original design ideas

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Page 1: Original Design Ideas

Original Design IdeasKoth_Abandoned_Intellege (King of the Hill)

Page 2: Original Design Ideas

Objectives of this

Presentation/ContentsThis presentation is split up into two parts

Original Design Ideas

Changes from Original concept in final version

Before reading please watch an explanation of the map:

http://www.youtube.com/watch?v=ByKpn5WzVhY&feature=player_embedded

Page 3: Original Design Ideas

Abandoned Intelligence

Page 4: Original Design Ideas

Level Details

Due to the open areas most

of the fighting will

be performed in the main

tower

16 players – 8 on each team.

Maximum Class Numbers (on Each Team)

2 Scouts

2 Engineers

3 Soldiers

1 Pyro

2 Medics

2 Heavies

2 Snipers

2 Spies

2 Demo Men

Justification for this is in character

specifics file

Symmetrical map to keep game balanced for both

teams.

Page 5: Original Design Ideas

Birds Eye

Blue

Spawn

Room

Red Spawn

Room

Sniper Tower

3 Story

spy base

(capture point)

Ramp to capture pointSniper Tower

Container

(reaches 2nd floor)

Page 6: Original Design Ideas

Control Tower

3 Story Tower control

Point on 3rd

• Ramps to enter tower on the first floor

• Entrance on the 2nd floor from containers.

• Ramps inside on each floor to access the next

• Windows on each floor for sniper to shoot into the fight

• Ramp facing opposite direction from players spawn

point.

Page 7: Original Design Ideas

Sniper Tower

Sniper tower faces control

tower with views of each floor

Sniper tower on a wooden walkway

from second floor of Spawn Room

Sniper Tower

faces other

spawn room to

stop Scout

having large

advantage

Page 8: Original Design Ideas

Spawn Room

Identical spawn

room with 4 exits

two on the ground

floor, two up

ramps.

Health Locker

Page 9: Original Design Ideas

Finished Product

Blue

Spawn

Room

Red Spawn

Room

Control Point

Containers

Cover in open

areas

Sniper

Tower

Diving

Fence

Page 10: Original Design Ideas

Control Point containers

and fence

Control tower now has an open top

to let more light in and to give the

demo man and advantage

The two sides of the map are

now separated to encourage

players to go into the control

tower. It adds a strategy depth

also.