monster carnival guide
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Monster Carnival
The Level Range: 30-50 (need 2 party membersminimum)
Before the PQ:
There are many areas in which you can get into theMonster Carnival. You have to talk to Spieglemann in 1 of 4places: Kerning City, Orbis, Ludibrium, or Singapore. Onceyou have clicked Spieglemann select the option to enter themonster carnival.
The unique thing about this party quest is that you worktogether to beat the other team instead of working together to beat the actual quest, so it is competitive (not always, butthat will be explained later.) The main objective is to get themost CP (Carnival Points) in the given time (10 minutes.)Caution: Dying will result in a 10 summoning CP loss or if you have less than 10 CP you will lose all. There are twoteams, the Blue Team, and the Red Team.
Simply stated, you can say J>PQ or TW to join a partywhich is quite obvious. (J> means joining.)
Once you have 2 party members (minimum), find another party of the same number of party members and enter thesame arena as them (arenas will be explained). When youchoose the arena the other party is in, it will send an invite tothat party. That party will now choose to accept or deny your invite.
Warriors/Brawlers/Ice Lightning Mages are goodmobbers meaning they can take out many monsters at atime. The thing is, Warriors and Brawlers have a goodsingle-hitting attack but their damage is unstable. (For
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example, they might hit from 100-1000.) Ice Lightning Magesare a good addition to your team but are weaker than theother 2 classes.
Bandit/Assassin are very good attackers. An assassinprobably has the highest attack at lower levels because of their ability to attack two times with critical hits. Bandits canhit 6 times with their common move of savage blow.
Gunslingers are decent attackers with their fast doubleshot which resembles an Assassins Lucky Seven but far weaker.
Archers are basically all arounders. They have a decentdamaged single-attack, and multihit.
Clerics are your way to never have to delay to pick uphealing pots.
Fire/Poison mages are extremely strong at levels 30-50and are a good addition to your party.
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There are 5 CP points under the monster carnival menu,your overall CP, your party's overall CP, CP that can be used
to either summon monsters , summon protectors for monsters (protectors are simply buffs on the monsters, like astone golem using defense and attack buff,) and lastlysummon a skill (skills are simply curses like when a jr.boogie weakens you, etc,) and your opponents overall CPand summoning CP. Luckily, Nexon has made summoningconvenient by adding hotkeys in which you can press toperform these actions. (F1-F9) The summoning CP is on the
left while your overall CP is on the right.Your overall CP is the overall number of CP that you have
gained, your party's overall CP is the number of CP youhave gained and the CP your party has to summon. Whenyou summon a monster , that monster will constantlysummon at designated times over the course of your PQ.
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When you summon a protector, the protector symbol will beabove the monsters and the other party will have to destroythe crystal colour opposite of their colour team. When yousummon a skill that skill will be inflicted on the actual teammembers, some skill affect the whole party, and some affectone person. (Monsters summoned to the other party will betransparent meaning they won't be able to affect you, youcan't hit it, it can't hit you, etc.) Remember mages, you haveto use attack, not your spell.
List of Monsters:
Monster Name CP HotkeyBrown Teddy(COINS!) 7 F1
Bloctopus (Notused so much) 7 F2
Ratz (Lookabove) 8 F3
Chronos (Lookabove) 8 F4Toy Trojan (Usedoften for TW) 9 F5
Tick-Tock (Lookat Bloctopus) 9 F6
Robo (Prettystrong, with lots
of defense, butstill not used somuch)
10 F7
King Bloctopus(This doesn'tactually summon
11 F8
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King Bloctopus, itsummons KingBlock Golem. Itsdecent too.)Master Chronos 12 F9Rombot (Rombotcosts only 22 for arenas 5/6.Good, unlessother party isstrong, then itllbe like suicidesince thesebeasts give 6CP.)
30/22 F10
List of Protectors:
Name CP HotkeyPower UP 17 F1Guard UP 16 F2Magic UP 17 F3Shield UP 16 F4Accuracy UP 13 F5Avoidibility UP 16 F6Speed UP 12 F7
Cancel WeaponAttack 35 F8
Cancel MagicAttack 35 F9
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List of Skills:
Name CP HotkeyDarkness (Party) 17 F1Weakness (Party) 19 F2Curse (Party) 12 F3Poisoned (Party) 19 F4Slow (Party) 16 F5Seal (1 person) 14 F6
Stun (1 person) 22 F7Cancel Buff (1person) 18 F8
Skills are not commonly used because it remains for asmall time and could better off be used for something else.
