os concepts
DESCRIPTION
operating system basic conceptsTRANSCRIPT
Name of Faculty: Reena MuraliDept. of Computer science
RIT
OPERATING SYSTEMS S5R
Introduction and Overview
What is an operating system?
How have operating systems evolved?
Why study operating systems?
What is an Operating System?
• OS:Everything in system that isn’t an application or hardware
• OS:Software that converts hardware into a useful form for applications
• Not easy to define precisely…
Users
Hardware
Operating System
Applicationscompilersdatabasesword processors
CPUmemoryI/O devices
What is the role of the OS?
• Role #1: Resources provider
• What is a resource?
– Anything valuable (e.g., CPU, memory, disk)
What is the role of the OS?
• Role #2: Resource coordinator (I.e., manager)
• Advantages of resource coordinator
– Virtualize resources so multiple users or applications can share
– Protect applications from one another– Provide efficient and fair access to resources
What Functionality belongs in OS?
• No single right answer
• Desired functionality depends on outside factors– OS must adapt to both user expectations
and technology changes
OS Concepts
A Computer System:
Users
Hardware
Operating System
Applications compilersdatabasesword processors
CPUmemoryI/O devices
• OS can be viewed as
OPERATING SYSTEM OVERVIEW
The Layers Of A System
Program Interface
Humans
User Programs
O.S. Interface
O.S.
Hardware Interface/ Privileged Instructions
Disk/Tape/Memory
Conclusion
An Operating system is
• An interface between users and hardware
- an environment "architecture”
• Allows convenient and efficient usage of
resources (Gives each user a slice of the
resources)
• Provides information protection
• Acts as a control program.
Example OS
Common Operating Systems
• DOS
• Windows 95,98,2000, NT, XP, Vista …
• UNIX / LINUX (Distributions like Red Hat, Suse, Debian, Ubuntu…. ), MacOS
Evolution of OS
Evolution of Operating Systems• Early Systems (1950)• Simple Batch Systems (1960)• Multiprogrammed Batch Systems (1970)• Time-Sharing (1970)• Personal/Desktop Systems (1980)• Multiprocessor Systems (1980)• Networked/Distributed Systems (1980)• Real-Time (1970) and Handheld (1990)
Batch Processing
Batch: Group of jobs submitted together– Operator collects jobs; orders efficiently; runs one at a time
• Advantages– Keep machine busy while programmer thinks– Improves throughput and utilization
• Disadvantages– User must wait until batch is done for results– Machine idle when job is reading from cards and writing to printers
•
Multiprogrammed Systems
• Goal of OS– Improve performance by always running a job
– Keep multiple jobs resident in memory– When job waits for disk I/O, OS switches to another job
• OS Functionality– Job scheduling policies
– Memory management and protection
• Advantage: Improves throughput and utilization• Disadvantage: Machine not interactive
Interactive Multiprogramming
Time Sharing Systems (TSS)
• Batch multiprogramming does not support interaction with users.
• In time sharing systems multiple users simultaneously access the system through terminals .
• Processor’s time is shared among multiple users.
Why does Time-Sharing work?
• Because of slow human reaction time, a typical user needs 2 seconds of processing time per minute.
• Then many users should be able to share the same system without noticeable delay in the computer reaction time.
• The user should get a good response time.
Personal/Desktop Systems
• Personal computers – computer system dedicated to a single user.
• I/O devices – keyboards, mice, display screens, small printers.
• May run several different types of operating systems (Windows, MacOS, UNIX, Linux)
Other Systems
• Multi User Systems
• Multi Tasking Systems
Networked Systems• Requires networking infrastructure.
• Local area networks (LAN) or Wide area networks (WAN).
• May be either Centralized Sever or Client-Server or Peer-to-Peer (P2P) systems.
Local Area Network (LAN) structure
Wide Area Network (WAN) structure
Client/Server Environment
Client-Sever Systems
Peer-To-Peer (P2P) Systems
**Networked/Distributed Systems
• Distribute resources and the computation among several physical processors.
• Loosely coupled system:– each processor has its own local memory.– processors communicate with one another
through various communications lines.
