painting water in watercolor by ron haezl

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watercolor watercolor THE ARTIST’S GUIDE TO THE ARTIST’S GUIDE TO 30 TECHNIQUES 30 TECHNIQUES RON HAZELL RON HAZELL PAINTING WATER PAINTING WATER in in watercolor

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As many of you know, I have written this book which is being published by North Light Art Books, Cincinnati, Ohio. To give you a flavor of the book:TABLE OF CONTENTSChapter 1 Painting MaterialsChapter 2 Introduction to Painting WaterChapter 3 Painting Calm WaterChapter 4 Painting Rippled WaterChapter 5 Painting Rough Water and GlitterChapter 6 Painting Waves Breaking on the ShoreChapter 7 Painting Open OceanChapter 8 Painting Rivers and WaterfallsChapter 9 Painting Fog, Rain and PuddlesChapter 10 Painting Snow and IceThe book is liberally illustrated with mini and major step-by-step demonstrations of the various water conditions listed above, all in full color, and explanations are given to describe why water appears as it does. The book will also refer you to web sites where you can see further material I have written, including eight video clips covering how to paint breaking waves, puddles, submerged rocks and more.

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Page 1: Painting Water in Watercolor by ron haezl

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C artistsnetwork.comIdeas. Instruction. Inspiration.

H O W T OH O W T O PAINT WATER!PAINT WATER!

The secret to convincingly painting water is understanding why water appears as it does—it’s all about the refl ections! In this comprehensive

book showcasing water in all its natural states, you’ll learn how wind aff ects water as it goes from a dead calm to gale force winds. As you learn to use the refl ections in the water to identify the perspective of the objects, you’ll be able to move away from reference images and paint the water scenes you see in your imagination.

With the expert instruction of renowned watercolor artist Ron Hazell, you’ll fi nd success as you paint water in every imaginable condition. From glittering lakes to calm harbor shores to foamy surf and turbulent waterfalls and rainy city streets to snow covered lawns and frozen ponds, you’ll find the inspiration and techniques to guide you on a water-fi lled watercolor journey.

n 11 step-by-step demonstrations 11 step-by-step demonstrations for painting puddles, for painting puddles, streams, rivers, raging streams, rivers, raging oceans, snow and more.oceans, snow and more.

n 8 bonus demonstration 8 bonus demonstration videos to help you achieve videos to help you achieve realistic water paintings.realistic water paintings.

n More than 30 techniques for More than 30 techniques for creating accurate shadows creating accurate shadows and light, refl ections of and light, refl ections of objects and wave types.objects and wave types.

Art Techniques/Watercolor

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Page 2: Painting Water in Watercolor by ron haezl

watercolorwatercolorT H E A R T I S T ’ S G U I D E T O

PAINTING WATERin

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FOGGY MORNING IN PEGGY’S COVE n Watercolor on 300-lb. (640gsm) cold-press ArchesWatercolor on 300-lb. (640gsm) cold-press Arches n 11" × 15" (28cm × 38cm)11" × 15" (28cm × 38cm) n Collection of the artist Collection of the artist

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Page 4: Painting Water in Watercolor by ron haezl

R O N H A Z E L L , C S P W C , S C A

T H E A R T I S T ’ S G U I D E T O

PAINTING WATER in in watercolor

3 0 T E C H N I Q U E S

Cincinnati, OhioArtistsNetwork.com

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Page 5: Painting Water in Watercolor by ron haezl

CONTENTS

Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

CHAPTER 1

Watercolor Painting Materials . . . . . . . . . . . . 91.11.1 Brushes Brushes1.21.2 Paper Paper1.31.3 Pigments Pigments1.4 1.4 Transparency and Staining Test Transparency and Staining Test1.5 1.5 Palettes Palettes1.6 1.6 Additional Tools of the Trade Additional Tools of the Trade

CHAPTER 2

Introduction to Painting Water . . . . . . . . . . . . 172.1 2.1 Understanding the Value of Water Understanding the Value of Water2.2 2.2 Understanding the Color of Water Understanding the Color of Water2.3 2.3 Sea State Sea State2.4 2.4 Painting Wet-in-Wet Painting Wet-in-Wet 2.5 2.5 Value Studies Value Studies

CHAPTER 3

Painting Calm Water . . . . . . . . . . . . . . . . . . 253.1 3.1 Fundamentals of Refl ections Fundamentals of Refl ections3.2 3.2 Refl ections of Posts in Calm Water Refl ections of Posts in Calm Water3.3 3.3 Understanding the Value of Refl ected Understanding the Value of Refl ected

ObjectsObjects3.4 3.4 Understanding the Color of Refl ected Understanding the Color of Refl ected

ObjectsObjects3.5 3.5 Perspective of Refl ected Objects Perspective of Refl ected Objects3.6 3.6 Painting Demonstration of Calm Water Painting Demonstration of Calm Water

CHAPTER 4

Painting Rippled Water . . . . . . . . . . . . . . . . 394.1 4.1 How to Paint Rippled Water How to Paint Rippled Water4.2 4.2 Perspective of Ripples Perspective of Ripples4.3 4.3 Refl ection of a Post in Rippled Water Refl ection of a Post in Rippled Water4.4 4.4 Painting Demonstration of Rippled Water Painting Demonstration of Rippled Water4.5 4.5 Painting Breeze Patterns Painting Breeze Patterns4.6 4.6 Painting Randomly Rippled Water Painting Randomly Rippled Water

CHAPTER 5

Painting Rough Water and Glitter . . . . . . . . . . 575.1 5.1 Anatomy of Rough Waves Anatomy of Rough Waves5.25.2 Value and Color of Waves Value and Color of Waves5.35.3 Painting Demonstration of Rough Water Painting Demonstration of Rough Water5.4 5.4 Painting Glitter Painting Glitter5.5 5.5 Painting Demonstration of Glitter Painting Demonstration of Glitter

CHAPTER 6

Painting Waves Breaking on Shore . . . . . . . . . 756.1 6.1 Anatomy of a Breaking Wave Anatomy of a Breaking Wave6.2 6.2 How to Paint a Breaking Wave How to Paint a Breaking Wave6.3 6.3 How to Paint Rocks in Water How to Paint Rocks in Water6.4 6.4 Value and Color of Surf and Foam Value and Color of Surf and Foam6.5 6.5 How to Paint Surf and Foam How to Paint Surf and Foam6.6 6.6 Painting Demonstration Painting Demonstration

of Waves Breaking on Shoreof Waves Breaking on ShoreCHAPTER 7

Painting Open Ocean . . . . . . . . . . . . . . . . . . 917.1 7.1 Anatomy of Waves in the Open Ocean Anatomy of Waves in the Open Ocean7.2 7.2 Value and Color of Ocean Waves Value and Color of Ocean Waves7.3 7.3 Perspective of Ocean Waves Perspective of Ocean Waves7.4 7.4 How to Paint Ocean Waves How to Paint Ocean Waves7.5 7.5 Painting Demonstration of Open Ocean Painting Demonstration of Open Ocean

CHAPTER 8

Painting Rivers and Waterfalls . . . . . . . . . . . . 1018.1 8.1 Value and Color of Flowing Water Value and Color of Flowing Water8.2 8.2 How to Paint Waterfalls How to Paint Waterfalls8.3 8.3 Painting Demonstration of River with Painting Demonstration of River with

WaterfallWaterfall

CHAPTER 9

Painting Fog, Rain and Puddles . . . . . . . . . . . . 1119.1 9.1 Value and Color of Fog Value and Color of Fog9.2 9.2 How to Paint Fog How to Paint Fog9.3 9.3 Value and Color of Rain Value and Color of Rain9.4 9.4 How to Paint Puddles How to Paint Puddles9.5 9.5 Painting Demonstration of Rain Painting Demonstration of Rain

CHAPTER 10

Painting Snow and Ice . . . . . . . . . . . . . . . . . 12710.1 10.1 Value and Color of Snow Value and Color of Snow10.2 10.2 Shadows on Snow Shadows on Snow10.3 10.3 Painting Demonstration of Snow Painting Demonstration of Snow10.4 10.4 Value and Color of Ice Value and Color of Ice10.5 10.5 Painting Demonstration of Ice Painting Demonstration of Ice

Dedication and Acknowledgments . . . . . . . . 140About the Author . . . . . . . . . . . . . . . . . . . . 141Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142

4

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Page 6: Painting Water in Watercolor by ron haezl

Visit ArtistsNetwork.com/water-in-watercolor for bonus demonstrations.

A VENETIAN DOORWAY n Watercolor on 140-lb. (300gsm) cold-press Arches n 17"" × 18"" (43cm × 46cm) n Collection of the artist

W H AT Y O U N E E D

M A T E R I A L S4B pencil4B pencil140-lb. (300gsm) and 300-lb. 140-lb. (300gsm) and 300-lb. (640gsm) cold-press Arches (640gsm) cold-press Arches watercolor paperwatercolor paper300-lb. (640gsm) Arches rough 300-lb. (640gsm) Arches rough watercolor paperwatercolor papereaseleaselerasereraser

masking fl uidmasking fl uidmasking tapemasking tapepaint brushes: paint brushes: 11⁄⁄22-inch (12mm) -inch (12mm) fl at, 1-inch (25mm) fl at, 1fl at, 1-inch (25mm) fl at, 111⁄⁄22-inch -inch (38mm) fl at, no.5 round, rigger (38mm) fl at, no.5 round, rigger painting knifepainting knifepalettepalettepaper towelspaper towels

sketchbooksketchbooksingle-edge razor bladesingle-edge razor bladesmall natural spongesmall natural spongeutility knife with a new bladeutility knife with a new bladewaterwaterwater containerwater container

P I G M E N T SAureolin YellowAureolin YellowBrown MadderBrown MadderBurnt SiennaBurnt SiennaCerulean BlueCerulean Blue

Permanent Alizarin CrimsonPermanent Alizarin CrimsonPermanent RedPermanent RedPrussian BluePrussian BlueRaw SiennaRaw Sienna

Raw UmberRaw UmberUltramarine Deep BlueUltramarine Deep Blue

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Page 7: Painting Water in Watercolor by ron haezl

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INTRODUCTION

AS THE ENGLISH POET Samuel Taylor Coleridge said in his Th e Rime of the Ancient Mariner, published in 1798, “Water, water, everywhere . . . !” Water covers 70 percent of the earth’s surface. Water is the only substance on earth that occurs naturally in all three chemi-cal states, as vapor, liquid and solid. It is an essential ingredient for life. People in general are attracted to water. It is a very popular subject for both artists and patrons of the arts alike.

To paint water convincingly is a challenge for landscape artists. How can we paint water convincingly? Th is book attempts to answer this question by explaining why water appears as it does. You will be guided by a step-by-step process showing you how to paint calm water, rough water, crashing waves on the shore, open ocean, rivers, water-falls, rain, fog, snow and ice. However, before you can paint anything well, you have to be able to see as an artist. By that I mean you must understand what you are observing. You must ask the ques-tions, why does what I am “seeing” look that way? What is its shape, its value or tone, and what is its color? Once you understand what you are seeing, and once you understand why something appears as it does, then you can paint it with confi dence. In other words, as an artist you have to develop your powers of observation. Like any skill, becom-ing profi cient at drawing or painting takes time. It is my view that painting is drawing. In painting, our drawing tools are brushes and pigments. Formal instruction can accelerate your drawing development by reducing the trial and error periods. Th e more you practice, the quicker you will hone your skills.

We paint what we know. I have lived by the water all of my life. I

have also painted in watercolor for forty years and have taught painting workshops for thirty-five. I would like to share with you what I have learned by study, practice and by trial and error. I do not claim to know everything there is to know about transparent watercolor painting. But I can give you the benefi t of my many years of experience, both as a painter and as a workshop instructor. I use the phrase “How to Paint . . . ” in some of the subtitles of the chapters. But there is usually more than one way to paint any subject, particularly in watercolor. I show you one or two ways that I have found work well for me in each chapter. However, I encourage you to experiment with other ways of tackling painting water as well. I believe that watercolor painting is one of the more difficult mediums, because it is a transparent medium. Th at means every brushstroke shows in the final painting. You cannot easily hide “corrections” from your viewers. Watercolor artists must be very disciplined, very patient and very persistent to master this medium. It means that if a painting does not work as you had hoped, then you must fi gure out why and redo the painting to get it right. But when a watercolor painting works, there is nothing like it to boost your confi dence and satisfy that hunger to produce art.

For the purposes of this book, I assume that you are, or would like to be, a representational painter, as opposed to an abstract painter. In other words, you want your viewers to recognize what you paint. Most artists are represen-tational studio painters. Few are plein air painters. One type of painter is not better than the other, just diff erent. My

own experience has been that paintings completed on-site are quite different from those I paint in my studio. Th e on-site paintings are looser and contain less detail. If you want to be a represen-tational landscape artist, then painting on-site, or plein air, at least from time to time, is extremely helpful. I get my best ideas when painting on-site. However, I do my best work from a technique point of view in my studio, where I have full control over my environ-ment, fewer distractions and no need

6

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Page 8: Painting Water in Watercolor by ron haezl

Visit ArtistsNetwork.com/water-in-watercolor for bonus demonstrations.

to set up before painting and pack up after painting.

Rendering water is a challenge for many reasons. It is often “a moving target.” After explaining the “Fundamentals of Refl ections” (section 3.1), this book will take you from calm water through to the open ocean as the wind increases. Th e focus of this book is to explain why water appears as it does under various wind conditions, and then to demonstrate how it can be

painted convincingly in a simple and straightforward manner. I will make every eff ort to simplify painting water for you, whether you are a beginner or an experienced painter.

Water comes in all sizes, values, textures, shapes and colors. Water is always suspended in the air as vapor, a measure of humidity. When the humidity approaches 100 percent, the result is rain and/or fog and even snow. Th e suspended water aff ects the color

and temperature of shapes observed in the distance. Water is present every-where. It is the essence and giver of life.

As you are probably aware, watercolor is a technique-intensive medium. Th e more you practice, the fresher your paintings will become, and as a result, they will sing with light. I hope this book will help you to move in the direction that you are seeking, and I wish you all the best in achieving your artistic goals.

PORT DUFFERIN n Watercolor on 300-lb. (640gsm) cold-press ArchesWatercolor on 300-lb. (640gsm) cold-press Arches n 11" × 15" (28cm × 38cm) 11" × 15" (28cm × 38cm) n Collection: privateCollection: private

7

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Page 9: Painting Water in Watercolor by ron haezl

SAN GIORGIO MAGGIORE n Watercolor on 300-lb. (640gsm) cold-press ArchesWatercolor on 300-lb. (640gsm) cold-press Arches n 11" × 15" (28cm × 38cm) 11" × 15" (28cm × 38cm) n Collection: Peter and Laura Butler, HalifaxCollection: Peter and Laura Butler, Halifax

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1 Watercolor Painting Materials

THE MEDIUM OF TRANSPARENT watercolor is an ideal medium for painting water. In nature, light refl ects off water, as it does off the surface of the watercolor paper. To render water convincingly, an artist must not only strive to paint well, but must become intimately familiar with his or her tools, as any master craftsman must. Th e essential tools of watercolor painting are brushes, pigments and paper. Th is chapter comments on all three, as well as other tools of the trade. Th ere are no special tools for painting water. Th e order of the day is to buy the best materials you can aff ord. A good quality brush will last a lifetime, but it may cause some hesitation because of the price. My materials, including my brushes, are not overly expensive but are of good quality.

What materials are best for you, your painting technique, your temperament and so on, can only be discovered by experimenting with the many products that are on the market. Gradually, you will narrow your choice of brushes, pigments and paper as you become more experienced. Hopefully this chapter will move this process forward more quickly.

Watercolor on 300-lb. (640gsm) cold-press Arches 11" × 15" (28cm × 38cm) Collection: Peter and Laura Butler, Halifax

9

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1.1 BRUSHES

WATERCOLOR PAINTING BRUSHES ARE quite different than brushes used in other mediums. Th ere are two categories of watercolor brushes: Th ose made of natural hair and those made of synthetic fi bers. My preference is synthetic brushes, which are relatively inexpensive, last a very long time and keep a fi ne point. Watercolor brushes are designed to pick up and hold a lot of water. Th e fi ner the fi bers and the more fi bers in the brush, the more water the brush will hold and the more expensive the brush. A good brush is a lifetime investment. Many brushes are hybrids, a mixture of natural and synthetic fi bers. Most of my brushes are made of nylon fi bers.

Brushes are available as rounds and fl ats. I use both as shown to the left. Th e fl ats are at the top, ranging in size from 1⁄4-inch (6mm) to 11⁄2-inch (38mm). Th at is the width of the business end of the brush when it is wet. Th e rounds are at the bottom, ranging in size from no. 3 to no. 20. Round brushes with a higher number are larger and, conversely, those with a lower number are smaller. Unfortunately, these numbers are not standardized, so the no. 7 brush of one manufacturer can be quite a diff erent size than the no. 7 of another manufacturer.

I also have a couple of riggers. Th ese are brushes with very long fi bers historically used for painting rigging on ships. The long hairs diminish the chance of running out of paint before fi nishing the painting of a long rope or piece of rigging. A rigger is not as controllable as shorter-haired brushes and can give a looser result, which is something I often aim for in my work.

Big shapes need big brushes. Th e brush I use most for my big shapes is a 11⁄2 -inch (38mm) Robert Simmons White Sable Skyflow brush. I have been using it for thirty-fi ve years and it is as good as the day that I bought it. Of course, the fi bers are not sable at all, but white nylon. Some manufacturers sell “Gold Sable” brushes. Th ey are gold in color, but again they are nylon. I use my round brushes for the smaller detailed shapes. You will need both fl ats and rounds to carry out the exercises in this book. My favorite brushes are shown here.

Top to Bottom: 11⁄2-inch (38mm) and 1-inch (25mm) Robert Simmons White Sable Skyfl ow, 1⁄2-inch (13mm) and 1⁄4-inch (6mm) Red Sable lettering, no. 3 Robert Simmons White Sable rigger, no. 4 daVinci Red Sable Spin-Synthetics and a no. 20 Red Sable Escoda. In spite of the brush names, all of these brushes are synthetic.

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1.2 PAPER

WATERCOLOR PAPER IS MADE from linen or cot-ton, not from a wood product. Watercolor paper comes in a variety of formats, sizes, weights and surface textures.

Formats: Paper is made as single sheets, blocks and rolls.Single sheets: Th e common sheet sizes in the United

States are imperial (22" × 30" [56cm × 76cm]), elephant (23" × 28" [58cm × 71cm]), and double elephant (261⁄2" × 40" [67cm × 102cm]). Sheets can be easily cut into smaller pieces with a utility knife or a pair of scissors.

Blocks: Th ese are sheets of paper stacked one upon another and glued on all four edges, except for a small opening, usually halfway along one of the long sides. Th e paper itself is the same as the single sheet form. However, the blocks are very convenient for painting on-site. Blocks come in a variety of sizes and are more expensive than their equivalent single sheets. You pay for convenience.

Rolls: Watercolor paper in roll form comes in diff erent widths and lengths, and is the most economical way of purchasing watercolor paper. However, the heavier weight paper, such as 300-lb. (640gsm), does not come in rolls. A common roll size is 441⁄2" wide by 10 yards long.

We i g h t s : T h e m o s t c o m m o n w e i g h t i s 90-lb. (190gsm), 140-lb. (300gsm), 200-lb. (425gsm), 300-lb. (640gsm) and 500-lb. (1070gsm).

I usually use 140-lb. or 300-lb. paper. Some artists prestretch 140-lb. paper because they are not comfortable painting on paper that cockles. Cockling is the buckling caused when the paper dries unevenly. Th e cockling can be prevented by pre-wetting the entire back of the paper before starting to paint. Th is also reduces drying times, allowing a longer time to paint wet-in-wet. Th e cockling can be removed from the painting after it is completely dry by wetting the entire back of the painting, placing the painted side facedown on paper towels and then placing a sheet of Masonite or plywood over the back of the painting and applying weights. As I said above, you can also stretch the paper before starting to paint.

Surface textures: There are three common surface textures for watercolor paper: Regular or Cold Press (CP), Rough and Hot Press (HP).

Regular: Th is is the most common texture. It provides some tooth to the surface and accepts washes well. It is

sometimes referred to as cold press (CP) because it is pressed between cold rollers in the manufacturing process.

Rough: Rough paper has a rougher texture than regular and is a favorite surface fi nish among many artists. It is not passed through rollers. I use rough paper for certain painting techniques and for certain textures in the painting, such as glitter, snow and rocks.

Hot Press: Hot-press (HP) paper is made by pressing the mulch between hot rollers, thus the name “hot press.” This gives the paper a smooth surface and it is not as absorbent as CP or rough paper. It accepts a wash quite diff erently than cold-pressed or rough paper. Th e washes sit on the surface for a while, resulting in pooling of the water. Th is is a great way to let mixing of the colors take place before the washes dry, especially when you tilt the paper while the surface is wet. A disadvantage of this pooling is the chance of runbacks, or blooming, taking place when you don’t want it to. After the washes have dried, you may want to do some lifting with a damp brush for certain eff ects. Because the paper is not absorbent, the pigment tends to sit on the surface and therefore, lifts off very easily. Th e lifting process has to be carried out rather delicately so you don’t lift off more pigment than you intend.

Most good qual i ty papers are s ized by the manufacturers, both throughout the thickness (body sizing) as well as on the surface (surface sizing). Th is sizing gives the paper strength and protects it from damage and dirt. It is water-soluble, so soaking the paper (as in the stretching process) will dissolve much of the sizing. Th e paper will be more absorbent, resulting in the pigment working its way down into the paper fi bers. As a result, two things will happen: First, the pigment is a little harder to lift after the painting is dry, and second, washes will dry lighter because the pigment has sunk deeper into the paper.

Which paper and texture I use for painting water depends on what techniques I plan on using to produce the painting as well as what the subject matter of the painting is.

11Visit ArtistsNetwork.com/water-in-watercolor for bonus demonstrations.

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and muted blues. By muted, I mean a color has some of the other two primaries mixed with it. For example, Raw Sienna is a muted yellow because it has some red and blue (purple) in it. Winsor Yellow has no red or blue in it, so it is a pure yellow (as is Aureolin Yellow and New Gamboge). Winsor Red, Permanent Red and Cadmium Red Medium are pure reds, and Winsor Blue and Cobalt Blue are pure blues. French Ultramarine, as well as Ultramarine Deep Blue, has a tiny bit of red in it, but it is still very close to a pure blue—an indispensible color.

Th eoretically, you can mix the hundreds of tube colors that are on the market if you have pure primaries on your palette, as well as the time and patience. However, I find it convenient to have some of the other colors, like Raw and Burnt Sienna, mixed for me by pigment manufacturers.

Over the years, I have narrowed my pigments down to ten colors. My Holbein palette is as follows:

Yellows: Aureolin Yellow and Raw SiennaReds: Permanent Red, Permanent Alizarin Crimson

and Brown MadderBlues: Ultramarine Deep Blue, Prussian Blue and

Cerulean BlueEarth Colors: Burnt Sienna (muted orange), Raw

Umber (warm brown)Ultramarine Deep Blue is almost identical to French

Ultramarine. It is called “Deep” because Holbein also has an Ultramarine Light.

Note that there is no black or gray on my palette, nor are there any secondary colors. I prefer to mix them.

I am not recommending that you use only the colors here. Color is a very subjective aspect of painting, and you may narrow your choices to other colors. But make sure you have at least each of the three primaries in a pure form on your palette. Th eoretically, you can paint anything with three pure primary colors.

1.3 PIGMENTS

THERE ARE NO “SECRET” pigments for painting water. As with brushes and paper, buy the best artist’s quality pigments available. I use Holbein artist quality pigments because of their brilliance and transparency. Th ere are many good books on the subject of pigments, so I am not going to carry out an exhaustive discussion of pigments here.

I always make sure my palette for every painting consists of the three primary colors: yellow, red and blue. Within each of these primary colors there are pure colors and muted colors. In other words, there are pure yellows and muted yellows, pure reds and muted reds, and pure blues

PIGMENTS

Burnt Sienna

Raw Umber

Raw Sienna

Aureolin Yellow

Perm

anen

t Aliz

arin

Crim

son

Perm

anen

t Red

Brow

n Mad

der

Ceru

lean B

lue

Ultra

mar

ine D

eep B

lue

Prus

sian B

lue

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Page 14: Painting Water in Watercolor by ron haezl

1 Paint a Single Line of Each Color

To do a staining test as well as a transpar-To do a staining test as well as a transpar-ency test of the colors on your palette, draw ency test of the colors on your palette, draw a vertical line on your watercolor paper with a a vertical line on your watercolor paper with a black permanent marker. Now paint a brush black permanent marker. Now paint a brush stroke of each color across the black line. If stroke of each color across the black line. If you can clearly see the black line, then that you can clearly see the black line, then that color is very transparent. As you can see, all color is very transparent. As you can see, all of my colors are very transparent except for of my colors are very transparent except for Cerulean Blue.Cerulean Blue.

2 Add Tape and Clean Water

For the staining portion of the test, place For the staining portion of the test, place a piece of masking tape over all the color a piece of masking tape over all the color swatches. Now take a clean brush, and with swatches. Now take a clean brush, and with clean water, wipe the paint away with half a clean water, wipe the paint away with half a dozen brushstrokes to the right of the tape. dozen brushstrokes to the right of the tape. Treat each color the same. Treat each color the same.

1.4 TRANSPARENCY AND STAINING TEST

It is important to know which of your colors are stainers and which are nonstainers. As you will see later, you will be lifting some colors after they have dried. You cannot lift strong stainers. After completing this test, make sure to label each color. Tape this record to your studio wall for future reference.

D E M O N S T R A T I O N

M AT E R I A L Smasking tapemasking tapepaintbrush paintbrush permanent marker, blackpermanent marker, blackwatercolor paints watercolor paints watercolor paperwatercolor paper

3 Remove Tape

Remove the tape, and you will clearly see how Remove the tape, and you will clearly see how much of each color lifted. The more a color much of each color lifted. The more a color remains, the stronger its staining property. remains, the stronger its staining property. Note that Permanent Red and Permanent Note that Permanent Red and Permanent Alizarin Crimson are the strongest stainers, Alizarin Crimson are the strongest stainers, thus the name “Permanent.” Cerulean thus the name “Permanent.” Cerulean Blue and Ultramarine Deep Blue are the Blue and Ultramarine Deep Blue are the weakest stainers.weakest stainers.

Aureolin Yellow

Raw Sienna

Raw Umber

Burnt Sienna

Brown Madder

Permanent Red

Permanent Alizarin Crimson

Cerulean Blue

Ultramarine Deep Blue

Prussian Blue

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Page 15: Painting Water in Watercolor by ron haezl

1.5 PALETTES

THERE ARE TWO MAIN types of watercolor palettes: those for studio painting and those for plein air painting. My requirements for a studio palette are as follows: It must have a large mixing area for the big washes. It must be white. Th e wells must be large enough to hold a full 15ml tube of paint, and the wells must be wide enough to accommodate a 11⁄2-inch (38mm) fl at brush.

I place the yellow and earth colors across the top wells, the reds down the left-hand wells, and the blues down the right-hand wells, as shown in the photo above. A palette lid can serve as a secondary large mixing area. My studio palettes are 12" × 16" (30cm × 41cm) in size.

I have several plein air palettes. Obviously, they are smaller for travel and must be convenient for painting on-site. Th ey have smaller mixing areas and smaller wells than my studio palette. My on-site paintings tend to be quarter sheets or smaller, so I use my smaller fl ats and rounds for these paintings. Fortunately, palettes are not expensive, so you can try a couple of diff erent palettes and decide on the one that “feels” right for you. Palettes will last a long time, providing you don’t slam your car trunk lid on them or step on them. Th e plastic will deteriorate over a long period of time due to the sun’s UV rays.

12" × 16" (30cm × 41cm) studio palette and brushes

6" × 101⁄2" (15cm × 27cm) plein air palette

FIND MORE TIPS ONLINE

For Ron’s watercolor painting tips and helpful hints for painting on-site, visit ArtistsNetwork.com/water-in-watercolor.

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Page 16: Painting Water in Watercolor by ron haezl

1.6 ADDITIONAL TOOLS OF THE TRADE

THE REMAINDER OF MY painting tools consists of items that I consider handy, but not essential. My studio easel is a 5'-long (152cm) table. I use a 2" × 4" (5cm × 10cm) piece of wood on top of the table, giving me two diff erent slopes to my paper, which in turn, is taped to a ¼" (6mm) thick piece of plywood. I use two 2-liter plastic food containers for my water when painting in my studio, and two 1-liter containers when painting on-site. I use one of the containers for cleaning my brushes; the other provides me with a source of clean water at all times. I use facial tissue to clean my palette and masking tape for attaching the paper to my painting board as well as isolating hard-edged areas to be lifted out. For pencil sketching, I use 2B, 4B and 6B pencils.

Next to the water containers I have a “moisture con-troller” consisting of a toilet paper roll with several layers of paper towel wrapped around it. I control the amount of water in my brush by touching the end of the brush on the roll to soak up excess water. Th ere is a corner of a mirror showing in the photo of my studio setup above. Next to my brushes, this mirror is the most important “painting tool” in my arsenal. I continuously look at my work in the mirror as it progresses in order to evaluate

what I have done so far. Reversing the image in the mirror is a great way to pick up errors in drawing.

For on-site pen-and-wash sketches, I use a permanent black pen with a nylon tip. Th e pen allows me to do an ink sketch and then to apply watercolor washes. Or I can do the reverse: apply some washes and then use the pen for dark “highlights.”

My outdoor easel has telescopic legs so I can lower the easel and sit on my collapsible stool to paint, or extend the legs fully and stand while painting. A tray attaches to the easel legs. I put my palette, water containers, tissue box and brushes in the tray. Sometimes I sit on the stool and use a watercolor block on my lap. My travel palette then sits on the ground with my water containers and tissues.

I always have a camera with me when traveling. After I do a painting on-site, I photograph the scene which provided me with the inspiration in the fi rst place. Th en when I am back in my studio, I can do another painting of the scene if I am so inclined, using four sources of information: my original on-site painting, a pencil sketch, my memory and a photograph of the scene.

