odd+pc: how to get stuff right

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Obstacle Driven Development + Project Control How get Stuff Right 1.0

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Page 1: ODD+PC: How to Get Stuff Right

Obstacle Driven Development +Project Control

How get Stuff Right 1.0

Page 2: ODD+PC: How to Get Stuff Right

Testing First?

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Answering a question before its asked is like creating a solution before a test.

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Success & Failure

To ensure success we must identify, correct and prevent failure.

• To most effectively find a solution we attempt to fail it

• Solutions which resist all attempts to fail are a success

• Identify failure before your customer do

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Page 4: ODD+PC: How to Get Stuff Right

Innovation

Innovation is about new ideas and solutions.

• To be truly innovative we cannot use tested and proven solutions

• ODD & PC are not tested and proven

• ODD & PC are about testing and proving

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Page 5: ODD+PC: How to Get Stuff Right

Preventing Errors

Earlier identification and correction of errors; the more we can prevent.

• Errors cost far more to fix later than to identify and correct

• Errors which are not prevented cost 10x more per stage

• Testing our assumptions helps prevent errors

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Page 6: ODD+PC: How to Get Stuff Right

Inevitable?

Inevitable increase in complexity requires new methods.

• Complexity increases exponentially

• Impossible to test every possible situation manually

• Get ahead of the curve with ODD

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Background

Ideas of Obstacle Driven Development (ODD) are based on numerous development processes including:

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• Control Theory• Scientific Method• ISO V-model• Test Driven Development

• ISO specifications• Requirements analysis spiral• Agile principles• SOLID principles

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ODD Motivation

Life tests every aspect of a products development.

So,

• Why do engineering differently?

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Page 9: ODD+PC: How to Get Stuff Right

Scientific & Engineering Method

Comparing scientific and engineering methods show differences.

• Depends on experience and talent of engineers

• No way of testing requirements

• Customers discover their requirements differ from products

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Page 10: ODD+PC: How to Get Stuff Right

ODD Process

Process is generic to create a new development models.

• Applications to hardware, software and embedded

• Links obstacles with tests for verification and validation

• Refactoring included in Validate Solution

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Extending Scientific Methods

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Comparing methods we see structure is identical and wording equivalent.

• Conclusion is the method is scientific

• Each method repeatable to continue refinement

• We can combine the methods for R&D

Page 12: ODD+PC: How to Get Stuff Right

Extending V-models

V-models extended through separating and adding stages.

• Stage gives a solution to development

• Extends with additional stages

• Supply and Assemble for hardware & embedded

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Page 13: ODD+PC: How to Get Stuff Right

Extending Test Driven Development

TDD method extended throughout development to test each stage.

• Testing initial stages ensures we do not create errors later

• Testing and facts over assumptions and opinions

• Unit tests give fully tested and adaptable development

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Page 14: ODD+PC: How to Get Stuff Right

Extending Requirements Analysis

SIL tree diagram models every situation to process requirements.

• Severity and Controllability added to each event

• Requirements found from SIL ratings using branches

• Allows unit testing for every possible situation

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Page 15: ODD+PC: How to Get Stuff Right

Extending Control Theory

Control theory for creating a solution gives control of projects.

• Negative feedback from testing solution

• Feedforward control is creating tests

• Feedback control is solving tests

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Project Control + ISO Requirements

Project Control adapts continuously to new standards and obstacles.

• Existing methods for development are adapted

• New ISO standards are applied as tests

• Feedback paths identify errors

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Project Control Update Times

Project control and ODD allows much faster updates and identification of errors.

• Automotive errors may be discovered years after creation

• ODD/PC allows much faster updates through testing

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ODD Principles

Principles inspired by Agile manifesto.

• Over substituted so both can support development

• Stages adapted and models created help facilitate aims

• Focus on linking obstacles to solutions

• Processes and tools which encourage individuals and interactions

• Working software through comprehensive documentation

• Contract negotiation through customer collaboration

• Following a plan which responds to change

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Generic Model OBSA

Comparing ODD with OODA resulted in a generic method to describe many things.

• OBSA – Obstacle, Behaviour, Solution, Action

• Equivalent to OODA, ODD and other fully testable methods

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Thanks

Thanks for reading

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