new! for 2015 catalog!

8
GRY361- Burial Tomb “A”- opening 42”w x 84”h, total width 5’10”, total depth 3’4”, total height 10’0”. GRY367- Burial Tomb Entry Gate- Elaborate Tomb entry gate has a 48”w x 84h opening, a total width 5’10”, depth 13”, height 11’0”. Working Coach lights & iron gates. GRY366- Burial Tomb “F”- opening 42”w x 92”h, total width 5’6”, total depth 3’4”, total height 12’0”. GRY362- Burial Tomb “B”- opening 42”w x 90”h, total width 5’0”, total depth 3’0”, total height 11’2”. GRY363- Burial Tomb “C”- opening 42”w x 84”h, total width 5’8”, total depth 3’10”, total height 10’6”. GRY364- Burial Tomb “D”- opening 42”w 84”h, total width 5’4”, total depth 3’4”, total height 10’0”. GRY365- Burial Tomb “E”- opening 42”w x 98”h, total width 5’6”, total depth 3’0”, total height 13’6”. Outdoor Free standing Burial Tombs- Sturdy, Outdoor Free standing Burial Tombs- Sturdy, weather resistant fully enclosed outdoor Burial weather resistant fully enclosed outdoor Burial Tombs can be used as set pieces to display Tombs can be used as set pieces to display characters/actors or you can remove the broken characters/actors or you can remove the broken away center insert to allow patrons to “pass away center insert to allow patrons to “pass thru” the available 42”w x 84” tall center thru” the available 42”w x 84” tall center entry section of each. entry section of each. Outdoor Free standing Burial Tombs- Sturdy, weather resistant fully enclosed outdoor Burial Tombs can be used as set pieces to display characters/actors or you can remove the broken away center insert to allow patrons to “pass thru” the available 42”w x 84” tall center entry section of each. Nest them together to create the Nest them together to create the ultimate above ground tomb city of ultimate above ground tomb city of the dead. the dead. Nest them together to create the ultimate above ground tomb city of the dead. © 2015 The Scarefactory, Inc. Entire contents, all rights reserved. Visit us at www.scarefactory.com or call 614-252-8000

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Page 1: NEW! For 2015 Catalog!

GRY361- Burial Tomb “A”-

opening 42”w x 84”h, total width 5’10”, total depth 3’4”, total height

10’0”.

GRY367- Burial Tomb Entry Gate- Elaborate Tomb

entry gate has a 48”w x 84h opening, a total width 5’10”, depth 13”, height 11’0”. Working Coach

lights & iron gates.

GRY366- Burial Tomb “F”-

opening 42”w x 92”h, total

width 5’6”, total depth 3’4”, total

height 12’0”.

GRY362- Burial Tomb “B”-

opening 42”w x 90”h, total

width 5’0”, total depth 3’0”, total

height 11’2”.

GRY363- Burial Tomb “C”-

opening 42”w x 84”h, total width 5’8”, total depth

3’10”, total height 10’6”.

GRY364- Burial Tomb “D”-

opening 42”w 84”h, total

width 5’4”, total depth 3’4”, total

height 10’0”.

GRY365- Burial Tomb “E”-

opening 42”w x 98”h, total width 5’6”, total depth

3’0”, total height 13’6”.

Outdoor Free standing Burial Tombs- Sturdy, Outdoor Free standing Burial Tombs- Sturdy, weather resistant fully enclosed outdoor Burial weather resistant fully enclosed outdoor Burial

Tombs can be used as set pieces to display Tombs can be used as set pieces to display characters/actors or you can remove the broken characters/actors or you can remove the broken away center insert to allow patrons to “pass away center insert to allow patrons to “pass

thru” the available 42”w x 84” tall center thru” the available 42”w x 84” tall center entry section of each. entry section of each.

Outdoor Free standing Burial Tombs- Sturdy, weather resistant fully enclosed outdoor Burial

Tombs can be used as set pieces to display characters/actors or you can remove the broken away center insert to allow patrons to “pass

thru” the available 42”w x 84” tall center entry section of each.

Nest them together to create the Nest them together to create the ultimate above ground tomb city of ultimate above ground tomb city of

the dead.the dead.