15Visit ArtistsNetwork.com/water-in-watercolor for bonus demonstrations.

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Page 17: Painting Water in Watercolor by ron haezl

NIGHT SHIFT n Watercolor on 300-lb. (640gsm) cold-press Arches Watercolor on 300-lb. (640gsm) cold-press Arches n 15" × 22" (38cm × 56cm)15" × 22" (38cm × 56cm) n Collection: privateCollection: private

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Page 18: Painting Water in Watercolor by ron haezl

2 Introduction to Painting Water

IF THERE IS A secret to painting water well, it is being able to con-trol value well. Th e value of water ranges from the lightest lights to the darkest darks. More accurately, we are talking about the value of the light refl ecting from the water’s surface, whether it is “glassy” calm water or the open ocean in a hurricane.

Th is chapter covers the basics of understanding the value as well as the color of water.

Watercolor on 300-lb. (640gsm) cold-press Arches 15" × 22" (38cm × 56cm) Collection: private

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2.1 UNDERSTANDING THE VALUE OF WATER

PERFECTLY CLEAN WATER HAS no value, nor does it have any color. However, the light refl ected from a water surface in nature does have value and color. Water both absorbs and refl ects light. Th e proportion of absorbed light and refl ected light at any given location on the water depends upon the angle of incidence of the light to the water surface. Th e angle of incidence is the angle between the normal to the water’s surface and the incident light. Th e refl ected portion is what determines the value of the water as seen by the viewer. To paint water convincingly then, we have to think refl ections—refl ections of light.

FIGURE 2.1 THE WATERCOLOR VALUE SCALE

In nature, the values, or tones, of the refl ected light off water can vary continuously from the lightest lights to the darkest darks possible, as shown in Figure 2.1 (a). However, as artists we have to break down this tonal range into something manageable.

Many books on painting talk about a ten-step value scale. I fi nd fi ve values to be adequate, with one being the lightest lights, to fi ve, the darkest darks, as shown in Figure 2.1 (b). Your painting may well end up containing more than fi ve values, but for planning purposes, I fi nd that fi ve values work well. If you observe a scene in nature by squinting (looking through your eyelashes), you can more easily identify the shapes of the lightest value, one, as well as the shapes of the darkest values, fi ve. Th ose in between are the midtones, or midvalues, two through four. Now you can mix your washes accordingly having identifi ed the values of each shape as one through fi ve.

Before you make the value scale with pigment, make the scale using a soft pencil, e.g., a 4B. This will be a warm-up exercise. Pencil is a close medium to watercolor because pencil is a transparent medium as well. Start with the value of 2 and apply it to the 3, 4 and 5 areas as well as the 2 area. Now start with the 3 value by pressing harder and apply the 3 value right through the 3, 4 and 5 areas. Th en pressing harder still, apply the 4 value to the 4 and 5 areas. Finally, make the value of 5 in the 5 area.

Make a value scale as shown in Figure 2.1(b) on your watercolor paper. Use a mixture of Burnt Sienna and Ultramarine Deep Blue, a gray “color.” Start with a value of 2 and apply it to areas 2 through 5. Let it completely dry, and then make a wash with the value of 3 by using more pigment and apply the wash to the areas 3 through 5. After that’s completely dry, and using more pigment still, apply the value 4 to areas 4 and 5. Finally, make the value 5 in the 5 area. Th is is an excellent exercise in practicing mixing values, something you will do every time you apply a wash to a painting. You will use all fi ve values in painting water.

1

2

3

4

5

a b

REFLECTION VS.

SHADOWS

Refl ections are a completely diff erent

phenomenon than shadows. Don’t confuse the two.

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FIGURE 2.2 VALUE IS REL ATIVE

Reflected light originates from the sky and can be transmitted through, as well as refl ected from, the clouds. In addition, light will refl ect off objects that are near the water such as trees, rocks, wharfs, buildings, etc. The refl ection of an object may be darker or lighter than the object itself, depending on a number of factors. Clean water will always result in a refl ection that is equal to, or darker than, the value of the object. How much darker will be discussed in chapter 3. Dirty or muddy water will make the refl ections lighter than the objects. Water in lakes and oceans has an inherent value due to dissolved minerals and organic and particulate matter. If you are looking into shallow water, the refl ected light from the bottom will also aff ect the value as well as the color of the refl ections.

Figure 2.2 titled “Value Is Relative” again shows the value scale from 1, the lightest light, through to 5, the darkest dark.

Th rough the middle of this stepped scale is a horizontal shape of a uniform value of 3, the middle of the midtones. Th is strip of constant value appears relatively darker on the left-hand end and relatively lighter on the right-hand end. Th is is because we perceive the value of a shape in rela-tion to the value of its surroundings. A light valued shape painted next to a dark valued shape will make the dark shape appear darker than it really is, and the dark shape will make the light shape appear lighter than it really is.

Notice that the rectangular shapes 1 through 5 in both Figures 2.1 (b) and Figure 2.2 appear “cupped” within each rectangle. The left-hand side of each rectangle appears darker than the right-hand side. Th is is again due to the phenomenon mentioned in the previous paragraph—value is relative. Isolate any one of the rectangles, and you will see that it is a uniform value.

2.2 UNDERSTANDING THE COLOR OF WATER

THEORETICALLY, CLEAN WATER HAS no color but will faithfully refl ect the color of the sky. Water with dissolved and suspended matter in it will have a color of its own. Th en the inherent color of the water will mix with the refl ected sky color giving a combination of the two. Th e color of the lake or ocean bottom, particularly in shallow water, will affect the color of the water. A warm sandy bottom (e.g., Raw Sienna) will appear green when it mixes with a refl ected blue sky. Th e red hull of a boat floating in green water will not simply produce a diff erent value of the same red color. Since red and green are complementary colors, the color of the resulting refl ection will be a grayed or muted red. Also,

in green water, objects such as gray rocks will refl ect with a greenish hue.

I don’t have any “secret formulas” for mixing colors for rendering water. Th e inherent colors of water, and therefore the resulting colors of reflections, vary with latitude. Northern ocean waters tend to be more of a “steel gray” while the ocean waters closer to the equator tend to be more of an “emerald green,” particularly those around volcanic formations such as Bermuda and Hawaii. Color mixtures will be discussed in detail in each demonstration in the subsequent chapters.

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CALM WATER

RIPPLED WATER

2.3 SEA STATE

IF THERE IS LITTLE wind, the water will be calm, and the refl ected objects are recognizable. Th e near water will refl ect the high sky, the far water the low sky. If there is substantial wind, the agitated water surface will still contain refl ections, but the refl ections will not contain recognizable objects. Although the refl ections are still there, they are hopelessly jumbled. If the wind is very high, air will mix into the water creating whitecaps or foam. Th is is a very diff erent situation, since foam does not refl ect light as does calm water, but disperses it in all directions.

To simplify what is often a very complicated subject, I like to break water conditions into five categories, with a chapter devoted to each of the five:1. Calm Water: Refl ections are

almost mirror images of objects (chapter 3).

2. Rippled Water: Refl ected objects are still recognizable, but distorted (chapter 4).

3. Rough Water: Refl ected objects are not recognizable (chapter 5).

4. Seashore Surf: Refl ected objects are not recognizable, and large areas of the painting are made up of foam (chapter 6).

5. Open Ocean: Th ere are large waves, and no land in sight (chapter 7).Th e paintings shown here are exam-

ples of each of these fi ve categories.

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ROUGH WATER

SEASHORE SURF OPEN OCEAN

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2.4 PAINTING WET-IN-WET

NO MATTER WHAT THE sea state, I usually start a painting of water with a wet-in-wet wash. Painting wet-in-wet means painting on wet paper with a wet brush. Painting on pre-wetted paper results in soft edges. Painting on dry paper results in hard edges. There is room for both soft and hard edges in every painting. In some paintings you will want the soft edges to dominate and in others you will want the hard edges to dominate. Sometimes the mood or the subject will dictate which way to go. You as the artist make the choice. You will need to become proficient at painting wet-in-wet in order to paint water convincingly. In Spring Melt, below, soft edges dominate the background while hard edges dominate the foreground.

To do a painting where the soft edges dominate, it helps if the paper stays wet a long time. Th e hard edges will come later, after the paper is dry. To start a soft-edged painting using 140-lb. (300gsm) paper, wet the back of the paper with clean water, then turn the paper over, place it on a waterproof board and wet the front of the paper with clean water. Th ere is no need to tape or staple the paper to the board. Th e water surface tension will make the paper adhere to the board. You can turn the board upside down and the paper will not fall off . If you are painting on 300-lb. (640gsm) paper, wetting the back of the paper doesn’t help much. Just pour lots of

water on the front surface before starting your painting. How much water you apply and the relative humidity will determine how long the paper will stay wet and how long it will take to dry before you can paint the hard-edged shapes. Experiment!

If you want some white shapes in the fi nal painting, wet around those shapes when wetting the front of the paper. Now proceed with the big washes using a big brush.

Don’t get into detail too early; paint from general to specifi c. You will now paint the big shapes that will be soft edged in the fi nal painting. At this stage you are setting up some values and color temperature in the painting. In other words, you are establishing the mood of the paint-ing by painting some soft-edged shapes.

At this stage, paint shapes, not things.As the painting dries, it may start to buckle if it is

140-lb. (300gsm) paper. It buckles because of diff eren-tial drying. Th at is, some parts of the paper are drying faster than other parts. Simply lift the buckled area and rewet the back of the paper. Don’t worry too much about buckling, you can easily fl atten the painting later, after it is bone dry. Don’t go back into a damp wash with a lot of water in your brush. Th e damp paper will suck the water from your brush. Th at water will lift the pigment already on the paper and run with it causing a “runback” or a “blossom.” If that happens, don’t grab a tissue and start

mopping it up—leave it. A tissue sucks up a lot of water where it touches the paper and this will leave hard, ugly edges. Remember, you can’t control watercolor. You can only guide it. You can deal with runbacks later when the paper is completely dry.

The painting may take several hours to dry enough before you can add those shapes that will have hard edges. Then you can start painting things—but not too many if you want a painting with soft edges dominating.

SPRING MELT

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Page 24: Painting Water in Watercolor by ron haezl

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2.5 VALUE STUDIES

BEFORE I START A painting, I do a value study fi rst. A value study is not only a drawing showing the shapes that will make up the painting (composition), but also assigns a value to every shape from 1 (the white paper) to 5 (the darkest dark). I usually use a soft pencil such as a 4B to produce the values. Th e medium of pencil is a close cousin to transparent watercolor because pencil is a transparent medium as well. So the step-by-step order in which you generate the value study is identical to the order in which you will carry out the painting.

Pencil is also similar to watercolor in the sense that you can lift pencil (by erasing) as you can lift nonstaining watercolor pigments after the painting is dry. So once I am happy with the value study, I am intimately familiar with the subject matter and can concentrate on mixing colors when it comes time to start the painting. Sometimes I will do several thumbnail sketches with diff erent lighting directions before deciding on a fi nal composition. Th en I will do a value study of the most interesting thumbnail sketch. Some examples of value studies are shown to the right. Th e arrows indicate the lighting direction.

A question I am often asked in my workshops is “How do you transfer the sketch to the watercolor paper?” If the painting doesn’t contain complicated shapes, such as a street scene, I don’t draw on the paper at all. Th e reason for this is that I prefer a “loose” painting to a tight, carefully painted work. I fi nd the more pencil drawing I do, the tighter the painting becomes. If the composi-tion is complicated, I will place some light pencil lines on the paper to indicate where the big shapes start and stop. However, here too I try to keep the pencil lines to a minimum.

If you have to draw on the paper, a transfer technique from sketch to paper is quite simple. Before you draw the value study, decide on the size of the painting. Th en make the value sketch one-quarter or one-half the area of the painting. For example, if the sketch is one-quarter the area of the painting, take the measurements of the sketch and simply double them when transferring them to the watercolor paper. Th at will make the painting four times the area of the sketch. For example, if the value study is 8" × 10" (20cm × 25cm), doubling the dimensions gives a painting 16" × 20" (41cm × 51cm), four times the area of the value study.

EXAMPLES OF VALUE STUDIES

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Page 25: Painting Water in Watercolor by ron haezl

SOLITUDE n Watercolor on 300-lb. (640gsm) cold-press ArchesWatercolor on 300-lb. (640gsm) cold-press Arches n 11" × 15" (28cm × 38cm)11" × 15" (28cm × 38cm) n Collection of the artistCollection of the artist

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3 Painting Calm Water

THE CONDITION OF THE water surface you want to portray is determined by how you depict the refl ections in the water. By calm water, I mean water where refl ected objects are very recognizable and do not skip. It is rare that water is “mirror” calm. So you will paint some movement in the water, but the refl ections won’t be broken. If they break, then this is rippled water, the topic of the next chapter.

In this chapter you will explore the value and color of refl ections in calm water. You will examine the geometry of refl ections, and you will learn how to draw refl ections correctly.

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3.1 FUNDAMENTALS OF REFLECTIONS

IF WE LOOK AT calm water, we notice that the value of the water is not uniform. Why is this so? Water both refl ects and absorbs light. Figure 3.1 depicts an edge view of per-fectly calm water. Th e viewer is on the left. When the viewer looks at calm water off in the distance, say at point B, the water looks light in value. Th e reason for this is that the Incident Light I is mostly refl ected off the surface of the water to the viewer, and only a small portion of the light is absorbed by the water. Note that the angles of incidence and refl ection are always equal. However, when the viewer looks

FIGURE 3.2 PHOTOGRAPH OF

CALM WATER ON A SUNNY DAY

FIGURE 3.3 PHOTOGRAPH OF

CALM WATER ON A FOGGY DAY

Most of incident light at B is refl ected to the viewer resulting in light value.

Viewer

Refl ected Light R

Calm Water Surface

B

Angle of Refl ection Angle of

Incidence

Normal to Water Surface

Angle of Incidence = Angle of Refl ection

Viewer

Calm Water Surface

Angle of Incidence

Angle of Refl ection

Most of incident light at A is absorbed by water resulting in dark value.

A

Normal to Water Surface

R I

Angle of Incidence is angle between Incident light and normal to water surface (dashed line).

FIGURE 3.1 VIEWING THE CHANGE IN VALUE IN CALM WATER

Figure 3.2 is a photograph of per-fectly calm water showing this gradual variation in value from the far shoreline to the near water at the bottom of the photograph. Near the far shoreline, most of the light striking the water sur-face is refl ected to the camera resulting in a light value. At the bottom of the photograph, most of the light striking the water surface is absorbed by the water resulting in a dark value.

Figure 3.3 is the same scene on a foggy day. Th e value of the water in the foreground is still darker than the value in the background, even though the sky value is the same overhead as it is near the horizon.

down at the near water, say point A, the water looks dark in value. In this case, most of the Incident light I is absorbed by the water, and little light is refl ected off the water surface. Again the angles of incidence and refl ection are equal at point A. Th e varying proportion of light refl ected off the water and absorbed by the water from point B to point Achanges gradually as the angles of incidence and refl ection change gradually from point B to point A. So the viewer sees a gradual darkening from the far water surface to the near water surface.

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3.2 REFLECTIONS OF POSTS IN CALM WATER

THE ACCOMPANYING FIGURE 3.4, titled “Reflections of Three Posts in Calm Water,” shows a sketch of three posts near the water’s edge leaning at dif-ferent angles, along with their refl ections in calm water.

Figure 3.4 A shows the center post vertical, the other two leaning away from the vertical, but still perpendicular to the water. In each case, the length of the refl ected post appears approximately the same length as the posts them-selves. Th is is so because the subtended angles to the viewer are approximately the same. Th e sketches at the right-hand side of Figure 3.4 show what the viewer on the left sees.

In Figure 3.4 B the three posts are leaning towards the viewer, and as a result, the subtended angle at the bot-tom is larger, meaning that the viewer sees the refl ections longer than the posts themselves.

In Figure 3.4 C the posts are leaning away from the viewer, and the bottom subtended angle is smaller than the top angle, so the refl ections are shorter than the view of the posts themselves. If the posts lean back far enough, the refl ections of the posts will disappear completely.

You can easily demonstrate this phenomenon by holding a pencil perpendicular to a horizontal mirror, as shown in the accompanying Figure 3.5. Make sure the mirror is perfectly horizontal since the surface of calm water is perfectly horizontal due to gravity. As long as the pencil is held perpendicular to the mirror, its refl ection is about the same length as the pencil itself.

Note that the refl ection of the upper end of the pencil is always on a vertical line no matter what the angle of tilt, as is the refl ection of the upper end of the posts in Figure 3.4. Figure 3.6 E is a repeat of the pencil in Figure 3.5 B

when it is vertical for purposes of comparison. Figure 3.6 D shows the top of the pencil titled towards the viewer. Th is foreshortens the pencil itself. But observe the length of the refl ection compared to the length of the foreshort-ened pencil. Th en tilt the top of the pencil away from you, as shown in Figure 3.6 F, and observe the length of the pencil and its foreshortened refl ection. If you tilt the top of the pencil back far enough, the refl ection of the pencil will disappear entirely.

Th ese principles will be important when painting trees near the water, as well as rocks, boats, wharfs, etc. By now you realize that painting water is really about painting refl ections and taking into account the value and color adjustments with respect to the objects being refl ected, as will be discussed in the following sections.

FIGURE 3.5 SKETCH OF PENCIL

REFLECTIONS IN HORIZONTAL MIRROR

FIGURE 3.4 REFLECTIONS OF

THREE POSTS IN CALM WATER

A

B

C

FIGURE 3.6 SKETCH OF PENCIL LEANING

TOWARDS AND AWAY FROM VIEWER

D

EFA

B

C

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3.3 UNDERSTANDING THE VALUE OF REFLECTED OBJECTS

AS WE SAW IN Section 3.1, the surface value of calm water can vary from very light in the distance to very dark in the foreground. But what about the diff erence in value of the refl ections of objects that are far away and close to the viewer?

Th e photos below show a small white rowboat fl oating on nearly perfectly calm, clean water. Image A was photographed with the camera at a shallow angle to the water surface; i.e., the camera was low and horizontal to the water surface. Th e light from the stern of the boat is striking the water surface at a large angle of incidence. So most of the light from the stern of the boat is refl ected off the water making the refl ection light in value. If you turn the photograph upside down, you will see that the refl ection of the stern of the boat is slightly darker than the stern itself. Th is is to be expected, since the water does absorb some of the reflected light but not very much.

In photo B, the camera was held at a high angle to the water surface. Now the light from the stern of the boat is mostly absorbed by the water. The result is that the refl ection of the stern appears relatively dark in value. Also note that the value of the water surrounding the boat is darker in B than in A for the same reasons.

To get an idea of the darkest possible value of a refl ection, look straight down into the water so that the sky is shielded by your reflection. Reflections in that particular water will never be darker than the value you observe when looking straight down. For example, if you are painting a “black” pier with the darkest value of 5, and the nearby water has an inherent value of 4, then the refl ection of the pier can’t be darker than 4, even if the water is clean. If the water is dirty, the value of the pier’s refl ection can even be a 3.

A B

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PAINTING OF A POST AND ITS REFLECTION IN

CLEAN WATER

PAINTING OF A POST AND ITS REFLECTION IN

DIRT Y WATER

THE PAINTINGS BELOW SHOW the refl ection of a post in clean water, on the left, and dirty water, on the right. In clean water, the value of the refl ection is darker than the value of the post. However, the same post will have a refl ection whose value is lighter than the post when the water is dirty.

We often hear the rule of thumb, “lights refl ect darker and darks refl ect lighter.” As we see, it’s not a bad rule of thumb for painting water. Now we know why.

In summary: Th e value of refl ected objects which are far from the viewer will be slightly darker than the objects themselves, while the value of refl ected objects in the fore-ground will be much darker than the objects themselves.

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3.4 UNDERSTANDING THE COLOR OF REFLECTED OBJECTS

THE COLOR OF A refl ection is a combination of the color of the object being refl ected, the color of the sky and the inherent color of the water. As mentioned earlier, perfectly clean water has no color, but the water in lakes, rivers and the ocean isn’t perfectly clean. As discussed in chapter 2, the color of water will take on the color of the refl ected or transmitted light. Calm water refl ects the sky, as well as any nearby objects. For example, if the sky is blue, water refl ecting the light from the sky will be blue, providing the water is relatively clean as it is in Figure 3.2. If the sky is gray, then the water will appear gray. If the sky is red or purple, then the water will be red or purple, and so on. If the water is shallow, and the bottom of the lake or bay has a warm color such as Raw Sienna or Burnt Sienna (e.g., sand or seaweed), then the water will appear grayed, or even green, because the color of the bottom is being transmitted to the viewer through the water and is mixing with the refl ected sky color.

Th e water has some inherent color due to dissolved minerals, sediments, etc. Th at inherent color will mix with the body color of a refl ected object. Also, the color of the ambient light will mix with the body color of a refl ected object. For example, on a clear sunny day, the blue of the sky and whatever the inherent color of the water will mix with the refl ected color of a red-hulled boat. If the blue of the sky dominates, then the boat refl ection will be cooler, giving a purple color to the boat’s refl ection.

If the boat is fl oating in greenish colored water, the refl ection of the red hull will be a muted or grayed red because red and green are complementary colors. In shallow water, the green color of the water may be a warm green because of the refl ected light from sand or seaweed on the bottom. Gray rocks will refl ect with the inherent color of the water.

PHOTO OF A RED BOAT AND ITS REFLECTION

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POSSIBLE TREE SHAPES AND THEIR CORRESPONDING REFLECTIONS

Both combinations of the trees and their refl ections are possible here.

POSSIBLE TREE SHAPES AND THEIR CORRESPONDING REFLECTIONS

Only the fi rst combination (on the left) is possible here. The second combination (on the right) shows hard-edged refl ections when the trees themselves are soft edged, an impossible combination.

Th e refl ection of a yellow dory will be a muted green on a sunny day, the yellow of the dory and the blue of the sky mixing to make green.

So the color of refl ections is made up of a “mixed bag.” One of the challenges for artists is to simplify, but we must fi rst have some understanding of how all these elements combine. Th e best advice I can give an aspiring artist is to go to the water’s edge and observe the color of refl ections, and ask yourself the all-important question, “Why do the

refl ections look as they do?” Once you can answer that question you can paint the refl ections with confi dence.

So there is no rule of thumb for the color of refl ections. Th e old adage comes into play—it depends. Not only will the value of refl ected objects have a more limited range than the value of the objects themselves, but the color of the refl ections will be more limited in range than the colors of the objects themselves.

A NOTE ABOUT THE EDGES

OF REFLECTIONS

If the objects being refl ected are hard edged, then their refl ections

can be hard or soft edged, depending on the state of the

water where the refl ection is being observed. In other words, if the

water is suffi ciently disturbed by a breeze, the edge of the refl ections of even a hard-edged object will be soft. If the objects being refl ected

are soft edged (e.g., clouds or foliage), then their refl ections must be soft edged. A soft-edged object

cannot refl ect with a hard edge. However, a hard-edged object can refl ect with a soft edge, particularly if a breeze is disturbing the water. See the images, left, for possible combinations of hard-edged and

soft-edged trees and their refl ections.

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FIGURE 3.8 CORRECT PERSPECTIVE OF REFLECTION OF SHED

3.5 PERSPECTIVE OF REFLECTED OBJECTS

OBJECTS MUST BE DRAWN with approximately correct perspective. This means the vanishing points for the objects have to be located. Horizontal lines on the objects will converge to a vanishing point on the horizon. Th e refl ections of the objects must be drawn with approximately correct perspective as well.

Once the location of those vanishing points on the horizon are known, the reflections of the objects can be drawn correctly because the refl ections use the same vanishing points as the objects themselves.

Figure 3.8 shows a shed built on posts in the water. Th e horizon line is shown as a solid horizontal line passing through the shed. Th ere are two vanishing points (two-point perspective) labeled VP. All horizontal lines parallel to the shed walls converge to one of the two vanishing points. All horizontal lines on the wharf which are parallel to the shed walls also converge to one of the same two vanishing points. Th e points where the posts meet the water lie on horizontal lines because the water surface is horizontal. Th ose horizontal lines must converge to the same two vanishing points.

Now you can draw the reflections of the shed and wharf accurately because the reflections must use the same two vanishing points as the shed and wharf. Th e refl ections of the edges of the wharf converge to the same two vanishing points, and so on. Not all of the refl ections are included here so as not to make the sketch too busy.

If you are not sure how a refl ection of a particular object should be painted, don’t guess. Th at is a sure way of ruining your painting. Th e best approach is to go to the lake or bay nearest you on a calm day and look at the refl ections. Make a sketch of the refl ections and note their value and color. Many artists take a photograph of a scene near the water, and there are no recognizable refl ections because of the wind. But they want the water in their painting to be calm. Th is means painting the refl ections and then the guessing game begins.

As mentioned earlier, I find a mirror can be very useful, particularly if you don’t have a body of water nearby. Place a mirror on a table. Th e refl ection of a boat is more complex than a shed and wharf, which have lots of vertical and horizontal planes. Boats seldom have such convenient planes. Figure 3.9 is a photograph of a model

boat sitting on a horizontal mirror. Now you can see what the refl ection of this boat looks like from any direction as well as from any angle with the mirror surface, high or low.

Note that the refl ections of the vari-ous parts of the model boat are on a vertical line directly below the parts being refl ected. Th is is true because the

mirror is horizontal, as are the surfaces of bodies of water. Tilt the mirror and you will see that the refl ections are no longer on a vertical line. Also note that the transom cannot be seen in the actual model, but the refl ection of the transom is clearly visible. Similarly, the refl ection of the freeboard is larger than the view of the freeboard itself because the freeboard of the model is leaning towards us, as seen in the leaning posts, Figure 3.4 B and the leaning pencil, Figure 3.6 D. Although the shapes of the refl ec-tions of the dory are correct, the values of the refl ections are not because the boat is resting on glass, not on water.FIGURE 3.9 REFLECTION OF A

MODEL DORY IN A HORIZONTAL MIRROR

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M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) cold-press Arches(640gsm) cold-press Arches1½-inch (38mm) fl at and no. 5 round 1½-inch (38mm) fl at and no. 5 round brushesbrushes4B pencil4B pencil

P I G M E N T SAureolin Yellow, Brown Madder, Aureolin Yellow, Brown Madder, Burnt Sienna, Prussian Blue, Raw Burnt Sienna, Prussian Blue, Raw Sienna, Ultramarine Deep BlueSienna, Ultramarine Deep Blue

3.6 PAINTING DEMONSTRATION OF CALM WATER: TWO PUNTS AND A DORY

I never paint directly from a photograph. The simple reason is that I don’t want my painting to look like a photograph. I prefer to paint on-site or to paint from a sketch that I made on-site. Sometimes I use a photograph as a starting point, but I can usually improve the composition and make the colors more interesting. I am sometimes asked, “How can you improve on nature?” My philosophy of painting is not to copy nature, but to use nature as an inspiration to make an entertaining painting.

For this painting demonstration, I used the reference photo below as a starting point. If you look closely, you will see a dory almost completely hidden by the foreground boat. To improve the composition, I pulled the foreground boat away from the left-hand wharf and moved the wharf further to the left. I also simplifi ed the shed and the wharfs. The painting will be warmer than the photograph as well. After making your value study, you will put the photograph out of sight and work from your value study.

D E M O N S T R A T I O N

TWO PUNTS AND A DORY

REFERENCE PHOTO 33

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1 Make a Value Study

The value study for Two Punts and a Dory Two Punts and a Dory shows not only the composition, but also the values of all the only the composition, but also the values of all the shapes. The fi rst step is to locate the horizon line so shapes. The fi rst step is to locate the horizon line so that you can draw with correct perspective. Mark the that you can draw with correct perspective. Mark the horizon line with two pencil marks, one on each side horizon line with two pencil marks, one on each side of the study. of the study.

To assign values, you must know the lighting direc-To assign values, you must know the lighting direc-tion. In this case, it’s from the right. Place an arrow on tion. In this case, it’s from the right. Place an arrow on your value study as a constant reminder of the light-your value study as a constant reminder of the light-ing direction because you will use the value study as ing direction because you will use the value study as a reference when painting. Use a soft pencil (4B) for a reference when painting. Use a soft pencil (4B) for the value study. the value study.

2 Transfer the Pencil Drawing to the Watercolor Paper

After locating the horizon line, indicate where the big After locating the horizon line, indicate where the big shapes start and stop using your soft pencil. These shapes start and stop using your soft pencil. These shapes make up the composition of the painting, the shapes make up the composition of the painting, the most important element of any painting. If you want a most important element of any painting. If you want a loose painting, do as little pencil drawing on the paper loose painting, do as little pencil drawing on the paper as possible. Now you will assign values to these shapes as possible. Now you will assign values to these shapes using pigment.using pigment.

3 Paint the Water and Sky

Pre-wet the entire water shape with clean water, Pre-wet the entire water shape with clean water, except for the three boats, using your 1½-inch (38mm) except for the three boats, using your 1½-inch (38mm) flat brush. Again with your 1½-inch (38mm) flat brush, flat brush. Again with your 1½-inch (38mm) flat brush, apply a wash of Prussian Blue over the wetted area, apply a wash of Prussian Blue over the wetted area, darker at the bottom of the paper and lighter as you darker at the bottom of the paper and lighter as you move towards the horizon. Remember, the foreground move towards the horizon. Remember, the foreground water absorbs more light than the water in the back-water absorbs more light than the water in the back-ground. This wash will go right over the refl ections of ground. This wash will go right over the refl ections of the boats. the boats.

Drop a little Burnt Sienna into the wet wash across the Drop a little Burnt Sienna into the wet wash across the bottom of the paper. Doing so will give a greenish hue to bottom of the paper. Doing so will give a greenish hue to the wash. the wash.

Apply a light wash of Prussian Blue to the sky. This Apply a light wash of Prussian Blue to the sky. This painting is all about the water, so keep the sky simple.painting is all about the water, so keep the sky simple.

MIRROR CHECK

Check your drawing by holding the sketch so that you can see it in a mirror. The image will be

reversed. This is a quick way to check for errors in your drawing.

