
• the computer changes lifesEx. somebody no good in mathematics starts programming – feeling of
knowing the right answer, of understanding everything that's happening.
Technical hobbysists1st generation
2nd generation technology for the young bussinesses computerplaying games
What means owning a computer?
• looked to as a medium of compensation for what is not found at work
• impulse to find a way to a sense of intimate understanding of the logic of the machine
What is it like to work within a formal system?What is it like to work within a formal system?
I find exciting about computers the way in which unpredictable and suprising complexity can emerge from local ideas.
I wanted to get down there and play with the machine. I liked getting inside, changing things around, seeing that I really understood them.
2 different styles (cultures of artificial intelligence)of relating to the computer
2 different styles (cultures of artificial intelligence)of relating to the computer
focusses on magic focusses on transparency
How individual use the computer to think about other questions
What is life? What makes
us special?
How do computers change our definition about ourselves?
How do computers change our definition about ourselves?
Different computational aesthetics & directions when they use what they know about computers to think about themsleves.
Hackers: Loving the machine for itself
The Social Construction of the Engineer
Profound anxiety about self in relation to a life in science and engineering.
Science-people who are good dealing with things
Sensuality-people who are good at dealing with people
Children pay the social costs Ron: I have always thought of myself as ugly, inept. … There I was. All alone, fixing used ham-radio equipment. And all of the other kids I knew who were into ham-radio stuff felt just as ugly as I did. … So don’t expect me to be suprised to come to MIT and find that all the other loners, doing their math and science and thinking of themselves as losers, make themselves an ugly-man contest.
Chapter 6
He sees the power of his mind as a gift that brought him mastery over technology, but for which he has had to pay with shame and misery in the world of people
Polarization
world divided between flesh things and machine things
• have feelings• need you to know how to love them• take risks (to much risk)• never know what to expect from them
• know how to get it perfect• no risks• perfection.
I stay away of the flesh things.
Makes me a sort
of nonperson
I might get
rejected.
I might do it wrong.
I often don’t think
as a flesh thing
myself.
I think that if you become obesessed with computers it makes it
easy to give up trying to be a real person.
Struggle to create a bridge between a world of things and a world of people.
The Image of the Hacker
MIT culture
Computer science becomes a projective screen for the insecurities of others in the community.
• archetypical nerds• loners• losers
The self-image of the engineering students is low. – the world of machines has cut them off from people because they are the «kind of people» who demand perfection and are compelled by the controllable.
• computer person• hackers• wizards• wheels• freaks• addicts
Mid-1980s
Labels
+ way of life, more than an object of study
The image of the hacker crystallizes a fear of getting lost in the world of things + leads to isolation
Passion of Virtuosity
MIT hacker supply virtuositybe left free to construct their own way of life around of the most powerful computer system in the world
Fair trade
Artificial Intelligence Laboratory
first large computer community of dedicated young men16-18h/7day
many dropped out of MIT academic programs in computer science
ITS
created
Incompatible Time Sharingmost advanced time-sharing operating system
CTSS Compatible Time Sharing System
compatible with systems outside MIT to make it easier to run programs written by collegues at other institutions
PRACTICAL advantage by compromising its power
people who loved the machine-in-itself
ITS model development - production built on passionate involvment with the object being produced + no industries profit
the machine no longer belonged to makers
Data General hackers
created a successful new machine EAGLE
What motivates people?
to buy things that they and their families want.
Sales manager, Data General
MIT
ITS
story of how a new computer (Eagle) was designed and built by poeple with uncommon devotion within Data General Corporation for the period of production the
hackers lived a monastic life – personal ego/reward has no place. !!! important: to win
The Hacker Controversies* allows rapidly to attain a level of virtuosity that makes someone nearly indispensable
Machine are made to be used, not played with
They should belong to work life not to intimate life. criticism
1976
awarness of the existence of hackers hollow-eyed young men glued to computer terminals
work until they nearly drop, 20/30h at a time.withdrawl from society
narrowing of focus and life purpose
THE HACKER PAPERS Psychology Today, aug. '80 defense
of the hackers
they are no different from other people seriously devoted to their work
Perfect Mastery
key to autonomy
many people define themselves in terms of competence/what they can control
A way of making fears about the self and the complexities of the world beyond. People can become trapped.
Supports growth and personal development + entrapment You can make a deal with yourself that you won't be satisfied, that you won't eat or og out or do anything until you get it right. People are addicted to playing with the issue of control.
sports death pushing mind and body beyound their limits
The computer offers a seductive refugee to someone who is having trouble dealing with people
Loneliness and Safety
Hackin is a safe lifestyle. .. There's always things to do, you're never alone.
THE HACKER CULTURE IS A CULTURE OF LONERS WHO ARE NEVER ALONE.
Being Special
I feel a very strong need to be different. I have spent all my life set apart and have been taught that this is the right way to live. My dream, what I want to do, is to be a person that does something, discovers something, creates something, so that people will look at me and say. "Wow, this guy is really SOMETHING SPECIAL, LET'S LOVE THIS GUY". That is all I ever wanted.