Nest them together to create the ultimate above ground tomb city of

the dead.

© 2015 The Scarefactory, Inc. Entire contents, all rights reserved. Visit us at www.scarefactory.com or call 614-252-8000

Page 2: NEW! For 2015 Catalog!

GD167- Ancient Evil GD167- Ancient Evil Dining Table- Circular Dining Table- Circular Dining table top flips Dining table top flips back and Giant 11’ tall back and Giant 11’ tall Ancient Evil character Ancient Evil character springs from beneath. springs from beneath.

Character has Character has compelling upper compelling upper

torso, head and arm torso, head and arm movements.movements.

GD167- Ancient Evil Dining Table- Circular Dining table top flips back and Giant 11’ tall Ancient Evil character springs from beneath.

Character has compelling upper

torso, head and arm movements.

BEAR101- Animated Grizzly Bear- 9’6” Tall 6’ Wide Grizzly Bear ... a thousand pounds of Fur, Muscle, Claws and Teeth, rears up terrify your patrons and rip them to shreds. Movements include raise/lower at waist, multiple independent arm, head, neck and jaw movements.BEAR102- Animated Grizzly Bear- Track System- Track system for

above includes four point roller track dolly, track and pneumatics to propel Animated Grizzly 60” forward/back.

BEAR103- Animated Grizzly Bear- Breakaway Fireplace Accessory- 72” wide, 24” deep brick fireplace with mantel and Animal head

plaque, pneumatically breakaway and allow Animated Grizzly to break thru wall and travel into scene and then automatically reset.

WOLF110- Static Giant WereWolf- Non-animated version of WOLF110- Static Giant WereWolf- Non-animated version of Highly detailed Giant WereWolf stands 9’ Tall. Movements include Highly detailed Giant WereWolf stands 9’ Tall. Movements include multiple violent independent arm, head, neck and jaw movements.multiple violent independent arm, head, neck and jaw movements.WOLF111- Economy Attacking Giant WereWolf- Highly detailed WOLF111- Economy Attacking Giant WereWolf- Highly detailed Giant WereWolf stands 9’ Tall. Simplified economical Head, Jaw Giant WereWolf stands 9’ Tall. Simplified economical Head, Jaw and arm movements.and arm movements.WOLF112- Standing Attacking Giant WereWolf- Highly detailed WOLF112- Standing Attacking Giant WereWolf- Highly detailed Giant WereWolf stands 9’ Tall. Movements include multiple violent Giant WereWolf stands 9’ Tall. Movements include multiple violent independent arm, head, neck and jaw movements.independent arm, head, neck and jaw movements.WOLF113- Rearing Attacking Giant WereWolf- Giant WereWolf WOLF113- Rearing Attacking Giant WereWolf- Giant WereWolf starts on all fours and then rears ups to stand pivoting at the starts on all fours and then rears ups to stand pivoting at the waist.waist.WOLF114- Track System for Rearing Attacking Giant WereWolf- WOLF114- Track System for Rearing Attacking Giant WereWolf- Track system for above includes four point roller track dolly, Track system for above includes four point roller track dolly, track and pneumatics to propel Giant WereWolf 60” track and pneumatics to propel Giant WereWolf 60” forward/back.forward/back.

WOLF110- Static Giant WereWolf- Non-animated version of Highly detailed Giant WereWolf stands 9’ Tall. Movements include multiple violent independent arm, head, neck and jaw movements.WOLF111- Economy Attacking Giant WereWolf- Highly detailed Giant WereWolf stands 9’ Tall. Simplified economical Head, Jaw and arm movements.WOLF112- Standing Attacking Giant WereWolf- Highly detailed Giant WereWolf stands 9’ Tall. Movements include multiple violent independent arm, head, neck and jaw movements.WOLF113- Rearing Attacking Giant WereWolf- Giant WereWolf starts on all fours and then rears ups to stand pivoting at the waist.WOLF114- Track System for Rearing Attacking Giant WereWolf- Track system for above includes four point roller track dolly, track and pneumatics to propel Giant WereWolf 60” forward/back.

Page 2

Page 3: NEW! For 2015 Catalog!