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5 Paint the Boats

You can pick any color you want for the boats, but make You can pick any color you want for the boats, but make the colors diff erent for interest. Paint the far boat with the colors diff erent for interest. Paint the far boat with Ultramarine Deep Blue and a bit of Aureolin Yellow. Ultramarine Deep Blue and a bit of Aureolin Yellow. You can paint the refl ection of this boat at the same You can paint the refl ection of this boat at the same time because the value and color of the refl ection is time because the value and color of the refl ection is the same as the value and color of the boat (refer to the same as the value and color of the boat (refer to “3.3 Understanding Value of Refl ected Objects” and “3.3 Understanding Value of Refl ected Objects” and “3.4 Understanding the Color of Refl ected Objects”). “3.4 Understanding the Color of Refl ected Objects”). Apply a wash of Raw Sienna to the dory, which is on the Apply a wash of Raw Sienna to the dory, which is on the left, using your no. 5 round brush. Add a bit of Brown left, using your no. 5 round brush. Add a bit of Brown Madder as you move towards the bow of the dory and Madder as you move towards the bow of the dory and Aureolin Yellow towards the stern. The foreground punt Aureolin Yellow towards the stern. The foreground punt is white, so a wash of Prussian Blue with a bit of Brown is white, so a wash of Prussian Blue with a bit of Brown Madder will suffi ce for the shadows. The stern remains Madder will suffi ce for the shadows. The stern remains white paper since it is in direct sunlight.white paper since it is in direct sunlight.

6 Paint the Wharfs

Since the wharf on the left is in direct sunlight, apply Since the wharf on the left is in direct sunlight, apply a wash of pure Burnt Sienna with your largest round a wash of pure Burnt Sienna with your largest round brush. While this wash is still wet, drop in a little Brown brush. While this wash is still wet, drop in a little Brown Madder and Ultramarine Deep Blue giving some Madder and Ultramarine Deep Blue giving some variety to the wharf color. While that is drying, paint variety to the wharf color. While that is drying, paint the wharf in the background with a darker mixture the wharf in the background with a darker mixture of Burnt Sienna, Ultramarine Deep Blue and Brown of Burnt Sienna, Ultramarine Deep Blue and Brown Madder. This wharf is in shadow. Paint the walls of the Madder. This wharf is in shadow. Paint the walls of the fi sh shed with Brown Madder, leaving the window areas fi sh shed with Brown Madder, leaving the window areas untouched. Paint the roof of the shed with pure Burnt untouched. Paint the roof of the shed with pure Burnt Sienna. It is in direct sunlight and provides a balance of Sienna. It is in direct sunlight and provides a balance of color to the painting.color to the painting.

4 Paint the Tree Shape in the Background

Using your 1½-inch (38mm) fl at brush, pre-wet the Using your 1½-inch (38mm) fl at brush, pre-wet the tree shape with clean water. Drop some Ultramarine tree shape with clean water. Drop some Ultramarine Deep Blue and Aureolin Yellow into this wetted area. Deep Blue and Aureolin Yellow into this wetted area. Add a little Burnt Sienna for variety of color in the shape. Add a little Burnt Sienna for variety of color in the shape. This tree shape will not show a refl ection in the water This tree shape will not show a refl ection in the water because the water beyond the wharf area is not calm.because the water beyond the wharf area is not calm.

COLOR MIXING NOTE

When a mix of colors is used, the dominant color in the mix is listed fi rst, then the next

dominant color, and so on.

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8 Paint the Refl ection of the Wharf on the Left

Since the left wharf is closer to us than the background Since the left wharf is closer to us than the background wharf, the value of its refl ection will be darker than the wharf, the value of its refl ection will be darker than the wharf itself. Use a mixture of Prussian Blue and Burnt wharf itself. Use a mixture of Prussian Blue and Burnt Sienna. Since the metal roofs on the shed are about Sienna. Since the metal roofs on the shed are about the same color and value as the sunlit wharf, paint their the same color and value as the sunlit wharf, paint their refl ections as well using the same mixture of Prussian refl ections as well using the same mixture of Prussian Blue and Burnt Sienna. Blue and Burnt Sienna.

7 Paint the Refl ections of the Foreground Boats and Far Wharf

Mix Raw Sienna and Prussian Blue for the dory Mix Raw Sienna and Prussian Blue for the dory reflection. Make sure the value of the reflection is reflection. Make sure the value of the reflection is darker than the dory itself. For the near punt, use a darker than the dory itself. For the near punt, use a mix of Prussian Blue with a bit of Brown Madder and mix of Prussian Blue with a bit of Brown Madder and Burnt Sienna representing the refl ection of the sunlit Burnt Sienna representing the refl ection of the sunlit stern. Note how much darker the reflection is than stern. Note how much darker the reflection is than the stern itself. Mix a darker value for the refl ection of the stern itself. Mix a darker value for the refl ection of the shadow side of the near punt. For the refl ection of the shadow side of the near punt. For the refl ection of the far wharf, mix Burnt Sienna with a bit of Prussian the far wharf, mix Burnt Sienna with a bit of Prussian Blue. Like the blue-green punt, the value of this wharf Blue. Like the blue-green punt, the value of this wharf should be about the same as the wharf itself (refer to should be about the same as the wharf itself (refer to “3.3 Understanding the Value of Refl ected Objects”). “3.3 Understanding the Value of Refl ected Objects”). Check your values by squinting. Since the side of the Check your values by squinting. Since the side of the shed is in shadow, paint the white window shapes with shed is in shadow, paint the white window shapes with a mixture of Prussian Blue and Brown Madder with a a mixture of Prussian Blue and Brown Madder with a value about the same as the far punt.value about the same as the far punt.

9 Paint the Refl ection of the Shed

Using a mixture of Brown Madder and a bit of Prussian Using a mixture of Brown Madder and a bit of Prussian Blue, paint the refl ection of the red walls of the shed. Blue, paint the refl ection of the red walls of the shed. Their value and color are approximately the same as the Their value and color are approximately the same as the shed itself since it is in the distance. shed itself since it is in the distance.

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10 Paint the Finishing Touches

At this stage, you are looking for chances to bring in the darkest darks, i.e., At this stage, you are looking for chances to bring in the darkest darks, i.e., value 5. Paint the darks on both wharfs between the timbers with your no. value 5. Paint the darks on both wharfs between the timbers with your no. 5 round brush using a mixture of Burnt Sienna, Ultramarine Deep Blue 5 round brush using a mixture of Burnt Sienna, Ultramarine Deep Blue and Brown Madder. Those dark shapes must be refl ected as well. and Brown Madder. Those dark shapes must be refl ected as well.

Paint the darks in the windows of the shed, and paint the refl ections Paint the darks in the windows of the shed, and paint the refl ections of the windows in the water. The far shorelines have rocks. A few quick of the windows in the water. The far shorelines have rocks. A few quick strokes of Burnt Sienna and Brown Madder indicate that these are strokes of Burnt Sienna and Brown Madder indicate that these are warm rocks. A stroke of Brown Madder on the far punt defi nes the warm rocks. A stroke of Brown Madder on the far punt defi nes the boat’s waterline. Paint the rope going from the stern of the foreground boat’s waterline. Paint the rope going from the stern of the foreground punt into the water as well as the refl ection of the rope. Note that the punt into the water as well as the refl ection of the rope. Note that the rope casts a shadow on the stern of the nearby punt. That shadow has rope casts a shadow on the stern of the nearby punt. That shadow has

a refl ection as well. The little chimney on the roof of the shed and its a refl ection as well. The little chimney on the roof of the shed and its shadow helps reinforce the lighting direction. By extending a couple of shadow helps reinforce the lighting direction. By extending a couple of the vertical timbers on the wharf, you can extend their refl ections down the vertical timbers on the wharf, you can extend their refl ections down towards the bottom of the painting for added interest. Add a few gulls, towards the bottom of the painting for added interest. Add a few gulls, one brushstroke for each wing, to help set the mood of the painting. one brushstroke for each wing, to help set the mood of the painting.

Finally, sign your painting. There is no law that says it must be Finally, sign your painting. There is no law that says it must be signed in the lower right-hand corner. Your signature is part of the signed in the lower right-hand corner. Your signature is part of the painting, so choose a value and a color that appears in the painting. painting, so choose a value and a color that appears in the painting. If you fi nd the pencil lines distracting, you can erase them without If you fi nd the pencil lines distracting, you can erase them without disturbing the pigment after the painting is bone dry.disturbing the pigment after the painting is bone dry.

Because the refl ections of the boats and wharf are very well defi ned, the water appears calm. Note that the value and color range of the refl ections is not as varied as the value and color range of the objects themselves. In the next chapter, a bit of wind will disturb the water surface, creating ripples. The rippled eff ect will be painted with broken refl ections.

AMBIENT LIGHT

Note that every refl ected shape has Prussian Blue in the color mix. This is because Prussian Blue is the color of

the ambient light.

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GREAT EXPECTATIONS n Watercolor on 300-lb. (640gsm) cold-press ArchesWatercolor on 300-lb. (640gsm) cold-press Arches n 15" × 22" (38cm × 56cm)15" × 22" (38cm × 56cm) n Collection: Peter and Laura Butler, HalifaxCollection: Peter and Laura Butler, Halifax

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4 Painting Rippled Water

THIS CHAPTER FOCUSES ON how to paint rippled water. Rippled water occurs when there is a slight breeze or when an object disturbs the water’s surface, such as when a stone drops into the water. A viewer will see gently rolling hills and valleys on the surface of the water, as shown in the foreground of the painting here. Ripples add interest to the foreground, especially if the foreground is a large water shape. Refl ected objects are still clearly visible in the rippled water, although somewhat distorted. Th e refl ections allow the chance to repeat not only shapes that are above the water, but the colors of the refl ected objects in the ripples as well.

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4.1 HOW TO PAINT RIPPLED WATER

THE VALUE OF THE ripples will vary continuously as shown in Figure 4.1. Why? Th ere is a value variation within each ripple because the Incident Light I striking the far side of the ripple at B is mostly refl ected to the viewer due to the large angle of incidence, as described in Section 3.1, resulting in a light value. However, the Incident Light I striking the near side of the ripple at A is mostly absorbed by the water (small angle of incidence), making the near side of the ripple appear dark. So we see a continuous change in value from light to dark to light, etc., as our eyes scan the water surface. If we watch the same point on the water surface, the value alternates between light and dark as the ripples “march” by. Th e normal to the water surface is no longer always vertical as it was in calm water, but rocks back and forth as it remains perpendicular to the water surface.

To paint the phenomenon of rippled water, brush-strokes must be applied to damp paper so there are no hard edges in the ripples. Refl ected objects are still rec-ognizable but are distorted due to the rippled surface of the water. Th e water surface can be imagined as a mirror in the shape of an old-fashioned washing board.

As with many techniques in transparent watercolor, painting rippled water takes practice. Th e exercise on the next page is invaluable in mastering this technique. It may not work the fi rst time you try it, but if it doesn’t, ask yourself why it didn’t work. Th ere are three reasons your attempt to paint rippled water might fail the fi rst time: 1. Th e paper was too wet when you applied the ripples.2. Th e paper was too dry. 3. Th ere was too much water in your brush when you

painted the ripples.Once you can answer that question, the second

attempt should be more successful.

FIGURE 4.1 VARIATION IN VALUE IN RIPPLED WATER

Because of small angle of incidence, most of Incident Light I is absorbed by water at A (near side of ripple) resulting in dark value.

Because of large angle of incidence, most of Incident Light I is refl ected at B (far side of ripple) resulting in light value.

Viewer

A BRippled Water Surface

Normal to water surface

Normal to water surface

Angle of Refl ectionAngle of Incidence

R

R

I

I

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RIPPLED WATER

Ripples add interest to both the foreground water as well as the refl ections resulting in the foreground water. So the time and eff ort in practicing painting rippled water is time and eff ort well spent. Start with this short demonstration.

M I N I D E M O N S T R A T I O N

M AT E R I A L S15" × 11" (38cm × 28cm) 300-lb. 15" × 11" (38cm × 28cm) 300-lb. (640gsm) cold-press Arches(640gsm) cold-press Arches1111⁄⁄22-inch (38mm) and -inch (38mm) and 11⁄⁄22-inch -inch (12mm) fl at brushes(12mm) fl at brushes

P I G M E N T SPrussian BluePrussian Blue

1 Apply Initial Graded Wash

Pre-wet the paper with clean water using your 1Pre-wet the paper with clean water using your 111⁄⁄22-inch (38mm) fl at brush. While the paper -inch (38mm) fl at brush. While the paper is still quite wet, apply a wash of Prussian Blue, darker at the bottom and lighter as you work is still quite wet, apply a wash of Prussian Blue, darker at the bottom and lighter as you work up the paper. Remember, the water in the foreground absorbs most of the incident light, up the paper. Remember, the water in the foreground absorbs most of the incident light, while the water in the background refl ects most of the incident light. Let this wash dry. The while the water in the background refl ects most of the incident light. Let this wash dry. The value of this wash represents the lightest value in the ripples, which occurs on the far side value of this wash represents the lightest value in the ripples, which occurs on the far side of the ripples.of the ripples.

2 Paint the Ripples

Pre-wet the paper again with clean water. Apply the water gently so as not to disturb the Pre-wet the paper again with clean water. Apply the water gently so as not to disturb the wash that you applied previously. Wait for the sheen to disappear from the paper. Now take wash that you applied previously. Wait for the sheen to disappear from the paper. Now take a a 11⁄⁄22-inch (38mm) fl at damp brush (wet it and then remove most of the water by wiping -inch (38mm) fl at damp brush (wet it and then remove most of the water by wiping it on your moisture controller). Pick up some Prussian Blue and apply horizontal strokes it on your moisture controller). Pick up some Prussian Blue and apply horizontal strokes to the damp paper. These strokes represent the dark near side of the ripples. Since the to the damp paper. These strokes represent the dark near side of the ripples. Since the paper is damp, the ripples will be soft edged. If the paper is too wet, the ripples will begin paper is damp, the ripples will be soft edged. If the paper is too wet, the ripples will begin to bleed, or feather. If the paper is too dry, the ripples will become hard edged, something to bleed, or feather. If the paper is too dry, the ripples will become hard edged, something you don’t want. you don’t want.

Make the ripples smaller and closer together as you move up the paper; i.e., as they Make the ripples smaller and closer together as you move up the paper; i.e., as they disappear into the distance. When you do so, you are applying linear perspective. If you disappear into the distance. When you do so, you are applying linear perspective. If you started the ripples at an angle to the bottom edge of the paper, then as you move up the started the ripples at an angle to the bottom edge of the paper, then as you move up the paper, the ripples must become more horizontal as they approach the horizon. The next paper, the ripples must become more horizontal as they approach the horizon. The next section discusses to what degree the ripples must rotate as they approach the horizon.section discusses to what degree the ripples must rotate as they approach the horizon.

DRY MOPPING

This step may not be necessary if your paper had the right amount of moisture in it in step 2. But if the paper was still too wet and your ripples are feathering,

take a dry soft brush and gently soak up the excess water, moving the brush along the direction of the ripples. This is what I call dry mopping. The brush must be bone dry. Dry mopping will eliminate any feathering that may have

taken place as long as you do it before the paper dries completely.

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4.2 PERSPECTIVE OF RIPPLES

AS MENTIONED IN SECTION 4.1, as the ripples are painted off into the distance, they must become smaller and closer together according to the laws of linear perspective. But unless all the ripples are parallel to the bottom of the paper, the ripples must also rotate so that they are more horizontal as they approach the horizon. Th is is because the ripples are lying on a horizontal surface (the water surface) and therefore have a vanishing point on the horizon. Th at vanishing point will typically lie outside the painting. In fact, three ele-ments of linear perspective must be dealt with at the same time:1. Th e ripples have a vanishing point

on the horizon.2. Th e ripples must be painted smaller

as they approach the horizon.3. Th e spacing between the ripples

must decrease as they approach the horizon.

CORRECT PERSPECTIVE

A

Horizon

B

Horizon

C

Horizon

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INCORRECT PERSPECTIVE

D

Horizon

E

Horizon

VANISHING POINT ON THE HORIZON THE VANISHING POINT CAN be to the left or to the right of the painting, depending on whether the ripples are rotating counterclockwise (vanishing point to the left), as shown in Figure A, or clockwise (vanishing point to the right), as shown in Figure B. How far the vanishing point is from the edge of the painting depends how tilted the ripples are to the bottom of the painting. Once you paint one ripple, the location of the vanishing point on the horizon is established. Th en all of the other ripples must point to that same vanishing point. If the ripples are all parallel to the bottom edge of the painting as shown in Figure C, there is still a vanishing point; it’s simply at infi nity but still on the horizon line. But this isn’t a very interesting composition compared to Figures A and B. Figures D and E both show impossible arrange-ments of ripples, but such arrangements are often seen in seascapes.

RIPPLE SIZEIN REALITY, THE RIPPLES will be approximately the same size. However, if you want to create the illusion of three dimensions, the ripples must be painted smaller as they go off into the distance, as with any receding objects of equal size.

RIPPLE SPACINGNOT ONLY MUST THE ripples be painted smaller as they recede, but the spacing must decrease as well.

Atmospheric perspective could also be important if there is a lot of moisture in the air. In this case, the value and color of the ripples will approach the value and color of the sky near the horizon. Excessive atmospheric mois-ture could even obliterate the horizon all together as the value and color of the water matches the color and value of the sky. A good example of this condition is a foggy day where the horizon is invisible.

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4.3 REFLECTION OF A POST IN RIPPLED WATER

FIGURE 4.2 BELOW SHOWS a single vertical post from chapter 3. Th e ripples are steep enough so that the refl ections are broken because the water is like a rippled mirror; parts of the “mirror” reflect sky and parts of the mirror refl ect the post. Consider several light rays coming from the top of the post. All of these light rays can refl ect to the viewer but from diff erent parts of the

ripples. Other parts of these same ripples will refl ect light rays to the viewer from the sky. In other words, the viewer will see “broken” refl ections of the post with pieces of sky refl ection in between. Th is “skipping,” as it is called, can carry on right to the viewers’ feet, no matter how tall or short the post.

FIGURE 4.2 SKETCH OF A BROKEN REFLECTION OF A POST IN RIPPLED WATER

The viewer sees the refl ection of the top of the post from many ripples simultaneously. The refl ection of the sky is also seen between sections of the refl ected post. The post refl ection “skips” across the rippled water surface.

The refl ections of the top of the post are repeated.

The viewer sees the sky refl ected in between the sections of the refl ected post.

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HOW TO PAINT BROKEN REFLECTIONS IN RIPPLED WATER

You have practiced painting ripples in section 4.1. Now it’s time to paint something refl ecting in these ripples.

M I N I D E M O N S T R A T I O N

M AT E R I A L S15" × 11" (38cm × 28cm) 300-lb. 15" × 11" (38cm × 28cm) 300-lb. (640gsm) cold-press Arches(640gsm) cold-press Archesno. 5 round brushno. 5 round brush

P I G M E N T SPrussian Blue, Burnt Sienna, Prussian Blue, Burnt Sienna, Ultramarine Deep BlueUltramarine Deep Blue

1 Paint Two Posts

Using the painting that you did in section 4.1, paint two posts in the water. Using your no. Using the painting that you did in section 4.1, paint two posts in the water. Using your no. 5 round brush and using Burnt Sienna, paint the two posts so they are in the upper portion 5 round brush and using Burnt Sienna, paint the two posts so they are in the upper portion of the painting, one vertical: the other leaning to the right. Add a bit of Ultramarine Deep of the painting, one vertical: the other leaning to the right. Add a bit of Ultramarine Deep Blue to the lower portion of the posts. As the tides come in and out, the lower portions Blue to the lower portion of the posts. As the tides come in and out, the lower portions tend to darken over time.tend to darken over time.

2 Paint the Refl ections of the Posts

Paint the refl ections of the posts with a dark mix of Burnt Sienna and Prussian Blue, starting at the bottom of each post and working your way downward. Make sure the value of the ripples is darker than the value of the posts. Since the water is rippled, the refl ections will wiggle. The refl ections will start breaking up as you move some distance from the posts. Note that the refl ections break on the near, or dark, side of the ripples. That is the side of the ripples that can’t “see” the posts. Of course if the ripples are shallow enough, then there will be no skipping, but the refl ections will still wiggle. Where the refl ections start to break up depends on how steep the ripples are. The steeper the ripples, the closer to the posts the ripples will start breaking up. How far should the refl ections go? Again, the steeper the ripples, the further the refl ections will appear from the posts. Make the length of the ripple pattern at least the length of the posts, as would be the case if the water was perfectly calm. As mentioned above, the length of the refl ections can be substantially longer than the posts themselves.

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FIGURE 4.3 SHOWS A fishing rod reflected in rippled water. The ripples are not steep enough to cause the refl ection to skip, but the reflection of the rod is certainly distorted; i.e., the reflection of the rod wiggles. Note that the refl ection of the rod is much longer than the rod itself because the rod is leaning toward the viewer. This is similar to the pencil leaning towards the viewer in Figure 3.6 D. Note that the refl ection of the boat is distorted as well as the refl ection of the rod.

Figure 4.4 is a painting of a dory showing how the reflection of the dory would appear in rippled water. Note that more of the refl ection of the dory’s freeboard is seen than the freeboard itself because the freeboard is leaning towards us. Note also that the color of the reflected dory is green, not yellow. Th at’s because the yellow of the dory is mixing with the blue of the sky to make a cool green.

FIGURE 4.4 PAINTING OF A LUNENBURG DORY n Watercolor on 300-lb. (640gsm) cold-press Arches Watercolor on 300-lb. (640gsm) cold-press Arches n 15" × 11" (38cm × 28cm)15" × 11" (38cm × 28cm) n Collection: privateCollection: private

FIGURE 4.3 SKETCH OF REFLECTION

OF FISHING ROD IN RIPPLED WATER

Refl ection of fi shing rod leaning toward viewer (refl ection of rod is longer than rod itself).

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4.4 PAINTING DEMONSTRATION OF RIPPLED WATER

Most of my paintings are either done from on-site sketches or from my imagination. This demonstration will start with the reference photo shown below, the Grand Canal in Venice.

Lighting Direction: from the right

D E M O N S T R A T I O N

M AT E R I A L S15" × 22" (38cm × 56cm) 300-lb. 15" × 22" (38cm × 56cm) 300-lb. (640gsm) cold-press Arches(640gsm) cold-press Arches1111⁄⁄22-inch (38mm) and -inch (38mm) and 11⁄⁄22-inch -inch (12mm) fl at, no. 5 round brushes(12mm) fl at, no. 5 round brushes4B pencil4B pencil

P I G M E N T SAureolin Yellow, Burnt Sienna, Aureolin Yellow, Burnt Sienna, Cerulean Blue, Permanent Red, Cerulean Blue, Permanent Red, Prussian Blue, Raw Sienna, Prussian Blue, Raw Sienna, Ultramarine Deep Blue Ultramarine Deep Blue

CRUISING THE GRAND CANAL

REFERENCE PHOTO 47

VIDEO BONUS

Visit ArtistsNetwork.com/water-in-watercolor for a video demonstration of painting rippled water.

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1 Make a Value Study

After making a few changes in the composition, such After making a few changes in the composition, such as moving the domes further to the right and adding a as moving the domes further to the right and adding a foreground gondola, use a 4B pencil to assign values foreground gondola, use a 4B pencil to assign values to every shape in the study, from a value of 1, the to every shape in the study, from a value of 1, the bare paper, to 5, the darkest dark. Work from light bare paper, to 5, the darkest dark. Work from light to dark because that is the order in which you will to dark because that is the order in which you will paint this scene. Keep detail for the foreground. The paint this scene. Keep detail for the foreground. The far buildings are suggested as one continuous shape. far buildings are suggested as one continuous shape.

2 Draw Composition on Watercolor Paper

Locate the horizon line on the paper. In this painting, Locate the horizon line on the paper. In this painting, it coincides with the roof of the ferry. Mark its it coincides with the roof of the ferry. Mark its location on each side of the painting. You must location on each side of the painting. You must know where the horizon line is in order to get the know where the horizon line is in order to get the perspective right. Now make a light pencil sketch perspective right. Now make a light pencil sketch indicating where the big shapes start and fi nish. There indicating where the big shapes start and fi nish. There is no need for detail at this stage. Since the gondola is is no need for detail at this stage. Since the gondola is the center of interest, draw it carefully, keeping scale the center of interest, draw it carefully, keeping scale and proportion in mind.and proportion in mind.

3 Paint the Water Shape and the Sky Shape

Pre-wet the water shape with clean water. Starting Pre-wet the water shape with clean water. Starting at the bottom of the paper, apply a light wash of at the bottom of the paper, apply a light wash of Prussian Blue and Aureolin Yellow. While this wash Prussian Blue and Aureolin Yellow. While this wash is still wet, apply a wash of Raw Sienna to the water is still wet, apply a wash of Raw Sienna to the water under the near buildings on the left. These are all light under the near buildings on the left. These are all light washes and will be the fi nal value of the far side of the washes and will be the fi nal value of the far side of the ripples. Note that this wash can go right over the hulls ripples. Note that this wash can go right over the hulls of the gondolas since the hulls will be much darker in of the gondolas since the hulls will be much darker in the fi nal painting. the fi nal painting.

Pre-wet the sky shape with clean water. Wet Pre-wet the sky shape with clean water. Wet around the fl ags. Leave some areas of dry paper to around the fl ags. Leave some areas of dry paper to indicate clouds. While the sky shape is wet, apply a indicate clouds. While the sky shape is wet, apply a wash of Cerulean Blue darker on the left and lighter wash of Cerulean Blue darker on the left and lighter on the right towards the sun, the light source. Add a on the right towards the sun, the light source. Add a bit of Permanent Red to the right-hand side of the bit of Permanent Red to the right-hand side of the sky to warm it up.sky to warm it up.

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4 Paint Shadow Side of Distant Buildings

With a mixture of Cerulean Blue (the sky color) and With a mixture of Cerulean Blue (the sky color) and Permanent Red, and your no. 5 round brush, apply Permanent Red, and your no. 5 round brush, apply a continuous wash over all the shadow sides of the a continuous wash over all the shadow sides of the distant buildings. This wash on the brick buildings will distant buildings. This wash on the brick buildings will be the fi nal value and color of the white trim around be the fi nal value and color of the white trim around the windows as well as the fi nal value and color of the the windows as well as the fi nal value and color of the buildings that are white-looking in the fi nal painting. buildings that are white-looking in the fi nal painting. The wash must be darker than you think you need The wash must be darker than you think you need since the surrounding paper is still white. Also, since the surrounding paper is still white. Also, remember, washes dry lighter. Skip anything that is remember, washes dry lighter. Skip anything that is in sunlight, including the foreground gondolier and in sunlight, including the foreground gondolier and the ferry in the background.the ferry in the background.

5 Paint Buildings on Left

With your no. 5 round brush, apply a wash of Raw With your no. 5 round brush, apply a wash of Raw Sienna to the buildings on the left, skipping over the Sienna to the buildings on the left, skipping over the white trim. These buildings are in direct sunlight, so white trim. These buildings are in direct sunlight, so they are very warm. Add a bit of Aureolin Yellow and they are very warm. Add a bit of Aureolin Yellow and Permanent Red to the mix as you move to the center Permanent Red to the mix as you move to the center section of the buildings, again skipping the white trim. section of the buildings, again skipping the white trim.

6 Paint Ripples in Foreground Water

Re-wet the entire water shape. While this wash is still Re-wet the entire water shape. While this wash is still damp (sheen gone from the paper), make an even damp (sheen gone from the paper), make an even darker mix of the Prussian Blue and Aureolin Yellow. darker mix of the Prussian Blue and Aureolin Yellow. With your With your 11⁄⁄22-inch (12mm) fl at brush, quickly draw the -inch (12mm) fl at brush, quickly draw the brush across the lower part of the paper to represent brush across the lower part of the paper to represent ripples, as discussed in “4.1 How to Paint Rippled ripples, as discussed in “4.1 How to Paint Rippled Water.” Because the paper is damp, the edges of Water.” Because the paper is damp, the edges of these brushstrokes will be soft, giving the impression these brushstrokes will be soft, giving the impression of gently rolling ripples. Remember that as the ripples of gently rolling ripples. Remember that as the ripples approach the horizon line; they must become more approach the horizon line; they must become more horizontal for correct perspective. horizontal for correct perspective.

CLOSE-UP OF RIPPLES

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7 Paint the Brick Buildings

Moving back to the far buildings, apply a wash of Moving back to the far buildings, apply a wash of Burnt Sienna over most of the buildings, including all Burnt Sienna over most of the buildings, including all the roofs. Paint around the windows. This wash is the the roofs. Paint around the windows. This wash is the fi nal value and color of the sunlit sides of the brick fi nal value and color of the sunlit sides of the brick buildings. There are hundreds of windows here, so just buildings. There are hundreds of windows here, so just suggest them as negative spaces. Remember, they suggest them as negative spaces. Remember, they are far away, so you don’t want detail at this distance. are far away, so you don’t want detail at this distance. Any detail will come in the foreground. The white Any detail will come in the foreground. The white buildings are left as the initial wash in step 4. Now buildings are left as the initial wash in step 4. Now paint the shadow part of the roofs with a mixture of paint the shadow part of the roofs with a mixture of Burnt Sienna and a bit of Ultramarine Deep Blue and Burnt Sienna and a bit of Ultramarine Deep Blue and Permanent Red. Permanent Red.

8 Paint the Gondola, Ferry and Posts

The gondolas and ferry are black hulled, so a mix-The gondolas and ferry are black hulled, so a mix-ture of Ultramarine Deep Blue and Burnt Sienna ture of Ultramarine Deep Blue and Burnt Sienna works well. A touch of Permanent Red gives a bit works well. A touch of Permanent Red gives a bit of life to the “black” color. Again, the posts in the of life to the “black” color. Again, the posts in the background are just suggested while the closer background are just suggested while the closer posts have Permanent Red stripes with Prussian posts have Permanent Red stripes with Prussian Blue plus Permanent Red for the shadow side of Blue plus Permanent Red for the shadow side of the white posts. The gondoliers in Venice wear black the white posts. The gondoliers in Venice wear black pants and white shirts with blue stripes. The red pants and white shirts with blue stripes. The red neckerchief is a nice touch of bright warm color. neckerchief is a nice touch of bright warm color.

