nuevo driver nvidia 337 mejoras
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Nuevas mejoras del Driver 337 que trae estas novedades, para mas información visita nuestro blog http://noticiasrevolutioncomputer.blogspot.com.es/TRANSCRIPT
DIRECTX
PERFORMANCE UPDATE
PERFORMANCE IMPROVEMENTS Continue To Optimize DirectX11
Work within the industry standard: Microsoft DirectX
Dramatically enhanced efficiency of DirectX 11 driver
Improved driver will be publicly released on April 2, 2014 Download available through GeForce Experience or via NVIDIA.com and GeForce.com
GEFORCE + DX11 16% FASTER SYNTHETIC GAME PERFORMANCE
0.00
0.50
1.00
1.50
2.00
2.50
R9 290xDX11
R9 290xMantle
GTX 780Ti335.23
GTX 780Ti337.50
Norm
alized F
ram
es
Per
Second (
FPS)
Star Swarm
1920x1080, Extreme Setting - Intel Core i7 3960K, 8gb, Win8.1 x64
GEFORCE + DX11 12% FASTER ACTUAL GAME PERFORMANCE
0.90
0.95
1.00
1.05
1.10
1.15
1.20
R9 290xDX11
R9 290xMantle
GTX 780Ti335.23
GTX 780Ti337.50
Norm
alized F
ram
es
Per
Second
Battlefield 4
1920x1080, Ultra Setting - Intel Core i7 3960K, 8gb, Win8.1 x64
GEFORCE + DX11 7% FASTER ACTUAL GAME PERFORMANCE
0.90
0.95
1.00
1.05
1.10
1.15
1.20
R9 290xDX11
R9 290xMantle
GTX 780Ti335.23
GTX 780Ti337.50
Norm
alized F
ram
es
Per
Second (
FPS)
Thief
1920x1080, High Setting - Intel Core i7 3960K, 8gb, Win8.1 x64
DOMINANT PERFORMANCE MULTI-GPU SCALING
-5%
5%
15%
25%
35%
45%
R9 290xDX11
R9 290xMantle
GTX 780Ti335.23
GTX 780Ti337.50
Thief
1920x1080, High Setting - Intel Core i7 3960K, 8gb, Win8.1 x64
DRAMATIC IMPROVEMENTS 335.23 VS. 337.50
0%
10%
20%
30%
40%
50%
CoD: Black Ops II Sleeping Dogs Alien vs. Predator Total War: Rome 2 Sniper Elite v2
GeForce GTX 780Ti SLI, Intel Core i7 3960K, 8gb, Win8.1 x64
“Core i3 through i7 owners can hope to see a 5% boost (a few fps) with Mantle but that's not enough to recommend it over the more mature DirectX 11 API for now.” DIRECTX
STAYING FOCUSED
Improve Performance Across Wide Range of Titles
“If these benchmarks are true, and it looks like they are, it reveals why Nvidia didn’t bother creating a rival API…”
DIRECTX STAYING FOCUSED
Improve Performance Across Wide Range of Titles
Drivers ready day game launches
“Thief and Battlefield 4's Mantle-enabled
drivers each appeared after the normal
versions of the games launched.”
MAJOR DIRECTX TITLES IN 2014
Result of 4 Years of Collaboration Between Microsoft and NVIDIA
Increased CPU/GPU Efficiency Through Better Memory Management and Scheduling
Get Developers Closer “To the Metal”
INTRODUCING DIRECTX 12 FASTEST API GETS EVEN FASTER
Maxwell
Kepler
Fermi
GEFORCE GPUS SUPPORTING DX12
TOTAL DISCRETE GPU INSTALL BASE
78% DirectX 11
21% DirectX 10
1% DirectX 9
*Data from Steam Hardware Survey
TOTAL DISCRETE GPU INSTALL BASE
78% DirectX 11
21% DirectX 10
1% DirectX 9
*Data from Steam Hardware Survey
11% Mantle
DX11 GPU SUPPORT FOR DX12
GPU DirectX 11
1% DirectX 9
79% Support DirectX 12
21% DirectX 10
*Data from Steam Hardware Survey
DX12 OVER 5X LARGER AT LAUNCH
GPU DirectX 11
1% DirectX 9
79% Support DirectX 12
21% DirectX 10
*Data from Steam Hardware Survey
14% Support Mantle
DX12 SUPPORT BY VENDOR
*Data from Steam Hardware Survey
40% Support DirectX 12
100% Support DirectX 12
AMD DirectX 11 GPUs
GeForce DirectX 11 GPUs
DX12 SUPPORT BY VENDOR
*Data from Steam Hardware Survey
100% Support DirectX 12
AMD DirectX 11 GPUs
GeForce DirectX 11 GPUs
40% Support DirectX 12
Support Mantle
THE INVESTMENT PAYS OFF
“
”
Henry Moreton - NVIDIA Graphics Expert
Our work with Microsoft on DirectX 12 began more than four years ago with discussions about reducing resource overhead.
For the past year, NVIDIA has been working closely with the DirectX
team to deliver a working design and implementation of DX12 at GDC.
http://blogs.nvidia.com/blog/2014/03/20/directx-12/
FIRST DX12 GAME DEMO SHOWN ON
GEFORCE GTX TITAN BLACK
EPIC SUPPORT FOR DX12
“Epic will be working closely with NVIDIA and Microsoft to create a world-class implementation of DX12 in UE4. DX12 is a great step forward, exposing low-level hardware functionality through an industry-standard API to give developers more control and efficiency than ever before.”
Tim Sweeney
Founder, CEO and Technical Director of Epic Games
WHY DIRECTX IS THE API OF CHOICE The Best Choice Today
Highest Performance
Largest Install-Base
Universal Performance Tweaks
Day 1 Driver Availability
DirectX 11
WHY DIRECTX IS THE API OF CHOICE The Best Choice for Tomorrow
Highest Performance
Largest Install-Base
Universal Performance Tweaks
Day 1 Driver Availability
DirectX 11 DirectX 12
Builds off of DirectX 11
Even Faster Performance