RCH104- Giant Ceiling Roach w. Victim- Giant Roach has come down from hole in ceiling to RCH104- Giant Ceiling Roach w. Victim- Giant Roach has come down from hole in ceiling to capture human victim whose entire head is now in the jaws of the Giant Roach. When capture human victim whose entire head is now in the jaws of the Giant Roach. When

activated Roach and human victim are lifted into the air as roach tries to drag victim up thru activated Roach and human victim are lifted into the air as roach tries to drag victim up thru hole in ceiling, victim thrashes wildly, contorting torso, legs kicking, as he tries to escape.hole in ceiling, victim thrashes wildly, contorting torso, legs kicking, as he tries to escape.

RCH104- Giant Ceiling Roach w. Victim- Giant Roach has come down from hole in ceiling to capture human victim whose entire head is now in the jaws of the Giant Roach. When

activated Roach and human victim are lifted into the air as roach tries to drag victim up thru hole in ceiling, victim thrashes wildly, contorting torso, legs kicking, as he tries to escape.

RCH105- RoachMan- Roachman, crouches collapsed like a pile of

discarded clothes, when activated character springs up violently to a height

of 7’6” with crazy arm and head movements.

RCH103- Giant Roach Trashcan- RCH103- Giant Roach Trashcan- Giant Roach flies up & out of Giant Roach flies up & out of metal trash can with airblast metal trash can with airblast

tentacles.tentacles.

RCH103- Giant Roach Trashcan- Giant Roach flies up & out of metal trash can with airblast

tentacles.RCH102- Ceiling Roach Flipdown- Giant Roach sits mounted to ceiling or wall,

when activated flips back revealing underbelly/legs with airblast tentacles.

RCH101- Giant Roach (static)- highly detailed Giant Roach

measures 36”w x 56”l.

CHR524- SlenderMan Reanimator- SlenderMan, crouches collapsed CHR524- SlenderMan Reanimator- SlenderMan, crouches collapsed like a pile of discarded clothes, when activated character springs up like a pile of discarded clothes, when activated character springs up

violently to a height of 7’6” with crazy arm and head movements. violently to a height of 7’6” with crazy arm and head movements.

CHR524- SlenderMan Reanimator- SlenderMan, crouches collapsed like a pile of discarded clothes, when activated character springs up

violently to a height of 7’6” with crazy arm and head movements. Page 3

Page 4: NEW! For 2015 Catalog!

Servo Zombies- For years we have created high-end servo driven Zombie characters for film and television. We are now making an inexpensive version of these metal

geared servo driven characters to the themed entertainment industry. These characters all feature

compelling x and y axis proportional eye, jaw, head and articulating movements. Because they are electrical- standard characters are portable, plug & play and

require no air hookups.

SERV101- Dr. Tongue- Servo Zombie- SERV101- Dr. Tongue- Servo Zombie- Dr. Tongue character features Dr. Tongue character features

compelling x and y axis proportional compelling x and y axis proportional eye and tongue movements with added eye and tongue movements with added super fast pneumatic forward lunge, super fast pneumatic forward lunge, crazy arm/head movements, air blast crazy arm/head movements, air blast

from mouth.from mouth.

SERV101- Dr. Tongue- Servo Zombie- Dr. Tongue character features

compelling x and y axis proportional eye and tongue movements with added super fast pneumatic forward lunge, crazy arm/head movements, air blast

from mouth.

SERV102- Mr. Ghouly Sign/TV Holder- Servo Zombie- SERV102- Mr. Ghouly Sign/TV Holder- Servo Zombie- We tried to give Mr. Ghouly a purpose, as he is We tried to give Mr. Ghouly a purpose, as he is

designed to hold a sign/plaquard or a framed LED TV to designed to hold a sign/plaquard or a framed LED TV to display signage or advertisement for your display signage or advertisement for your

attraction/coming event or display instructions or rules attraction/coming event or display instructions or rules of the “House”. Character features compelling x and y of the “House”. Character features compelling x and y

axis proportional eye, jaw open/close, jaw side/side, axis proportional eye, jaw open/close, jaw side/side, head pan/tilt/turn. Separate electric motor makes him head pan/tilt/turn. Separate electric motor makes him

sway side to side, so he is all electrical...so simply place sway side to side, so he is all electrical...so simply place him where you want him and plug him into a wall outlet him where you want him and plug him into a wall outlet

for full function.for full function.