9 Paint the Refl ections

Remember, the value and color of the refl ections Remember, the value and color of the refl ections are not as varied as the value and color of the are not as varied as the value and color of the objects being refl ected. Mix a objects being refl ected. Mix a largelarge wash of Prussian wash of Prussian Blue and a bit of Aureolin Yellow. This will be the Blue and a bit of Aureolin Yellow. This will be the color of most of the refl ections, but they will vary color of most of the refl ections, but they will vary in value. Paint the refl ections of the background in value. Paint the refl ections of the background buildings first as one wash, skipping over the buildings first as one wash, skipping over the reflections of the white buildings. Remember to reflections of the white buildings. Remember to skip over the dark sides of the ripples when breaking skip over the dark sides of the ripples when breaking refl ections, particularly for the refl ections of the refl ections, particularly for the refl ections of the near objects, such as the gondolas and the near near objects, such as the gondolas and the near poles. Note that the broken reflections are not poles. Note that the broken reflections are not horizontal, but parallel to the ripples.horizontal, but parallel to the ripples.

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11 Paint in the “Detail”

I put the word I put the word detaildetail in quotation marks because the detail is only in quotation marks because the detail is only suggested. Even the nearest objects, such as the buildings on the suggested. Even the nearest objects, such as the buildings on the left, the near posts, and the near buildings on the right will have only left, the near posts, and the near buildings on the right will have only suggested detail. Paint the windows in the buildings with a single suggested detail. Paint the windows in the buildings with a single

brushstroke and their reflections, including the windows on the brushstroke and their reflections, including the windows on the domes. Paint the refl ection of the gondolier’s pole. Note that since the domes. Paint the refl ection of the gondolier’s pole. Note that since the refl ections of the fl ags would appear below the bottom of the painting, refl ections of the fl ags would appear below the bottom of the painting, they are not included. Finally, sign your painting.they are not included. Finally, sign your painting.

10 Paint the Flags

Flags are a great compositional element in any Flags are a great compositional element in any painting. They add interest and provide a chance to painting. They add interest and provide a chance to use pure color. I have exaggerated the size of the use pure color. I have exaggerated the size of the fl ags here, and they are an interesting shape against fl ags here, and they are an interesting shape against the sky.

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4.5 PAINTING BREEZE PATTERNS

IF A BREEZE IS present and strong, it will not only create ripples, it will also create “breeze patterns,” as shown in the photo below.

Th ese patterns can destroy recognizable refl ections, as shown in the painting Stillness, below. We see the reflections of the trees near the far shore, but we see that the tree refl ections disppear all of a sudden as we scan the water, and then the refl ections reappear. Where the refl ections disappear, the breeze is strong enough to eliminate the tree refl ections completely.

To paint this phenonema, simply skip those areas and let the sky color and value “take over.” Another way to paint the breeze patterns is to paint the tree refl ections down as far as you would if the water was more or less calm. Then, when this wash is dry, lift out the tree

PHOTO OF BREEZE PAT TERNS

STILLNESS

refl ections with a clean damp brush in those areas where you want to indicate a breeze that’s too strong to allow refl ections to occur. Don’t scrub out too much pigment or the bare paper will show, creating a value that is too light. Just caress the paper with a damp brush. Breeze patterns are a great way to add interest to a large refl ected shape.

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4.6 PAINTING RANDOMLY RIPPLED WATER

The previous section discussed painting refl ections on rippled water where the ripples were more or less uniform and parallel. But often the ripples are random, making the refl ections random.

The objects are still refl ected from the far side of the ripples and they skip the near side if the ripples are suffi ciently pronounced. But the shape of the refl ections are more distorted. Try the following demonstration to get a feel for a more randomly rippled pattern.

Lighting Direction: from the left

D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) cold-press Arches (640gsm) cold-press Arches 1111⁄⁄22-inch (38mm), 1-inch (25mm), -inch (38mm), 1-inch (25mm), 11⁄⁄22-inch (12mm) fl at brushes, rigger-inch (12mm) fl at brushes, rigger

P I G M E N T SAureolin Yellow, Burnt Sienna, Aureolin Yellow, Burnt Sienna, Prussian Blue, Raw Sienna, Prussian Blue, Raw Sienna, Ultramarine Deep Blue Ultramarine Deep Blue

BAY BULLS, NEWFOUNDL AND

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1 Paint the Sky and Water

With the horizon about one-third down the paper from the With the horizon about one-third down the paper from the top, pre-wet the entire paper with clean water. Paint the sky top, pre-wet the entire paper with clean water. Paint the sky with your 11⁄2-inch (38mm) fl at brush using Prussian Blue, -inch (38mm) fl at brush using Prussian Blue, darker on the right and lighter on the left. While the paper darker on the right and lighter on the left. While the paper is still wet, paint the ripples in the water with your is still wet, paint the ripples in the water with your 1⁄2-inch (12mm) fl at brush with randomly placed brushstrokes of (12mm) fl at brush with randomly placed brushstrokes of Prussian Blue. Leave white paper between the brushstrokes. Prussian Blue. Leave white paper between the brushstrokes. While the paper is still damp, paint the far headland and its While the paper is still damp, paint the far headland and its refl ection, resulting in soft edges for both shapes. Use a refl ection, resulting in soft edges for both shapes. Use a mixture of Prussian Blue and Raw Sienna.mixture of Prussian Blue and Raw Sienna.

2 Paint the Rock Cliff s

After the paper is dry, paint the rock formation with a light After the paper is dry, paint the rock formation with a light mixture of Ultramarine Deep Blue and Raw Sienna using mixture of Ultramarine Deep Blue and Raw Sienna using your 1your 111⁄⁄22-inch (38mm) brush. While this wash is still wet, -inch (38mm) brush. While this wash is still wet, drop in Burnt Sienna here and there. Now paint the tree drop in Burnt Sienna here and there. Now paint the tree line with your 1-inch (25mm) fl at brush using Ultramarine line with your 1-inch (25mm) fl at brush using Ultramarine Deep Blue, Raw Sienna, Aureolin Yellow and Burnt Sienna. Deep Blue, Raw Sienna, Aureolin Yellow and Burnt Sienna. Let the colors mix on the paper.Let the colors mix on the paper.

3 Paint the Shadows and Cracks on the Rock Cliff s

After the rock formation is dry, and using Ultramarine Deep After the rock formation is dry, and using Ultramarine Deep Blue, Raw Sienna and Prussian Blue, add some darker Blue, Raw Sienna and Prussian Blue, add some darker shapes using your shapes using your 11⁄⁄22-inch (12mm) fl at brush to indicate -inch (12mm) fl at brush to indicate the shadows on the rocks. Paint horizontal and vertical the shadows on the rocks. Paint horizontal and vertical cracks with your rigger using a very dark mixture of the cracks with your rigger using a very dark mixture of the same colors. same colors.

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4 Paint the Lightest Refl ections

With a midvalue mixture of Prussian Blue and Raw Sienna, With a midvalue mixture of Prussian Blue and Raw Sienna, paint the reflections of the rock cliffs on dry paper with paint the reflections of the rock cliffs on dry paper with your 1-inch (25mm) fl at brush. This wash represents the your 1-inch (25mm) fl at brush. This wash represents the refl ections of the lightest portions of the rock formation. refl ections of the lightest portions of the rock formation. The reflections are unbroken near the cliffs, but as you The reflections are unbroken near the cliffs, but as you move away from the cliff s, i.e., as you move down the paper, move away from the cliff s, i.e., as you move down the paper, the reflections begin to break. But because the ripples the reflections begin to break. But because the ripples are randomly oriented, the broken reflections become are randomly oriented, the broken reflections become randomly oriented as well. Remember that the refl ections randomly oriented as well. Remember that the refl ections occur on the far side of the ripples, while the near side of occur on the far side of the ripples, while the near side of the ripples refl ect the blue sky.the ripples refl ect the blue sky.

5 Paint the Darker Refl ections

Using a darker mixture of Prussian Blue and Raw Sienna, Using a darker mixture of Prussian Blue and Raw Sienna, paint the darker refl ections of the rock formation with your paint the darker refl ections of the rock formation with your 1-inch (25mm) fl at brush. Paint the perimeter of the closer 1-inch (25mm) fl at brush. Paint the perimeter of the closer reflections with this dark value using your rigger brush, reflections with this dark value using your rigger brush, leaving some elliptical shapes within the light refl ections leaving some elliptical shapes within the light refl ections untouched. These refl ections represent the refl ections of untouched. These refl ections represent the refl ections of the dark trees along the top of the cliff . They are hard edged the dark trees along the top of the cliff . They are hard edged and must be painted on dry paper. A close-up of these and must be painted on dry paper. A close-up of these refl ected shapes is shown below. refl ected shapes is shown below.

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THE NORTH ATLANTIC n Watercolor on 300-lb. (640gsm) cold-press Arches Watercolor on 300-lb. (640gsm) cold-press Arches n 15" × 22" (38cm × 56cm) 15" × 22" (38cm × 56cm) n Collection: Dr. Arnold and Denise Sommerfeld, Halifax Collection: Dr. Arnold and Denise Sommerfeld, Halifax

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5 Painting Rough Water and Glitter

BY “ROUGH WATER,” I mean water in which no reflections whatsoever are recognizable. Of course, this means that the wind has “picked up” compared to the wind in chapter 4, which produced only ripples. Th e wind may be blowing in a predominant direction, which means all the waves are more or less parallel. Or, there may be a predominant wind direction along with gusts that are coming from other directions. Value control will be critical in painting rough water convincingly. Also, creating color interest will be a challenge since there will be no recognizable refl ections to add color interest to the water. Th e lighting direction and water condition which produces glitter will also be explored.

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5.1 ANATOMY OF ROUGH WAVES

IN THIS CASE, THE hills and valleys making up the water surface become much more pronounced with hard edges at the top of the hills and soft edges in the valleys, as indicated in Figure 5.1 below. Th e top of the hill is called the wave crest. Th e valleys will refl ect most of the incident light because the angle of incidence is large, making the valleys appear light in value. Th e near side of the waves will appear dark in value because the angle of incidence is small. Again, the normal to the water surface rocks

back and forth, as in the rippled water in chapter 4. Th e waves can be long, rolling hills (open ocean) or short and steep in shallow or choppy water on a windy day as waves bounce off objects (shoreline, wharfs, boats, etc.) and collide with each other. Refl ections in the water are still present, but they are not recognizable because they are a mishmash of everything around, such as sky, wharfs, boats, trees, etc.

Viewer

Hard Edge

Water SurfaceB BA A

FIGURE 5.1 PROFILE OF ROUGH WATER

At points A, water absorbs light (small angles of incidence), resulting in dark values.At points B, light is refl ected to the viewer (large angles of incidence), resulting in light values.

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PAINTING ROUGH WATER

A three-step process is involved in painting rough water. You will build on what you learned in the previous two chapters.

M I N I D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 140-lb. 11" × 15" (28cm × 38cm) 140-lb. (300gsm) or 300-lb. (640gsm) (300gsm) or 300-lb. (640gsm) Arches rough watercolor paperArches rough watercolor paper1111⁄⁄22-inch (38mm) fl at, 1-inch -inch (38mm) fl at, 1-inch (25mm) fl at brushes(25mm) fl at brushes

P I G M E N T SAureolin Yellow, Prussian Blue, Aureolin Yellow, Prussian Blue, Ultramarine Deep BlueUltramarine Deep Blue

1 Apply Initial Graded Wash

Pre-wet the paper with clean water. Pre-wet the paper with clean water. Assuming there is a blue sky, and while the Assuming there is a blue sky, and while the paper is still very wet, apply a wash of Prussian paper is still very wet, apply a wash of Prussian Blue with your 1Blue with your 111⁄⁄22-inch (38mm) brush. Make -inch (38mm) brush. Make the wash darker at the bottom of the paper the wash darker at the bottom of the paper and lighter towards the top. As described in and lighter towards the top. As described in chapter 4, this initial wash will be the value and chapter 4, this initial wash will be the value and color of the valleys of the waves. color of the valleys of the waves.

2 Paint a Single Wave

After the paper is completely dry, mix a dark After the paper is completely dry, mix a dark wash of Ultramarine Deep Blue and Aureolin wash of Ultramarine Deep Blue and Aureolin Yellow. Paint a wave with a hard edge at the Yellow. Paint a wave with a hard edge at the top of the crests and bring your brushstroke top of the crests and bring your brushstroke down the crest with a curving motion into down the crest with a curving motion into the trough, as shown here. Make the wave the trough, as shown here. Make the wave darker and cooler at the crest. Keep the brush darker and cooler at the crest. Keep the brush almost horizontal with the paper. Since the almost horizontal with the paper. Since the paper is rough, the peaks of the paper will paper is rough, the peaks of the paper will drag the pigment off the brush, leaving bits drag the pigment off the brush, leaving bits of the Prussian Blue wash showing. of the Prussian Blue wash showing.

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3 Soften Lower Part of Wave

After the wave is completely dry, take your After the wave is completely dry, take your 1-inch (25mm) flat brush and dampen it 1-inch (25mm) flat brush and dampen it with clean water. Lift pigment off the lower with clean water. Lift pigment off the lower part of the wave so that there is a gradual part of the wave so that there is a gradual change in value from the dark valued crest to change in value from the dark valued crest to the light valued trough, as shown here. Since the light valued trough, as shown here. Since these pigments are not strong stainers, they these pigments are not strong stainers, they should lift quite easily. The Prussian Blue is should lift quite easily. The Prussian Blue is a midstainer and will stay behind. Of course, a midstainer and will stay behind. Of course, you can use diff erent color combinations, but you can use diff erent color combinations, but make sure you do not use a strong staining make sure you do not use a strong staining color for the waves—lifting is necessary to color for the waves—lifting is necessary to create a gradual value change from wave create a gradual value change from wave crest to wave trough. Another approach is to crest to wave trough. Another approach is to soften the lower part of the wave with a clean, soften the lower part of the wave with a clean, damp brush while the wave is still wet. damp brush while the wave is still wet.

4 Paint More Waves

Paint a second and a third wave using the Paint a second and a third wave using the same techniques used in steps 2 and 3. same techniques used in steps 2 and 3. These waves are further away, so they These waves are further away, so they must be smaller and more horizontal in must be smaller and more horizontal in order to follow the laws of perspective, as order to follow the laws of perspective, as described in chapter 4. The same perspective described in chapter 4. The same perspective principles apply for rough water waves as for principles apply for rough water waves as for rippled water.rippled water.

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Visit ArtistsNetwork.com/water-in-watercolor for bonus demonstrations.

5.2 VALUE AND COLOR OF WAVES

THE OVERALL VALUE OF rough water is greatly infl uenced by the direction of the light source. If we are looking towards the light source, for example, the overall value of the water will be very light directly under the location of the light source (sun or moon). Whereas, if the light source is behind us, the overall value will be quite dark, even in the distance. Remember that the value of water in the distance on a calm day is quite light. Th e distant water on a rough day is dark because of the absorption of light by the near side of the wave crests, for those waves close to us as well as those in the distance as seen in Photograph 1. I use the word “overall” here because as we saw in the last section, the value changes dramatically from wave crest to wave trough. Th is change is most dramatic in the foreground water as seen in Photograph 3.

Th e color of the valleys will be very much infl uenced by the color of the sky. If the sky is blue, the valleys will be blue. If the sky is gray, the valleys will be gray, and so on. Th e color of the near side of the waves will be very much infl uenced by the inherent color of the water. Th e inherent color can be gray, especially if the water is very deep. If the water is shallow, the color of the ocean bottom will infl uence the inherent color, such as the color of sand or seaweed. If there are coral reefs nearby, the water can be turquoise blue or green, as seen in Photograph 2.

Th e challenge is to make the overall water shape inter-esting not only by varying the value within the waves, but by varying the color. Often open water is a monotonous gray. But as artists, we have the privilege of inventing our own color scheme. So vary the color within the waves. A good way to do this is to make the waves warmer towards the light source and cooler away from the light source. You will do this in the demonstration in Section 5.3.

PHOTOGRAPH 1

PHOTOGRAPH 3

PHOTOGRAPH 2

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5.3 PAINTING DEMONSTRATION OF ROUGH WATER

In this painting exercise, you will not only practice painting rough water, but you will exaggerate value and color variation, something to strive for if you want drama in your work.

Lighting Direction: top lightingTime of Day: dusk

D E M O N S T R A T I O N

M AT E R I A L S15" × 22" (38cm × 56cm) 300-lb. 15" × 22" (38cm × 56cm) 300-lb. (640gsm) Arches rough watercolor (640gsm) Arches rough watercolor paperpaper1111⁄⁄22-inch (38mm) and 1-inch (25mm) -inch (38mm) and 1-inch (25mm) fl at, small rigger brushesfl at, small rigger brushes4B pencil4B pencilbar soapbar soapmasking fl uidmasking fl uid

P I G M E N T SAureolin Yellow, Permanent Alizarin Aureolin Yellow, Permanent Alizarin Crimson, Prussian Blue, Ultramarine Crimson, Prussian Blue, Ultramarine Deep BlueDeep Blue

OCEAN SUNSET

VIDEO BONUS

For a video demonstration of painting rough water, visit ArtistsNetwork.com/water-in-watercolor.

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1 Make a Value Study

Using a 4B pencil, show the value distribution Using a 4B pencil, show the value distribution throughout the sky and ocean shapes. The light throughout the sky and ocean shapes. The light source (setting sun) is straight ahead but left of source (setting sun) is straight ahead but left of center. Since the viewer is looking into the lighting center. Since the viewer is looking into the lighting direction, the far sides of the waves will be light while direction, the far sides of the waves will be light while the near sides will be dark. To break the long horizon the near sides will be dark. To break the long horizon that stretches across the entire painting, make sure that stretches across the entire painting, make sure the value of the clouds is darker than the ocean the value of the clouds is darker than the ocean directly below the light source and that the value of directly below the light source and that the value of the ocean is darker than the clouds on either side the ocean is darker than the clouds on either side of the light source. This creates an alternating value of the light source. This creates an alternating value between ocean and clouds as the eye scans along between ocean and clouds as the eye scans along the horizon. For more value contrast, add a dark the horizon. For more value contrast, add a dark headland near the horizon.headland near the horizon.

2 Draw Composition on Watercolor Paper

Indicate the horizon with a light pencil line below the Indicate the horizon with a light pencil line below the halfway point on the paper. Gravity dictates that this halfway point on the paper. Gravity dictates that this line must be horizontal. Draw in the headland. Carry line must be horizontal. Draw in the headland. Carry it beyond the midpoint of the composition. Since it beyond the midpoint of the composition. Since the foreground of the painting will be dark, this is a the foreground of the painting will be dark, this is a great opportunity to sign the painting with masking great opportunity to sign the painting with masking fl uid. Using a small rigger brush, wet the brush and fl uid. Using a small rigger brush, wet the brush and wipe it on a cake of soap several times to protect the wipe it on a cake of soap several times to protect the hairs from the masking fl uid. Dip the brush in the hairs from the masking fl uid. Dip the brush in the masking fl uid and sign your name. Wash out your masking fl uid and sign your name. Wash out your brush with soap and water immediately. Masking brush with soap and water immediately. Masking fl uid is liquid latex. If it dries in your brush, you could fl uid is liquid latex. If it dries in your brush, you could soon be looking for a new rigger. soon be looking for a new rigger.

3 Apply Initial Washes to Sky and to Water Shapes

Once the masking fl uid is dry, pre-wet the entire Once the masking fl uid is dry, pre-wet the entire paper with clean water. Apply a wash of Aureolin paper with clean water. Apply a wash of Aureolin Yellow over the horizon area to the left of center. Yellow over the horizon area to the left of center. Ignore the headland at this stage. Then apply a Ignore the headland at this stage. Then apply a wash of Permanent Alizarin Crimson further toward wash of Permanent Alizarin Crimson further toward the top of the painting, and fi nally apply a wash of the top of the painting, and fi nally apply a wash of Prussian Blue across the top of the paper. Now apply Prussian Blue across the top of the paper. Now apply a wash of Prussian Blue and Ultramarine Deep Blue a wash of Prussian Blue and Ultramarine Deep Blue over the lower portion of the paper, leaving some over the lower portion of the paper, leaving some of the initial yellow wash showing. The washes below of the initial yellow wash showing. The washes below the horizon will be the fi nal color and value of the the horizon will be the fi nal color and value of the valleys of the waves. All of these washes are applied valleys of the waves. All of these washes are applied while the paper is wet so that some mixing can take while the paper is wet so that some mixing can take place on the paper. place on the paper.

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4 Paint Cloud Shapes

After the paper is completely dry, partially pre-wet After the paper is completely dry, partially pre-wet the cloud shapes with clean water. Leave some of the cloud shapes with clean water. Leave some of the sky area as dry paper. Apply a wash of Perma-the sky area as dry paper. Apply a wash of Perma-nent Alizarin Crimson and Ultramarine Deep Blue nent Alizarin Crimson and Ultramarine Deep Blue to the wetted area in varying proportions of the two to the wetted area in varying proportions of the two colors: more Permanent Alizarin Crimson near the colors: more Permanent Alizarin Crimson near the horizon and more Ultramarine Deep Blue in the horizon and more Ultramarine Deep Blue in the upper cloud areas. Preserve the hard edge of the upper cloud areas. Preserve the hard edge of the horizon by horizon by notnot wetting any of the water area. After wetting any of the water area. After these washes are dry, soften some of the cloud these washes are dry, soften some of the cloud edges using a clean, damp brush. edges using a clean, damp brush.

5 Paint Main Wave

Using your 1-inch (25mm) fl at brush, mix a wash Using your 1-inch (25mm) fl at brush, mix a wash of Ultramarine Deep Blue and Aureolin Yellow and of Ultramarine Deep Blue and Aureolin Yellow and paint in a foreground wave on dry paper. The crest paint in a foreground wave on dry paper. The crest of the wave needs to be hard edged, but the lower of the wave needs to be hard edged, but the lower part should be soft edged. While the wave shape is part should be soft edged. While the wave shape is still damp, soften the lower part of the wave so that still damp, soften the lower part of the wave so that it blends in with the value and color of the valley. it blends in with the value and color of the valley. The wave will be very dark with a crisp edge at the The wave will be very dark with a crisp edge at the wave crest. wave crest.

6 Paint Remaining Waves

Paint more waves by repeating this process. The Paint more waves by repeating this process. The darkest waves will be in the foreground, since the darkest waves will be in the foreground, since the viewer is looking into the lighting direction. So viewer is looking into the lighting direction. So paint the darkest waves in the lower portion of paint the darkest waves in the lower portion of the painting and off to the sides. Paint a dark wave the painting and off to the sides. Paint a dark wave over your signature. Waves in the distance will be over your signature. Waves in the distance will be smaller, closer together and more horizontal as smaller, closer together and more horizontal as you move up to the horizon. Remember the laws you move up to the horizon. Remember the laws of linear perspective. Don’t paint all the waves the of linear perspective. Don’t paint all the waves the same color. Paint some warmer (Aureolin Yellow same color. Paint some warmer (Aureolin Yellow plus Ultramarine Deep Blue) and some cooler plus Ultramarine Deep Blue) and some cooler (Ultramarine Deep Blue plus Permanent Alizarin (Ultramarine Deep Blue plus Permanent Alizarin Crimson). The warmer waves will be right below Crimson). The warmer waves will be right below the light source, and the cooler waves will be the the light source, and the cooler waves will be the farthest from the light source. Since there is purple farthest from the light source. Since there is purple in the sky, make sure there is some purple in the in the sky, make sure there is some purple in the waves. Add some quick dry brushstrokes in the waves. Add some quick dry brushstrokes in the foreground waves to suggest wavelets among the foreground waves to suggest wavelets among the big waves.big waves.

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7 Paint the Land Mass

Pre-wet the land mass with clean water. Drop Pre-wet the land mass with clean water. Drop Aureolin Yellow plus Permanent Alizarin Crimson in Aureolin Yellow plus Permanent Alizarin Crimson in the center section of the land mass and Ultramarine the center section of the land mass and Ultramarine Deep Blue plus Permanent Alizarin Crimson at the Deep Blue plus Permanent Alizarin Crimson at the left-hand and right-hand ends of the land mass. left-hand and right-hand ends of the land mass. After the painting is completely dry, remove the After the painting is completely dry, remove the masking fl uid in the lower left-hand corner with a masking fl uid in the lower left-hand corner with a piece of masking tape. Your signature now appears piece of masking tape. Your signature now appears as white paper. Since this is the only white showing as white paper. Since this is the only white showing in the painting, it looks rather stark. So glaze a wash in the painting, it looks rather stark. So glaze a wash of Ultramarine Deep Blue plus Permanent Alizarin of Ultramarine Deep Blue plus Permanent Alizarin Crimson over your signature with your 1Crimson over your signature with your 111⁄⁄22-inch -inch (38mm) flat brush. The painting (38mm) flat brush. The painting Ocean Sunset Ocean Sunset is is now complete.now complete.

Note that the fi nished demonstration is not an exact copy of the value study. The purpose of the value study is to act as a guide while you are painting. You may get a new insight during the execution of the painting. So if you see the painting taking on a life of its own, don’t fi ght it. Let it lead you, so to speak. You may be pleasantly surprised.

By the way, any boats in a painting with strong wind must conform to the wind condition. For example, if a sailboat is not sailing downwind, it will heel, as shown in the painting Intrepid at right.

INTREPID n Watercolor on 300-lb (640gsm) cold-press ArchesWatercolor on 300-lb (640gsm) cold-press Arches n 15" × 11" (38cm × 28cm) 15" × 11" (38cm × 28cm) n Collection: Dr. Arnold and Denise Sommerfeld, HalifaxCollection: Dr. Arnold and Denise Sommerfeld, Halifax

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5.4 PAINTING GLITTER

IF YOU LOOK TOWARD the direction of the sun, or moon, or any intense light source over water that is not relatively calm, you will see what is known as glitter, or sparkle as some call it. Th e water is not as rough as in the demonstration in Section 5.3, but it is not calm either. In chapter 4, rippled water acted like a rippled mirror. But if the water is rougher, then the mirror breaks into millions of little pieces. However, the mirrors are oriented randomly, not the orderly fashion of the rippled mirror. So some of these little mirrors will reflect the high sky, or nearby trees, or whatever else is in front of us. But some of these little mirrors will refl ect the light source, such as the sun or moon, directly into our eyes. Not only are the little mirrors randomly positioned, but they don’t remain stationary so that at a given point in the water, at one instant the light source will be refl ected directly into our eyes, and at the next instant something else darker in value will refl ect into our eyes. Since the “something else” isn’t as bright as the sun (or moon), a sparkle or “glitter” results in the water between the viewer and the light source. Each point in the water constantly alternates between bright and dull as the water surface continuously moves. Th is glitter can extend all the way from the horizon, right to our feet, providing the water is agitated by a breeze over that distance. Or, the glitter may only appear in sections of the water between the light source and the viewer. It all depends on what the wind is doing in those areas.

Th e photo here shows glitter on the ocean. Th e sun is just off to the left-hand side of the photo. If this were a video, we would see the water dancing with sparkles as the tiny “mirrors” keep changing orientation. Notice how dark and almost devoid of any color the land masses are. Th is must be kept in mind when painting a glitter seascape. In fact, any objects, such as land masses, boats, buildings, etc., between the viewer and the light source will appear very dark and almost colorless when looking towards the sun. Th e other thing to note is that there are no refl ections of the land masses. Th e water isn’t calm enough for refl ections.

To paint glitter, watercolor paper with a strong textured surface is essential. In other words, rough paper lends itself very nicely to rendering glitter. The

brushstroke below was made with a 11⁄2-inch (38mm) brush on rough paper. Th e brush was damp, not wet, with lots of dark pigment on it. Th e trick is to drag the brush almost parallel to the paper quickly. Th e peaks of the paper drag pigment off the brush and leave the valleys of the paper texture as bare paper. Since the texture of the paper is random, the spots of dark pigment are randomly distributed giving the illusion of sparkle on water, as shown below.

Don’t keep going back over these brushstrokes. Each stroke delivers more pigment to the paper, gradually fi ll-ing in the valleys. In fact, if the brush is too wet, the water from the brush will carry pigment down into the valleys, eliminating the illusion of glitter. To test your brush for just the right amount of water, make some strokes on a piece of scrap watercolor paper. Make sure the paper has a rough texture. Like many techniques in transpar-ent watercolor painting, this will take a bit of practice. But again, once it works for you, it will work every time thereafter. Th ere is enough texture in cold-pressed paper for this to work as well, but I fi nd rough-textured paper works better. It will certainly not work on hot-pressed paper since there is no texture. Th e painting San Giorgio Maggiore at the beginning of chapter 1 is an example of glitter painted on rough paper.

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PAINTING THE GLITTER STROKE

Now that you have mastered the glitter stroke, you will make a simple painting showing glitter.

M I N I D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) Arches rough watercolor (640gsm) Arches rough watercolor paperpaper1111⁄⁄22-inch (38mm) fl at, no. 5 round -inch (38mm) fl at, no. 5 round brushesbrushes

P I G M E N T SBrown Madder, Prussian Blue, Brown Madder, Prussian Blue, Raw UmberRaw Umber

L ATE AFTERNOON GLIT TER

1 Paint Glitter Stroke

Using your 1Using your 111⁄⁄22-inch (38mm) fl at brush, make a quick -inch (38mm) fl at brush, make a quick stroke on the paper using Prussian Blue. If this stroke stroke on the paper using Prussian Blue. If this stroke doesn’t work due to too much water in your brush, turn doesn’t work due to too much water in your brush, turn the paper over, soak up some water from your brush the paper over, soak up some water from your brush and try another stroke.and try another stroke.

VIDEO BONUS

For a video demonstration of painting glitter, visit ArtistsNetwork.com/water-in-watercolor.

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2 Paint Small Island

Using your 1Using your 111⁄⁄22-inch (38mm) fl at brush, mix a dark wash of Prussian -inch (38mm) fl at brush, mix a dark wash of Prussian Blue plus Raw Umber and paint a small island above the one glitter Blue plus Raw Umber and paint a small island above the one glitter stroke. Remember that the light source is straight ahead, so anything stroke. Remember that the light source is straight ahead, so anything between the viewer and the sun must be very dark and have little between the viewer and the sun must be very dark and have little local color. local color.