There are 6 arenas in which you can hold a monster carnival. Arenas 1-6. Arenas 1-4 require 2 party memberswhile room 5-6 requires at least 3. Also arenas 1 and 2 arethe same, 3 and 4 are the same, and 5 and 6 are the same.To make a "room" you just click Spiegleman and click on theroom you would like to go to. While in the room you will havea minute to accept or deny requests. To try and join a "room"simply click Spiegleman and click on a room with peoplealready in it. As recently stated, you will have to wait for their acceptance or rejection. Arenas 1,2,5,6 you will be sharingthe map, so both parties are in the same place, while inArena 3 and 4 you are separated by a wall.
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*This is Arena 3/4. Note that there indeed is a wallseparating the two parties, if you talk to all, they will be
able to hear you. Also, as you can see the monsters onthe other side are transparent therefore, they will notaffect you.
*Also lookee there! Mass Master Chronoses =D.
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*This is a picture of arena 5/6, as you can see there areRombots at the bottom and Robos at the top platforms.
You cant see the very top platform but there are Robosalso.
In the PQ:
While in the PQ monsters will automatically summon within10 seconds. The default monsters summoned in arenas 1and 2 are Brown Teddies and King Block Golems. Thedefault monsters summoned in arenas 3 and 4 are ToyTrojans and Robos. The default monsters summoned inarenas 5 and 6 are Robos and Rombots.
The other unique thing about this PQ is that you can't usepots. If you try it'll declare that you are unable to use thatitem. Alternatively, the monsters you kill will drop items. Most
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of the time it will drop the usual pots such as white pots,mana elixers, elixers, power elixers, and all cure potions, butthere are special items dropped. They will be listed in thechart below. (Maple Coins are coins that can be used totrade in for items, or the prestigious spiegleman necklace,and spiegleman marbles.) All of the items in this PQ that youpick up are utilized immediately and automatically, so if youpick up a mana elixir you immediately gain 300 MP.Remember to pick up CP point orbs because 2 CP is alreadya Toy Trojan!
List of Items:
Picture Name DescriptionCarnivalPoint 1 Increases CP by 1
CarnivalPoint 2 Increases CP by 2
CarnivalPoint 3 Increases CP by 3
Party ManaElixir
Recovers 300 MP inyour entire party.
Party Elixir Recovers 50% of HPand MP in your entireparty.
PartyPower Elixir
Recovers 100% HPand MP in your entireparty..
Party AllCurePotion
All curses in your entire party will beremoved..
Mini Cubeof
One of your opponentwill be randomly
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Darkness cursed.
Cube of Darkness
All of your opponentswill be randomly
cursed.Stunner One of your opponentwill be stunned.
Maple Coin
Can be used to tradein for SpieglemanNecklace, Marble, or lvl 30-50 weapons for all classes.
There are no guaranteed wins unless you buy a win, or aredoing TW with another party (will be explained.) You mustfamiliarize yourself with different strategies such assummoning one protector at a time, summoning Master Chronuses to knock the opponent down, etc. Remember towork with your teammates, and listen if they have a goodidea, if not contribute yourself. The other team might wantyou to summon mass Trojans and speed because they areeasy to kill (little defense) and fairly low HP with a goodamount of CP. Personally I dont suggest you using thistechnique in a competetitive CPQ (just a hint.)
To get you started with some strategies, here is one thatpeople use often: Summoning the Protector, avoidibility upconstantly (the moment they destroy the crystal summonagain.) And summon master chronuses. Or if you have A
LOT of CP you can summon cancel weapon or magic attackconstantly. The reason for this is because when yousummon avoidibility up, the amount of time for them to killdoubles, or even triples depending on their level. Most of thetime they will be missing the monsters and also they need towaste time to negate the protector. The reason for the
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Master Chronuses is that they posses the ability to shoot atpeople with their magic, which prevents your opponent fromclimbing up the ladder to destroy the crystal. Their onlyescape is to die. (Pretty cruel aint it?)
Some people buy wins, meaning they will pay you meso if you let them win or help them win. This is unlikely but somepeople do do it.
Many Carnival PQers do something called TW. TW is anabbreviation for trade wins which is pretty straightforward. Itmeans that two parties co-operate to win once lose once,win once lose once, etc. This is a very popular method sincekilling monsters to win a PQ is challenging for lower levels.Also it is a way to earn a steady, decent EXP. How do youdetermine who wins first? Well you can battle it out in anormal competitive CPQ then whoever wins loses the nexttime. Or you can always just compromise.