SERV102- Mr. Ghouly Sign/TV Holder- Servo Zombie- We tried to give Mr. Ghouly a purpose, as he is

designed to hold a sign/plaquard or a framed LED TV to display signage or advertisement for your

attraction/coming event or display instructions or rules of the “House”. Character features compelling x and y

axis proportional eye, jaw open/close, jaw side/side, head pan/tilt/turn. Separate electric motor makes him

sway side to side, so he is all electrical...so simply place him where you want him and plug him into a wall outlet

for full function.

SERV101- Dr. Tongue- SERV101- Dr. Tongue- Servo Zombie- Servo Zombie-

SERV101- Dr. Tongue- Servo Zombie-

SERV103- Mr. Rotten- Servo Zombie- SERV103- Mr. Rotten- Servo Zombie- Most of Mr. Rotten has rotten away Most of Mr. Rotten has rotten away and it is wonder he can still stand as and it is wonder he can still stand as

more of him is missing than there. more of him is missing than there. Character is a completely Character is a completely

proportional servo driven character proportional servo driven character featuring compelling x and y axis featuring compelling x and y axis

proportional eye, jaw open/close, jaw proportional eye, jaw open/close, jaw side/side, head pan/tilt/turn, torso side/side, head pan/tilt/turn, torso

turn, torso tilt, leg lift, & independent turn, torso tilt, leg lift, & independent arm movements.arm movements.

SERV103- Mr. Rotten- Servo Zombie- Most of Mr. Rotten has rotten away and it is wonder he can still stand as

more of him is missing than there. Character is a completely

proportional servo driven character featuring compelling x and y axis

proportional eye, jaw open/close, jaw side/side, head pan/tilt/turn, torso

turn, torso tilt, leg lift, & independent arm movements.

SERV103- Mr. Rotten- SERV103- Mr. Rotten- Servo Zombie- Servo Zombie-

SERV103- Mr. Rotten- Servo Zombie-

SERV102- Mr. Ghouly Sign/TV Holder- SERV102- Mr. Ghouly Sign/TV Holder- Servo Zombie- Servo Zombie-

SERV102- Mr. Ghouly Sign/TV Holder- Servo Zombie-

Page 4Page 4Page 4

Page 5: NEW! For 2015 Catalog!

CHR523- Female Zombie- CHR523- Female Zombie- Thrashing up wall- Crazy possessed Thrashing up wall- Crazy possessed female thrashes and contorts wildly female thrashes and contorts wildly as she slides up/down the wall to a as she slides up/down the wall to a

height of 8’.height of 8’.

CHR523- Female Zombie- Thrashing up wall- Crazy possessed female thrashes and contorts wildly as she slides up/down the wall to a

height of 8’.

CHR522- Flying Siren- CHR522- Flying Siren- An electric motor An electric motor

makes Siren float/hover makes Siren float/hover in the air, when in the air, when

activated Siren flies up activated Siren flies up and over patrons and over patrons

heads, stabbing wildly heads, stabbing wildly with independent arm with independent arm

and crazy head and crazy head movements.movements.

CHR522- Flying Siren- An electric motor

makes Siren float/hover in the air, when

activated Siren flies up and over patrons

heads, stabbing wildly with independent arm

and crazy head movements.

CHR528- Crypt Reanimator- Corpse

crouches folded up on itself, when activated

character reanimates to jump up and startle

patrons.

CHR526- Female Lunger- CHR526- Female Lunger- Female character stands with Female character stands with head lowered, when activated head lowered, when activated

lunges forward throwing lunges forward throwing arms wildly with crazy head arms wildly with crazy head

movements.movements.

CHR526- Female Lunger- Female character stands with head lowered, when activated

lunges forward throwing arms wildly with crazy head

movements.

CHR529- Econo Thrashing CHR529- Econo Thrashing Hanger- Rotting corpse of Hanger- Rotting corpse of hung female victim hangs hung female victim hangs

motionless, when activated motionless, when activated character comes to life to character comes to life to thrash wildly flailing arms, thrash wildly flailing arms,

legs, head and torso.legs, head and torso.