• Advantages:– Resources Sharing – Computation speed up – load sharing – Reliability
Networked/Distributed System Structure
network
disk
disk
processors
disk
disk
processorsdisk
disk
processors
disk
disk
processors
…
node 1
node Nnode 3
node 2
• Network Operating System (NOS):– provides mainly file sharing.– Each computer runs independently from other
computers on the network.
• Distributed Operating System (DOS):– gives the impression there is a single operating
system controlling the network.– network is mostly transparent – it’s a powerful
virtual machine.
Networked/Distributed Operating Systems
Real-Time Systems (RTS)
• Note that not all Operating Systems are general-purpose systems.
• Real-Time (RT) systems are dedicated systems that need to adhere to deadlines , i.e., time constraints.
• Correctness of the computation depends not only on the logical result but also on the time at which the results are produced.
Hard Real-Time Systems• Hard real-time system:
– Must meet its deadline.
• Often used as a control device in a dedicated application: – Industrial control– Robotics
• Secondary storage limited or absent, data stored in short term memory, or read-only memory (ROM).
Soft Real-Time Systems• Soft real-time system:
– Deadline desirable but not mandatory.
– Limited utility in industrial control or robotics.
– Useful in modern applications (multimedia, virtual reality) requiring advanced operating-system features.
Handheld Systems
• Handheld systems are also dedicated.
– Personal Digital Assistants (PDAs).
– Cellular telephones.
• Issues:
– Limited memory
– Slow processors
– Small display screens
– Support for multimedia (images, video)
Migration of OS Concepts and Features
Operating-System Concepts
• functions of OS
• Operating System Services
• System Calls
• OS Structure
Functions of OS
• Process Management • Main Memory Management• File Management• I/O System Management• Secondary Management• Networking• Protection System• Command-Interpreter System
Process Management
• A process is a program in execution. A process needs certain resources, including CPU time, memory, files, and I/O devices, to accomplish its task.
• The operating system is responsible for the following activities in connection with process management.– Process creation and deletion.– process suspension and resumption.– Provision of mechanisms for:
• process synchronization• process communication
Main-Memory Management• Memory is a large array of words or bytes, each with its
own address. It is a repository of quickly accessible data shared by the CPU and I/O devices.
• Main memory is a volatile storage device. It loses its contents in the case of system failure.
• The operating system is responsible for the following activities in connections with memory management:– Keep track of which parts of memory are currently
being used and by whom.– Decide which processes to load when memory space
becomes available.– Allocate and deallocate memory space as needed.
File Management
• A file is a collection of related information defined by its creator. Commonly, files represent programs (both source and object forms) and data.
• The operating system is responsible for the following activities in connections with file management:– File creation and deletion.– Directory creation and deletion.– Mapping files onto secondary storage.– File backup on stable (nonvolatile) storage media.
I/O System Management
• The I/O system consists of:– A buffer-caching system – A general device-driver interface– Drivers for specific hardware devices
Secondary-Storage Management
• Since main memory (primary storage) is volatile and too small to accommodate all data and programs permanently, the computer system must provide secondary storage to back up main memory.
• Most modern computer systems use disks as the principle on-line storage medium, for both programs and data.
• The operating system is responsible for the following activities in connection with disk management: – Free space management– Storage allocation– Disk scheduling
Networking (Distributed Systems)
• A distributed system is a collection processors that do not share memory or a clock. Each processor has its own local memory.
• The processors in the system are connected through a communication network.
• Communication takes place using a protocol.• A distributed system provides user access to various system
resources.• Access to a shared resource allows:
– Computation speed-up – Increased data availability– Enhanced reliability
Protection System
• Protection refers to a mechanism for controlling access by programs, processes, or users to both system and user resources.
• The protection mechanism must: – distinguish between authorized and
unauthorized usage.– specify the controls to be imposed.– provide a means of enforcement.
Command-Interpreter System
• Many commands are given to the operating system by control statements which deal with:– process creation and management– I/O handling– secondary-storage management– main-memory management– file-system access – protection – networking
Command-Interpreter System (Cont.)
• The program that reads and interprets control statements is called variously:
– command-line interpreter– shell (in UNIX)
Its function is to get and execute the next command statement.
