naming games in social networks
DESCRIPTION
Naming Games in Social Networks. Qiming Lu Dept. of Physics, Rensselaer György Korniss Dept. of Physics, Rensselaer Boleslaw Szymanski Dept of Computer Science, Rensselaer Funded by NSF & Rensselaer. Language Games, Semiotic Dynamics. - PowerPoint PPT PresentationTRANSCRIPT
Naming Games in Social Naming Games in Social NetworksNetworks
Qiming LuQiming LuDept. of Physics, RensselaerDept. of Physics, Rensselaer
György Korniss György Korniss
Dept. of Dept. of Physics, Rensselaer
Boleslaw Szymanski Boleslaw Szymanski
Dept of Computer Science, Rensselaer
Funded by NSF & Rensselaer
23/4/19 Rensselaer Polytechnic Institute 2
Language Games, Semiotic Language Games, Semiotic DynamicsDynamics
Evolution of “language” in artificial or human agents
Artificial and autonomous software agents or robots bootstraping a shared lexicon without human intervention (Steels, 1995)
Collaborative tagging: human web users spontaneously create loose categorization schemes (“folksonomy”). See, e.g., del.icio.us and www.flickr.com (Golder & Huberman, ‘05; Cattuto et al., ‘05 )
Can also be used to identify community structures in complex networks
23/4/19 Rensselaer Polytechnic Institute 3
Naming (Language) GamesNaming (Language) GamesRules and model description (for a single Rules and model description (for a single object)object)
blah
kefeokoeta
blah
kefeokoetablah
“ speaker”“ listener” “ speaker” “ listener”
failure
blah
kefeokoetablah
blah blah
“ speaker”“ listener” “ speaker” “ listener”
success
Steels (1995)Baronchelli et al. (2005)
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Temporal Behavior in NGTemporal Behavior in NGFully-connected (complete graph) & 2D Fully-connected (complete graph) & 2D regular networkregular network
Total Total number of number of
wordswords
Number of Number of different different
wordswords
Success Success raterate
Baronchelli et al. (2005)
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Temporal Behavior in NGTemporal Behavior in NGRandom Geometric Graphs Random Geometric Graphs (Spatial graph: (Spatial graph: Coarsening)Coarsening)
Total Total number of number of
wordswords
Number of Number of different different
wordswords
Success Success raterate Convergence Convergence
TimeTime
~N~N1.071.07
Lu. et al., ‘06
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Comparison of Average Comparison of Average Consensus TimesConsensus Times
For d<dFor d<d**, d-, d-dimensional dimensional coarsening:coarsening:
2~ Ntc30.1~ Ntc
dc Nt /1~
5.0~:)( NtFCd c
4d
d=1d=1::
d=2d=2::
For d>dFor d>d**, mean-field-, mean-field-like:like:
With:With:
~N~N22
~N~N1.1.
33
~N~N0.50.5
1d-1d-regreg 2d-2d-
regreg
FFCC
2d-SW-2d-SW-RGGRGG
1d 2d(regular or
RGG)
FC(complete
graph)
SW(on 1d or 2d regular or
RGG)
SF(BA)
memory need
per agent
Nw/N
consconst.t.
consconst.t. NN0.50.5 conscons
t.t.conscons
t.t.consensus
time
tcNN22 NN1.11.1 NN0.50.5 NN0.320.32 NN0.400.40
(* or (* or faster)faster)
Baronchelli et al. ’06Dall’Asta et al. ’06Lu. et al., ‘06
2d-RGG2d-RGG
23/4/19 Rensselaer Polytechnic Institute 7
Naming Game in Social NetworksNaming Game in Social Networks
Prototypical [SW (Watts-Strogatz), SF (Barabási-Albert)] network ensembles have strong self-averaging properties (any single realization almost always resembles a typical one, as opposed to “atypical” but sometimes real-life network topologies)
Many equilibrium and dynamic models on these networks display mean-field features
A more challenging scenario: networks with community structures (Dall’Asta et al.’06)
High-school friendship High-school friendship networks from Add networks from Add Health (Moody 2001)Health (Moody 2001)
(Gonzalez et. al. ’06)
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NG in Social NetworksNG in Social Networkswith strong community structurewith strong community structure
High-school High-school friendship friendship networks networks from Add from Add Health Health (Moody 2001)(Moody 2001)
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NG in Social Networks NG in Social Networks with strong community structurewith strong community structure
Number of Number of different word:different word:
NNdd=1=1NNdd=2=2
NNdd=3=3
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NG in Social NetworksNG in Social Networkswith strong community structurewith strong community structure
High-school High-school friendship friendship networks networks from Add from Add Health Health (Moody 2001)(Moody 2001)
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ConclusionConclusion
The network structure strongly affects the outcome of the agreement dynamics: Coarsening mean-field-like behavior
This simple model can be used to probe and identify the community structure of (social) networks
• Q-state Potts model approach: Kumpula et al. 07
• Lu et al. ‘06 http://arxiv.org/abs/cs/0604075
• Will discuss some more details in our poster