CHR529- Econo Thrashing Hanger- Rotting corpse of hung female victim hangs

motionless, when activated character comes to life to thrash wildly flailing arms,

legs, head and torso.

CHR527- 6’6” Lunging Ghoul- CHR527- 6’6” Lunging Ghoul- Tall Male Zombie stands with Tall Male Zombie stands with head lowered, when activated head lowered, when activated lunges forward throwing arms lunges forward throwing arms

wildly with crazy head wildly with crazy head movements.movements.

CHR527- 6’6” Lunging Ghoul- Tall Male Zombie stands with head lowered, when activated lunges forward throwing arms

wildly with crazy head movements.

Page 5Page 5Page 5

Page 6: NEW! For 2015 Catalog!

FLY1400- Computer FLY1400- Computer Controlled Flyline- Controlled Flyline-

Cable/Pulley Flyline system Cable/Pulley Flyline system allows Ghostly characters allows Ghostly characters to fly between two points to fly between two points over 100’. Cables are over 100’. Cables are DC current energized DC current energized

facilitating characters to facilitating characters to have LED lit eyes as they have LED lit eyes as they travel. System includes: travel. System includes: dc motor/speed controls, dc motor/speed controls, limit switches, mounts, limit switches, mounts, cables, and character if cables, and character if

choosing.choosing.

FLY1400- Computer Controlled Flyline-

Cable/Pulley Flyline system allows Ghostly characters to fly between two points over 100’. Cables are DC current energized

facilitating characters to have LED lit eyes as they travel. System includes: dc motor/speed controls, limit switches, mounts, cables, and character if

choosing.

FLY1401- Hallway Ceiling FLY1401- Hallway Ceiling Flyer- Track mounted Flyer- Track mounted

character flies flailing its character flies flailing its arms and head as it flies arms and head as it flies over your patrons heads over your patrons heads

down hallway. Designed to down hallway. Designed to accommodate 48” wide accommodate 48” wide

hallway, character travels hallway, character travels 60”... longer traveling 60”... longer traveling versions available upon versions available upon

request.request.

FLY1401- Hallway Ceiling Flyer- Track mounted

character flies flailing its arms and head as it flies over your patrons heads

down hallway. Designed to accommodate 48” wide

hallway, character travels 60”... longer traveling versions available upon

request.

FLY1402- Ceiling Panner- FLY1402- Ceiling Panner- Ghostly character on Ghostly character on

ceiling pans left and right ceiling pans left and right flailing its arms and head. flailing its arms and head.

Corner wall mounted Corner wall mounted mechanics secure pivoting mechanics secure pivoting

system that allows system that allows character to play the character to play the

room, allowing patrons to room, allowing patrons to pass underneath screaming pass underneath screaming

character.character.

FLY1402- Ceiling Panner- Ghostly character on

ceiling pans left and right flailing its arms and head.

Corner wall mounted mechanics secure pivoting

system that allows character to play the

room, allowing patrons to pass underneath screaming

character.

FIX729- Boogie Man out FIX729- Boogie Man out of Closet- Closet doors fly of Closet- Closet doors fly open as 8’ tall Boogie Man open as 8’ tall Boogie Man stands up and thru opened stands up and thru opened

doors from crouched doors from crouched position, flailing arms and position, flailing arms and head movements. Includes head movements. Includes character, Pneumatics and character, Pneumatics and mechanized closet doors.mechanized closet doors.

FIX729- Boogie Man out of Closet- Closet doors fly open as 8’ tall Boogie Man stands up and thru opened

doors from crouched position, flailing arms and head movements. Includes character, Pneumatics and mechanized closet doors.

FIX730- Psycho Wheelchair Staircase- FIX730- Psycho Wheelchair Staircase- Flailing screaming Granny in a Flailing screaming Granny in a

wheelchair crashes violently down wheelchair crashes violently down staircase only to stop inches from your staircase only to stop inches from your terrified patrons and reset. Includes terrified patrons and reset. Includes

Granny in Wheelchair, staircase, Granny in Wheelchair, staircase, railings and pneumatics/mechanicals.railings and pneumatics/mechanicals.

