new to e-learning? where to get started:

1
@aurionlearning /company/aurion-learning /AurionLearning /aurionlearning blog.aurionlearning.com /aurion-learning www.aurionlearning.com ©Aurion Learning 2014 NEW TO E-LEARNING? WHERE TO GET STARTED: DEVELOP 2.ASSESS THE TECHNICAL REQUIREMENTS Visit aurionlearning.com and download our Jargon Buster handbook for E-Learning newbies. 1.ASK INTERNAL SUBJECT MATTER EXPERTS TO SUMMARISE CONTENT Identify the experts within your organisation and ask them to share their expertise with you. 4.BEGIN TO DESIGN AND DEVELOP Keep in mind accessibility and usability when choosing fonts and colours. 3.INSTRUCTIONAL DESIGN Apply best practice pedagogical principles. Think rich, concise content, heaps of interactivity and beautiful multimedia. ASSESS 1.PILOT Ask an internal group of stakeholders to test and review your learning campaign. 4.ASSESS THE SUCCESS OF YOUR E-LEARNING Visit aurionlearning.com to download our handy resource ‘How to work out if your E-Learning is a success and what to do if it isn’t’ 2.AMEND WHERE NECESSARY Take on board the feedback given by your pilot group and decide which changes are necessary. Small, incremental change will help to ensure that the baby isn’t thrown out with the bath water. 3.COLLECT DATA ON LEARNER PROGRESS Visit aurionlearning.com to read ‘Big Data: Big Results for E-Learning?’ PREPARE 1.CREATE A LEARNING STRATEGY 2.SET QUANTITATIVE GOALS AND DEFINITIONS OF SUCCESS 4.GET BUY IN 3.IDENTIFY A SOLUTION THAT FITS BOTH THE GOALS AND THE AUDIENCE Define your aims and identify knoweldge gaps within your organisation. Keep in mind the age and background of users, their level of technology adoption and what sort of devices they will be using to access learning content. Make a list of measurable outcomes you would like to see take place. Communicate issues, goals and expectations to stakeholders. Make sure they understand the value of a new E-Learning programme. TIP RESOURCE (Viewable on aurionlearning.com)

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1. Learning strategy Define your aims and identify issues that need to be resolved. 2. Set quantitative goals for progress and definitions of success Make a list of measurable outcomes you could expect to see as a result 3. Identify a solution that fits both the goals and the audience Keep in mind the age and background of users, their level of technology adoption and what sort of devices they will be using to access learning content 4. Get buy-in Communicate issues, goals and expectations to stakeholders. Make sure they understand the value of a new E-Learning programme 5. Ask internal subject matter experts to summarise content Identify the experts within your organisation and ask them to share their expertise with you. 6. Assess the technical requirements Check out our Jargon Buster handbook for E-Learning newbies. 7. Instructional design Apply best practice pedagogical principles. Think rich, concise content, heaps of interactivity and beautiful multimedia. 8. Begin to design and develop Keep in mind accessibility and usability when choosing fonts and colours. 9. Pilot Ask an internal group of stakeholders to test and review your learning campaign. 10. Amend where necessary Take on board the feedback given by your pilot group and decide which changes are necessary. Small, incremental change will help to ensure that the baby isn’t thrown out with the bath water. 11. Collect data on learner progress Check out our blog: Big Data: Big Results for E-Learning? 12. Assess the success of your E-Learning Check out our blog: How to work out if your E-Learning programme is a success and what to do if it isn’t For more E-Learning blogs and advice, visit www.aurionlearning.com or follow @aurionlearning on Twitter.

TRANSCRIPT

Page 1: New to E-Learning? Where to get started:

@aurionlearning

/company/aurion-learning/AurionLearning

/aurionlearning blog.aurionlearning.com

/aurion-learning

www.aurionlearning.com ©Aurion Learning 2014

NEW TO E-LEARNING?WHERE TO GET STARTED:

DEVELOP

2.ASSESS THE TECHNICAL REQUIREMENTS

Visit aurionlearning.com and download our Jargon Buster handbook for E-Learning newbies.

1.ASK INTERNAL SUBJECT MATTER EXPERTS TO

SUMMARISE CONTENT

Identify the experts within your organisation and ask them to share their expertise with you.

4.BEGIN TO DESIGN AND DEVELOP 

Keep in mind accessibility and usability when choosing fonts and colours.

3.INSTRUCTIONAL DESIGN

Apply best practice pedagogical

principles. Think rich, concise

content, heaps of interactivity and

beautiful multimedia.

ASSESS

1.PILOT

Ask an internal group of stakeholders to test and review your learning campaign.

4.ASSESS THE SUCCESS OF YOUR E-LEARNING

Visit aurionlearning.com to download our handy resource

‘How to work out if your E-Learning is a success and

what to do if it isn’t’

2.AMEND WHERE NECESSARY

Take on board the feedback given by your pilot group and decide which changes are necessary. Small, incremental change will help to ensure that the baby isn’t thrown out with the bath water.

3.COLLECT DATA ON LEARNER PROGRESS

Visit aurionlearning.com to read ‘Big Data: Big Results for E-Learning?’

PREPARE

1.CREATE A LEARNING STRATEGY

2.SET QUANTITATIVE GOALS AND DEFINITIONS

OF SUCCESS

4.GET BUY IN 3.IDENTIFY A SOLUTION THAT FITS BOTH THE

GOALS AND THE AUDIENCE

Define your aims and identify knoweldge gaps within your organisation.

Keep in mind the age and background of users, their level of technology adoption and what sort of devices they will be using to access learning content.

Make a list of measurable outcomes you would like to see take place.

Communicate issues, goals and expectations to stakeholders. Makesure they understand the value of a new E-Learning programme.

TIP RESOURCE (Viewable on aurionlearning.com)