orgeron - chapter 2 framing and video laws
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Tanna Orgeron - Chapter 2 TV Shots and FramingTRANSCRIPT
Chapter 2 Chapter 2 The TV Frame & ShotsThe TV Frame & Shots
The Frame
The illusion of three dimensions in two dimensional space.
•The rectangle’s outline is the frame•The space inside (the screen) is “inside the frame”•The black space of the theater or your home is “outside the frame”
Types of shots
FOREGROUND & BACKGROUND
CAMERA SHOTS AND COMPOSITION
OBJECTS OR ACTION CLOSEST TO THE CAMERA IS FOREGROUND
OBJECTS OR ACTIONS AWAY FROM THE CAMERA IS BACKGROUND
TWO SHOT
CAMERA SHOTS AND COMPOSITION
FRAMING OF TWO PEOPLE
THREE SHOT
CAMERA SHOTS AND COMPOSITION
FRAMING OF THREE PEOPLE
ESTABLISHING SHOT
CAMERA SHOTS AND COMPOSITION
SHOWS OBJECTS FROM A GREAT DISTANCE. USUALLY ESTABLISHES THE LOCATION OF WHERE THE SCENE WILL TAKE PLACE
LONG SHOT
CAMERA SHOTS AND COMPOSITION
OBJECT SEEN FROM FAR AWAY OR FRAMED LOOSELY
SIGNIFIES: CONTEXT, SCOPE OR PUBLIC DISTANCE
MEDIUM SHOT (MS)
CAMERA SHOTS AND COMPOSITION
Brings subject matter closer to the viewer than a long shot and begins to isolate it from the overall environment.
*Typically Waist to Head
SHOWS: PERSONAL
RELATIONSHIP
MEDIUM CLOSE -UP SHOT (MCU)
CAMERA SHOTS AND COMPOSITION
USUALLY FRAME FROM SHOULDERS TO TOP OF THE HEAD.
SHOWS: IMPORTANCE!
CLOSE -UP SHOT (CU)
CAMERA SHOTS AND COMPOSITION
OBJECT OR ANY PART OF IT SEEN AT CLOSE RANGE AND FRAMED TIGHTLY. USUALLY FRAMED FROM CHIN TO MIDDLE OF FOREHEAD.
SIGNIFIES: INTIMACY
EXTREME CLOSE UP (ECU)
CAMERA SHOTS AND COMPOSITION
SHOWS THE OBJECT WITH VERY TIGHT FRAMING
OVER THE SHOULDER SHOT
CAMERA SHOTS AND COMPOSITION
CAMERA LOOKS OVER A PERSON’S SHOULDER AT ANOTHER PERSON (SHOULDER AND BACK OF HEAD INCLUDED IN SHOT)
OVER THE SHOULDER SHOT
CAMERA SHOTS AND COMPOSITION
180 DEGREE RULE
CAMERA SHOTS AND COMPOSITION
IMAGINARY LINE ON ONE SIDE OF THE AXIS OF ACTION IS MADE AND THE CAMERA MUST NOT CROSS OVER THAT LINE, OTHERWISE THERE IS A DISTRESSING VISUAL DISCONTINUITY
180 DEGREE RULE
CAMERA SHOTS AND COMPOSITION
Camera ACTORS
The TV Frame & ShotsThe TV Frame & Shots
POSITION:
You can emphasize a compositional element by the way in which you position it within the frame.
In any composition, the upper left quadrant attracts the eye first because that is where we automatically look to start reading a new page of text.
Advanced TelevisionAdvanced Television
POSITION:
11 22
33 44
Advanced TelevisionAdvanced Television
POSITION:
Advanced TelevisionAdvanced Television
POSITION:
Advanced TelevisionAdvanced Television
POSITION:
Shot• The single, continuous take of material that is recorded each
time the camera is turned on until it is turned off.
Visual Grammar• The rules that govern the visual reconstruction of events,
including the raw material shot and recorded in the field and the process of editing the material for broadcast.
The TV Frame & ShotsThe TV Frame & Shots
1st Law of the video world:
Everything outside of the television frame doesn’t exist!
