multi-stylization of video-games in real-time guided by g...

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... Multi-Stylization of Video-Games in Real-Time Guided by G-Buffer Information Adèle Saint-Denis 1,2 , Kenneth Vanhoey 2 , Thomas Deliot 2 University Paul Sabatier 1 , Unity Technologies 2 Future Work Interpolation in a multidimensional space including luminance, depth, normals and the id of the scene's objects. Train a network with the interpolated styles. Exploit G-Buffer information to give the artist more control on the stylization. Challenges : real-time, temporal coherence Depth Result Normals Luminance Motivation - Previous Work Arbitrary style transfer [Ghiasi et al. 2017] Training the CNN with temporal coherence [Huang et al. 2017] A meaningful representation of the style [Kulla et al. 2003] Segmentation and interpolation of styles to stylize images [Kozlovtsev et al. 2019] [Zhang et al. 2019] [Li at al. 2017] To draw a scene, artists exploit its luminance. [Fiser et al. 2016] Our Approach Interpolation of the neural networks stylized activation volumes ID x + x ... ... CNN ... CNN ... Pre-Trained Network for Stylization Render video-games in a given style. The style is represented by one or more images. Problem Style Guidance x + x

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Page 1: Multi-Stylization of Video-Games in Real-Time Guided by G ...kenneth.vanhoey.free.fr/data/research/poster_HPG2019.pdf · Multi-Stylization of Video-Games in Real-Time Guided by G-Buffer

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Multi-Stylization of Video-Games in Real-Time Guided by G-Buffer Information Adèle Saint-Denis 1,2, Kenneth Vanhoey 2, Thomas Deliot 2

University Paul Sabatier1, Unity Technologies2

Future Work

Interpolation in a multidimensional space including luminance, depth, normals and the id of

the scene's objects.

Train a network with the interpolated styles.

Exploit G-Buffer information to

give the artist more control on the stylization.

Challenges : real-time, temporal coherence

Depth

Result

Normals Luminance Motivation - Previous Work

Arbitrary style transfer [Ghiasi et al. 2017]

Training the CNN with temporal coherence [Huang et al. 2017]

A meaningful representation of the style

[Kulla et al. 2003]

Segmentation and interpolation of

styles to stylize images [Kozlovtsev et al. 2019]

[Zhang et al. 2019]

[Li at al. 2017]

To draw a scene, artists exploit

its luminance.

[Fiser et al. 2016]

Our Approach Interpolation of the neural network’s stylized activation volumes

ID

x + x

...

...

CNN

...

CNN

...

Pre-Trained Network for Stylization Render video-games in a given style.

The style is represented by one or more images.

Problem

Style Guidance

x + x