multi layered navmesh ictopen2011

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    Multi-Layered NavigationMeshes

    Wouter G. van Toll, Atlas F. Cook IV, oland GeraertsICT.OPEN 2011

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    Motivation

    !ath "lanning in ga#es andsi#ulations

    $end virtual %hara%ters &ro# start to goal' in a s#oothan visually convincing way

    such that they pay attention to other %hara%ters

    in real-ti#e, even for large crowds

    Ty"i%al solution( navigation #esh

    Subdivision of the walkable spaceinto 2D "olygons

    Allows sooth, !e"ible oveent

    Shouldbe built auto#ati%ally

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    esear%h is ne%essary)

    I& you think "ath "lanning in ga#es is*solved+'

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    What to do

    Whats the "role# /u#an error

    !oor data stru%tures

    !oor algorith#s

    What do 0e 0ant

    A general &ra#e0ork, as auto#ati% as"ossile

    1ur &ra#e0ork( "ath "lanning 0ith%orridors Autoatically built navigation esh

    %lobal path planning

    &ocal forces

    1ur "a"er

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    23 data stru%ture( The#edial a4is

    The set o& all "oints 0ith at least t0o%losest osta%le "oints

    *The #iddle+ o& the0alkale s"a%e

    Ma4i#u# %learan%eto osta%les

    !reserves %onne%tivity

    A use&ul road#a" ()f there*s no path on

    the edial a"is, thenthere*s no path at all+

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    The 54"li%it Corridor Ma"65CM7

    Annotated #edial a4is 6Geraerts,28987

    All event points storea %losest osta%le "oint

    on oth sides 54a%tsudivision o&

    the 0alkale s"a%e

    A navigation #esh O(n)storage

    O(n logn)uild ti#e

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    The 54"li%it Corridor Ma"65CM7 - 2

    Features o& the 5CM Gloal "lanning

    .n the A only0 ecient

    3esult0 "ath4%orridor

    Indi%ative oute Method 56araou7as et al, 299:;

    $hort "aths 0ith %learan%e

    Collision avoidan%e

    Lo%al u"dates (A 3A ?12

    5:%ient, ;e4ile "ath "lanning < %ro0d

    si#ulation

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    Multi-layered navigation

    Cro0d si#ulation is o&ten a 23 "role# Many *=3+ environ#ents have a 23 to" vie0

    (footprint)

    >ut 0hat aout #ulti-layered

    environ#ents Its not 23

    Its not =3

    Its a set o& %onne%ted 23 "role#s

    54isting #ethods are approximating

    =3 grid( loss o& "re%ision

    1ur #ethod is exact

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    This "a"er

    We e4tend the 5CM to #ulti-layeredenviron#ents It is %onstru%ted auto#ati%ally

    Assu#"tion( layers are given >an be e"tracted fro #D data

    All 23 algorith#s 0ill still 0ork

    3eal@tie crowd siulation in ulti@layered environents

    e%all( The 5CM is an annotated #edial a4is 1ur algorith# ?rst uilds the multila!ere"

    me"ial axis

    $a#e annotations( multila!ere" EC#

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    C01

    Multi-layered( 3e?nitions

    What is a #ulti-layered environ#ent A realisticset o& la!ersand connections

    Layer $i >ounded "lanar area 0ith a "olygonal

    &oot"rint 23

    Conne%tion C%& Line seg#ent %onne%ting $%to $&

    /al& osta%le in $%, hal& 0indo0 to $&6a%%ess

    side7

    Also a""ears in $&, 0ith ;i""ed sides

    *ealisti%+

    Layers are logi%ally %onne%ted

    All &oot"rints are taken &ro# 9 to" vie0

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    Co#"uting the M-L #ediala4is

    Constru%tion algorith#9.>uild the 23 #edial a4is o& ea%h layer'

    treating connections as ipassable obstacles

    >orrect, e"cept inin;uen%e @ones ie the areas with an access sideas a closest

    obstacle

    hese ust be Blled in

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    Co#"uting the M-L #ediala4is - 2

    Constru%tion algorith#2.1"en u" the %onne%tions one y one

    >hoose any connection, say C%&between layers LAand LB

    Cind the %onne%tion s%ene'%&0 all obstacles adacent to

    CAB

    >opute the edial a"is of SAB

    erge it with the edial a"esof LAand LB

    reat LAand LB as one layer

    fro now on

    =. e"eat until all %onne%tions are o"en

    esult(9 %ontinuous #edial a4is o& the 0hole

    environ#ent$

    %

    $&

    C%&

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    Co#"uting the M-L #ediala4is - =

    54a#"le Note( e4tra verti%es on layer transitions

    Co#"le4ity

    n Bosta%le verti%es B%onne%tions

    $torage( 16n7 usually 16n7 worst@case

    Constru%tion( 16nlog n7 usually 16nlog n7worst@case

    Eorst case is very uncoon

    In%re#ental a""roa%h handles every %ase)

    Conne%tions #ay e %lose together

    1rder o& o"ening does not #atter

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    esult( Multi-layered 5CM

    Add %losest-"oint annotations 5CM %o#"uted in DE ms

    eal-ti#e #ulti-layered %ro0d si#ulation

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    54"eri#ental results

    Adding osta%les hardly ae%tsstit%hing ti#e

    Conne%tion in;uen%e is usually lo%al

    unning ti#e in%reases 0ithB%onne%tions

    I#"rove#ents are "ossile

    We %an steer very large %ro0ds inreal-ti#e

    Tens o& thousands o& %hara%ters

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    Con%lusion

    1ur in%re#ental algorith#' uilds the #edial a4is o& a #ulti-layered

    environ#ent

    e4tends this to the #ulti-layered 54"li%itCorridor Ma"

    1ur navigation #esh'

    is uilt auto#ati%ally, given the se"aratelayers

    is the ?rst e4a%t #esh &or "olygonal#ulti-layered environ#ents

    su""orts e:%ient and ;e4ile %ro0dsi#ulation

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    Future 0ork

    What %an still e added Faster auto#ati% layer e4tra%tion

    .ngoing Sc proects

    1ther ga#e a%tions and environ#ents

    Fuping, #D surfaces,

    There 0ill al0ays e ne0 interesting

    "role#s

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    The 5nd

    Thank you)