next generation of gamification - gameffective

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NEXT GEN GAMIFICATION – MAKE EVERYONE A HERO

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Page 1: Next Generation of Gamification - GamEffective

NEXT GEN GAMIFICATION – MAKE EVERYONE A HERO

Page 2: Next Generation of Gamification - GamEffective

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• Narrative-based gamification pioneer• Quantified self• Performance for the enterprise • Change management & habit formation

• Beating first movers at their game• Ranked as #1 by industry analyst

• $ 3 M investment round led by Verint – workforce optimization giant

PART

NER

S

Page 3: Next Generation of Gamification - GamEffective

I used to think this is gamification: motivate with rewards and fear; extrinsic motivation

Page 4: Next Generation of Gamification - GamEffective

Why gamification?

Page 5: Next Generation of Gamification - GamEffective

Gamification 1.0 didn’t work

Roni
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Roni
sysphus with badge
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Why gamification 2.0 now?

Enterprise Software ain’t perfect

Quantified Self Motivation & Many Metrics

A New Take on HR Software: objectives and key results

+ +

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A fitbit for work: measure many metrics, get feedback and coaching, transparent and fair

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Intrinsic motivation: a job well done

“Children who expect rewards for an activity are less likely to engage in the

same activity than those who are extrinsically motivated”

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Focus on performance

©GamEffective. All rights reserved to BizEffective. Confidential

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•User engagement

•Behavioral trends

Measure

•Segment users•Identify drivers

Identify•Personalization

•Dedicated challenges

•Adjustments

Optimize

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