3 Paint More Glitter

Again, using Prussian Blue, add more glitter to the water at the sides Again, using Prussian Blue, add more glitter to the water at the sides and foreground. You can subdue the glitter by going back over previous and foreground. You can subdue the glitter by going back over previous strokes. Any waves in the scene are also going to be very dark since strokes. Any waves in the scene are also going to be very dark since the near side of the waves can’t see the sun.the near side of the waves can’t see the sun.

4 Paint a Sailboat

Using your no. 5 round brush, paint a sailboat to the right of the island Using your no. 5 round brush, paint a sailboat to the right of the island using dark Brown Madder. Again, the boat must be very dark in value. using dark Brown Madder. Again, the boat must be very dark in value. Because the water is too rough, no refl ections of the island or boat Because the water is too rough, no refl ections of the island or boat are painted. If a dark sky had been added, the glitter would be even are painted. If a dark sky had been added, the glitter would be even more dramatic. more dramatic.

These little painting exercises are invaluable. Do two or three more, making up your own composition. They need be no larger than one-eighth of a sheet of paper. Not only are they good practice, but you aren’t concerned about ruining a painting because they are just exercises. You are more willing to try something new, to experiment. That is how you will learn quickly, by taking chances. Sometimes in doing these exercises, I fi nd that I have produced a little gem that I am proud to frame.

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5.5 PAINTING DEMONSTRATION OF GLITTER

This scene is a typical West Coast composition that I invented. Although looking into the sun can result in little color in the shapes, as an artist, you will exaggerate the colors, as before.

Lighting Direction: top lighting

D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) Arches rough watercolor (640gsm) Arches rough watercolor paperpaper1111⁄⁄22-inch (38mm) and 1-inch (25mm) -inch (38mm) and 1-inch (25mm) fl at, no. 5 rigger, bristle-hair brushesfl at, no. 5 rigger, bristle-hair brushes4B pencil4B pencilfacial tissuefacial tissue

P I G M E N T SAureolin Yellow, Burnt Sienna, Aureolin Yellow, Burnt Sienna, Cerulean Blue, Permanent Red, Raw Cerulean Blue, Permanent Red, Raw Umber, Ultramarine Deep BlueUmber, Ultramarine Deep Blue

WEST COAST GLIT TER

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1 Make a Value Study

As before, make sure the dimensions of the value study are As before, make sure the dimensions of the value study are roughly the same proportion as the watercolor paper. The roughly the same proportion as the watercolor paper. The light source (the sun) is straight ahead, but left of center, light source (the sun) is straight ahead, but left of center, indicated by the arrow. Since the viewer is looking into the indicated by the arrow. Since the viewer is looking into the lighting direction, and the water isn’t calm or too rough, lighting direction, and the water isn’t calm or too rough, glitter appears on the water. The land masses between the glitter appears on the water. The land masses between the viewer and light source are dark valued. viewer and light source are dark valued.

2 Paint the Glitter

Indicate the horizon about one-third down the paper with Indicate the horizon about one-third down the paper with a light pencil line. Using your 1a light pencil line. Using your 111⁄⁄22-inch (38mm) fl at brush, -inch (38mm) fl at brush, apply some quick strokes of Cerulean Blue to create glitter. apply some quick strokes of Cerulean Blue to create glitter. Keep the brush almost parallel to the paper. You can start Keep the brush almost parallel to the paper. You can start the stroke off the paper and then continue it across the the stroke off the paper and then continue it across the paper. The “landing point” of the brush sometimes deposits paper. The “landing point” of the brush sometimes deposits a lot of pigment in one spot. Vary the color of the glitter by a lot of pigment in one spot. Vary the color of the glitter by adding strokes of Ultramarine Deep Blue plus Permanent adding strokes of Ultramarine Deep Blue plus Permanent Red here and there. Water that’s all one color is boring. Red here and there. Water that’s all one color is boring.

3 Paint the Sky

Place a piece of masking tape along the horizon with the Place a piece of masking tape along the horizon with the top edge of the tape just at the horizon line. The tape is to top edge of the tape just at the horizon line. The tape is to protect the bare paper just below the horizon from pigment. protect the bare paper just below the horizon from pigment. That area will remain the lightest shape in the painting.That area will remain the lightest shape in the painting.

Again, with your 1Again, with your 111⁄⁄22-inch (38mm) fl at brush, apply juicy -inch (38mm) fl at brush, apply juicy washes of Cerulean Blue and Ultramarine Deep Blue with a washes of Cerulean Blue and Ultramarine Deep Blue with a bit of Permanent Red to the sky. These are the same colors bit of Permanent Red to the sky. These are the same colors you used for the water. At this stage, ignore the tree shapes. you used for the water. At this stage, ignore the tree shapes. Since both Cerulean Blue and Ultramarine Deep Blue are Since both Cerulean Blue and Ultramarine Deep Blue are course-grained pigments and Permanent Red is a fi ne-course-grained pigments and Permanent Red is a fi ne-grained pigment, separation of the colors will take place grained pigment, separation of the colors will take place during drying. After the sky wash is dry, remove the tape.during drying. After the sky wash is dry, remove the tape.

SEPARATION GLOW

Separation occurs because of diff erent surface tensions of the water surrounding the pigment

particles. This gives a “glow” to the wash.

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4 Paint the Sandy Beach

Sand can be warm or cool, light or dark, and almost any Sand can be warm or cool, light or dark, and almost any color, depending where you are in the world. To mix sand, color, depending where you are in the world. To mix sand, you need the three primaries. Apply a light wash of Raw you need the three primaries. Apply a light wash of Raw Umber over the beach shape. Add a little Cerulean Blue Umber over the beach shape. Add a little Cerulean Blue to the sand that covers the middle ground to cool it down to the sand that covers the middle ground to cool it down and a bit of Permanent Red to the sand in the foreground and a bit of Permanent Red to the sand in the foreground to warm it up. to warm it up.

5 Paint the Land Masses

Pre-wet the shapes of the island and the trees on the Pre-wet the shapes of the island and the trees on the right-hand side of the painting with clean water. While the right-hand side of the painting with clean water. While the paper is very wet, wash in Ultramarine Deep Blue, then paper is very wet, wash in Ultramarine Deep Blue, then Raw Umber, and drop Burnt Sienna and Aureolin Yellow Raw Umber, and drop Burnt Sienna and Aureolin Yellow into the wetted shapes here and there to add color interest. into the wetted shapes here and there to add color interest. These shapes must be very dark. Mixing will take place These shapes must be very dark. Mixing will take place on the paper. Suggest a few branches on the trees with on the paper. Suggest a few branches on the trees with your no.5 rigger brush as these washes dry. Note that the your no.5 rigger brush as these washes dry. Note that the shorelines must be somewhat below the horizon. A huge shorelines must be somewhat below the horizon. A huge distance spans the shorelines of the near tree shapes and distance spans the shorelines of the near tree shapes and the horizon.the horizon.

6 Spatter the Beach

To give the sandy beach some texture, place a facial tissue To give the sandy beach some texture, place a facial tissue over the water. Mix a dark wash of Ultramarine Deep Blue, over the water. Mix a dark wash of Ultramarine Deep Blue, Raw Umber and Permanent Red. Dip a bristle-hair brush Raw Umber and Permanent Red. Dip a bristle-hair brush in this wash and then run your fi nger over the bristles to in this wash and then run your fi nger over the bristles to produce spatter. Try it on a piece of scrap paper fi rst. Make produce spatter. Try it on a piece of scrap paper fi rst. Make the spatter dominate in the foreground and trail off to the the spatter dominate in the foreground and trail off to the middle ground. Now take your rigger and paint some rocks middle ground. Now take your rigger and paint some rocks on the beach. Make the rocks in the foreground bigger, on the beach. Make the rocks in the foreground bigger, don’t space them evenly and don’t “stack” the rocks (rocks don’t space them evenly and don’t “stack” the rocks (rocks placed in a vertical line).placed in a vertical line).

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7 Paint the Rocks

Using Raw Umber and Ultramarine Deep Using Raw Umber and Ultramarine Deep Blue and your 1-inch (25mm) flat brush, Blue and your 1-inch (25mm) flat brush, give the rocks near the right-hand land mass give the rocks near the right-hand land mass some value—darker where they meet the some value—darker where they meet the water—and leave the tops light (top lighting). water—and leave the tops light (top lighting).

8 Paint Tree Refl ections on the Beach

To indicate that the beach is wet, pre-wet To indicate that the beach is wet, pre-wet the sand area directly below the trees on the the sand area directly below the trees on the far right. While the paper is wet, drop in a mix far right. While the paper is wet, drop in a mix of Ultramarine Deep Blue and Raw Umber. of Ultramarine Deep Blue and Raw Umber. With a mix of your original sand color, only With a mix of your original sand color, only darker, indicate the shadow of the foam on darker, indicate the shadow of the foam on the sand along the water’s edge. the sand along the water’s edge.

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9 Paint Final Glitter

Add a bit more sparkle here and there, but leave the water near the horizon as bare paper. Add a bit more sparkle here and there, but leave the water near the horizon as bare paper. This painting is all about value contrast, so the eye will gravitate to the areas of the lightest light This painting is all about value contrast, so the eye will gravitate to the areas of the lightest light against the darkest dark. The shallowest part of the water can take on a greenish color, so mix a against the darkest dark. The shallowest part of the water can take on a greenish color, so mix a bit of Aureolin Yellow with Cerulean Blue and give the water near the beach a light wash. Finally, bit of Aureolin Yellow with Cerulean Blue and give the water near the beach a light wash. Finally, suggest a bit of refl ection of the tree shapes on the island. Since the water directly below the suggest a bit of refl ection of the tree shapes on the island. Since the water directly below the tree shapes is on the lee side, this water is calmer and can pick up dark refl ections of the trees tree shapes is on the lee side, this water is calmer and can pick up dark refl ections of the trees here and there. You can now sign your painting.here and there. You can now sign your painting.

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STORM’S BREWING n Watercolor on 300-lb. (640gsm) cold-press Arches Watercolor on 300-lb. (640gsm) cold-press Arches n 11" × 15" (28cm × 38cm) 11" × 15" (28cm × 38cm) n Collection: privateCollection: private

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6 Painting Waves Breaking on Shore

THE WIND HAS NOW increased even further, producing white-caps. As we stand on the shore, we see waves coming towards us like a freight train. Th e tops of the waves are foaming and the waves start breaking and then crashing on the shoreline with a deafening roar, tossing up spray, and generating lots of foam. We feel the salt spray on our face and taste it as we brace against the wind. It is very challenging to paint waves breaking on the shore on-site for two reasons: fi rst, things are happening very quickly before our eyes, and second, there is a strong wind generating these waves. So quick sketches as well as photographs become more important as resource material for a painting, as well as our memory. In this chapter, the anatomy of breaking waves will be studied as well as how to paint rock formations, foam and spray.

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6.1 ANATOMY OF A BREAKING WAVE

WHEN WAVES APPROACH A shoreline, they break. Figure 6.1 shows a profile of breaking waves. Th e horizontal dashed line is the ocean level when it is completely calm. The waves are traveling from left to right. As the waves approach the shore, the water depth decreases and the bottom of the ocean creates friction, slowing the waves down. However, the crests of the waves keep traveling at a steady speed. Th is causes the crest of the waves to tumble, or fall forward. Th is phenomenon is magnifi ed by the water from the last wave that broke on the shoreline running back into the ocean, causing even more friction on the lower part of the incoming wave.

When the waves break, surf is created. The surf not only occurs along the shoreline, but also occurs in the open ocean, resulting in whitecaps. As the name implies, the value of the surf is quite light, as shown in the painting of the breaking wave in the next section. Why is this so? As the waves break, the water traps air and creates millions of tiny bubbles. Most of the surf volume is made up of air, which causes the light value. Th e surf is continually being created and dissipated as the waves break.

FIGURE 6.1 PROFILE OF BREAKING WAVES

Wave direction

Ocean bottom

Calm water levelWave height

VIDEO BONUS

Visit ArtistsNetwork.com/water-in-watercolor for a video demonstration of painting a

breaking wave.

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6.2 HOW TO PAINT A BREAKING WAVE

I fi nd breaking waves the easiest water condition to render and as a result, the most fun to paint. Refl ections are not a concern, and the surf can be almost any shape and can even vault into the sky. It would be very unusual for a wave to break along its length simultaneously. This would mean that the wave is exactly parallel to the shore and the water depth is exactly the same along the length of the wave. Typically, part of the wave breaks before the rest of the wave. As the breaking portion traps air, it becomes light in value and “foamy.” The unbroken portion is still dark in value and is often partially covered with the foam from previous waves that have broken. Try this painting exercise.

Lighting Direction: from the left

D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) Arches rough watercolor (640gsm) Arches rough watercolor paperpaper1-inch (25mm) fl at brush1-inch (25mm) fl at brush

P I G M E N T S Aureolin Yellow, Prussian Blue, Aureolin Yellow, Prussian Blue, Ultramarine Deep BlueUltramarine Deep Blue

1 Paint the Complete Wave Shape

Using Prussian Blue, paint the general wave Using Prussian Blue, paint the general wave shape with your 1-inch (25mm) flat brush on shape with your 1-inch (25mm) flat brush on dry paper. There’s no need for any pencil drawing dry paper. There’s no need for any pencil drawing since it is a simple shape. Add a bit of Aureolin since it is a simple shape. Add a bit of Aureolin Yellow to the left-hand side of the wave. This Yellow to the left-hand side of the wave. This wash represents the foam in shadow.wash represents the foam in shadow.

2 Paint the Water Beyond the Breaking Wave

The sunlit portion of the breaking wave is painted The sunlit portion of the breaking wave is painted by painting the negative shape behind the wave. by painting the negative shape behind the wave. Using a mixture of Ultramarine Deep Blue and Using a mixture of Ultramarine Deep Blue and Aureolin Yellow, suggest some waves behind the Aureolin Yellow, suggest some waves behind the breaking wave with your 1-inch (25mm) fl at brush. breaking wave with your 1-inch (25mm) fl at brush. Leave some white shapes representing whitecaps.Leave some white shapes representing whitecaps.

3 Paint the Water Showing Through the Foam

Using a dark mix of Ultramarine Deep Blue and Using a dark mix of Ultramarine Deep Blue and Aureolin Yellow, paint those portions of the wave Aureolin Yellow, paint those portions of the wave that are not hidden by foam. Soften some of the that are not hidden by foam. Soften some of the hard edges in the wave with your 1-inch (25mm) hard edges in the wave with your 1-inch (25mm) fl at brush and clean water.fl at brush and clean water.

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6.3 HOW TO PAINT ROCKS IN WATER

KEEP IN MIND THREE things when painting rocks:1. Th ey are hard edged.2. Th ey are three-dimensional and therefore, have a lit

side and a shadow side.3. Th ey can be any size, shape, color and value.

Th e challenge when painting rocks in the water is to make the rocks look like they are in the water and not cut out later and pasted on top of the water. Th e rock-water interface should refl ect the water condition. If the water is calm, then the rock-water interface will be a relatively smooth curved line, as shown below. Th ere will also be some refl ection of the rock showing in the water.

However, if the water is rough due to the wind, the rock-water interface will be very irregular, as shown below in A. Since the rock will be surrounded by surf, there will be no refl ection of the rock showing. If the surf is breaking over the rocks, then leave white paper between sections of the rock, as shown in B below.

To paint the rocks, make sure you vary the color and the value, even within the same rock. If the rocks are in the middle ground or even further away, then their value and color will vary little. However, if the rocks are in the foreground, not only will the value and color vary dramatically, but the texture of the rocks will be evident.

ROCKS IN CALM WATER—LIGHTING DIRECTION: FROM THE LEFT

ROCKS IN ROUGH WATER—LIGHTING DIRECTION: FROM THE RIGHT

A B

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PAINTING ROCKS BY GLAZING

There are two ways that you can paint rocks. One is by glazing; that is, apply-ing successive washes over diminishingly smaller areas of the rocks. But the glaze must be applied to bone-dry paper if there are hard edges within the rock shape. The second way is by knifi ng the value and color variation with a painting knife. This technique is done on cold-pressed or rough paper. I have outlined the two approaches here using the same palette so you can compare the fi nal results of the two approaches. One is not better than the other. But you do end up with diff erent results. Practice making rocks both ways and using other color combinations.

Lighting Direction: from the left

M I N I D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) cold-press Arches(640gsm) cold-press Arches1-inch (25mm) fl at, no. 5 round 1-inch (25mm) fl at, no. 5 round brushesbrushes

P I G M E N T SBrown Madder, Burnt Sienna, Brown Madder, Burnt Sienna, Ultramarine Deep BlueUltramarine Deep Blue

1 Apply Initial Wash

Using your 1-inch (25mm) flat brush, apply a Using your 1-inch (25mm) flat brush, apply a wash of Burnt Sienna over the whole rock shape. wash of Burnt Sienna over the whole rock shape. Let this wash dry.Let this wash dry.

2 Apply Darker Wash to Shadow Areas of Rock

Again using your 1-inch (25mm) fl at brush, apply Again using your 1-inch (25mm) fl at brush, apply a darker wash of Brown Madder and Ultramarine a darker wash of Brown Madder and Ultramarine Deep Blue over the shadow portion of the rock. Deep Blue over the shadow portion of the rock. Let this second wash dry.Let this second wash dry.

3 Apply Darkest Values to Shadow Areas

Using your no. 5 round brush, apply a very Using your no. 5 round brush, apply a very dark wash to the portion of the rock in deepest dark wash to the portion of the rock in deepest shadow. After this third wash is dry, use your shadow. After this third wash is dry, use your no. 5 round brush to indicate a few cracks in the no. 5 round brush to indicate a few cracks in the rock here and there.rock here and there.

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PAINTING ROCKS WITH BRUSH AND PAINTING KNIFEM I N I D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) cold-press Arches(640gsm) cold-press Arches1-inch (25mm) fl at, no. 5 round 1-inch (25mm) fl at, no. 5 round brushesbrushespainting knifepainting knife

P I G M E N T S Brown Madder, Burnt Sienna, Brown Madder, Burnt Sienna, Ultramarine Deep BlueUltramarine Deep Blue

1 Apply Initial Wash with a Brush

Using your 1-inch (25mm) fl at brush, apply a wash of Burnt Sienna Using your 1-inch (25mm) fl at brush, apply a wash of Burnt Sienna over the whole rock shape assuming the water is rough. While this over the whole rock shape assuming the water is rough. While this initial wash is still wet, add Brown Madder and Ultramarine Deep Blue initial wash is still wet, add Brown Madder and Ultramarine Deep Blue to the shadow areas of the rock. The colors will mix on the paper, to the shadow areas of the rock. The colors will mix on the paper, particularly if you tilt the paper in various directions. Now let this wash particularly if you tilt the paper in various directions. Now let this wash dry a bit. The paper must be dry for this initial wash so the pigment dry a bit. The paper must be dry for this initial wash so the pigment stays on the surface of the paper. stays on the surface of the paper.

2 Squeeze Pigment Off Lit Areas of Rock with Painting Knife

When the sheen has left the paper, hold a painting knife very fi rmly When the sheen has left the paper, hold a painting knife very fi rmly by the handle and using the blade of the knife, squeeze the pigment by the handle and using the blade of the knife, squeeze the pigment off the lit side of the rock into the shadow side of the rock. Keep off the lit side of the rock into the shadow side of the rock. Keep squeezing pigment into the shadow areas as you mold the rock. The squeezing pigment into the shadow areas as you mold the rock. The areas where pigment has been removed by the knife will become light areas where pigment has been removed by the knife will become light in value and those areas untouched by the knife will remain dark. Some in value and those areas untouched by the knife will remain dark. Some of the pigment will be left behind in the valleys of the paper surface. of the pigment will be left behind in the valleys of the paper surface. The result is that the texture of the paper becomes the texture of the The result is that the texture of the paper becomes the texture of the rock. This will not work on smooth paper because there is no texture rock. This will not work on smooth paper because there is no texture to the paper surface. to the paper surface.

Traditionally, a palette knife is used to mix pigments on the palette when using oils or acrylics. A palette knife is straight, labeled A in the photograph below. A painting knife is used to apply pigment to the canvas when using oils or acryl-ics. A painting knife, labeled B in the photograph below, is crooked so that when painting with it, your fi ngers don’t smear the pigment on the canvas. The painting knife is used here in an unorthodox way by moving pigment from one part of the watercolor paper to another by a squeezing action. Painting knives come in a variety of blade lengths. I like a blade at least 2" (5cm) long.

Lighting Direction: from the left

A B

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3 Indicate a Few Cracks in the Rock

Using your no.5 round brush and a very dark mix of Brown Madder Using your no.5 round brush and a very dark mix of Brown Madder and Ultramarine Deep Blue, indicate a few cracks in the rock here and and Ultramarine Deep Blue, indicate a few cracks in the rock here and there. Of course, you can always apply glazes over the rock shapes there. Of course, you can always apply glazes over the rock shapes after they are dry to warm an area up or cool an area down.after they are dry to warm an area up or cool an area down.

Because this procedure requires firm pressure of the knife on the paper surface, soft papers such as Fabriano Artistico or Saunders Waterford may tear. I find that Arches paper is the most forgiving and stands up well to this sort of treatment. A few more examples of rock formations using the painting knife are shown below.

LIGHTING FROM THE RIGHT

LIGHTING FROM THE LEFT

LIGHTING FROM THE RIGHT

LIGHTING FROM THE RIGHT

VIDEO BONUS

Visit ArtistsNetwork.com/water-in-watercolor for a video demonstration of painting and knifi ng

out rocks.

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6.4 VALUE AND COLOR OF SURF AND FOAM

AS MENTIONED IN SECTION 6.1, as waves break, air becomes entrapped in the water and the value of the water becomes very light, even completely white in sunlight as whitecaps, surf and foam are formed. Foam is the aftermath of breaking waves. Th is foam will fl oat on the surface of the water since it has air mixed in with it making it lighter than the water. In other words, foam is made up of water bubbles (entrapped air). The air pressure will eventually overcome the surface tension of the bubbles causing them to burst and the foam dissipates. But the next wave starts the whole process all over again resulting in a continuous generation of foam. As the waves crash on rocks, the resulting spray is made up of water droplets filled with air giving the spray a white appearance in sunlight as well.

Remember that surf and foam are three-dimensional shapes, so they have a sunlit side and a shadow side. To render the three-dimensional shape, vary the value within these shapes, leaving the sunlit side as pure white paper,

but give the shadow side a darker value. Surf and foam can be as dark as a 3 on a one-to-fi ve value scale. So when planning your painting, make sure you leave lots of white paper for the surf and foam in sunlight. You can always “kill” some of the white paper with value and color later, but it is very diffi cult to retrieve white paper.

Th e color of surf and foam will depend upon the color of the sky, and the color of the ambient light. If the sky is gray, then the color of the surf and foam will be gray. If the color of the sky is quite blue, then the surf and foam will be a grayed blue or even a green if the ocean bottom is a warm color such as that of sand and seaweed. Th e color within the surf can also vary due to diff raction of light. Th e color within the surf can be warm or cool because the light will refl ect and diff ract diff erently in diff erent areas of the surf. In other words, here is a case where variety in color and value is the spice of life, or should I say the spice of painting.

6.5 HOW TO PAINT SURF AND FOAM

SURF IS THREE-DIMENSIONAL, THEREFORE it has a lit side and a shadow side, as shown in section “6.2 How to Paint a Breaking Wave.” Surf in shadow is normally cool. Th e actual color within the surf can vary due to diffraction of light. But grayed blues and grayed greens work well for surf in shadow. Bare paper works well for surf in sunlight. Foam is the aftermath of surf. Th e same principles apply to the foam, although the foam formations are usually not as dramatic as the surf formations.

Leave lots of white paper for the surf and foam. In a painting depicting waves breaking on the shore, I usu-ally paint the sky and rocks fi rst. Although the rocks are often darker in value than the surf, painting the rocks fi rst allows me to better judge the value of whatever surf and

foam is in shadow. If it is a clear day, the water will be visible to the horizon, and that rough water will usually be very dark. If it is not a clear day, then the water may disappear into the mist or fog as our eye moves towards the horizon. As you move closer to the shore, make sure you leave some white paper to represent whitecaps. If the surf is the center of interest, it is essential to make sure it has an interesting shape, i.e. the size and shape of the surf should vary as you move across the surf shape. As well, the value of the foam should vary. Don’t leave all the surf and foam as just white paper. Th e surf and foam are three-dimensional, so as mentioned above, they will have a lit side and a shadow side and therefore need some value as well as color variation.

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1 Pre-Wet Foam Area

Using one of your paintings from the previous Using one of your paintings from the previous rock-painting exercise, partially pre-wet the rock-painting exercise, partially pre-wet the shadow shape of the foam with clean water. shadow shape of the foam with clean water. Decide beforehand what parts of the foam Decide beforehand what parts of the foam will be sunlit. Leave those parts as dry paper.will be sunlit. Leave those parts as dry paper.

2 Give Value to the Foam in Shadow

Using a mix of Prussian Blue and Aureolin Using a mix of Prussian Blue and Aureolin Yellow, paint the wetted area with your Yellow, paint the wetted area with your 1-inch (25mm) fl at brush. Tilt the paper at 1-inch (25mm) fl at brush. Tilt the paper at a steep angle so that most of the pigment a steep angle so that most of the pigment collects in the lower part of the foam shape. collects in the lower part of the foam shape. This will give a hard edge to the lower edge This will give a hard edge to the lower edge of the shadow and a soft edge to the upper of the shadow and a soft edge to the upper portion, suggesting three dimensions. Let this portion, suggesting three dimensions. Let this wash dry. The trick is not to overdo the foam wash dry. The trick is not to overdo the foam shapes. You do not want to lose too much shapes. You do not want to lose too much white paper.white paper.

PAINTING SURF AND FOAM

The short demonstration below will show you how easy it is to suggest foam. Take one of your rock paintings from a previous exercise to give the foam some context. The rocks will generate foam as waves break around the rocks.

M I N I D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) cold-press Arches(640gsm) cold-press Arches1-inch (25mm) fl at brush1-inch (25mm) fl at brush

P I G M E N T SAureolin Yellow, Prussian Blue Aureolin Yellow, Prussian Blue

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6.6 PAINTING DEMONSTRATION OF WAVES BREAKING ON SHORE

Now that you have practiced painting breaking waves with surf, foam and rocks, you will put all these elements together in a classic seascape painting.

Lighting Direction: from top left

D E M O N S T R A T I O N

M AT E R I A L S15" × 22" (38cm × 56cm) 300-lb. 15" × 22" (38cm × 56cm) 300-lb. (640gsm) Arches rough watercolor (640gsm) Arches rough watercolor paperpaper1111⁄⁄22-inch (38mm) fl at, 1-inch -inch (38mm) fl at, 1-inch (25mm) fl at, (25mm) fl at, 11⁄⁄22-inch (12mm) fl at, -inch (12mm) fl at, no. 5 rigger brushesno. 5 rigger brushes4B pencil4B pencilpainting knifepainting knifesmall natural spongesmall natural sponge

P I G M E N T SAureolin Yellow, Burnt Sienna, Aureolin Yellow, Burnt Sienna, Permanent Red, Prussian Blue, Permanent Red, Prussian Blue, Ultramarine Deep BlueUltramarine Deep Blue

SEA SYMPHONY

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1 Make a Value Study

Start with the value study in the same proportion Start with the value study in the same proportion as that of the painting. The light source (the sun) as that of the painting. The light source (the sun) is off to the left, indicated by the arrow. This is is off to the left, indicated by the arrow. This is the design stage of the painting and is typical the design stage of the painting and is typical of a seascape value study you can do on-site. of a seascape value study you can do on-site. Make sure you leave lots of white paper for the Make sure you leave lots of white paper for the surf, for the spray around the rocks on the right, surf, for the spray around the rocks on the right, and for the foam. There is dramatic contrast not and for the foam. There is dramatic contrast not only between the warmth of the rocks and the only between the warmth of the rocks and the coolness of the sea, but also intense light/dark coolness of the sea, but also intense light/dark contrast between the darks in the rocks and the contrast between the darks in the rocks and the sunlit foam. This painting is all about the sea, so sunlit foam. This painting is all about the sea, so the sky is relatively quiet. the sky is relatively quiet.

2 Transfer Drawing to Watercolor Paper

Using a 4B pencil, make a light drawing of the Using a 4B pencil, make a light drawing of the main shapes on your watercolor paper. There main shapes on your watercolor paper. There is no need to make a detailed drawing. You only is no need to make a detailed drawing. You only need to indicate where the big shapes start and need to indicate where the big shapes start and stop. Use light pencil lines so that you aren’t stop. Use light pencil lines so that you aren’t intimidated by these pencil lines, which could intimidated by these pencil lines, which could result in a tight painting. If you ever wanted to do result in a tight painting. If you ever wanted to do a loose painting, this seascape is your chance. In a loose painting, this seascape is your chance. In fact, to make it a super loose painting, don’t do fact, to make it a super loose painting, don’t do any pencil drawing.any pencil drawing.

3 Paint the Sky

Pre-wet most of the sky with clean water, leaving Pre-wet most of the sky with clean water, leaving a few dry patches of paper to indicate clouds. As a few dry patches of paper to indicate clouds. As well, leave dry paper for the spray vaulting into well, leave dry paper for the spray vaulting into the sky around the rocks. Using your 1the sky around the rocks. Using your 111⁄⁄22-inch -inch (38mm) fl at brush, wash in the sky with Prussian (38mm) fl at brush, wash in the sky with Prussian Blue. Make the sky cooler and darker away from Blue. Make the sky cooler and darker away from the sun, which is on the left, using pure Prussian the sun, which is on the left, using pure Prussian Blue, and warmer and lighter towards the sun Blue, and warmer and lighter towards the sun by adding Permanent Red and more water to by adding Permanent Red and more water to the wash. the wash.