Additional Operating System Functions
Additional functions exist not for helping the user, but rather for ensuring efficient system operations.
• Resource allocation – allocating resources to multiple users or multiple jobs running at the same time.
• Accounting – keep track of and record which users use how much and what kinds of computer resources for account billing or for accumulating usage statistics.
• Protection – ensuring that all access to system resources is controlled.
OS SERVICES
Operating System Services• Program execution – system capability to load a program
into memory and to run it.• I/O operations – since user programs cannot execute I/O
operations directly, the operating system must provide some means to perform I/O.
• File-system manipulation – program capability to read, write, create, and delete files.
• Communications – exchange of information between processes executing either on the same computer or on different systems tied together by a network. Implemented via shared memory or message passing.
• Error detection – ensure correct computing by detecting errors in the CPU and memory hardware, in I/O devices, or in user programs.
System Calls
System Calls• System calls provide the interface between a running
program and the operating system.– Generally available as assembly-language
instructions.– Languages defined to replace assembly language for
systems programming allow system calls to be made directly (e.g., C, C++)
• Three general methods are used to pass parameters between a running program and the operating system.– Pass parameters in registers.– Store the parameters in a table in memory, and the
table address is passed as a parameter in a register.– Push (store) the parameters onto the stack by the
program, and pop off the stack by operating system.
Passing of Parameters As A Table
Types of System Calls
• Process control
• File management
• Device management
• Information maintenance
• Communications
Components of OS
The OS Shell
• Defines interface between OS and users– Windows GUI– UNIX command line– UNIX users can choose among a variety of
shells• csh is the “C shell”• tcsh is an enhanced “C shell”
OS Shell interface
O / S
shell
Users
UsersUsers
The OS Kernel
• The internal part of the OS is often called the kernel
• Kernel Components– File Manager– Device Drivers– Memory Manager– Scheduler– Dispatcher
OS File Manager• Maintains information about the
files that are available on the system
• Where files are located in mass storage, their size and type and their protections, what part of mass storage is available
• Files usually allowed to be grouped in directories or folders. Allows hierarchical organization.
OS Device Drivers
• Software to communicate with peripheral devices or controllers
• Each driver is unique
• Translates general requests into specific steps for that device
OS Memory Manager
• Responsible for coordinating the use of the machine’s main memory
• Decides what area of memory is to be allocated for a program and its data
• Allocates and deallocates memory for different programs and always knows what areas are free
OS Scheduler
• Maintains a record of processes that are present, adds new processes, removes completed processes– memory area(s) assigned– priority– state of readiness to execute (ready/wait)
OS Dispatcher• Ensures that processes that are
ready to run are actually executed
• Time is divided into small (50 ms) segments called a time slice
• When the time slice is over, the dispatcher allows scheduler to update process state for each process, then selects the next process to run
OS structures
Design Approaches• Three common approaches:
– Kernel Approach• monolithic kernel• microkernel• exokernel
– Layered Approach– Virtual Machine Approach
Kernel approach
Kernel Based Approach• Kernel contains a collection of primitives which are used to build the OS• OS implements policy, Kernel implements mechanisms• The advantage is performance, the disadvantage are complexity and
maintainability• Why use this approach? If you have a relatively “small” kernel the gains in
performance and efficiency outweigh the disadvantages.
kernel (privileged)
hardwarehw-sw interface
kernel-user interface
User Applications
kernel (privileged)
hardwarehw-sw interface
kernel-user interface
User Apps
SysServices
References:
1. Brinch Hansen, P., "The Nucleus of a Multiprogramming System", Communications of the ACM, Apr. 1970, pp. 238-241.
2. D. Ritchie, and K. Thompson, “The UNIX Time-Sharing System”, Communications of the ACM, Vol. 17, No. 7, Jul. 1974, pp. 365-375.
3. Wulf, W., E. Cohen, W. Corwin, A. Jones, R. Levin, C. Pierson, and F. Pollack, "HYDRA: The Kernel of a Multiprocessor Operating System", Communications of the ACM, June 1974, pp. 337-345.