The TV Frame & ShotsThe TV Frame & Shots
1st Law of the video world:
Everything outside of the television frame doesn’t exist!
The TV Frame & ShotsThe TV Frame & Shots
1st Law of the video world:
Everything outside of the television frame doesn’t exist!
The TV Frame & ShotsThe TV Frame & Shots
By having a small number of spectators sit close together and not shoot the empty seats around them you can make an audience seem bigger then it really is.
Since all the empty seats are outside the frame, they do not exist.
The TV Frame & ShotsThe TV Frame & Shots
By framing off the many well-kept homes in the neighborhood and framing only the few run-down houses, you can make an area look like a slum.
In the video world the attractive homes outside the frame do not exist.
The TV Frame & ShotsThe TV Frame & Shots
THE LANGUAGE OF VIDEO EXPRESSION
*Image (Frame)
*Shot
*Scene
*Sequence
The TV Frame & ShotsThe TV Frame & Shots
THE LANGUAGE OF VIDEO EXPRESSION
*An Image (Frame) is much like a Single Word
The TV Frame & ShotsThe TV Frame & Shots
THE LANGUAGE OF VIDEO EXPRESSION
*An Image (Frame) is much like a Single Word
*A Shot is like a Complete Sentence
Advanced TelevisionAdvanced Television
THE LANGUAGE OF VIDEO EXPRESSION
*An Image (Frame) is much like a Single Word
*A Shot is like a Complete Sentence
*A Scene is like a Paragraph
Advanced TelevisionAdvanced Television
THE LANGUAGE OF VIDEO EXPRESSION
*An Image (Frame) is much like a Single Word
*A Shot is like a Complete Sentence
*A Scene is like a Paragraph
*A Sequence is like a Chapter
Advanced TelevisionAdvanced Television
2nd Law of the video world:
Height and Width are determined solely by the frame and depth is only an illusion
Advanced TelevisionAdvanced Television
2nd Law of the video world:
Height and Width are determined solely by the frame and depth is only an illusion
Width
Height
Depth
The TV Frame & ShotsThe TV Frame & Shots
2nd Law of the video world:
Height and Breadth are determined solely by the frame and depth is only an illusion
The TV Frame & ShotsThe TV Frame & Shots
2nd Law of the video world:
Height and Breadth are determined solely by the frame and depth is only an illusion
North
EastWest
South
The TV Frame & ShotsThe TV Frame & Shots
3rd Law of the video world:
In the actual world objects keep the same size and position; but in video space nothing is fixed. You can use this fact to your advantage.
The TV Frame & ShotsThe TV Frame & Shots
3rd Law of the video world:
In the actual world objects keep the same size and position; but in video space nothing is fixed. You can use this fact to your advantage.
The TV Frame & ShotsThe TV Frame & Shots
4th Law of the video world:
Direction is determined solely by the frame
The TV Frame & ShotsThe TV Frame & Shots
4th Law of the video world:
In this law, a character climbs six flights of stairs, in actual shooting, a single flight was used repeatedly, with different floor number signs and camera angles.
The TV Frame & ShotsThe TV Frame & Shots
VIDEO TIME:
Taking a real world event and condensing it down to fit the time required
Advanced TelevisionAdvanced Television
VIDEO TIME:
Example:
If you presented a program in real world time - say a 2 hour bike ride would actually last two hours long, the audience would be profoundly bored long before the video ends
Advanced TelevisionAdvanced Television
SCREEN TIME:
Screen time is the length of real-world time in which a video program is actually displayed on-screen
Screen Space• The space that surrounds subjects in the frame, including
headroom, gaps between people, and the space into which subjects move.
• Improper use of screen space results in visual imbalance.
HEADROOM
CAMERA SHOTS AND COMPOSITION
THE SPACE LEFT BETWEEN THE TOP OF THE HEAD AND THE UPPER SCREEN EDGE
LEADROOM
CAMERA SHOTS AND COMPOSITION
THE SPACE LEFT IN FRONT OF A PERSON OR OBJECT MOVING TOWARD THE EDGE OF THE SCREEN
Lookroom
CAMERA SHOTS AND COMPOSITION
THE SPACE LEFT IN FRONT OF A PERSON LOOKING OR POINTING TOWARD THE EDGE OF THE SCREEN
Tilt Shot• The camera moves up or down to reveal new action or subject
matter.
