part 3: creating fenders and lights - fresno unified … 3: creating fenders and lights 13) use the...
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Part3:CreatingFendersandLights13)Usetheoffsettooltocreateanothercurvededgearoundthewheelwellopening.Makesuretostartontheedgeofthecircleandthenpullabout2mmawayfromtheedge.
14)Usethemovetooltomovetheinnercircleoutawayfromthecar(OnRedAxis)toformafender.Makesuretoerasethetwoextralinesstickingoutbelowthebaseofthecar.
Youmayneedtocleanthemupalittlebitatthebase.Erasethelongdiagonallinesandreplacewithlinesfromendpointtoendpointmatchingthemupfromtheinnercircletotheoutercircle.
Thenrepeatforthebackwheelwell.
AddingHeadlightsandTaillights:15)Usethecircletoolorrectangletooltoaddaheadlighttothefrontofthecar.Rememberweareonlydoingonesideofthecarrightnowsoyoujustneedonelight.
16)Thenpush/pullthelighttogiveitdimension(1-2mm).Decideifyoulikeitextendingoutofthecar,orpushedintothecar.Pushedinwilllikelyprintalittlebetter,buteitherwaycanwork.
Ifthelightisplacedonacurvedsurface(rememberit’smucheasiertoworkwithstraightedges)youmayneedtodoafewextrastepstogetthelighttopullout.
17)Drawalinetomakearectangleonthebackofthecarthenusetheoffsettooltomakeasmallerrectangleinside.Addsomemorelinesifyouwantmoremorethanonelight.
18)Erasetheextralinesandtheusethepush/pulltooltomakethelights3D.
OtherDetails:Grill,HoodScoop,Bumper,Spoiler,LicensePlateIndention,ExhaustPipes,…
Makesureyouarecompletelyhappywithyourcarbeforeyoumoveontothenextstep.