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4 Paint the Large Rock Formation on the Right

Don’tDon’t pre-wet the rocks. Using your 1 pre-wet the rocks. Using your 111⁄⁄22--inch (38mm) fl at brush, apply a mix of Burnt inch (38mm) fl at brush, apply a mix of Burnt Sienna, Permanent Red and Ultramarine Sienna, Permanent Red and Ultramarine Deep Blue to the rock formation on the Deep Blue to the rock formation on the right, letting the Burnt Sienna dominate on right, letting the Burnt Sienna dominate on the sunlit portions of the rocks and letting the sunlit portions of the rocks and letting Ultramarine Deep Blue dominate on the Ultramarine Deep Blue dominate on the shadow sides of the rocks. While this wash shadow sides of the rocks. While this wash is still damp, use your painting knife to model is still damp, use your painting knife to model the rocks, as described in “6.3 How to Paint the rocks, as described in “6.3 How to Paint Rocks in Water.” Use the knife to squeeze the Rocks in Water.” Use the knife to squeeze the pigment off the sunlit side of the rocks and pigment off the sunlit side of the rocks and deposit it into the shadow side of the rocks.deposit it into the shadow side of the rocks.

5 Paint the Rock Formation on the Left

Using your 1-inch (25mm) flat brush and Using your 1-inch (25mm) flat brush and a similar pigment mixture as used in step 4, a similar pigment mixture as used in step 4, paint the rocks on dry paper. While this wash paint the rocks on dry paper. While this wash is still damp, model the rocks with darker is still damp, model the rocks with darker values on the shadow sides (the right) and values on the shadow sides (the right) and lighter on the sunlit sides (the left). Be sure lighter on the sunlit sides (the left). Be sure to leave gaps of white paper to indicate water to leave gaps of white paper to indicate water fl owing over the rocks. Remember, the rocks fl owing over the rocks. Remember, the rocks are are inin the water, not on the water, not on toptop of the water. of the water.

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6 Paint the Far Ocean

Using your Using your 11⁄⁄22-inch (12mm) fl at brush and a -inch (12mm) fl at brush and a mix of Ultramarine Deep Blue and a bit of mix of Ultramarine Deep Blue and a bit of Aureolin Yellow, paint the far ocean on Aureolin Yellow, paint the far ocean on drydry paper, skipping here and there to indicate paper, skipping here and there to indicate whitecaps on the incoming waves. The water whitecaps on the incoming waves. The water becomes warmer and lighter as it approaches becomes warmer and lighter as it approaches the shore. Paint around the surf on the the shore. Paint around the surf on the breaking wave. Add a bit of Aureolin Yellow to breaking wave. Add a bit of Aureolin Yellow to Prussian Blue and paint the shadow side (left Prussian Blue and paint the shadow side (left side) of the breaking wave, making it warmer side) of the breaking wave, making it warmer on the left.on the left.

7 Paint the Shadows in the Surf

Using your 1-inch (25mm) flat brush and Using your 1-inch (25mm) flat brush and a mixture of Prussian Blue and Permanent a mixture of Prussian Blue and Permanent Red, indicate the shadows in the surf, as you Red, indicate the shadows in the surf, as you did in the section “6.5 How to Paint Surf did in the section “6.5 How to Paint Surf and Foam.” The surf is three-dimensional, and Foam.” The surf is three-dimensional, so it will have a lit side and a shadow side. To so it will have a lit side and a shadow side. To indicate the sunlit side of the surf, leave the indicate the sunlit side of the surf, leave the paper bare. Leave lots of white paper showing paper bare. Leave lots of white paper showing at this stage. at this stage.

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8 Paint the Water Show-ing Through the Surf

The surf is being generated and dissipated The surf is being generated and dissipated continually. In some areas, at any given continually. In some areas, at any given instant, there will be no surf which will allow instant, there will be no surf which will allow the dark water to appear. This water, although the dark water to appear. This water, although dark, will be warmer than the far ocean, so dark, will be warmer than the far ocean, so add more Aureolin Yellow to Ultramarine add more Aureolin Yellow to Ultramarine Deep Blue for these areas. Some of the Deep Blue for these areas. Some of the areas within the breaking wave will show areas within the breaking wave will show surf-free water as well. The surf that is in this surf-free water as well. The surf that is in this portion of the wave was generated by the portion of the wave was generated by the preceding wave. preceding wave.

9 Soften Edges by Lifting

Take a small natural sponge, wet it in clean Take a small natural sponge, wet it in clean water and soften some of the spray which water and soften some of the spray which is leaping into the sky, as well as the surf is leaping into the sky, as well as the surf breaking around the rocks on the right. breaking around the rocks on the right. Leave some hard edges in the spray to give Leave some hard edges in the spray to give edge contrast. Again, using your sponge, edge contrast. Again, using your sponge, soften some of the edges of the rocks soften some of the edges of the rocks on the right, particularly at the rock-surf on the right, particularly at the rock-surf interface. Again, you want to create a mix of interface. Again, you want to create a mix of soft and hard edges. The surf is transparent soft and hard edges. The surf is transparent in places showing the rock behind. Using in places showing the rock behind. Using your 1-inch (25mm) flat brush and clean your 1-inch (25mm) flat brush and clean water, soften some of the edges of the foam water, soften some of the edges of the foam on the breaking wave as well as on parts of on the breaking wave as well as on parts of the clouds.the clouds.

CLOSE-UP OF UNDERSIDE

OF BREAKING WAVE

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10 Add Detail

Using Prussian Blue and Permanent Red, add some more modeling to the foam here and Using Prussian Blue and Permanent Red, add some more modeling to the foam here and there to reinforce the fact that the foam is three-dimensional. Using Ultramarine Deep there to reinforce the fact that the foam is three-dimensional. Using Ultramarine Deep Blue and Permanent Red, add some cracks to the rocks using your no. 5 rigger. Paint some Blue and Permanent Red, add some cracks to the rocks using your no. 5 rigger. Paint some shadow on the underside of the clouds with a mixture of Prussian Blue and Permanent Red. shadow on the underside of the clouds with a mixture of Prussian Blue and Permanent Red. A few seagulls add some interest to the sky area; use one brushstroke mix of Prussian Blue A few seagulls add some interest to the sky area; use one brushstroke mix of Prussian Blue and Permanent Red for each seagull’s wing. Now sign your painting.and Permanent Red for each seagull’s wing. Now sign your painting.

Notice that the fi nal painting isn’t an exact copy of the value sketch. I often fi nd that as the painting progresses, I make changes in the composition. I invented the composition in the value sketch, so I have no qualms about changing the composition in the painting itself. Also note the rhythm in the composition, allowing the eye to follow the breaking waves and the surf sweeping up and over the rock formations.

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A ROGUE WAVE n Watercolor on 300-lb. (640gsm) cold-press Arches Watercolor on 300-lb. (640gsm) cold-press Arches n 11" × 15" (28cm × 38cm)11" × 15" (28cm × 38cm) n Collection: Peter and Laura Butler, HalifaxCollection: Peter and Laura Butler, Halifax

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7 Painting Open Ocean

BY “OPEN OCEAN,” I mean that there are only two main elements in the painting: sky and water. We don’t have headlands or rocks to break the horizon line, but we can use the waves themselves, as well as ships, to give the horizon some interest. But the sky and ocean have to “carry the day.” Although the open ocean can be quite calm, we will assume that the wind has picked up yet again to at least a Force 8 Fresh Gale on the Beaufort Scale. (Visit artistsnetwork.com/water-in-watercolor for more about the Beaufort Scale.) As I have said several times, the only tools we have as artists are value and color. Th is means that the value and color of the sky will have to vary throughout the painting to create interest. As well, the value and color of the ocean must vary to keep the viewer’s interest. Th is is challenging and pushes our entertainment skills to the limit.

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7.1 ANATOMY OF WAVES IN THE OPEN OCEAN

OCEAN SWELLS ARE GENERATED by the pre-dominant wind with wavelets embedded in the swells from crosswinds or random wind gusts. Th e schematic below shows a cross section of ocean swells with the

wavelets. Th e smaller waves come and go as the cross-winds and gusts typically keep changing direction, but the swells “march on.”

7.2 VALUE AND COLOR OF OCEAN WAVES

LIKE THE ROUGH WATER in chapter 5, the valleys are lighter in value than the crests. However, it is essential to establish a defi nite lighting direction before starting an open-ocean painting, because the light will determine how the value of the valleys and the value of the crests change throughout the painting. Th is is where a value sketch is invaluable. Th e lighting direction can be back-lighting (light source behind us), front lighting (the light source in front of us), top lighting (light source above us) or side lighting (light from either left or right). For example, if the lighting is front lighting, the valleys will be very light over most of the painting. If the lighting is side lighting, the valleys will be lighter in value as the eye moves towards the lighting direction. One of my favorite lighting arrangements for open ocean paintings is front lighting where the sun (or moon) provides a spotlight on the ocean in front of us, creating dramatic value contrasts. Th e lightest value in the painting can be the ocean right at the horizon contrasted against a dark value sky. Th e crests of the waves throughout the painting will be very dark since none of the crests can “see” the light source.

The color of waves in the ocean can vary widely as well. A gray overcast sky will produce “steel gray” ocean swells, as in A (opposite). A blue sky in the Bahamas will off er up turquoise blue or emerald green ocean swells, particularly near coral reefs and volcanic formations, as shown in B (opposite).

Calm Water Level Wave Height

WaveletOcean Swell

FIGURE 7.1 SCHEMATIC OF OCEAN SWELLS

Ultramarine Deep Blue + Burnt Sienna

Prussian Blue + Brown Madder

Steel Gray Seas

Ultramarine Deep Blue + Aureolin Yellow

Prussian Blue + Burnt Sienna

Grayed Green Seas

Prussian Blue

Pure Blue Seas

Prussian Blue + Aureolin Yellow

Cerulean Blue + Aureolin Yellow

Emerald Green Seas

I fi nd the color mixes below work well for open ocean.

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Visit ArtistsNetwork.com/water-in-watercolor for bonus demonstrations.

A

You can try other color mixes as well. The important thing is to limit your palette in each painting. Limiting your palette pulls your paintings together very nicely from a color point of view.

B

7.3 PERSPECTIVE OF OCEAN WAVES

THE DOMINANT WIND DIRECTION will move the ocean swells in that direction. Th e swells may grow and subside and grow again at a particular location in the ocean, but they will more or less be parallel. So linear per-spective will come into play, as it did in chapter 4 when painting ripples and in chapter 5 when painting rough water. Since these swells are moving along a horizontal surface, they will have a vanishing point on the horizon, as before. Again, the vanishing point can be to the left of the painting, to the right or at infi nity if the waves are parallel to the bottom of the painting. As before, the

waves will also appear smaller and closer together as they approach the horizon.

Atmospheric perspective will play an important role if there is a lot of humidity in the air, causing the ocean swells to disappear from our view as they take on the value and color of the low sky.

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7.4 HOW TO PAINT OCEAN WAVES

Most people don’t get the opportunity to observe the open ocean unless they take a cruise. I have crossed the Atlantic Ocean twice with the navy and once on a small passenger ship. I have also sailed in the Arctic Ocean on a Canadian research vessel as resident artist. The demonstrations that follow are based on those experiences.

D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) Arches rough watercolor (640gsm) Arches rough watercolor paperpaper1111⁄⁄22-inch (38mm) fl at and -inch (38mm) fl at and 11⁄⁄22-inch -inch (12mm) fl at brushes(12mm) fl at brushes

P I G M E N T SAureolin Yellow, Ultramarine Aureolin Yellow, Ultramarine Deep BlueDeep Blue

1 Paint a Foreground Ocean Wave

Partially pre-wet the shape of a foreground ocean wave. Partially pre-wet the shape of a foreground ocean wave. Mix a wash of Ultramarine Deep Blue and Aureolin Mix a wash of Ultramarine Deep Blue and Aureolin Yellow. Leave some dry patches within the shape to Yellow. Leave some dry patches within the shape to suggest foam. Apply this wash to the wetted area with suggest foam. Apply this wash to the wetted area with your 1your 111⁄⁄22-inch (38mm) fl at brush. While this wash is still -inch (38mm) fl at brush. While this wash is still damp, soften the lower portion of the wave by wiping damp, soften the lower portion of the wave by wiping the pigment back with a clean damp brush. As in the the pigment back with a clean damp brush. As in the rough water in chapter 5, the value from the top of the rough water in chapter 5, the value from the top of the crest to the valley lightens gradually. crest to the valley lightens gradually.

2 Paint a Second Wave

Paint the next wave in the same way. Let the brush skip Paint the next wave in the same way. Let the brush skip on the dry areas of the rough paper to suggest foam from on the dry areas of the rough paper to suggest foam from a previous wave. With your a previous wave. With your 11⁄⁄22-inch (12mm) fl at brush, -inch (12mm) fl at brush, indicate the green water showing through the foam here indicate the green water showing through the foam here and there.and there.

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3 Paint More Waves

Continue to paint more waves as they go off into the Continue to paint more waves as they go off into the distance. Leave white paper for foam. As the waves distance. Leave white paper for foam. As the waves approach the horizon, they become smaller, more approach the horizon, they become smaller, more horizontal, closer together and lighter in value, obeying horizontal, closer together and lighter in value, obeying the rules of perspective, as discussed earlier.the rules of perspective, as discussed earlier.

4 Paint the Wavelets on the Waves

With the same Ultramarine Deep Blue and Aureolin Yellow, you used With the same Ultramarine Deep Blue and Aureolin Yellow, you used in steps 1 through 3, paint in some darker wavelets using your in steps 1 through 3, paint in some darker wavelets using your 11⁄⁄22-inch -inch (12mm) fl at brush. Again, while these brushstrokes are still damp, soften (12mm) fl at brush. Again, while these brushstrokes are still damp, soften the lower portions of the wavelets with a clean damp brush. The wavelets the lower portions of the wavelets with a clean damp brush. The wavelets can be placed randomly on the swells.can be placed randomly on the swells.

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7.5 PAINTING DEMONSTRATION OF OPEN OCEAN

Who hasn’t dreamt of plying the world’s oceans on a tramp steamer? You can’t be in a hurry, especially when the weather picks up—thus the title of this painting Slow Ahead. The steamer is in a beam sea in a southern ocean; that is, the waves are coming from the side, in this case the starboard side. The wind is high enough to kick up surf, so you will depict the surf in your painting.

Lighting Direction: from top right

D E M O N S T R A T I O N

M AT E R I A L S 11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) Arches rough watercolor (640gsm) Arches rough watercolor paperpaper1111⁄⁄22-inch (38mm) fl at and -inch (38mm) fl at and 11⁄⁄22-inch -inch (12mm) fl at, rigger brushes(12mm) fl at, rigger brushes4B pencil4B pencilbar soapbar soapmasking fl uidmasking fl uidmasking tapemasking tapeP I G M E N T SAureolin Yellow, Cerulean Blue, Aureolin Yellow, Cerulean Blue, Permanent Red, Prussian BluePermanent Red, Prussian Blue

SLOW AHEAD

APPENDIX

For a guide about wave height versus wind speed, visit ArtistsNetwork.com/water-in-watercolor.

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1 Make a Value Study

This painting depicts a ship in a gale. The wind is This painting depicts a ship in a gale. The wind is creating large waves and blowing the tops off the creating large waves and blowing the tops off the waves. Breaking waves have created foam on the waves. Breaking waves have created foam on the waves, which will be among the lightest lights in the waves, which will be among the lightest lights in the painting. Although you will use some masking fl uid in painting. Although you will use some masking fl uid in ths painting, most of the whites will be preserved by ths painting, most of the whites will be preserved by painting around the white shapes on dry paper.painting around the white shapes on dry paper.

2 Transfer Value Study to Watercolor Paper

Using your 4B pencil, make a light pencil drawing on Using your 4B pencil, make a light pencil drawing on your watercolor paper indicating where the big shapes your watercolor paper indicating where the big shapes start and stop. Since the ship is the center of interest, start and stop. Since the ship is the center of interest, draw it carefully. For interest, tilt the ship to starboard. draw it carefully. For interest, tilt the ship to starboard. Ten seconds later, it will be tilting to port. In other Ten seconds later, it will be tilting to port. In other words, the ship is rolling in this beam sea.words, the ship is rolling in this beam sea.

3 Mask Out Ship’s Bridge and Mast

Wet your rigger and cover it with soap to keep the Wet your rigger and cover it with soap to keep the masking fl uid from adhering to the brush hairs. Then masking fl uid from adhering to the brush hairs. Then apply the masking fl uid to the ship’s bridge and the apply the masking fl uid to the ship’s bridge and the ship’s mast. The hull of the ship will be darker than ship’s mast. The hull of the ship will be darker than the sky, so there is no need to mask the hull. Sign the the sky, so there is no need to mask the hull. Sign the painting in the lower right-hand corner with masking painting in the lower right-hand corner with masking fl uid. When fi nished applying the masking fl uid, wash fl uid. When fi nished applying the masking fl uid, wash out your rigger thoroughly with soap and water. out your rigger thoroughly with soap and water.

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4 Paint the Sky

Pre-wet the sky shape. Using your 1Pre-wet the sky shape. Using your 11⁄2-inch -inch (38mm) fl at brush, apply a wash of Aureolin Yellow (38mm) fl at brush, apply a wash of Aureolin Yellow and Permanent Red to the sky area, more yellow and Permanent Red to the sky area, more yellow on the right-hand side and more red on the left. on the right-hand side and more red on the left. Let this wash dry. Now pre-wet the sky area again Let this wash dry. Now pre-wet the sky area again and apply a wash of Cerulean Blue, leaving some and apply a wash of Cerulean Blue, leaving some dry areas in the sky to allow the initial warm wash dry areas in the sky to allow the initial warm wash to show. Make the Cerulean Blue wash darker on to show. Make the Cerulean Blue wash darker on the left-hand side and lighter on the right, which is the left-hand side and lighter on the right, which is closer to the light source.closer to the light source.

5 Paint Main Waves

As in “7.4 How to Paint Ocean Waves,” partially As in “7.4 How to Paint Ocean Waves,” partially pre-wet the large waves in the foreground with pre-wet the large waves in the foreground with clean water. Using a mix of Cerulean Blue and clean water. Using a mix of Cerulean Blue and Aureolin Yellow, paint the main waves with your 1Aureolin Yellow, paint the main waves with your 111⁄⁄22--inch (38mm) brush. Remember that the foreground inch (38mm) brush. Remember that the foreground waves are the largest and the darkest. Leave some waves are the largest and the darkest. Leave some bare paper for surf at the top of the waves and bare paper for surf at the top of the waves and around the ship. Drag your brush over the rough around the ship. Drag your brush over the rough paper. This will produce sparkle, or glitter, on the paper. This will produce sparkle, or glitter, on the waves. Leave lots of white paper at this stage. waves. Leave lots of white paper at this stage.

6 Mask Out Foam on the Waves

After the wash in step 5 is completely dry, mask out After the wash in step 5 is completely dry, mask out some foam on the large foreground wave using your some foam on the large foreground wave using your rigger. The foam is the leftover surf from a previous rigger. The foam is the leftover surf from a previous wave having broken in this area of the sea. With a wave having broken in this area of the sea. With a mix of Prussian Blue and Aureolin Yellow, paint the mix of Prussian Blue and Aureolin Yellow, paint the darkest sections of the waves.darkest sections of the waves.

MASKING FLUID WARNING

Never apply masking fl uid to wet or even damp paper.

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7 Remove Masking Fluid

When these washes are thoroughly dry, remove the When these washes are thoroughly dry, remove the masking fl uid from the waves, your signature, the ship’s masking fl uid from the waves, your signature, the ship’s bridge and the ship’s mast. To remove the masking fl uid, bridge and the ship’s mast. To remove the masking fl uid, press masking tape against the masking fl uid and lift the press masking tape against the masking fl uid and lift the tape. Or you can remove the masking fl uid by rubbing tape. Or you can remove the masking fl uid by rubbing it off with your fi nger.it off with your fi nger.

8 Paint the Ship

Paint the shadow side of the bridge with a mixture of Paint the shadow side of the bridge with a mixture of Prussian Blue and a bit of Permanent Red. Paint the hull Prussian Blue and a bit of Permanent Red. Paint the hull of the ship with the same mixture, but make it lighter on of the ship with the same mixture, but make it lighter on the sunlit side of the hull and very dark on the shadow the sunlit side of the hull and very dark on the shadow side. Paint the hull below the waterline at the bow with side. Paint the hull below the waterline at the bow with Permanent Red. Permanent Red.

9 Add Wavelets and Soften Edges by Lifting

Add some wavelets to the foreground waves. Once all Add some wavelets to the foreground waves. Once all the washes are completely dry, soften some of the hard the washes are completely dry, soften some of the hard edges in the clouds with your edges in the clouds with your 11⁄⁄22-inch (12mm) fl at brush -inch (12mm) fl at brush dampened with clean water. Soften some of the spray dampened with clean water. Soften some of the spray around the ship’s hull, as well as some of the surf on the around the ship’s hull, as well as some of the surf on the waves. Suggest smoke from the ship’s stack using a mix waves. Suggest smoke from the ship’s stack using a mix of Prussian Blue and Permanent Red. of Prussian Blue and Permanent Red.

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FISHERMAN’S DELIGHT n Watercolor on 300-lb. (640gsm) cold-press ArchesWatercolor on 300-lb. (640gsm) cold-press Arches n 13" × 19" (33cm × 48cm)13" × 19" (33cm × 48cm) n Collection: Peter Schleck, PhiladelphiaCollection: Peter Schleck, Philadelphia

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8Painting Rivers and Waterfalls

THIS CHAPTER LOOKS AT water fl owing in a river and cascading over a waterfall. The appearance of the water in this chapter is somewhat independent of wind. Sometimes the water will move both vertically and horizontally at the same time, so we need to deal with a combination of a river and a waterfall. As the water tumbles down a slope, turbulent water results, a phenomena we call “rapids” which causes “white water.” We have all heard of “white-water rafting,” or “shooting the rapids.” In this chapter we will examine the value and color of turbulent water as well as the value and color of waterfalls.

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8.1 VALUE AND COLOR OF FLOWING WATER

THE VALUE AND COLOR of fl owing water can be the same as the value and color of still water, providing the surface of the fl owing water remains relatively calm. Th e water in a river can be anywhere from very deep to very shallow. If deep, the water in the foreground can appear very dark. If the water in the river is shallow, then the value and color of the bottom of the river will influence the value and color of the water flowing in the river. If the river is fast fl owing, the sediment on the river bottom is swept downstream, exposing rocks. As the water fl ows over the rocks, there will likely be some white water as air is entrapped in the water, as shown in the photographs below. Th is is similar to what happens in the generation of surf, as we saw in chapters 6 and 7. When water entraps air, it takes on a very light value.

Th e air will quickly dissipate, but then more air becomes entrapped, and the process at a given spot in the river is continuous. If the river bottom is fairly steep, then rapids result. If the river bottom becomes even steeper, then we have waterfalls.

Note the brownish color of the turbulent water in the photograph on the right. Th e iron dissolved in the water creates the color.

ENJOY BONUS DEMONSTRATIONS

Visit Artistsnetwork.com/water-in-watercolor to fi nd bonus demonstrations about painting submerged rocks (including a video demonstration) and how to paint turbulent water.

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8.2 HOW TO PAINT WATERFALLS

The word waterfalls is self-descriptive, meaning falling water. As water tumbles over the edge of a precipice, it entraps air and creates a mass of white water. But we can’t make a waterfall from white paper alone. This mass of water is three-dimensional, so again, it has lit portions and shadow portions. It needs to be modeled with value. Choosing a lighting direction beforehand is essential if we want to produce an entertaining painting. The short demonstration below is one approach that you may fi nd works quite well for painting waterfalls.

Lighting Direction: from the left

D E M O N S T R A T I O N

M AT E R I A L S15" × 11" (38cm × 28cm) 140-lb. 15" × 11" (38cm × 28cm) 140-lb. (300gsm) Arches rough watercolor (300gsm) Arches rough watercolor paperpaper1111⁄⁄22-inch (38mm) fl at, 1-inch -inch (38mm) fl at, 1-inch (25mm) fl at, (25mm) fl at, 11⁄⁄22-inch (12mm) fl at -inch (12mm) fl at brushesbrushes

P I G M E N T S Aureolin Yellow, Brown Madder, Aureolin Yellow, Brown Madder, Burnt Sienna, Prussian Blue, Burnt Sienna, Prussian Blue, Ultramarine Deep BlueUltramarine Deep Blue

1 Paint a Tree Line

Using Ultramarine Deep Blue, Aureolin Yellow and Prussian Blue, paint Using Ultramarine Deep Blue, Aureolin Yellow and Prussian Blue, paint a tree line at the top of the painting with your 1a tree line at the top of the painting with your 111⁄⁄22-inch (38mm) fl at -inch (38mm) fl at brush. The tree line will put the waterfall in context. Use the same brush. The tree line will put the waterfall in context. Use the same mixture to paint the river above the falls. As the river approaches the mixture to paint the river above the falls. As the river approaches the falls, make the upper edge of the falls very irregular. Some sections of falls, make the upper edge of the falls very irregular. Some sections of the rock precipice wear away more quickly than others. the rock precipice wear away more quickly than others.

2 Paint the Left-Hand Rock Face

With your 1-inch (25mm) flat brush, apply a dark wash of Burnt With your 1-inch (25mm) flat brush, apply a dark wash of Burnt Sienna, Brown Madder and Ultramarine Deep Blue to indicate a rock Sienna, Brown Madder and Ultramarine Deep Blue to indicate a rock face. While this wash is still wet, knife out the rock formation to show face. While this wash is still wet, knife out the rock formation to show it is three-dimensional. it is three-dimensional.

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3 Paint the Shadows in the Waterfalls

Using Prussian Blue and Brown Madder, paint the shadows in the Using Prussian Blue and Brown Madder, paint the shadows in the waterfall with the side of your 1-inch (25mm) flat brush. The rock waterfall with the side of your 1-inch (25mm) flat brush. The rock shape on the left is casting a big shadow on the waterfall. As well, shape on the left is casting a big shadow on the waterfall. As well, the water is flowing in irregular “clumps,” so the water will have the water is flowing in irregular “clumps,” so the water will have sections that are in shadow and sections that are in sunlight. The sections that are in shadow and sections that are in sunlight. The water needs three values: the bare paper, and a value of 2 and 3 water needs three values: the bare paper, and a value of 2 and 3 on the 5-value scale.on the 5-value scale.

4 Paint the Foreground Trees and Rocks Protruding from the Waterfall

Paint the rocks poking out of the waterfall with Paint the rocks poking out of the waterfall with Burnt Sienna and Brown Madder. These rocks Burnt Sienna and Brown Madder. These rocks create a balance of value and color compositional create a balance of value and color compositional to the painting. To create a fall scene, paint the to the painting. To create a fall scene, paint the foreground foliage with Aureolin Yellow and foreground foliage with Aureolin Yellow and Brown Madder using your Brown Madder using your 11⁄⁄22-inch (12mm) fl at -inch (12mm) fl at brush. Then paint the branches with Burnt Sienna brush. Then paint the branches with Burnt Sienna and a bit of Ultramarine Deep Blue. Darken the and a bit of Ultramarine Deep Blue. Darken the cracks in the rock faces and soften some of the cracks in the rock faces and soften some of the edges at the top of the waterfalls.edges at the top of the waterfalls.

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8.3 PAINTING DEMONSTRATION OF RIVER WITH WATERFALL

Here you will combine a waterfall, a turbulent river and some submerged rocks in one composition.

Lighting Direction: top lighting

D E M O N S T R A T I O N

M AT E R I A L S15" × 22" (38cm × 56cm) 300-lb. 15" × 22" (38cm × 56cm) 300-lb. (640gsm) Arches rough watercolor (640gsm) Arches rough watercolor paperpaper1111⁄⁄22-inch (38mm) and -inch (38mm) and 11⁄⁄22-inch -inch (12mm) fl at, rigger brushes(12mm) fl at, rigger brushes4B pencil4B pencilmasking tapemasking tapepainting knifepainting knifesingle-edge razor bladesingle-edge razor bladesoft natural spongesoft natural sponge

P I G M E N T SAureolin Yellow, Brown Madder, Aureolin Yellow, Brown Madder, Burnt Sienna, Prussian Blue, Raw Burnt Sienna, Prussian Blue, Raw Umber, Ultramarine Deep BlueUmber, Ultramarine Deep Blue

A DEEP FOREST WATERFALL

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1 Make a Value Study

This painting is mostly on the dark end of the This painting is mostly on the dark end of the value scale and quite cool in color temperature. value scale and quite cool in color temperature. The waterfall is the center of interest and will The waterfall is the center of interest and will be surrounded by some of the darkest darks, be surrounded by some of the darkest darks, making dramatic value contrast. Using your making dramatic value contrast. Using your 4B pencil, assign values from 1 to 5 to each 4B pencil, assign values from 1 to 5 to each shape in the composition. Make sure you have shape in the composition. Make sure you have a variety of edges: some hard, some soft. a variety of edges: some hard, some soft. Most of the soft edges are in the forest in the Most of the soft edges are in the forest in the background.background.

2 Transfer Sketch to Watercolor Paper

With your 4B pencil, indicate where the big With your 4B pencil, indicate where the big shapes start and stop. Clearly identify the shapes start and stop. Clearly identify the waterfall since it’s the center of interest. Locate waterfall since it’s the center of interest. Locate the larger rocks in the turbulent water. Again, the larger rocks in the turbulent water. Again, there is no need to make a detailed drawing. there is no need to make a detailed drawing. You will do most of the drawing with brushes You will do most of the drawing with brushes and pigments.and pigments.