Pan Shot• Moving the camera in a horizontal motion left to right or vice
versa
Dolly Shot• A shot made from a camera mounted on a
wheeled conveyance that is moved either toward the subject or away from it.
Truck Shot• A shot made from a camera mounted on a
wheeled conveyance that is moved either left or right, either following the subject or revealing new information to the viewer.
CAMERA ANGLE
CAMERA SHOTS AND COMPOSITION
THE POV (POINT OF VIEW) CHOSEN TO PHOTOGRAPH A SUBJECT
Reaction Shot• A shot that shows a subject’s reaction to an action in the
previous shot.
Point of View Shot• The view as seen through the subject’s eyes.
Shot / Reverse Shot• The back and forth of shots using the 180 degree rule
Interior Shot• A shot made inside a building or other interior location.
Exterior Shot• A shot made outdoors.
Dutch Angle• This is the process where a camera is angled so that the
horizontal frame line is not parallel to the horizon• A cinematic tactic often used to portray the psychological
uneasiness or tension in the subject being filmed
Jump Cuts• An action that is seen to jump unnaturally into a new position
on the screen.
LOW-ANGLE SHOT
CAMERA SHOTS AND COMPOSITION
SHOT IN WHICH THE SUBJECT IS FILMED DIRECTLY FROM BELOW AND THE CAMERA POINTS UP
LOW-ANGLE SHOT
CAMERA SHOTS AND COMPOSITION
SHOT IN WHICH THE SUBJECT IS FILMED DIRECTLY FROM BELOW AND THE CAMERA POINTS UP
*MAKES THE SUBJECT APPEAR LARGER, MORE FORMIDABLE AND MENACING, PERHAPS TALL AND REGAL
HIGH-ANGLE SHOT
CAMERA SHOTS AND COMPOSITION
SHOT IN WHICH SUBJECT IS FILMED FROM ABOVE AND THE CAMERA POINTS DOWN AT ACTION
HIGH-ANGLE SHOT
CAMERA SHOTS AND COMPOSITION
SHOT IN WHICH SUBJECT IS FILMED FROM ABOVE AND THE CAMERA POINTS DOWN AT ACTION
*MAKES THE SUBJECT APPEAR WEAK, SMALL, AND POWERLESS
RULE OF THIRDS
CAMERA SHOTS AND COMPOSITION
UNDERSTOOD CAMERA TECHNIQUE THAT DOESN’T PLACE THE FOCUS OF ATTENTION IN THE DIRECT MIDDLE OF THE SCREEN
RULE OF THIRDS
RULE OF THIRDS
Rule of Thirds
Rule of Thirds
Rule of Thirds
The TV Frame & ShotsThe TV Frame & Shots
SPEED WITHIN A SHOT:
Editors control video time speed in two ways:
*They slow time down by Overlapping action
*They speed up time by Omitting action.
The TV Frame & Shots The TV Frame & Shots
SPEED WITHIN A SHOT:
SLOW MOTION
In slow motion, the lovers float lazily toward each other across a flowery field.
Moderate slow motion imparts a dreamlike effect. The feeling may be pleasant or romantic.
The TV Frame & ShotsThe TV Frame & Shots
SPEED WITHIN A SHOT:
FAST MOTION
Clowns skitter around in the screen in a comedy type effect.
The TV Frame & ShotsThe TV Frame & Shots
FLASHBACK:
To jump backward in time and then resume its forward direction
The TV Frame & ShotsThe TV Frame & Shots
FLASHBACK:
To jump backward in time and then resume its forward direction
*It is not a flashback when a character in a program actually travels through time. In a flashback, it is the story, rather than the character, that changes position in time.
The TV Frame & ShotsThe TV Frame & Shots
VOICE OVER:
A voice off-screen that fill in gaps and provides necessary information for the viewer