1. Monolithic Operating System
MS-DOS System Structure
• MS-DOS – written to provide the most functionality in the least space:– not divided into modules (monolithic).– Although MS-DOS has some structure, its
interfaces and levels of functionality are not well separated.
MS-DOS System Structure
UNIX System Structure
• UNIX – limited by hardware functionality, the original UNIX OS had limited structuring.
• The UNIX OS consists of two separable parts:
1. Systems Programs:
2. The Kernel:• Consists of everything below the system-call interface and
above the physical hardware• Provides the file system, CPU scheduling, memory
management, and other operating-system functions; a large number of functions for one level.
UNIX System Structure
Traditional UNIX Kernel [Bach86]
2. Microkernel System Structure (1)
• Move as much functionality as possible from the kernel into “user” space.
• Only a few essential functions in the kernel– primitive memory management (address space)– I/O and interrupt management– Inter-Process Communication (IPC)– basic scheduling
• Other OS services are provided by processes running in user mode (vertical servers) -– device drivers, file system, virtual memory…
2. Microkernel System Structure (2)
• Communication takes place between user modules using message passing.
• But a performance penalty caused by replacing service calls with message exchanges between process.
• More flexibility, extensibility, portability and reliability (details in next 4 slides).
Microkernel Operating System
Benefits of a Microkernel Organization (1)
• Extensibility/Reliability– modular design.– easy to add services.– small microkernel can be rigorously tested.
• Portability– changes needed to port the system to a new
processor is done in the microkernel - not in the other services.
Benefits of Microkernel Organization (2)
• Distributed system support–message are sent without knowing
what the target machine is.
• Object-oriented operating system–components are objects with clearly
defined interfaces that can be interconnected to form software.
Mach 3 Microkernel Structure
Windows NT Client-Server Structure
Windows NT 4.0 Architecture
The Neutrino Microkernel
3. Exokernel• Takes micro-kernel to the extreme• Services implemented as user space library linked against
application.• Only a minimum of functionality is implemented in the kernel,
such as context switching and MMU management.• Export hardware resources that may be managed by user-level
applications while the kernel implements the protection mechanism
• Apps may optimize to a given hardware platform or create new resource abstractions
References:
• D. R. Engler M. F. Kaashoek J. O'Toole, Jr., “Exokernel: an operating system architecture for application-level resource management”, Proceedings of the fifteenth ACM symposium on Operating systems principles, pp. 251-266, Copper Mountain, Colorado, 1995.
Layered Approach
Layered Approach
• The operating system is divided into a number of layers (levels), each built on top of lower layers. The bottom layer (layer 0), is the hardware; the highest (layer N) is the user interface.
• With modularity, layers are selected such that each uses functions (operations) and services of only lower layers.
General OS Layers
Layered Operating System
Older Windows System Layers
OS/2 Layer Structure
Layered vs. Microkernel Architecture
Virtual Machine Approach
Hardware
Virtual machine software
VM1 VM2 VM3 VM4
• Virtual software layer over hardware• Illusion of multiple instances of hardware• Supports multiple instances of OSs
References:
• Seawright, L., and R. MacKinnon, "VM/370 - A Study of Multiplicity and Usefulness", IBM Systems Journal, 1979, pp. 4-17.
Virtual Machines
• A virtual machine takes the layered approach to its logical conclusion. It treats hardware and the operating system kernel as though they were all hardware.
• A virtual machine provides an interface identical to the underlying bare hardware.
• The operating system creates the illusion of multiple processes, each executing on its own processor with its own (virtual) memory.
OS Summary
• Shell -- interface to user• File Manager -- manages mass
memory• Device Drivers -- communicate with
peripherals• Memory Manager -- manages main
memory• Scheduler & Dispatcher -- manage
processes
Different Operating Systems on the Same Machine ?
• It is possible to have more than one operating system available to be used on a machine.
• Only one operating system is run at a time, though.
• Examples: – VAX -- VMS or Ultrix– PCs -- DOS, Windows, or Linux
Utilities
• Operating systems usually come with some associated utility programs
• UNIX usually has the text editors emacs and vi (and sometimes pico)
• UNIX has its own sort utility
• UNIX has its own mail utility