3 Wash In the Background Trees

Pre-wet the paper above the waterfalls and Pre-wet the paper above the waterfalls and the river with clean water. Flood in Ultramarine the river with clean water. Flood in Ultramarine Deep Blue into this wetted area using your 1Deep Blue into this wetted area using your 111⁄⁄22--inch (38mm) fl at brush. Make the wash darker inch (38mm) fl at brush. Make the wash darker on either side of the painting. While this wash is on either side of the painting. While this wash is still damp, use your 1still damp, use your 111⁄⁄22-inch (38mm) fl at brush -inch (38mm) fl at brush to suggest some trees with a very dark mixture to suggest some trees with a very dark mixture of Prussian Blue and Raw Umber. Stay away of Prussian Blue and Raw Umber. Stay away from the waterfall itself. Your brush should be from the waterfall itself. Your brush should be just damp at this stage. Before this wash dries, just damp at this stage. Before this wash dries, use your painting knife to suggest some birches use your painting knife to suggest some birches against the darks in the forest. Using Ultrama-against the darks in the forest. Using Ultrama-rine Deep Blue and Aureolin Yellow, suggest rine Deep Blue and Aureolin Yellow, suggest some bushes at the edge of the river. some bushes at the edge of the river.

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4 Paint the Rock Formations on the Right

On dry paper, paint the rock cliff with On dry paper, paint the rock cliff with a mixture of Burnt Sienna, Raw Umber a mixture of Burnt Sienna, Raw Umber and Ultramarine Deep Blue. These rocks and Ultramarine Deep Blue. These rocks wil l be among the darkest darks in the wil l be among the darkest darks in the painting. Suggest some of the rock face painting. Suggest some of the rock face showing through the waterfall. Drag the showing through the waterfall. Drag the brush quickly, as you did when painting brush quickly, as you did when painting glitter in chapter 5. While this wash is still glitter in chapter 5. While this wash is still damp, knife out the lighter faces of the rock damp, knife out the lighter faces of the rock formation. Let this stage dry thoroughly.formation. Let this stage dry thoroughly.

5 Paint the Turbulent and Calm Water

Suggest some turbulent water close to Suggest some turbulent water close to the base of the waterfall with a mixture the base of the waterfall with a mixture of Prussian Blue and Burnt Sienna. Leave of Prussian Blue and Burnt Sienna. Leave white paper around the rocks, which create white paper around the rocks, which create turbulence in the flowing river. Suggest turbulence in the flowing river. Suggest some foam as you move from the turbulent some foam as you move from the turbulent water to the calm water in the foreground. water to the calm water in the foreground. Darken the value for the calm water in Darken the value for the calm water in the immediate foreground. It is from this the immediate foreground. It is from this water that you will lift pigment to suggest water that you will lift pigment to suggest submerged rocks. Soften some edges in submerged rocks. Soften some edges in the foam near the base of the waterfall with the foam near the base of the waterfall with a damp brush and clean water.a damp brush and clean water.

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6 Paint the Rocks in the River and on the Far Shore

Paint the rocks in the river and on the far Paint the rocks in the river and on the far shore using a mixture of Burnt Sienna, shore using a mixture of Burnt Sienna, Brown Madder and Prussian Blue. The water Brown Madder and Prussian Blue. The water is turbulent around these rocks, so the rock-is turbulent around these rocks, so the rock-water interface must be very irregular. Place water interface must be very irregular. Place a piece of masking tape where the rock will a piece of masking tape where the rock will appear in the middle of the river where it is appear in the middle of the river where it is calmer. Draw the rock shape on the masking calmer. Draw the rock shape on the masking tape. This rock will be protruding above the tape. This rock will be protruding above the water surface.water surface.

7 Lift Pigment to Suggest Submerged Rocks

Using a damp Using a damp 11⁄⁄22-inch (12mm) fl at brush, lift -inch (12mm) fl at brush, lift some pigment from the tops of rocks that are some pigment from the tops of rocks that are submerged. For the rock under the masking submerged. For the rock under the masking tape, cut the shape of the rock out of the tape, cut the shape of the rock out of the tape with a single-edge razor blade and lift tape with a single-edge razor blade and lift the pigment there. Remove the tape. Now the pigment there. Remove the tape. Now paint the rock with Burnt Sienna, Brown paint the rock with Burnt Sienna, Brown Madder and Ultramarine Deep Blue. Madder and Ultramarine Deep Blue.

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8 Paint the Darks in the Waterfall

The waterfall is three-dimensional, so you can’t simply leave the white paper for the fall-The waterfall is three-dimensional, so you can’t simply leave the white paper for the fall-ing water. Using the side of your 1ing water. Using the side of your 111⁄⁄22-inch (38mm) flat brush and Ultramarine Deep Blue -inch (38mm) flat brush and Ultramarine Deep Blue and Raw Umber, paint the darks in the waterfall. Let your brush skip here and there. Lift and Raw Umber, paint the darks in the waterfall. Let your brush skip here and there. Lift some mist from the base of the waterfall with a natural sponge (a synthetic sponge is too some mist from the base of the waterfall with a natural sponge (a synthetic sponge is too harsh). Suggest some growth in the deep forest with your rigger and a mix of Prussian harsh). Suggest some growth in the deep forest with your rigger and a mix of Prussian Blue, Brown Madder and Raw Umber. Suggest some branches on the bushes. Now you Blue, Brown Madder and Raw Umber. Suggest some branches on the bushes. Now you can sign your painting.can sign your painting.

Normally in watercolor painting, we paint from light to dark. You will notice that in the above demonstration, you painted the rock formation on the right-hand side of the painting before painting the shadow parts of the waterfall. I recommend this approach because I have found over the years that when I paint the value of the water fi rst, the value is not dark enough and I have to come back later and darken these shapes. In other words, I fi nd I can better judge the value of the waterfall, or surf, etc., after I get the other darks in. If you have to go back to darken a shape, the painting loses its freshness.

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SHOWERS ON BARRINGTON ST. n Watercolor on 300-lb. (640gsm) cold-press ArchesWatercolor on 300-lb. (640gsm) cold-press Arches n 15" × 22" (38cm × 56cm)15" × 22" (38cm × 56cm) n Collection: John and Edie Reyno, Paradise ValleyCollection: John and Edie Reyno, Paradise Valley

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9 Painting Fog, Rain and Puddles

IN THE PREVIOUS CHAPTERS, the water has been a horizontal body of water in the form of lakes, bays and oceans, or moving water in the form of rivers and waterfalls. But water can also be airborne. Fog is a good example. Fog is made up of water droplets suspended in the air. Th e droplets form around particulate matter in the air, just as in cloud formations. In fact, fog is nothing more than a very low cloud. Th e water droplets condense once the humidity reaches 100 percent. As the temperature rises, the humidity drops and the fog dissipates. People often refer to the fog being “burnt off ” by the sun. Because the temperature is usually lower at night, fog tends to be a night and early morning phenomenon. Of course, if the tem-perature stays relatively low throughout the day, the fog will persist.

If clouds become saturated with moisture, the clouds can no longer support the water droplets and they will fall as rain. Once the rain reaches the ground, it will collect in depressions and form puddles. As artists, we deal with value and color. Fog and rain do two things to value and color. First, the value of objects seen through fog and rain span a smaller range of the value scale. In other words, seldom do we see values of 1 (bare paper) or 5 (the darkest darks) in fog and rain. Second, colors are more muted in fog and rain. Th is chapter will explore how to adjust value and color when painting fog and rain.

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9.1 VALUE AND COLOR OF FOG

VALUE OF FOG PAINTING FOG IS A challenge in value control. Fog can take on values ranging throughout the middle values, depending upon how dense the fog is and the time of day. Figure 9.1 is a repeat of the fi ve-division value scale from chapter 2. On a sunny day, values typically range over the full scale (from a value of 1, the lightest light, to a value of 5, the darkest dark). However, on a foggy day, the values are limited to the middle values, 2 through 4.

Often the value of the fog above us appears much lighter than the value of the fog in the distance. Th is is understandable since we are looking through miles of fog when looking horizontally and probably only a few hundred feet when looking straight up. Objects in the far distance on a foggy day usually cannot be seen at all. As objects come closer, they appear as a slightly darker value than the surrounding fog. As objects come even closer, we start to see value contrast between them. In fact, the darkest darks and the lightest lights often appear in the immediate foreground when we look at fog.

COLOR OF FOG OBJECTS IN THE FOGGY distance show little or no color of their own. Th at is, the local color of the object often is not distinguishable until we are relatively close to the object, as shown in the photograph below.

When painting trees and other objects in the distance, use the same color mix as that of the fog itself, only slightly darker. Th en, as objects move closer, start to add some of the object’s local color to the fog mix. Th is will ensure that any color we do see in the object is muted. In other words, we can only see intense color in a foggy scene in the foreground.

PHOTOGRAPH OF SHEDS IN THE FOG

“You can’t paint fog unless you know what it hides.” -JAMES MCNEILL WHISTLER

FIGURE 9.1 VALUE RANGES ON

A SUNNY AND FOGGY DAY

Foggy/Rainy Day

Sunny Day

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COLOR MIXES FOR FOGMANY PAINTERS USE PAYNE’S Gray for fog. Th is will work, but I like to mix my own gray for fog. For example, Antwerp Blue or Prussian Blue and Brown Madder gives a Payne’s Gray “color,” but the gray can be swung to the warm side by adding more Brown Madder and to the cool side by using more Antwerp Blue or Prussian Blue. Other gray mixes can be used as well. A few examples are shown to the right.

Each of these mixes contains a warm color and a cool color. Whichever mix you use, vary the proportion so that the fog appears a little warmer towards the lighting direction and cooler away from the lighting direction. At fi rst glance, the mixture of Cerulean Blue and Brown Madder appears the same as Prussian Blue and Brown Madder. However, on closer examination, notice that the Cerulean Blue and Brown Madder separate in a wash while Prussian Blue and Brown Madder do not. Th e separation is due to the fact that Cerulean Blue, like Ultramarine Deep Blue, is a sedimentary pigment. Th is separation creates a granular appearance when it dries, an attractive feature for not only fog, but for snow, as we will see in chapter 10.

When painting fog, make sure you pre-wet the entire painting with clean water before applying any color to make sure no hard edges appear within the fog itself. You will paint the hard edges of objects “peeking” through the fog later. You can also create hard edges in the fog by masking areas you want to save with tape, then lifting paint from the dry paper using a damp brush.

Ultramarine Deep Blue

+ Burnt Sienna

Cerulean Blue +

Brown Madder

Prussian Blue+

Brown Madder

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9.2 HOW TO PAINT FOG

Fog will occur wherever there is high humidity, such as near a body of water. It creates the mysterious atmosphere that I love to paint. In this demonstration, you will paint a classic fi shing village with sheds, wharfs and a fi shing boat. The water is calm again since there is little wind, similar to the conditions in chapters 3 and 4. Except now, the humidity is 100 percent.

Lighting Direction: from the right

D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) cold-press Arches(640gsm) cold-press Arches1111⁄⁄22-inch (38mm) fl at, 1-inch -inch (38mm) fl at, 1-inch (25mm) fl at, (25mm) fl at, 11⁄⁄22-inch (12mm) fl at, -inch (12mm) fl at, no. 5 round brushesno. 5 round brushes4B pencil4B pencilmasking fl uidmasking fl uidpainting knifepainting knife

P I G M E N T SBrown Madder, Burnt Sienna, Brown Madder, Burnt Sienna, Prussian Blue, Ultramarine Deep BluePrussian Blue, Ultramarine Deep Blue

FOG’S LIFTING114

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1 Make a Value Study

Painting fog is all about controlling value. Since the sun is Painting fog is all about controlling value. Since the sun is breaking through the fog from the right, leave the right-breaking through the fog from the right, leave the right-hand side of the paper white and gradually apply a darker hand side of the paper white and gradually apply a darker value as you move to the left. The darkest values will be the value as you move to the left. The darkest values will be the shed and timbers on the right since they are closest to us. shed and timbers on the right since they are closest to us. The midvalues will be the sheds and boat on the left. The The midvalues will be the sheds and boat on the left. The lightest values, besides the sun breaking through the fog, lightest values, besides the sun breaking through the fog, will be the rooftops of the houses on the distant hill. Lift will be the rooftops of the houses on the distant hill. Lift these rooftops out by lightly erasing them. these rooftops out by lightly erasing them.

2 Transfer Sketch to Watercolor Paper

As usual, your fi rst task is to locate the horizon line, upon As usual, your fi rst task is to locate the horizon line, upon which the vanishing points will sit. Using your 4B pencil, which the vanishing points will sit. Using your 4B pencil, sketch the big shapes, such as the foreground shed, the sketch the big shapes, such as the foreground shed, the sheds on the left and the boat. There is no need to draw sheds on the left and the boat. There is no need to draw detail nor to draw the houses in the distance. You will lift detail nor to draw the houses in the distance. You will lift them out later with a damp brush. them out later with a damp brush.

3 Apply Initial Wash for the Fog

Mix a large wash of Ultramarine Deep Blue and Burnt Mix a large wash of Ultramarine Deep Blue and Burnt Sienna for the fog. Pre-wet the entire paper except for Sienna for the fog. Pre-wet the entire paper except for the side of the boat cabin and the shed walls facing the the side of the boat cabin and the shed walls facing the sun. Apply your wash darker at the left and lighter to the sun. Apply your wash darker at the left and lighter to the right with your 1right with your 111⁄⁄22-inch (38mm) fl at brush. Since the water -inch (38mm) fl at brush. Since the water is quite calm, darken the foreground water with this wash is quite calm, darken the foreground water with this wash by adding Prussian Blue. When the wash is completely by adding Prussian Blue. When the wash is completely dry, sign your name in the lower right-hand corner with dry, sign your name in the lower right-hand corner with masking fl uid.masking fl uid.

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4 Paint the Sheds on the Left and the Boat

Since these sheds are far away, they must be lighter in value Since these sheds are far away, they must be lighter in value and have less intense color than the near sheds. Use a mix and have less intense color than the near sheds. Use a mix of Burnt Sienna and Ultramarine Deep Blue for the closer of Burnt Sienna and Ultramarine Deep Blue for the closer shed and Prussian Blue and Burnt Sienna for the further shed and Prussian Blue and Burnt Sienna for the further shed. Using Brown Madder, paint the boat with your no. 5 shed. Using Brown Madder, paint the boat with your no. 5 round brush. Paint the bow area dark and then lighten the round brush. Paint the bow area dark and then lighten the hull in value as you proceed towards the stern. The stern can hull in value as you proceed towards the stern. The stern can even disappear in the fog.even disappear in the fog.

5 Paint the Shed on the Right

Paint the foreground shed with a dark mix of Ultramarine Paint the foreground shed with a dark mix of Ultramarine Deep Blue and Brown Madder. Again, pre-wet the shed Deep Blue and Brown Madder. Again, pre-wet the shed and let the colors mix on the paper for more color interest. and let the colors mix on the paper for more color interest. Paint the shed roof with a light wash of Burnt Sienna and Paint the shed roof with a light wash of Burnt Sienna and a touch of Prussian Blue. Mix a very dark wash of Prussian a touch of Prussian Blue. Mix a very dark wash of Prussian Blue, Brown Madder and Burnt Sienna for the timbers Blue, Brown Madder and Burnt Sienna for the timbers under the shed. under the shed.

6 Paint the Rocks

Mix a wash of Burnt Sienna, Ultramarine Deep Blue and Mix a wash of Burnt Sienna, Ultramarine Deep Blue and Brown Madder for the rocks on the left. Paint this wash on Brown Madder for the rocks on the left. Paint this wash on the rock shapes with your 1-inch (25mm) fl at brush. While the rock shapes with your 1-inch (25mm) fl at brush. While this wash is still damp, model the rocks with your painting this wash is still damp, model the rocks with your painting knife. Paint the rocks on the right in a similar way but use knife. Paint the rocks on the right in a similar way but use more Burnt Sienna to make them warmer.more Burnt Sienna to make them warmer.

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7 Paint All the Refl ections

Re-wet the foreground water. While the paper is still wet, Re-wet the foreground water. While the paper is still wet, paint some ripples using your paint some ripples using your 1⁄2-inch (12mm) flat brush -inch (12mm) flat brush and a mix of Prussian Blue and Burnt Sienna. After this and a mix of Prussian Blue and Burnt Sienna. After this wash is dry, paint the hard-edged refl ections of the sheds, wash is dry, paint the hard-edged refl ections of the sheds, rocks and boat using Prussian Blue and Burnt Sienna. Skip rocks and boat using Prussian Blue and Burnt Sienna. Skip the dark side of the ripples where the reflections break. the dark side of the ripples where the reflections break. Remember, the value and color variation in the refl ections Remember, the value and color variation in the refl ections is not as wide ranging as the value and color variation in the is not as wide ranging as the value and color variation in the objects being refl ected. objects being refl ected.

8 Lift Out Color

Using clean water and your Using clean water and your 11⁄⁄22-inch (12mm) fl at brush, lift out the pigment from the sunlit sides -inch (12mm) fl at brush, lift out the pigment from the sunlit sides of the houses on the far hill as well as the tops of the hills themselves. Use the original fog mix of the houses on the far hill as well as the tops of the hills themselves. Use the original fog mix to add a slightly darker value to the shadow sides of the houses. Lift some of the pigment off to add a slightly darker value to the shadow sides of the houses. Lift some of the pigment off the sunlit rock formations on the hills. This is why it is essential to the sunlit rock formations on the hills. This is why it is essential to notnot use staining colors. Now use staining colors. Now remove the masking fl uid revealing your signature. Since you applied the masking fl uid at the remove the masking fl uid revealing your signature. Since you applied the masking fl uid at the end of step 3, your signature has the same value and color as the initial wash on the water. end of step 3, your signature has the same value and color as the initial wash on the water.

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9.3 VALUE AND COLOR OF RAIN

LIKE FOG, WHAT WE see through rain is the value and color of objects in the rain, such as trees, buildings, rocks, etc. Again like fog, the rain will limit the value range of these objects as well as mute their body color. So I use the same approach in painting rain as I do paint-ing fog. I usually start by pre-wetting the entire sheet of paper and while it is wet, wash in a mix similar to one of

those I use for fog. Th e big diff erence is when painting rain, I let streaks of color show representing “sheets” of rain coming down. Th e other diff erence is when dealing with rain, puddles form on the ground. Of course, if there are people in a rain scene, open umbrellas add to the portrayal of a rainy day.

9.4 HOW TO PAINT PUDDLES

Puddles are mirrors lying on the ground. Gravity dictates that the surfaces of puddles form perfectly horizontal surfaces. This means that refl ections of objects in puddles are directly below the objects themselves. To paint puddles convincingly, three diff erent values are required: one value representing the refl ection of the sky, one representing the value of something being refl ected in the puddle and the fi nal value is that of the area surrounding the puddle, whether it be grass, dirt, pavement or a concrete sidewalk. Try this little exer-cise. I think you will be pleasantly surprised how easy it is to say “puddle.”

D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) cold-press Arches(640gsm) cold-press Arches1-inch (25mm) fl at brush1-inch (25mm) fl at brush

P I G M E N T SAureolin Yellow, Burnt Sienna, Aureolin Yellow, Burnt Sienna, Ultramarine Deep BlueUltramarine Deep Blue

1 Paint Some Grass

Using a 1-inch (25mm) flat brush, apply a Using a 1-inch (25mm) flat brush, apply a wash of Ultramarine Deep Blue and Aureolin wash of Ultramarine Deep Blue and Aureolin Yellow to represent a grassy area. Let this Yellow to represent a grassy area. Let this wash dry.wash dry.

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2 Lift Out the Puddle

With your 1-inch (25mm) flat brush and With your 1-inch (25mm) flat brush and clean water, lift out a puddle shape. These two clean water, lift out a puddle shape. These two colors should lift quite easily. Puddles can be colors should lift quite easily. Puddles can be almost any shape, so don’t fuss over them. almost any shape, so don’t fuss over them.

3 Paint a Post and Its Refl ection

Using Burnt Sienna and a bit of Ultramarine Using Burnt Sienna and a bit of Ultramarine Deep Blue at the bottom, paint a post on the Deep Blue at the bottom, paint a post on the far side of the puddle. It doesn’t have to be far side of the puddle. It doesn’t have to be straight and is often more interesting if it isn’t. straight and is often more interesting if it isn’t. Now paint its refl ection using the same mixed Now paint its refl ection using the same mixed color. If you aren’t sure what the refl ection color. If you aren’t sure what the refl ection should look like, refer back to “3.2 Refl ec-should look like, refer back to “3.2 Refl ec-tions of Posts in Calm Water.” Puddles are tions of Posts in Calm Water.” Puddles are usually mirror smooth, so no need for ripples usually mirror smooth, so no need for ripples and broken refl ections. A mirror image of the and broken refl ections. A mirror image of the post will work just fi ne.post will work just fi ne.

Try painting a puddle on a sidewalk, as shown here. I used Burnt Sienna, Brown Madder and a bit of Ultramarine Deep Blue for the sidewalk, all of which lift quite well. Then paint the refl ection of the lampposts in the puddle.

VIDEO BONUS

Visit artistsnetwork.com/water-in-watercolor to watch a video demonstration of painting puddles.

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9.5 PAINTING DEMONSTRATION OF RAIN

When it’s raining, there is no strong lighting direction and therefore, no shadows. As already mentioned, the colors are muted and the value range is diminished. In this demonstration, you will paint a cityscape for variety of subject matter, which will provide a chance to paint puddles, not only on the sidewalk, but also on the street. The center of interest is the man with the umbrella. Even if he didn’t have an umbrella, he would still be the center of interest. But the umbrella helps to say that it is raining.

Lighting Direction: the sky above

D E M O N S T R A T I O N

M AT E R I A L S11" × 15" (28cm × 38cm) 300-lb. 11" × 15" (28cm × 38cm) 300-lb. (640gsm) cold-press Arches(640gsm) cold-press Arches1111⁄⁄22-inch (38mm) fl at and 1-inch -inch (38mm) fl at and 1-inch (25mm) fl at, no.5 round, rigger (25mm) fl at, no.5 round, rigger brushesbrushes4B pencil4B pencil

P I G M E N T SAureolin Yellow, Burnt Sienna, Aureolin Yellow, Burnt Sienna, Cerulean Blue, Permanent Red, Raw Cerulean Blue, Permanent Red, Raw Sienna, Ultramarine Deep BlueSienna, Ultramarine Deep Blue

SHOWERS ON HOLLIS ST.

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1 Make a Value Study

Locate the horizon line, which is eye level with the man’s Locate the horizon line, which is eye level with the man’s head. In fact, the vanishing point for all the horizontal lines head. In fact, the vanishing point for all the horizontal lines on the building facing parallel to the street is at the man’s on the building facing parallel to the street is at the man’s head. This is one-point perspective. Using your 4B pencil, head. This is one-point perspective. Using your 4B pencil, assign values to each of the shapes, going from light to dark. assign values to each of the shapes, going from light to dark. Nothing says a rainy day better than a person with an open Nothing says a rainy day better than a person with an open umbrella. As mentioned, the man with the umbrella is the umbrella. As mentioned, the man with the umbrella is the center of interest in this painting. center of interest in this painting.

2 Transfer Sketch to Watercolor Paper

Again, locate the man’s head at the vanishing point for all Again, locate the man’s head at the vanishing point for all horizontal lines parallel to the street. Locate the edges of horizontal lines parallel to the street. Locate the edges of all the big shapes, buildings, sidewalks and pillars. There is all the big shapes, buildings, sidewalks and pillars. There is no need to draw detail at this stage. Draw the man with the no need to draw detail at this stage. Draw the man with the umbrella carefully since he is the center of interest. umbrella carefully since he is the center of interest.

3 Apply Initial Wet-in-Wet Wash to Entire Paper

Using your 11⁄2-inch (38mm) fl at brush, soak your watercolor paper with clean water. While the paper is still very wet, apply a dark wash of Ultramarine Deep Blue and Burnt Sienna with your 11⁄2-inch (38mm) fl at brush across the top of the paper. Tilt the paper to a vertical position and let this wash run down the paper. You can make the pigment run in any direction you want by tilting the paper.

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4 Paint the Sandstone Buildings and the Pillars

After the paper is bone dry, pre-wet the After the paper is bone dry, pre-wet the shapes of the buildings on the left with clean shapes of the buildings on the left with clean water. While these shapes are quite wet, apply water. While these shapes are quite wet, apply a wash of Raw Sienna with your 1a wash of Raw Sienna with your 111⁄⁄22-inch -inch (38mm) fl at brush. Now apply a brushstroke (38mm) fl at brush. Now apply a brushstroke of Cerulean Blue to the lower portion of the of Cerulean Blue to the lower portion of the shapes. A brushstroke or two of Burnt Sienna shapes. A brushstroke or two of Burnt Sienna adds interest to the wet wash. Do the same to adds interest to the wet wash. Do the same to the sandstone pillars on the right.the sandstone pillars on the right.

5 Paint the Sidewalk and the Street

Pre-wet the right-hand sidewalk with clean Pre-wet the right-hand sidewalk with clean water. While this shape is wet, apply brush-water. While this shape is wet, apply brush-strokes of Burnt Sienna, Ultramarine Deep strokes of Burnt Sienna, Ultramarine Deep Blue and Permanent Red allowing the warmer Blue and Permanent Red allowing the warmer colors to dominate. Let the colors mix on the colors to dominate. Let the colors mix on the paper. Pre-wet the street and use the same paper. Pre-wet the street and use the same color mixes you used on the sidewalk, but color mixes you used on the sidewalk, but allow the Ultramarine Deep Blue to dominate allow the Ultramarine Deep Blue to dominate (warm sidewalk, cool street).(warm sidewalk, cool street).

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6 Paint the Tree Foliage

Using Ultramarine Deep Blue and Aureolin Using Ultramarine Deep Blue and Aureolin Yellow, paint the foliage on the trees with your Yellow, paint the foliage on the trees with your no. 5 round brush, leaving spaces between no. 5 round brush, leaving spaces between the clumps of leaves. For the foliage away the clumps of leaves. For the foliage away from the light source (the sky), make and use from the light source (the sky), make and use a darker mix by replacing the Aureolin Yellow a darker mix by replacing the Aureolin Yellow with Raw Sienna. with Raw Sienna.

7 Paint the Shadow Sides of the Pillars and Buildings

Pre-wet the sides of the buildings and pillars Pre-wet the sides of the buildings and pillars which are perpendicular to the street. These which are perpendicular to the street. These shapes can’t “see” the sky. Using your 1shapes can’t “see” the sky. Using your 111⁄⁄22--inch (38mm) fl at brush, drop in a dark mix of inch (38mm) fl at brush, drop in a dark mix of Raw Sienna, Burnt Sienna and Cerulean Blue. Raw Sienna, Burnt Sienna and Cerulean Blue. Let these colors mix on the paper. Paint the Let these colors mix on the paper. Paint the building behind the foliage using Ultramarine building behind the foliage using Ultramarine Deep Blue and Permanent Red with your Deep Blue and Permanent Red with your no. 5 round brush.no. 5 round brush.

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8 Paint the Figures and the Fence

Paint the man’s face, hands and briefcase Paint the man’s face, hands and briefcase with Burnt Sienna. Paint his suit and his with Burnt Sienna. Paint his suit and his umbrella using Ultramarine Deep Blue and umbrella using Ultramarine Deep Blue and Burnt Sienna using your no.5 round brush. Burnt Sienna using your no.5 round brush. Make sure to leave a Make sure to leave a VV shape for the man’s shape for the man’s white shirt. Give the figure a red tie with white shirt. Give the figure a red tie with the tip of your rigger brush. Suggest the the tip of your rigger brush. Suggest the figure in the distance with a lighter value figure in the distance with a lighter value of Ultramarine Deep Blue and Permanent of Ultramarine Deep Blue and Permanent Red using your no. 5 round brush. Paint Red using your no. 5 round brush. Paint the wrought iron fence with Ultramarine the wrought iron fence with Ultramarine Deep Blue and Burnt Sienna using your Deep Blue and Burnt Sienna using your rigger for the near portion of the fence rigger for the near portion of the fence and your 1-inch (25mm) flat brush for the and your 1-inch (25mm) flat brush for the far section (the section beyond the pillars).far section (the section beyond the pillars).

9 Paint the Refl ections on the Sidewalk and Street

Since it is raining, all the horizontal surfaces Since it is raining, all the horizontal surfaces are wet. Some areas of the sidewalk and are wet. Some areas of the sidewalk and street accumulate water, creating puddles. street accumulate water, creating puddles. Lift the puddles out with your damp, clean Lift the puddles out with your damp, clean 1-inch (25mm) fl at brush. Since puddles are 1-inch (25mm) fl at brush. Since puddles are mirrors lying on the ground, the refl ections in mirrors lying on the ground, the refl ections in the puddles will be quite distinct, having hard the puddles will be quite distinct, having hard edges and the same value and color of the edges and the same value and color of the objects being reflected. Place the puddles objects being reflected. Place the puddles under shapes that you want to reflect. You under shapes that you want to reflect. You can place puddles wherever you want. Where can place puddles wherever you want. Where there are no puddles, the wet surfaces will there are no puddles, the wet surfaces will still refl ect the shapes above them to some still refl ect the shapes above them to some extent, so a light value suffices, barely extent, so a light value suffices, barely suggesting the objects being refl ected. suggesting the objects being refl ected.

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10 Paint the Details

To fi nish the painting, paint the car with Ultramarine Deep Blue with your no. 5 round brush. To fi nish the painting, paint the car with Ultramarine Deep Blue with your no. 5 round brush. Using your rigger, paint the signage on the lamppost with Permanent Red. Paint the divisions Using your rigger, paint the signage on the lamppost with Permanent Red. Paint the divisions in the sidewalk and the sandstone pillars using a dark mix of Burnt and Raw Sienna. Use this in the sidewalk and the sandstone pillars using a dark mix of Burnt and Raw Sienna. Use this mix to indicate all the window recesses. Paint the glass in the windows in the buildings on the mix to indicate all the window recesses. Paint the glass in the windows in the buildings on the left using a mix of Ultramarine Deep Blue and Burnt Sienna. Finish by painting the refl ections left using a mix of Ultramarine Deep Blue and Burnt Sienna. Finish by painting the refl ections of the windows in the wet pavement. Now sign your painting with your rigger. of the windows in the wet pavement. Now sign your painting with your rigger.

