on pause and duration, or: the design of heritage experience

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On Pause and Dura,on, or: The Design of Heritage Experience Elisa Giaccardi, PhD Ins%tute of Culture and Technology Universidad Carlos III de Madrid HCI 2011, July 68

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On  Pause  and  Dura,on,  or:  The  Design  of  Heritage  Experience  

Elisa  Giaccardi,  PhD  Ins%tute  of  Culture  and  Technology  

Universidad  Carlos  III  de  Madrid  HCI  2011,  July  6-­‐8  

Heritage  ‘in  prac,ce’  

•   Unofficial  and  lived  heritage  prac%ces  ‘in  the  wild’  •   Heritage  value  and  social  significance    of  everyday  ar%facts  and  places  

•   Heritage  as  cultural  process  unfolding    through  mul%ple  interac%ons  and  shared  engagements  

On  heritage  ma@ers:  Elisa  Giaccardi  (2011)  Things  we  value,  Interac(ons,  18:1,  17-­‐21.  

[email protected] HCI 2011

 Dura,on  as    

experien,al  construct  

•   Historical  events  and  experiences  are  reconstructed  and  recomposed,  mobilized    in  always  changing  ‘orders  of  meaning’        See:  Gaston  Bachelard,  Dialec(cs  of  Dura(on  See  also:  Kevin  Lynch,  Nigel  ThriX,  Brian  Massumi  

[email protected] HCI 2011

 Pause  as    

point  of  cumula,on  

•   Memories  and  hopes  precipitate    in  the  moment,  concurring  to  shape  our  immediate  experience  of  the  heritage  

 See:  McCarthy,  J.  &  Wright,  P.C.  (2005)  Time,  place  and  technology  in      museums:  A  dialogical  approach  to  the  experience.  Re-­‐thinking      Technology  in  Museums.  University  of  Limerick,  29-­‐30  June  2005.  

[email protected] HCI 2011

Silence  of  the  Lands

tangible  compu%ng

social  compu%ng

mobile  compu%ng

pause

Considers  a  person’s  interac%on  with  the  natural  environment  at  a  specific  %me  and  in  a  specific  place  

Enhanced  listening   Field  recording

I  enjoyed  the  way  it  called  my  a=en(on  to  sounds  I  might  not  have  a=ended  to  otherwise.  I  have  enjoyed  those  trails  more  when  I  

walked  them  a@er  recording  there    (Fogli  &  Giaccardi,  AVI  2008)  

dura,on

Considers  how  mul%ple  experiences    come  together  on  very  different  levels  to  give  resonance,  meaning  and  value  to  a  shared  sense  of  heritage    

Affec%ve  visualiza%on Collabora%ve  mapping

 I  learned  from  their  trials.  For  example,  there  are  not  many  animal  sounds  in  the  heat  of  the  day,  I  no(ced,    so  I  planned  to  walk  later  in  the  day    (Fogli  &  Giaccardi,  AVI  2008)  

 

For  heritage  prac,ce…  

Designing  for  Meaningful  experiences  

 [Pause]  Facilitate  designs  that  enable  people  to  connect  to    the  heritage  on  a  personal  and  in%mate  level.  

 [Dura,on]  Facilitate  designs    that  enable  people  to  par%cipate  in  the  grounding  and  changing    of  heritage  value  and  social  significance.      

Designing  for  Shared  engagements  

[email protected] HCI 2011

Challenges  for  HCI  

Situated  and  extended  

temporality  

 Understanding  how  personal  experience  develops  over  %me.      See:  Friedman  &  Nathan  CHI  2010;  Karapanos  et  al.  CHI  2009;  Khalid  &  Dix  PUC  2010;  Halloran  et  al.  2006;  Iversen  et  al.  2010;  McCarthy  &  Wright  2005)  

 Understanding  how  the  significance  of  experience  grounds  and  changes  across    a  mul%tude  of  personal  engagements.  

Dislocated  and  mul,ple  

temporali,es    

[email protected] HCI 2011

Thank  you  for  listening.  email:  [email protected]  

twiger:  elisa  giaccardi