Some people also Coin Farm, but it is as unlikely as buyingwins. For this PQ both teams will mass summon Brown
Teddies. Why Brown Teddies you ask? Because they areeasy to kill and for some reason they drop a lot of MapleCoins (I tested it out.)
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* This is Arena 1/2; I have marked the most important
things in a CPQ look below for a description.
1. The crystal that you have to break to negate theprotector effect.
2. The amount of CP you can use for summoningmonsters, protectors, skills. As you can see someCP has been depleted due to the summoning of
protectors.3. The amount of CP you have in overall, this is the
sole objective of the monster carnival, whoever hashighest wins. As you can see the Blue Team iswinning.
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4. The menu that includes Protector, Skills, Mob(monsters.) As you can see there are hotkeys andCP requirements too.
5. This is the protector sign that is shown when yousummon a protector. As you can see it showsavoidibility up and power up.
6. The items from the monsters being killed. As youcan see there are pots and CP plus items, andstunners.
7. The amount of time leftover (starting time being10:00.) As you can see there is only 6 minutes and41 seconds left.
8. The transparency of the monster shows it is onlyfor the opponent. It can also mean that it is amonster you had summoned.
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After the PQ:
WINNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN! = LVL UP! *As youcan see I have leveled up since my previous pictures =D.
Once it has declared if you have won or lost the PQ, it willtransport you to a place with Spiegleman. Here is where youwill earn EXP according to the number of CP points youhave earned and whether you have won or lost. There are 4ranks in which you can achieve. A,B,C,D. The A rank isachieved with a CP of 501+ (500 actually gets you a B still,which makes me angry.) B rank is 250-500, C rank is 50-249, and lastly D rank is 0-49. Great save of money and heylook, no pots were used.
The EXP earned will be displayed in the chart below.
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EXP Chart:
Win LoseA Rank -30,000 EXPB Rank -25,500 EXPC Rank -21,500 EXPD Rank - 7,500EXP
A Rank -10,000 EXPB Rank - 8,500EXPC Rank - 7,000EXPD Rank - 1,000EXP
To Trade your Maple Coins for a reward, you have to leave theMonster Carnival, go talk to Spiegleman again and select the thirdoption which is the option to trade maple coins for items. Once youhave clicked on that option there are many more options such asSpiegleman Necklace, Weapon for warriors, weapon for magicians, etc.
Amount of Maple Coins
NeededSpiegelmann
Necklace 50
Spiegelmann'sMarble 40
*Spiegelmans Marble adds 30 HP and MP at a 60% successrate.
Weapon for Warriors:
IMG Name Amount of Maple
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CoinsNeeded
Cutlus 7
Lionheart 7
Traus 10
Zard 10
Jeweled Katar 20
Lion's Fang 20
Dankke 7 Niam 7
Blue Counter 10
Sabre tooth 10
Buck 20
The Rising 20
Heavy Hammer 7
Sledgehammer 7
Jacker 10
Titan 10
Knuckle Mace 20
Golden Mole 20 Nakamaki 7
Axe Pole Arm 7
Zeco 10
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CrescentPolearm 10
The Nine
Dragons
20
Serpent'sTongue 20
Weapon for Magicians:
IMG NameAmount of
Maple CoinsNeeded
WizardWand 7
PetalStaff 7
CrystalWand 10
Hall Staff 10
Arc Staff 20
Cromi 20
Weapon for Bowmen:
IMG NameAmount of
Maple Coins
NeededRed Viper 7
Vaulter 2000 10
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Olympus 20
Heckler 7
Silver Crow 10
Rower 20
Weapon for Thieves:
IMG NameAmount of
Maple CoinsNeeded
Dark Guardian 7
Dark Avarice 10
Dark Slain 20
Gephart 7
Bazlud 10DragonToenail 10
Sai 20
Shinkita 20
Weapon for Pirates:
IMG NameAmount of
Maple CoinsNeeded
Silver Maiden 7
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Neozard 10
Fury Claw 20
ShootingStar 7Lunar Shooter 10
Mr.Rasfett 20
*The items rewarded will have random attacks and stats; theycan be above average, average, or below average. For example,a Shinkitas average attack is 62, but when you trade maplecoins for it, its attack can range from 57-69.
Also here is a little tip on Maple Coins. I honestly think gettingSpiegleman marbles are a waste of time, and money. You see youcan get a Gephart for 7 maple coins, and guess how much they sellto NPCs. 150k. Thats 750k for the LESS than the equivalent of a60% change of getting 30 more MP and HP since a marble is 40coins and each Gephart is 7. (5 Gepharts only 35 Coins, but itequals 750k.)
Thats all! Have fun and good luck PQing!