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ON TOP OF THE WORLD n Watercolor on 300-lb. (640gsm) cold-press ArchesWatercolor on 300-lb. (640gsm) cold-press Arches n 15" × 22" (38cm × 56cm)15" × 22" (38cm × 56cm) n Collection of the artistCollection of the artist

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10Painting Snow and Ice

WHOOPS, THE TEMPERATURE HAS dropped. What had been water up until now, has frozen into snow and ice. Now it’s not all about refl ections. Because of the granular texture of snow and ice, light is usually scattered in all directions. We still have to deal with value and color, the only two tools available to painters. For painting both snow and ice, controlling value is critical. We often see snow painted with just two values: the white of the paper for sunlit snow and one midtone for snow shadows. Th e variation of value in snow is more varied than this, as we will see. Th is chapter will address the all-important perspective of shadows in snow as well.

Although ice is shiny, it typically traps tiny air bubbles making it quite opaque. Yes, ice can be made bubble-free, but only under controlled conditions. Similarly, like snow, ice is typically painted with more than just two values. Th e color of snow and ice can vary widely as well, and can even be painted with warm colors.

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10.1 VALUE AND COLOR OF SNOW

THE KEY TO PAINTING snow well is being able to control value. Snow is painted with subtle gradations of value. Snow lies on all horizontal surfaces and almost all inclined surfaces, depending on degree of wetness, and it will even stick to vertical surfaces if the snow is very wet and wind driven. Th e surface of snow follows the ground profi le, which is extremely important when it comes to painting shadows on snow. Th e wind causes the snow to drift on the lee side of all objects. Wind will scour depres-sions around trees where they meet the ground.

VALUE OF SNOWOFTEN YOU WILL SEE paintings of a sunlit snow scene with the snow rendered in just two values: the white paper represents the sunlit portion and a midvalue blue represents the shadows. Th e values in snow on a sunlit day are more varied than that. Snow in direct sunlight can have two or more distinct values. As well, snow shad-ows can have several diff erent distinct values. Th e darkest value depicts snow in deep shadow where the snow can-not easily “see” the sky. If the snow is covering a rounded rock, then the value will change continuously over the

full range of values for snow, which by the way, can go to a value of 4 in deep shadow or in a snow scene at night.

COLOR OF SNOWSNOW DIRECTLY LIT BY the light source will refl ect the color of that source. In late evening, the sun will often have a pink glow. Th erefore, the snow in this sunlight will appear with a pink glow. During the remainder of a sunny day, the sunlit snow will have a slightly yellow glow to it. (“Beware of yellow snow” has nothing to do with light sources.)

Here are two photographs of the same scene: one taken in mid afternoon, A, and the other at dusk, B, where the light source is a pink setting sun.

Snow in shadow will refl ect the color of the sky. A blue sky will create blue shadows. If there are a lot of clouds in the sky, the shadows in the snow will become grayed—usually a blue-gray. If the sky is completely covered with clouds, a variation in value will be apparent but not as pronounced as on a sunny day. As well, there will be no hard-edged shadows. Th e color of the snow will take on the color of the clouds.

B

DuskA

Mid afternoon

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Visit ArtistsNetwork.com/water-in-watercolor for bonus demonstrations.

For a cloudless sky, Cerulean Blue by itself can suffi ce for the color of shadows on snow. Sometimes I like to mix Cerulean with another color to create a glow in the shadows.

Manganese Blue can be substituted for Cerulean Blue. Both of these pigments are grayed blues and, therefore, are excellent for snow color. In addition, they are both sedimentary pigments which have a granular appearance and provide a granular texture to the snow. Th e pigment tends to sit on the surface of the paper, and some areas of the snow scene can be highlighted by lifting. When these sedimentary colors are mixed with a fi ne-grained pigment, separation often takes place and thereby provides a glow in the wash, an attractive feature in a snow scene. Prussian Blue can also be substituted for Cerulean Blue, but you won’t get the granular texture that helps say “snow.”

Some painters use French Ultramarine mixed with Burnt Sienna for snow shadows. Th is combination gives a great gray but is almost devoid of color. I like some color in my shadows, and the three mixtures to the right using Cerulean Blue give the snow shadows a muted purple glow.

Experiment with diff erent mixtures on scrap paper. You will soon discover which mixtures best catch your eye. Remember, color choice is one of the most subjective aspects of painting.

SOME COLOR COMBINATIONS USEFUL FOR

PAINTING SNOW SHADOWS

Cerulean Blue + Brown Madder

Cerulean Blue + Permanent Alizarin Crimson

Cerulean Blue + Permanent Red

Ultramarine Deep Blue + Burnt Sienna

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10.2 SHADOWS ON SNOW

THERE ARE THREE THINGS to keep in mind when painting shadows on snow:1. Th e shadows must follow the surface of the snow,

as shown in Figure 10.1. Note how the shadow of a tree located to the left climbs up the rock, arches across the curved surface of the snow on the rock and then disappears behind the rock.

2. Shadows on snow have hard edges close to the objects casting the shadows, but as the shadows go further from the objects, their edges soften. Th is is because the sun is not a point source of light.

3. Shadows on snow have perspective, as shown in Figure 10.2. All the shadows are emanating from a point on the horizon directly below the sun. Th is is the vanishing point for shadows cast by anything more or less vertical, such as the trees, fence posts, etc. To fi nd the vanishing point, drop a vertical line from the sun’s location. Th e intersection point of the vertical line and the horizon is the vanishing point for the shadows.

FIGURE 10.1

FIGURE 10.2

BONUS TECHNIQUES

Visit ArtistsNetwork.com/water-in-watercolor for a bonus demonstration for painting shadows on snow, including a

video demonstration of painting dappled sunlight on snow.

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10.3 PAINTING DEMONSTRATION OF SNOW

This snow demonstration will offer the opportunity to practice painting shadows on snow, painting snow-laden evergreens, painting a variety of hard and soft edges and painting refl ections in water again.

Lighting Direction: from the left

D E M O N S T R A T I O N

M AT E R I A L S15" × 22" (38cm × 56cm) 300-lb. 15" × 22" (38cm × 56cm) 300-lb. (640gsm) cold-press Arches(640gsm) cold-press Arches1111⁄⁄22-inch (38mm) and -inch (38mm) and 11⁄⁄22-inch -inch (12mm) fl at, no. 5 round, rigger (12mm) fl at, no. 5 round, rigger brushesbrushes4B pencil4B pencilmasking fl uidmasking fl uid

P I G M E N T SAureolin Yellow, Brown Madder, Aureolin Yellow, Brown Madder, Burnt Sienna, Cerulean Blue, Burnt Sienna, Cerulean Blue, Prussian Blue, Raw Sienna, Prussian Blue, Raw Sienna, Ultramarine Deep BlueUltramarine Deep Blue

WINTER STREAM

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1 Make a Value Study

The horizon line is one-third from the top The horizon line is one-third from the top of the paper. Using your 4B pencil, apply values from 2 to 5 to all the shapes except values from 2 to 5 to all the shapes except the sunlit snow, where the paper will remain the sunlit snow, where the paper will remain bare. The darkest darks are in the tree trunks bare. The darkest darks are in the tree trunks to the right as well as the rocks in shadow. to the right as well as the rocks in shadow. Parts of the calm stream are quite dark with Parts of the calm stream are quite dark with a value of 4.

2 Transfer Sketch to Watercolor Paper and Apply Masking Fluid

Again with your 4B pencil, indicate the Again with your 4B pencil, indicate the location of the snowdrifts in the background location of the snowdrifts in the background and the stream in the foreground. Draw the and the stream in the foreground. Draw the two large trees on the right-hand side of two large trees on the right-hand side of the stream. No need to draw any further the stream. No need to draw any further detail. You will do that with your brushes. detail. You will do that with your brushes. Using your rigger brush, apply masking Using your rigger brush, apply masking fl uid to some of the branches on the trees fl uid to some of the branches on the trees to indicate snow. Apply masking fl uid to the to indicate snow. Apply masking fl uid to the rocks in the stream as well. rocks in the stream as well.

3 Paint Background Woods

Partially pre-wet the sky and background Partially pre-wet the sky and background woods shape. Wet around the two large woods shape. Wet around the two large trees on the right. By partially pre-wetting, trees on the right. By partially pre-wetting, you will get a mix of hard and soft edges in you will get a mix of hard and soft edges in the background, making it more interesting. the background, making it more interesting. Using your 1Using your 111⁄⁄22-inch (38mm) flat brush, -inch (38mm) flat brush, indicate the furthest trees with a wash of indicate the furthest trees with a wash of Ultramarine Deep Blue, Aureolin Yellow, Raw Ultramarine Deep Blue, Aureolin Yellow, Raw Sienna and Burnt Sienna. Vary the value and Sienna and Burnt Sienna. Vary the value and temperature of the mixture making it very temperature of the mixture making it very dark and cool on the right-hand side and dark and cool on the right-hand side and warmer and lighter on the left-hand side.warmer and lighter on the left-hand side.

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4 Paint the Shadows on the Snow

Pre-wet the shadow shapes on the snow. Pre-wet the shadow shapes on the snow. Paint a wash of Cerulean Blue into the pre-Paint a wash of Cerulean Blue into the pre-wetted areas with your 1wetted areas with your 11⁄2-inch (38mm) -inch (38mm) fl at brush, darker in some areas than oth-fl at brush, darker in some areas than oth-ers, especially in the foreground. While this ers, especially in the foreground. While this wash is still wet, drop some Aureolin Yellow wash is still wet, drop some Aureolin Yellow in the background snow shadows and Brown in the background snow shadows and Brown Madder in the foreground snow shadows. Madder in the foreground snow shadows. Since the sun is off to the left, the vanishing Since the sun is off to the left, the vanishing point for the tree shadows is well outside the point for the tree shadows is well outside the painting. The key here is to make sure the painting. The key here is to make sure the shadows from the trees are not just straight shadows from the trees are not just straight but to follow the surface of the snow, up but to follow the surface of the snow, up and down the snowdrifts and over the rocks. and down the snowdrifts and over the rocks. Paint the snow on the shadow side of the Paint the snow on the shadow side of the evergreens with Cerulean Blue. evergreens with Cerulean Blue. Don’t kill all Don’t kill all the white areas!the white areas!

5 Paint the Trees

Paint the larger tree on the right with a Paint the larger tree on the right with a wash of Burnt Sienna with your ½-inch wash of Burnt Sienna with your ½-inch (12mm) fl at brush. While this wash is wet, (12mm) fl at brush. While this wash is wet, drop in Brown Madder and Ultramarine drop in Brown Madder and Ultramarine Deep Blue in the shadow areas of the Deep Blue in the shadow areas of the trunk and branches. Paint the smaller of trunk and branches. Paint the smaller of the two trees on the right with a mixture the two trees on the right with a mixture of Prussian Blue and Burnt Sienna. Most of Prussian Blue and Burnt Sienna. Most of the tree is in the shadow of the larger of the tree is in the shadow of the larger tree, so it will be cool and dark for contrast. tree, so it will be cool and dark for contrast. Remove the masking fl uid from the snow Remove the masking fl uid from the snow on the branches and paint the snow that is on the branches and paint the snow that is in shadow. Using your no. 5 round brush, in shadow. Using your no. 5 round brush, paint the evergreen branches sticking out paint the evergreen branches sticking out of the snow with a mixture of Ultramarine of the snow with a mixture of Ultramarine Deep Blue and Raw Sienna.Deep Blue and Raw Sienna.

6 Paint the Stream

Pre-wet the stream shape with clean Pre-wet the stream shape with clean water using your 1½-inch (38mm) flat water using your 1½-inch (38mm) flat brush. Suggest some warm reflections in brush. Suggest some warm reflections in the stream with Aureolin Yellow and Burnt the stream with Aureolin Yellow and Burnt Sienna. Flood in a mixture of Ultramarine Sienna. Flood in a mixture of Ultramarine Deep Blue, Prussian Blue and Burnt Sienna Deep Blue, Prussian Blue and Burnt Sienna to make it darker and cooler at the sides of to make it darker and cooler at the sides of the stream. Refl ect the two large trees on the stream. Refl ect the two large trees on the right in the stream while the previous the right in the stream while the previous wash is still wet. Remove the masking fl uid wash is still wet. Remove the masking fl uid from the rocks in the stream.from the rocks in the stream.

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7 Paint the Details

Using a dark mixture of Burnt Sienna, Brown Madder and Ultramarine Deep Blue, paint the parts Using a dark mixture of Burnt Sienna, Brown Madder and Ultramarine Deep Blue, paint the parts of the rocks where they show through the snow with your no. 5 round brush. Make them warmer of the rocks where they show through the snow with your no. 5 round brush. Make them warmer and lighter towards the lighting direction and cooler and darker in the shadow. Suggest some trees and lighter towards the lighting direction and cooler and darker in the shadow. Suggest some trees in the background woods with a light mixture of Raw Sienna and Prussian Blue. Using Brown Mad-in the background woods with a light mixture of Raw Sienna and Prussian Blue. Using Brown Mad-der and Ultramarine Deep Blue, indicate some low bushes with your rigger. Now sign your painting.der and Ultramarine Deep Blue, indicate some low bushes with your rigger. Now sign your painting.

The snow-laden trees and the trees in the background are shown in detail in this close-up.

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Visit ArtistsNetwork.com/water-in-watercolor for bonus demonstrations.

10.4 VALUE AND COLOR OF ICE

ICE COMES IN MANY diff erent values, colors and textures. It can be quite translucent and quite opaque. What is interesting is that both refl ections and shadows can appear at the same time on an ice surface that is completely free of snow. Both refl ections and shadows can appear on water, but only if the water is very dirty (i.e., has a lot of suspended matter in it).

Th e photo below shows long shadows from the low sun, which is shining from the left. But you can also see refl ections of the fi gures in the ice surface where it is clear of snow and very smooth.

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10.5 PAINTING DEMONSTRATION OF ICE

In the winter, the kids clear the snow off the lake where I live to create an outdoor skating rink. Then they play a game of pickup ice hockey. (Leave it to kids to make the best use of what nature has to off er.) This demonstration will give you a chance to not only paint ice, but to practice painting shadows on ice. It will also give you more practice painting shadows on snow.

Lighting Direction: from the right

D E M O N S T R A T I O N

M AT E R I A L S 11" × 15" (28cm × 38cm) 140-lb. 11" × 15" (28cm × 38cm) 140-lb. (300gsm) Arches rough watercolor (300gsm) Arches rough watercolor paperpaper1111⁄⁄22-inch (38mm) fl at, no. 5 round, -inch (38mm) fl at, no. 5 round, rigger brushesrigger brushes4B pencil4B pencilrubber eraserrubber eraserutility knife with a new bladeutility knife with a new bladeP I G M E N T SAureolin Yellow, Burnt Sienna, Aureolin Yellow, Burnt Sienna, Cerulean Blue, Permanent Red, Raw Cerulean Blue, Permanent Red, Raw Umber, Ultramarine Deep BlueUmber, Ultramarine Deep Blue

BREAKAWAY

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1 Make a Value Study

Since this painting is all about the ice and snow, place the Since this painting is all about the ice and snow, place the horizon line about one-quarter from the top of the paper. horizon line about one-quarter from the top of the paper. The largest player is the center of interest. Drawing fi gures The largest player is the center of interest. Drawing fi gures in action is a challenge and takes practice. You may want to in action is a challenge and takes practice. You may want to draw them in a sketchbook fi rst until you are satisfi ed with draw them in a sketchbook fi rst until you are satisfi ed with your drawing. your drawing.

2 Transfer Sketch to Watercolor Paper

Using your 4B pencil, draw the fi gures on your watercolor Using your 4B pencil, draw the fi gures on your watercolor paper. If you draw the fi gures in your sketchbook the same paper. If you draw the fi gures in your sketchbook the same size as they will be in the painting, you can trace the fi gures size as they will be in the painting, you can trace the fi gures on the 140-lb. (300gsm) watercolor paper after taping on the 140-lb. (300gsm) watercolor paper after taping your drawing to a window. Unlike 300-lb. (640gsm) your drawing to a window. Unlike 300-lb. (640gsm) watercolor paper, you can see the fi gures through the 140-watercolor paper, you can see the fi gures through the 140-lb. (300gsm) watercolor paper. lb. (300gsm) watercolor paper.

3 Paint the Sky and Trees

Using Cerulean Blue and your 1Using Cerulean Blue and your 111⁄⁄22-inch (38mm) fl at brush, -inch (38mm) fl at brush, paint the sky darker on the left and lighter on the right. After paint the sky darker on the left and lighter on the right. After the sky is dry, pre-wet the background tree shape and the sky is dry, pre-wet the background tree shape and wash in some trees with your 1wash in some trees with your 111⁄⁄22-inch (38mm) fl atbrush -inch (38mm) fl atbrush using Cerulean Blue and Raw Umber. With a mixture of using Cerulean Blue and Raw Umber. With a mixture of Ultramarine Deep Blue, Raw Umber, Aureolin Yellow and Ultramarine Deep Blue, Raw Umber, Aureolin Yellow and Burnt Sienna, paint the foreground tree shape with your 1Burnt Sienna, paint the foreground tree shape with your 111⁄⁄22--inch (38mm) fl at brush, letting the colors mix on the paper.inch (38mm) fl at brush, letting the colors mix on the paper.

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4 Paint the Ice Surface

Pre-wet the ice shape with clean water. With a mixture Pre-wet the ice shape with clean water. With a mixture of Raw Umber and Ultramarine Deep Blue, paint the ice of Raw Umber and Ultramarine Deep Blue, paint the ice surface with your 1surface with your 11⁄2-inch (38mm) fl at brush, making it -inch (38mm) fl at brush, making it darker in the foreground. Add a touch of Permanent Red darker in the foreground. Add a touch of Permanent Red in the foreground area to suggest the low sun shining on in the foreground area to suggest the low sun shining on the ice.

5 Paint the Players

Use Burnt Sienna for the players’ faces. You will need your Use Burnt Sienna for the players’ faces. You will need your no. 5 round brush and your rigger to paint the fi gures. For no. 5 round brush and your rigger to paint the fi gures. For color interest, make the jerseys diff erent colors. The largest color interest, make the jerseys diff erent colors. The largest fi gure is the center of interest, so use Permanent Red for fi gure is the center of interest, so use Permanent Red for his jersey to reinforce his importance. (Note that the red his jersey to reinforce his importance. (Note that the red jersey and green trees are complementary colors.) This is jersey and green trees are complementary colors.) This is not an organized game where players wear the same team not an organized game where players wear the same team color. They are just kids having fun.color. They are just kids having fun.

6 Paint the Shadows

Use a mixture of Cerulean Blue and Ultramarine Deep Use a mixture of Cerulean Blue and Ultramarine Deep Blue for the tree shadows on the snow on the right. Blue for the tree shadows on the snow on the right. (Cerulean Blue by itself will not give you the dark blue (Cerulean Blue by itself will not give you the dark blue value you need.) To paint soft edges of the tree shadows value you need.) To paint soft edges of the tree shadows on the ice, re-wet the ice area with clean water. Using on the ice, re-wet the ice area with clean water. Using your 1your 111⁄⁄22-inch (38mm) fl at brush, paint the tree shadows -inch (38mm) fl at brush, paint the tree shadows on the ice with a darker mixture of the ice color from step on the ice with a darker mixture of the ice color from step 4. You want hard edges for the players’ shadows so after 4. You want hard edges for the players’ shadows so after the ice area is completely dry, paint the shadows of the the ice area is completely dry, paint the shadows of the players with your no. 5 round brush using the same dark players with your no. 5 round brush using the same dark mixture. Sign your painting.mixture. Sign your painting.

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7 Make Skate Marks on the Ice

Ice skates cut the ice surface. To suggest this, take a brand new utility knife blade and drag it Ice skates cut the ice surface. To suggest this, take a brand new utility knife blade and drag it quickly across the lower portion of the paper in sweeping arcs using just the tip of the blade. quickly across the lower portion of the paper in sweeping arcs using just the tip of the blade. This tears the top fi bers of the paper. To remove the cut fi bers, take an eraser and “erase” the This tears the top fi bers of the paper. To remove the cut fi bers, take an eraser and “erase” the skate marks. You may want to practice this fi rst on a scrap piece of watercolor paper, because skate marks. You may want to practice this fi rst on a scrap piece of watercolor paper, because these marks are permanent and you can never put a wash over them.these marks are permanent and you can never put a wash over them.

A couple of things to note: Since the shadows of the trees on the ice are far removed from the trees themselves, the edges of the shadows are soft. The shadows of the players are hard edged since they are close to the players themselves. Also note that the shadows on the ice are grayer than the shadows on the snow.

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ACKNOWLEDGMENTSI WOULD LIKE TO acknowledge my many workshop students over the years, who are among my best friends and whose encouragement and support has made this book possible. Having originally been only an oil painter, I loved the look of watercolor paintings but struggled to teach myself this challenging medium. After taking watercolor painting workshops from the late Zoltan Szabo, who lit my fi re, and the late Edgar Whitney, who fanned the fl ames, I was bitten by the watercolor bug and I am now primarily a watercolor painter. I would like to take this opportunity to thank North Light Books for the opportunity to share with others the gifts that I have been blessed with. I would also like to thank my editor, Amy Jones of North Light, who kept me on the “straight and narrow” with her expert guidance and made this book a joy to write. Special thanks to Mary Boettcher for encour-aging me to write this book, and to Frank Sellers who fi lmed and edited the video clips that accompany this book. May those who read this book fi nd the same joy in watercolor painting that I have found over many years.

DEDICATIONTHIS BOOK IS DEDICATED to my wife, Pat, my best friend and my best art critic. She has been my enabler over many years. With her support and encouragement, she has enabled me to undertake a rewarding art career, including the writing of this book. I would also like to extend the dedication of this book to my cheering squad, our children Kate and Paul, as well as to our grandsons Th omas, Adam, Oliver and Ned.

SHE’S A FINE BOAT n Watercolor on 140-lb. (300gsm) cold-press ArchesWatercolor on 140-lb. (300gsm) cold-press Arches n 15" × 22" (38cm × 56cm)15" × 22" (38cm × 56cm) n Collection: Ivan Duvar, AmherstCollection: Ivan Duvar, Amherst

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ABOUT THE AUTHORRON HAZELL IS A native Nova Scotian, living in Halifax on Canada’s east coast, and is a retired engineering professor. He started painting in transparent watercolor forty years ago as a hobby, but now paints full-time. Ron has been giving painting workshops for thirty-fi ve years. He is a signature member of the prestigious Canadian Society of Painters in Water Colour (CSPWC), which was founded in 1925 “to cultivate and encourage excellence in the medium of water-colour.” He is also a signature member of the Society of Canadian Artists (SCA).

Ron’s subject matter is wide ranging, but he is best known for his marine paintings, having always lived near the ocean. He has painted the ocean on both coasts of North America as well as Canada’s high arctic. He has also painted the waters of Bermuda, Australia, New Zealand and the Mediterranean, as well as the canals of Venice and the Yangtze River in China. His award-winning paintings are held in corporate and private collections throughout Canada, the United States and Europe, including the Royal Collection of Her Majesty the Queen at Windsor Castle. American Artist Watercolor Magazine has featured Ron’s marine paintings twice. His marine paintings have also been published by the magazine International Artist. His work has been juried into the book Best of Worldwide Landscape Artists, with one of his marine paintings chosen for the book cover.

Ron’s work is carried by Teichert Gallery in Halifax, Nova Scotia (teichertgallery.com) and by Lyghtesome Gallery in Antigonish, Nova Scotia (lyghtesome.ns.ca). Visit Ron’s website at ronhazell.com.

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INDEX

Aangle of incidence, 26, 40, 58angle of refl ection, 26, 40

BBeaufort Scale, 91blossom, 22breaking waves, 75–89 anatomy of, 65 underside of, 88breeze patterns, 52brushes, 10brushstrokes, 6, 66

Cclouds, 64colors of fl owing water, 102 of fog, 112–113 of ice, 135 mixing, 35, 92–93, 112–113 of ocean waves, 92 of refl ected objects, 30–31 of snow, 128–129

DDemonstrations Breaking Wave, 77 Broken Refl ections in Rippled

Water, 45–46 Calm Water: Two Punts and a

Dory, 33–37 Fog, 114–117 Glitter, 69–73 Ice, 136–139 Ocean Waves, 94–95 Open Ocean, 94–99 Puddles, 118–119 Rain, 120–125 Randomly Rippled Water,

53–55 Rippled Water, 47–51 River with Waterfall,

105–109 Rough Water, 62–65 Snow, 131–134 Waterfalls, 103–104 Waves Breaking on Shore,

84–80 See also Mini Demonstrationsdry mopping, 41

Eedges hard, 31, 78, 88 soft, 22, 31, 88

Ffog, 7, 26, 111–113

Gglazing, 79glitter, 57, 66glow, 70

Hhumidity, 7, 93, 114horizon line, 32, 121

Iice, 127, 135

Llifting, 52, 88, 108, 117light, ambient, 37

Mmasking fl uid, 97–99, 132materials, 9–15Mini Demonstrations Glitter Stroke, 67 Painting Rocks by Glazing,

79 Painting Rocks with Brush

and Painting Knife, 80–81

Rough Water, 59–60mirror check, 34

Oocean swells, 92, 95ocean waves anatomy of, 92 perspective of, 93 value and color of, 92 See also wavesopen ocean, 20–21, 91–99

Ppainting knife, 80-81palette knife, 80palettes, 14

perspective atmospheric, 93 linear, 42 of ocean waves, 93 of refl ected objects, 32 of ripples, 42–43pigments, 12puddles, 111, 118–119

Rrain, 7, 111 value and color of, 118rapids, 101–102refl ected objects color of, 30–31 perspective of, 32 value of, 28–29 See also refl ectionsrefl ections, 18 edges of, 31 fundamentals of, 26 of post in rippled water, 44 of posts in calm water, 27 See also refl ected objectsrippled water, 20, 39–55 how to paint, 40–41 perspective of, 42–43rivers, 101rocks painting with brush and

painting knife, 80–81 painting by glazing, 79 in water, 78runback, 22

Sscrubbing, 52sea state, 20–21seashore surf, 20–21separation glow, 70shadows, 18, 130, 138–139skipping, 44snow, 7, 127 shadows on, 130 value and color of, 128–129sparkle. See glitterspattering, 71sponging, 88

Ttransparency and staining test,

13

Vvalue of fl owing water, 102 of fog, 112 of ice, 135 of ocean waves, 92 of refl ected objects, 28–29 of snow, 128 of waves, 61value scale, 18value studies, 23vanishing point, 43

Wwashes, 63, 79, 106, 115, 121 graded, 41, 59water calm, 20, 25, 27–37 clean, 18–19, 29 color of, 19 dirty, 19, 29 fl owing, 102 rough, 20–21, 57–73 value of, 18–19 See also rippled waterwatercolor paper, 11waterfalls, 101wavelets, 95, 99waves over coral reefs, 61 crests and troughs, 61 rough, 58 value and color of 61 See also breaking waves; ocean

waves; waveletswet-in-wet technique, 22, 121white, painting around, 22,

87, 97white water, 101–102

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The Artist’s Guide to Painting Water in Watercolor. Copyright © 2015 by Ron Hazell. Manufactured in China. All rights reserved. No part of this book may be reproduced in any form or by any electronic or mechanical means including information storage and retrieval systems without permission in writing from the publisher, except by a reviewer who may quote brief passages in a review. Published by North Light Books, an imprint of F+W, A Content + eCommerce Company, Inc., 10151 Carver Road, Suite 200, Blue Ash, Ohio, 45242. (800) 289-0963. First Edition.

Other fi ne North Light Books are available from your favorite bookstore, art supply store or online supplier. Visit our website at fwcommunity.com.

19 18 17 16 15 5 4 3 2 1

DISTRIBUTED IN CANADA BY FRASER DIRECT100 Armstrong AvenueGeorgetown, ON, Canada L7G 5S4Tel: (905) 877-4411

DISTRIBUTED IN THE U.K. AND EUROPE BY F&W MEDIA INTERNATIONAL LTDBrunel House, Forde Close, Newton Abbot, TQ12 4PU, UKTel: (+44) 1626 323200, Fax: (+44) 1626 323319Email: [email protected]

DISTRIBUTED IN AUSTRALIA BY CAPRICORN LINKP.O. Box 704, S. Windsor NSW, 2756 AustraliaTel: (02) 4560-1600; Fax: (02) 4577 5288Email: [email protected]

ISBN 13: 978-1-4403-3725-3

Edited by Amy JonesDesigned by Laura KagemannProduction coordinated by Mark Griffi n

METRIC CONVERSION CHART

To convert to multiply byInches Centimeters 2.54

Centimeters Inches 0.4Feet Centimeters 30.5

Centimeters Feet 0.03Yards Meters 0.9

Meters Yards 1.1

WINTER DELIGHT n Watercolor on 140-lb. (300gsm) cold-Watercolor on 140-lb. (300gsm) cold-press Archespress Arches n 7711⁄⁄22" × 11" (19cm × 28cm)" × 11" (19cm × 28cm) n Collection: privateCollection: private

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IDEAS. INSTRUCTION. INSPIRATION.

Find the latest issues of The Artist’s Magazine on newsstands, or visit

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C artistsnetwork.comIdeas. Instruction. Inspiration.

H O W T OH O W T O PAINT WATER!PAINT WATER!

The secret to convincingly painting water is understanding why water appears as it does—it’s all about the refl ections! In this comprehensive

book showcasing water in all its natural states, you’ll learn how wind aff ects water as it goes from a dead calm to gale force winds. As you learn to use the refl ections in the water to identify the perspective of the objects, you’ll be able to move away from reference images and paint the water scenes you see in your imagination.

With the expert instruction of renowned watercolor artist Ron Hazell, you’ll fi nd success as you paint water in every imaginable condition. From glittering lakes to calm harbor shores to foamy surf and turbulent waterfalls and rainy city streets to snow covered lawns and frozen ponds, you’ll find the inspiration and techniques to guide you on a water-fi lled watercolor journey.

n 11 step-by-step demonstrations 11 step-by-step demonstrations for painting puddles, for painting puddles, streams, rivers, raging streams, rivers, raging oceans, snow and more.oceans, snow and more.

n 8 bonus demonstration 8 bonus demonstration videos to help you achieve videos to help you achieve realistic water paintings.realistic water paintings.

n More than 30 techniques for More than 30 techniques for creating accurate shadows creating accurate shadows and light, refl ections of and light, refl ections of objects and wave types.objects and wave types.

Art Techniques/Watercolor

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