pack line defense · any type of offense can be run coach can designate whether 1 post is doubled...
TRANSCRIPT
PACK LINE DEFENSELOW POST DEFENSE &
DEFEATING BALL SCREENS
Session II
It’s More Than X’s & O’s
PACK LINE DEFENSE* Players Do Not Have Bad Days, Coaches DO!
* Again, Pack Line Defense, it’s a mindset…
a Belief System…we do not have an Alternate
Defense.
* Numerous Ways to Defend the Low Post and Ball
Screens, this is what 32 Years have Taught us.
Dictates Everything
Low Post Defensive Keys & Teaching Points:
1) Fight to Keep the Ball out of the Low Post
TP: 3/4 Top Side - Keep Your Feet Active
Chin on Top Shoulder - No Lobs
Know Your Slip Point
2) On the Pass - Slide Behind - This is Our Time
TP: DO NOT GAMBLE FOR A STEAL
Shade the Baseline Shoulder
Low-Wide-Big…No Angles to Rim!
3) Choke and Dig with Perimeter Defenders
TP: Quarter Deny with Feeder - Consistency
Choke: Rule of Thumb is 50/50
911 on Dribble, Dig it Out
Low Post Keys & Teaching Points:
1) Fight to Keep the Ball out of the Low Post
Do not just concede the pass because we are Red
TP: 3/4 Top Side - Keep Your Feet Active
Chin on Top Shoulder - No Lobs
Know Your Slip Point
2) On the Pass - Slide Behind - This is Our Time
TP: DO NOT GAMBLE FOR A STEAL
Shade the Baseline Shoulder
Vision is your Best Friend!
3) Double Team must get there on the Catch!
TP: Come High and Hard - Be Aggressive
Must Talk it Loud - ELO - RED, RED, RED
Working to Take Away Vision - No Skips
Perimeter RED Keys: All Bets are Off on Feed to Low PostMust Shrink the Floor & Zone Lane
1) Feeder Defender “Locks-up” Feeder
TP: Do not allow a quick return pass
1/4 Deny - No Back Cuts - Force Pass Out
2) Closest Perimeter to the Baseline is our RIM PROTECTOR
TP: ELO - Talk it Loud and Get to the Rim
You’ve got to be a Pit Bull here, No Poodles
Cannot allow a Cutter between You and the Ball
3) Top Defender takes the FT/Key Area and Zones up
TP: Best Interceptor - Must Read the Ball’s Eyes
See it all - No One Cuts Behind You
ROTATIONS: Our Base Rules
1) Pass to the Top: Top Guard has Pass out of Trap
Closeout with High Hands
Rim Gets to the Gap/his Man - Stunt
Red Sprints off Trap to the Rim
Look for Man - Lowest to Baseline
Hit on Recovery if in the Low Post
2) Skip to Wing: Try to Avoid this Pass - Do not Allow!
Top Defender has All Skips to Help-side
Rim Defender must Protect Inside-Out
Rim Defender Recovers off Top Closeout
Red Sprints Off the Trap Along Baseline
3) Dribble Out: Stay with the Double until Ball is Passed
Dribble Used: RED – RED - RED
Top Read Eyes & Shoulders
RED ON THE POST
• 3/3 Perimeter with 2 Release
• 2/2 Inside with 3 Release
• 5/5 Red on Low Post
• 5/5 Multiple Actions
On air time, post defender should slide behind and place nose on offensive player’s baseline shoulder
Opposite post defender anticipates the RED and traps on air time yelling “RED-RED-RED” with hands up
Offense should not be able to go baseline or split the trap Trap will stay with offense until Ball is passed out Any pass to top or other side of the court should have to go over outstretched
hands
Any type of offense can be run Coach can designate whether 1 post is doubled or both On pass into the post:
Ballside denies the wing pass out 2 posts double the post with hands up A guard must be protecting the rim A guard must be at the nail hole seeing it all
SPECIAL SITUATIONS:
• Feeder Screens: Switch it - Must Talk it Loud & Early
• Big to Big Feed: No Red
• Stretch Fours: “Switch Four”
Red Sprints off and takes Lowest Base LineMake him a Jump Shooter
Our Thoughts: 1) Do not allow the Ball to Beat Us
2) Make the Big Shoot Contested Jumpers
3) Defend Areas & Personnel – Shrink Floor
Keys to Success: 1) Communication
A Ball Screen cannot occur without a Screen
2) Consistency of Execution
Our Game Prep Begins the First Day of Practice
Teach in Three Layers:
1) On Ball Defender
2) Screener Defender
3) Off Ball Defenders
This is a FIVE Man Proposition
We must be Connected!
SIDE BALL SCREENS: HARD SHOW
LAYER ONE:
Body-up Force to Screen
Body-in Get into the Ball
Body Over Arch and Over
LAYER TWO:
Cannot Get There too Early – Hands Down
Same Boards - Force Ball to the North
Take Two Steps with Ball
Go to Body - Hit on Recovery
LAYER THREE:
Again, Defending the Ball
Screen is a 5 Man Proposition,
Takes Everyone being Involved.
Shrink the Court - All Bets are Off
Be Active & Alert - Communication
MIDDLE BALL SCREEN: LEVEL SHOW
LAYER ONE:
Body-up, Body-in, Body, Over
Remain “Hip Pocket” until Ball Passed
Square-up the Ball on Recovery
LAYER TWO:
Level with the Screen – Mirror the Ball
Stay Squared – Cannot Get Turned Sideways
NO DRIBBLE AROUNDS
Motor Running – Stay with Ball until Passed
Low - Wide - Big - Hands Down
ACTIVE – Keep Feet Moving
LAYER THREE:
Shrink Positions – We are Zoning the Ball
Ball Coming to You: Sit on Fence
Ball Going Away From You: Tag the Roll
Stunt to Ball: Active & Alert
PACK LINE DEFENSE TROUBLE SHOOTING
Things that will Kill your Defense
1) Poor Closeouts: Cannot give-up Direct Drives or Rhythm Jumpers - Must Have High
Hands and Know who you are Guarding. We don’t like to switch for this reason, not
switching allows us to lock into our Match-up, who we are defending. I want my best
guarding your best!
2) Getting Stretched: Cannot wander outside of the Pack Line. Stay in your Gap - Do
not become too Man Oriented.
3) Going for Fakes or Helping up the Floor: Stay on the Floor - High Hands - Bigs
Cannot Help-up or Over Help.
4) Lunging or Reaching: Hands on the Glass, stay Balanced.
5) Being Late to Positioning or to the Post: Standing Must be Active and Alert in Gaps,
we say, “Motors Running”.
6) Too Low in Gaps: Too Safe, causes us to have to move to help and forces long
closeouts. Use of Gap Line.
7) Silence: Talking is the Glue, gives you a head start, helps your teammates, and can
intimate the Offense. ELO: Early Loud Often