p3_hour rooms presentation

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    APASSAGEFROMPLACETOPLACENOT A PLACE IN ITSELF

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    "the soul" that uplift and help us connect to each

    other and to our environment.PPS member

    PLACEMAKING

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    PLACEMAKING

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    PLACELESSNESS

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    NOWHERE

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    Placemaking is the art of creating public "places of the soul" that uplift and help us

    connect to each other and to our environment.

    Creatinglandscapes Connectingtotheenvironment(outsideenvironmentperhaps)CreatingplacesofpauseCreatingplacesforhumanconnectionandinteractionSinceyouareNOWHERE,wearedealingwithablankslatewhichcanallowyoutochosetobeanywhereyouwanttobe(perhapsvirtually)

    MAKINGSOMEWHERE

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    SEEINGSOMEWHEREBEINGSOMEWHERE

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    SCENARIO ONE_wonder leads to discovery

    A projected video is pixelated until a motion sensor senses

    a stopped presence. A person who pauses brings the

    projected image into focus. Slowing down ones pace or

    stopping slowly unvails an image leading to discovery.

    A landscape ofpause furniture is put in place to encourage

    and facilitate discoverability. The furniture responds to

    traffic volumes, as to not impede movement during times

    of high traffic. A people count is set up at both ends of the

    corridor, calculating traffic volume each minute in order to

    continually optimize a furniture setup for the space. The

    space is adjusted according to occupancy, with a fitting

    ratio of landsape to passage area.

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    SCENARIO ONE. v2_

    wonder leads to discovery

    A bottom portion of a projected video is pixelated

    until a stationary presence in sensed. The projectedsky remains unfaffected by human movement and

    interaction with the art piece; only the city interacts

    by revealing itself when movement slows and stops.

    The bottom part of the video comes into focus allow-

    ing people to discoved the projected image of an

    iconic skyline one piece at a time, the way they would

    do so if physically present in a new location. Putting

    the puzzle pieces together, one would eventually

    realize the geographical location of the live feed.

    The corridor space changes throughout the day

    according ot the volume of traffic, with a landscape

    emerging as the corridors die down. Walls slide out

    becoming hills to sit on and take in the projected

    view. The passageways become intentional places of

    pause, impeding movement, strongly suggesting rest.

    As to nature of the projected videos, they would be

    non-stop real time videos of sunrises in the east endof the PATH, sunsets in the west end, with middle of

    the day images in the central PATH corridors. PATH

    users would witness, throughout the day, different

    cities beginning or ending their day as it happens.

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    SCENARIO TWO_a place that follows you

    The projected video is pixelated and illegible until a presence is sensed in front of it,

    whether the presence be moving or stationary. The image comes into focus only for as

    long as the person is occupying the space in front of it. A crowded, fast paced corridor will

    respond in images going in and out of focus at a rapid rate, visualizing the energy of the

    space. This scenario allows one to discover a space on ones own terms, and at a pace

    adapted to their movement.

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    SCENARIO THREE_memory, discovery, play

    Grid-like arrays of sensors are implanted into the flooring system of the PLAY SQUARE.

    Every time someone inhabits or passes over a tile with a sensor, a corresponding imag

    located somehwere on a pixelated puzzle wall responds. The longer you stay on a tile,

    sharper the image becomes; also, the longer you stay, the longer it takes for the image

    fade back into pixels. Collaborative efforts can make large pieces of a wall come into fo

    revealing a significant chunk of the projected video. The walls become registers of the

    inhabitation of the space.

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    FAST

    PROJECTED

    VIDEO

    RESPONSE

    SLOW

    PROJECTED

    VIDEO

    RESPONSE

    FAST -

    PACED

    CENTRAL

    ENVIONMENT

    MEDITATIVE,

    SLOW-

    PACED

    PERIPHERY

    ENVIRONMENT

    RESPONSE TO SENSED CHANGE_

    speed of response as the indicator of location

    The closer one is to the centre of the PATH, the quicker

    the sensors actuate change. For example, on the

    periphery one has to stay some time to make

    pixelated image come into focus; while in the centre,

    once a presence is sensed the change is almost

    instantenous.

    RARAMETER_

    speed of video responsepixelating/blurring--focusing/sharpening cycles

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    PARAMETER_nature of projected images

    Depending on which zone one finds oneself in t he PATH system, the nature of projected images changes.

    The west side provides a constant live feed of images of sunsets around the world, the central zone proj-

    ects daytime scenery and activity, while the east projects live videos of the rising sun over iconic skylines.

    Time remains frozen in the differnt zones as the live feed cameras chase the sun around the globe.

    WEST CENTRAL EAST

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    5-8 am 9am-11 pm 12-2 pm 3-5 pm 6-9 pm

    PARAMETER_nature of projected images

    The project proposes an ancient method of navigating,

    based on the simple principles of the suns location in

    the sky; it is a universal truth across the globe that the

    sun rises in the East and sets in the West. The path

    system temporally travels across the globe following

    the sun, constantly providing windows into alternative

    time zones, showing how a day passes through differ-

    ent cities and continets. Time in the PATH is a constant;only the geographical location of projected videos

    changes.