FIX730- Psycho Wheelchair Staircase- Flailing screaming Granny in a

wheelchair crashes violently down staircase only to stop inches from your terrified patrons and reset. Includes

Granny in Wheelchair, staircase, railings and pneumatics/mechanicals.

Page 6Page 6Page 6

Page 7: NEW! For 2015 Catalog!

FRN705- Chair Wench- FRN705- Chair Wench- Female character starts with Female character starts with head down and can be placed head down and can be placed in any chair desired. When in any chair desired. When activated character jumps up activated character jumps up violently with arms and head violently with arms and head

flailing wildly.flailing wildly.

FRN705- Chair Wench- Female character starts with head down and can be placed in any chair desired. When activated character jumps up violently with arms and head

flailing wildly.

FRN706- Chair Ghost- Sheet draped winged FRN706- Chair Ghost- Sheet draped winged back chair sits harmlessly, when activated chair back chair sits harmlessly, when activated chair completely transforms into standing Ghoustly completely transforms into standing Ghoustly character with wildly flailing arm and head character with wildly flailing arm and head

movements.movements.

FRN706- Chair Ghost- Sheet draped winged back chair sits harmlessly, when activated chair completely transforms into standing Ghoustly character with wildly flailing arm and head

movements.

FRN707- Chair Reacher- Antique winged back chair sits harmlessly FRN707- Chair Reacher- Antique winged back chair sits harmlessly draped with a white sheet, when activated back of chair flips forward draped with a white sheet, when activated back of chair flips forward violently sending the upper torso of a rotting corpse lunging at your violently sending the upper torso of a rotting corpse lunging at your

patrons with wildly flailing arm and head movements.patrons with wildly flailing arm and head movements.

FRN707- Chair Reacher- Antique winged back chair sits harmlessly draped with a white sheet, when activated back of chair flips forward violently sending the upper torso of a rotting corpse lunging at your

patrons with wildly flailing arm and head movements.

FRN708- Chair Surfer- Antique FRN708- Chair Surfer- Antique winged back chair sits harmlessly winged back chair sits harmlessly draped with a white sheet, when draped with a white sheet, when

activated back of chair flips forward activated back of chair flips forward violently sending an entire standing violently sending an entire standing

rotting corpse lunging at your rotting corpse lunging at your patrons with wildly flailing arm and patrons with wildly flailing arm and

head movements.head movements.

FRN708- Chair Surfer- Antique winged back chair sits harmlessly draped with a white sheet, when

activated back of chair flips forward violently sending an entire standing

rotting corpse lunging at your patrons with wildly flailing arm and

head movements.

Page 7

Page 8: NEW! For 2015 Catalog!

COF928- Coffin Drop Panel- COF928- Coffin Drop Panel- Panel hidden in upper portion Panel hidden in upper portion

of full size coffin drops, sending of full size coffin drops, sending corpse thru opening with arms corpse thru opening with arms

reaching.reaching.

COF928- Coffin Drop Panel- Panel hidden in upper portion

of full size coffin drops, sending corpse thru opening with arms

reaching.

COF929- Coffin Peek-a-Boo- Full size clapboard coffin doors fly open as corpse lunges forward with crazy

head movement.

GRY360- Grim Reaper Reacher- GRY360- Grim Reaper Reacher- Grim Reaper stands with scythe, Grim Reaper stands with scythe, when activated character lunges when activated character lunges

over at waist to grasp at patrons. over at waist to grasp at patrons. Violent sweeping torso and arm Violent sweeping torso and arm

movements.movements.

GRY360- Grim Reaper Reacher- Grim Reaper stands with scythe, when activated character lunges

over at waist to grasp at patrons. Violent sweeping torso and arm

movements.

GRY359- Tombstone Breaker- GRY359- Tombstone Breaker- Traditional tombstone breaks in Traditional tombstone breaks in

half as Ghoul hidden behind half as Ghoul hidden behind lunges forward with crazy arm lunges forward with crazy arm

and head movements.and head movements.

GRY359- Tombstone Breaker- Traditional tombstone breaks in

half as Ghoul hidden behind lunges forward with crazy arm

and head movements.

CHR525- Impaled Flailer- Impaled character comes to life and

thrashes violently flailing legs, arms and upper torso.

Page 8