TO BE LOVED BY EVERYBODY IN THE WHOLE WORLD.
There are programs on the system right now that can't be fixed without my help, and that makes me happy. I don't know why I need this so bad.
The hack (the hacking experience) The Holy Grail
John Draper
1960 telephone hackersphone phreaking
1. dial a long-distance tel. no. 2. blow the Crunch whistle Disconects the dialled conversation BUT: kept the trunk open without further toll charge
From that point on, any number of calls could be dialed free.From that point on, any number of calls could be dialed free.
In the hacker aesthetic, "wining" requires making the system and the challenge ever more complex.
Mark Crispin Miller
battle between good and evil computer cultures.
hacker culture
culture of the "straights" – administrators, "computer-as-tool" programmers
7. The New Philosophers of Artificial Intelligence: A Culture with Global Aspirations
report about artificial intelligence: it is a fraud, an illusion (1965)Ex. real chess, unlike checkers, required human thinking, intuition, it couldn't be done digitally
Herbert Simon
Within the decade a computer
program would be chess champion of the world (1957)
First computer to play chess (PDP-6)
Richard Greenblatt (hacker MIT) wrote MacHack
Hubert Dreyfus
1950 A group of mathematicians Use the computer to build a mind
Describe mechanism that might allow machines to take the first steps toward manifesting intelligence (ex. playing chess)
Alan TuringJohn von NeumannNorbert WienerClaude Shannon
the birth of Artificial Intelligence discipline conference, Dartmouth College1956
mid-1960s
Specialized artificial intelligence laboratories
Carnegie Mellon – directed by Allen Newell, Herbert Simon
MIT - directed by Marvin Minsky, Seymour Papert
Stanford, directed by Hohn McCarthy
1970 established academic field • International congresses• Journals• Textbooks• University courses
Little discussion about where these scientists expect to
og in the really long term
Science is too young to justify speculation beyound the next decade
Machine will exceed human intelligence in all respects (when it is not important)
2 categories of work with A.I.
expert systems (mind programs – knowledge engineering)
Play chessAdvice a medical
diagnostician
*physical interaction nonexistent
industrial robotics
Machines do "child's play": recognizing and picking up an object
* A.I. is not adequate to get machines to do things that 2yrs old find easy
Theoretical psychology not just thinking about
machines and programming
Is there a general mechanism of intelligence at work no matter what subject matter the intelligence is turned to?
Are there many varieties of intelligence?
A.I. has invaded the fiel of psychology*theories (comun: the idea of unconcious) in which the idea of mind as program occupies center stage
Programming as a Prism
1957
Herbert Simon
3 predictions about programs would compose music of serious aesthetic value
would discover and prove an important mathematical theorem
would be the standard form of psychological theory
refers to rel. program-theory (work with Allen Newell)
paradigm
how to build computer models of how people think
Cryptarithmetic problem "SEND+MORE=MONEY" Each letter stands for a digit from zero to nine – subject's job is to break the code
Programs that captured the steps taken by human subjects
GETTING COMPUTER TO EMULATE MINDS
Using programs to think about Freud unconsciuos
Donald Norman
a new look of freudian slips
research in the field of memory, Harvard psychology department
THEORIZE ABOUT THE MIND AS EMULATING A COMPUTER
Another science of self-reflection
artificial intelligencegoal
Finding out how to program machines to do certain acts people do
How the human mind
works?
* human mind was the only model available
Was there a line between
"subjective" and "objective" reflection?
Roger Schank
Donald Norman
Minsky & his students
project – computer program designed to improvise jazz
You can make a machine do only what you yourself know how to do
method: engage in selfanalytic activity
• trying to capture one's thought processes in the form of a program forces you to confront objectively your initial idea of how you think you think
• the idea of program offers a profusion of concepts for representing processes that native introspection fail to capture becuase the introspecting mind has an inadequate concept vocabulary for talking about process
A.I. theorists
Philosophy is yet another new key
What is meant by
to believe
to know
Psychoanalysis excludes any model of mind which demands that an individual's "KNOWLEDGE" or "BELIEF SYSTEM" be consistent
In a program - coherent behavior can emerge from conflicting elements
Philosophers: traditional logic is not sufficient.
What do you do when you see the word "know/believe"? Philosophy of A.I:
Between science and myth
A.I. philosophers = an enterprise of mythic proportioncreators of life
"I have a dream to create my own robot. To give it my intelligence. To make it mine, my mind. To see myself in it." (Donald Norman)
I have always wanted to make a mind. Creating something like that, it is the most exciting thing you could do. The most important thing anyone could do. (Roger Schank)
challenging the notion of truth/life
When people create a new consciousness they are acting like gods & deal with new ethical problems.
simulating thought
Will computers
think?
Alan Turing
Centralized versus decentralized minds
Computer – a formal program that attaches no meaning, interpretation or content to any of the symbolsSearle
The systems reply (defenders of A.I.)
"while it is true that the individul person who is locked in the room does not understand the story, the fact is that he is merely part of whole system, and the system does undestand the story"