    The project adresses the multicultural aspect of

    Toronto and its inhabitants. It places in their daily

    path something they can connect to, a piece of nostal-

    gia, a memory of their motherland. The video is

    projected with the hopes of making people pause in

    the PATH.

    5 cameras are installed in various locations in China. These

    cameras would play live feed from China in the appropriate

    designated time zones of the path. A visitor of the path system

    would have the opportunity to watch the day unforld in China

    throughout the day, in different locations of the PATH system.

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    01:00

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    STANDARD TIME ZONES OF THE WORLD

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    01:00

    STANDARD TIME ZONES OF THE WORLD

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    HAWAIIAN

    ISLANDS

    02:00

    STANDARD TIME ZONES OF THE WORLD

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    Anchorage

    03:00

    STANDARD TIME ZONES OF THE WORLD

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    Los Angeles

    04:00

    STANDARD TIME ZONES OF THE WORLD

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    Denver

    05:00

    STANDARD TIME ZONES OF THE WORLD

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    Mexico

    06:00

    STANDARD TIME ZONES OF THE WORLD

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    New York

    07:00

    STANDARD TIME ZONES OF THE WORLD

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    Manaus

    08:00

    STANDARD TIME ZONES OF THE WORLD

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    Buenos Aires

    09:00

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    STANDARD TIME ZONES OF THE WORLD

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    11:00

    Itseqqortoomiit(Scoresbysund)

    STANDARD TIME ZONES OF THE WORLD

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    12:00

    London

    STANDARD TIME ZONES OF THE WORLD

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    Paris

    13:00

    STANDARD TIME ZONES OF THE WORLD

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    Istanbul

    14:00

    STANDARD TIME ZONES OF THE WORLD

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    Moscow

    15:00

    STANDARD TIME ZONES OF THE WORLD

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    Samara

    16:00

    STANDARD TIME ZONES OF THE WORLD

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    Perm'

    17:00

    STANDARD TIME ZONES OF THE WORLD

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    18:00

    Mumbai(Bombay)

    STANDARD TIME ZONES OF THE WORLD

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    19:00

    SINGAPORE

    STANDARD TIME ZONES OF THE WORLD

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    Beijing

    20:00

    STANDARD TIME ZONES OF THE WORLD

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    STANDARD TIME ZONES OF THE WORLD

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    STANDARD TIME ZONES OF THE WORLD

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    STANDARD TIME ZONES OF THE WORLD

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    PATH TIME ZONES_

    frozen time

    A scheme was devised which divided the

    PATH into the 24 STANDARD TIME ZONES

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    of the world. The project gives time a

    spatial dimension. Each of the zones

    preserves a certain hour of the day; live

    feed from places where the assigned hour

    is at that moment real time is projected in

    the space. Inhabitants of the PATH aregiven the opportunity to not only go to a

    new space and geographical place, but

    also to a chosen time of day.

    00:00

    01:00

    02:00

    03:00

    04:00

    05:00

    06:00

    07:00

    08:00

    09:00

    10:00

    11:00

    12:00

    13:00

    14:00

    15:00

    16:00

    17:00

    18:00

    19:00

    20:00

    21:00

    22:00

    23:00

    PATH TIME ZONES_

    frozen time

    A scheme was devised which divided the

    PATH into the 24 STANDARD TIME ZONES

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    of the world. The project gives time a

    spatial dimension. Each of the zones

    preserves a certain hour of the day; live

    feed from places where the assigned hour

    is at that moment real time is projected in

    the space. Inhabitants of the PATH are

    given the opportunity to not only go to a

    new space and geographical place, but

    also to a chosen time of day.

    00:00

    01:00

    02:00

    03:00

    04:00

    05:00

    06:00

    07:00

    08:00

    09:00

    10:00

    11:00

    12:00

    13:00

    14:00

    15:00

    16:00

    17:00

    18:00

    19:00

    20:00

    21:00

    22:00

    23:00

    PATH TIME ZONES_

    frozen time

    A scheme was devised which divided the

    PATH into the 24 STANDARD TIME ZONES23:00

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    of the world. The project gives time a

    spatial dimension. Each of the zones

    preserves a certain hour of the day; live

    feed from places where the assigned hour

    is at that moment real time is projected in

    the space. Inhabitants of the PATH are

    given the opportunity to not only go to a

    new space and geographical place, but

    also to a chosen time of day.

    00:00

    01:00

    02:0003:00

    04:00

    05:0006:00

    07:00

    08:0009:0010:0011:00

    12:0013:00

    14:00

    15:0016:00

    17:00

    18:0019:00

    20:00

    21:0022:00

    PATH TIME ZONES_

    time as a system of organisation

    Time in the PATH system is organized in a continuous manner,

    allowing inhabitants to create cognitive maps of the space.

    Th PATH t i i l f i f ti d

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    The PATH system is given a layer of information and an

    organizing system that people intuitively understand, easing

    thier common frustration with being lost and being unable to

    tell direction. One always understands that 3 is before 4, and

    that 5 follows it. The PATH TIME ZONES system makes no

    relation to the above ground map; rather it creates a new and

    completely unrelated basic system of organization and

    sequencing.

