online merchandising workshop

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Welcome to the Shop.org Online Merchandising Workshop

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Page 1: Online Merchandising Workshop

Welcome to the Shop.org

Online MerchandisingWorkshop

Page 2: Online Merchandising Workshop

MERCHANDISING NEW MEDIA

How to use Video & Games to

Increase ConversionIncrease Conversion

Elizabeth RagoneDirector, Digital Merchandising at HSN.com

Page 3: Online Merchandising Workshop

OVERVIEW

• HSN

• Our DNA

• Merchandising New Media

• Why Video & How• Why Video & How

• Why Games & How

• What You Can Do

Page 4: Online Merchandising Workshop

HSN

Page 5: Online Merchandising Workshop

Content, Commerce& Community

• Entertainment: we’re part of a network—it’s got to be fun, educate, add value in some tangible way.

• Personality: each item sold by an authority, someone with credibility.

OUR DNA

authority, someone with credibility.

• Storytelling: why this item, the backstory that differentiates.

• Connection: talking to her needs, she’s part of a larger group who she can share with.

Page 6: Online Merchandising Workshop

WHAT SHE’S DOING ONLINE

40% of U.S. online time is spent

on just three activities – social

networking, playing games and

emailing.

187 million people watched online video

in April 2011, with 21. 4 hours being spent

per unique customer.

Page 7: Online Merchandising Workshop

BEWARE SOS

Page 8: Online Merchandising Workshop

BEWARE SOS

Merchandise• Who?

• What?

• Where?

Page 9: Online Merchandising Workshop

BEWARE SOS

Merchandise• Who?

• What?

• Where?

Measure

Page 10: Online Merchandising Workshop

PROMOTIONAL VIDEO

Drives revenue, external traffic conversion

• Strong selling with product

features and call to action.

• Used for ads, considered • Used for ads, considered

purchases on product page,

conversion driver for external

search landing pages.

Page 11: Online Merchandising Workshop

PROMOTIONAL VIDEO

Page 12: Online Merchandising Workshop

EDITORIAL VIDEO

Drives conversion, revenue, engagement, & brand awareness.

• Softer selling, building

confidence in her purchase, fit confidence in her purchase, fit

tips, how-to’s, story telling,

introducing a personality or

brand.

Page 13: Online Merchandising Workshop

EDITORIAL VIDEO

Page 14: Online Merchandising Workshop

SERVICE VIDEO

Drives conversion, returns reduction.

• Great opportunity on a tight

budget. Utilize still photography

and local models by focusing on

the product.

Page 15: Online Merchandising Workshop

SERVICE VIDEO

Page 16: Online Merchandising Workshop

Provide a break within

shopping or beyond

shopping that

encourages her to spend

time, deepens

engagement, and gives

Games on HSN• Acquire

• Retain

• Engage

GAMES

engagement, and gives

her elements to share

through social media.

Page 17: Online Merchandising Workshop

ARCADE: WATCH, SHOP & PLAY

Over 141M people play casual games

…that’s 66% of the US online

population.

Page 18: Online Merchandising Workshop

GAMES IN SHOPPING

Page 19: Online Merchandising Workshop

WHAT YOU CAN DO

• Try

• Be authentic

• Offer *value* to her

• Be bold…in baby steps• Be bold…in baby steps

• Enable sharing

• Test, rinse, repeat

Page 20: Online Merchandising Workshop

QUESTIONS?

Elizabeth [email protected]