    PATH TIME ZONES_

    time as destination and journey

    The PATH TIME ZONES system allows one to travel the journey

    of a full 24 hour day in a fragment of that time, always experi-

    encing real time during the journey Or alternatively on a

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    encing real time during the journey. Or alternatively, on a

    whim, inhabitants of the PATH can travel to a particular

    desired time (and location) and expereince the activities

    associated with that time (and location), escaping the reali-

    ties of Torontos real time.

    TONGA

    ANCHORAGE

    HAWAII

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    01:00

    AUCKLAND

    2 3

    0 0

    MAGADAN

    22:00

    SYDNEY

    21:00

    TOKYO

    20:00

    BEIJING

    19:00

    SINGAPORE

    18:00

    MUMBAI

    17:00

    PERM

    16:00

    SAMARA

    15:00

    MOSCOW

    14:00

    ISTANBUL

    13:00

    PARIS

    12:00

    LONDON

    11:00

    ITSEQQORTOOMIIT

    10:00

    S. SANDWITCH IS.

    09:00

    BUENOS AIRES

    08:00

    MANAUS

    07:00

    NEW YORK

    06:00

    MEXICO

    05:00

    DENVER

    04:00

    LOS ANGELES

    03:00

    02:00

    TONGA

    ANCHORAGE

    HAWAII

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    01:00

    AUCKLAND

    2 3

    0 0

    MAGADAN

    22:00

    SYDNEY

    21:00

    TOKYO

    20:00

    BEIJING

    19:00

    SINGAPORE

    18:00

    MUMBAI

    17:00

    PERM

    16:00

    SAMARA

    15:00

    MOSCOW

    14:00

    ISTANBUL

    13:00

    PARIS

    12:00

    LONDON

    11:00

    ITSEQQORTOOMIIT

    10:00

    S. SANDWITCH IS.

    09:00

    BUENOS AIRES

    08:00

    MANAUS

    07:00

    NEW YORK

    06:00

    MEXICO

    05:00

    DENVER

    04:00

    LOS ANGELES

    03:00

    02:00

    TONGA

    OS S

    ANCHORAGE

    HAWAII

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    AUCKLAND

    MAGADAN

    SYDNEY

    TOKYO

    BEIJING

    SINGAPORE

    MUMBAI

    PERM

    SAMARAMOSCOW

    ISTANBUL

    PARIS

    LONDON

    ITTOQQORTOOMIIT

    S. SANDWICH IS.

    BUENOS AIRES

    08:00

    MANAUS

    NEW YORK

    MEXICO

    DENVER

    LOS ANGELES

    TORONTOTIME PATH_GIVING TORONTO WINDOWS INTO WORLD CULTURE AND EVERYDAY RITUALS

    TAKE PART IN THE EDUCATION

    _let Toronto witness your world

    If you know of an interesting every

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    01:00

    01:00

    TONGA

    24:00

    24:00

    AUCKLAND

    23:00

    23:00

    MAGADA

    N

    22:00

    22:00

    SYDNEY

    21:00

    21:00

    TOKYO

    20:00

    20:00

    BEIJING

    19:00

    19:00

    SINGAPO

    RE

    18:00

    18:00

    MUMBAI

    17:00

    17:00

    PERM

    16:00

    16:00

    SAMARA

    15:00

    15:00

    MOSCOW

    14:00

    14:00

    ISTANBU

    L

    13:00

    13:00

    PARIS

    12:00

    12:00

    LONDON

    11:00

    11:00

    ITTOQQORTOOMIIT

    10:00

    10:00

    S.S

    AND

    WICHIS.

    09:00

    09:00

    BUENOSAIRES

    08:00

    08:00

    MANAUS

    07:00

    07:00

    NEWY

    ORK

    06:00

    06:00

    MEXICO

    05:00

    05:00

    DENVER

    04:00

    04:00

    LOSANG

    ELES

    03:00

    03:00

    ANCHORAGE

    02:00

    02:00

    HAWAII

    If you know of an interesting every-

    day ritual which is particular to your

    county/city of residence, SHARE IT

    WITH TORONTO! Fill out the belowform and we will send you a camera

    kit for you to install, so that we can

    capture the event as it happens ev-

    eryday and play it live to our Toronto

    PATH visitors. DOWNLOAD FORM

    24 HOUR time archive_23 PLAYBACK.1 LIVEClick on a particular hour to see where

    our cameras have been today to wit-ness that particular hour and the activi-

    ties associated with it.

    24 HOUR city archive_23 PLAYBACK.1 LIVEClick on a city to view the last 24 hours

    of footage recorded in 24 different lo-

    cations within that city, giving you

    glimpses into local culture and hourly

    customs of that particular location.

    24 HOURS LIVE_0 PLAYBACK.24 LIVEClick on a time to be taken to place

    where that time is real time. See what

    the people in the Toronto PATH system

    are seeing right now.